- Drug effects are never exactly the same - they tend to vary.
- You cannot take another drug while you are still under the after-effect of a previous drug. You can tell how long the effect is going to last by hovering your mouse over the weed symbol.
- Any effect given that increase your Happiness above the maximum is reset back down to the maximum at the regeneration point, it mean at every quarter hour mark i.e. XX:00/15/30/45.
- Passive stat increases/decreases gained through drugs such as Ketamine, PCP, and Speed may slowly be decreasing during the course of their after-effects.
- Opium will remove all hospital time, unless the cause is radiation sickness.
- There are honour bars awarded for taking 50 of each drug.
- Overdosing drugs may increase the after effects time.
- If you get too addicted to drugs, you will start getting negative effects:
- your company effectiveness will drop.
- you may get kicked out of your Education.
- you may lose access to the Gym. You can get around this restriction by taking any other drug. As long as you are under the influence of drugs you can use the gym.
- Also it is a commonly held belief that every drug taken passively lowers your battle stats by a small %, depending on your addiction.
- You can get rid of your addiction by:
- Mexico, Hawaii, Argentina and United Arab Emirates don't sell any drugs, nor do any shops in Torn City.
- For more information about drugs and drug addiction gain, consult bogie's drug guide
|Cannabis||- Increased Crime success rate (throughout after effects)
- Increase of 0-3 Nerve
|60-90 minutes||- 300-330 minutes Hospital time|
|Ecstasy||- Doubles Happiness
- Substantial Awareness increase
|200-220 minutes||- 100% Energy and Happiness loss|
|Ketamine||- Passive increase to Defence, Passive decrease to Speed and Dexterity (throughout after effects)||50-90 minutes||- 1000 minutes Hospital
|LSD||- +50 Energy||400-450 minutes||- 100% Energy/Happiness/Nerve loss|
|Opium||- Removes all standard Hospital time
- Increases Happiness by 67-90
|200-250 minutes||- No overdose|
|PCP||- Passive increase to Strength and Dexterity (throughout after effects)
- +250 Happiness
|340-400 minutes||- 1000 minutes Hospital
- Permanent loss of 400 Speed
|Shrooms||- +400-500 Happiness
- -25 energy (Will not go below 0)
|200-? minutes||- 100% Energy/Happiness/Nerve loss
- 100 minutes in Hospital
|Speed||- Passive increase to Speed, Passive decrease to Dexterity (throughout after effects)||Unsure||- 450 minutes in Hospital
- Permanent loss of 420 Strength
|Vicodin||- Energy required to attack reduced to 25 |
- +75 Happiness
|300-350 minutes||- 150 Happiness loss|
|Xanax||- +250 Energy|
- +75 Happiness
|360-480 minutes||- 5000 minutes in Hospital|
Other changes, not related to above:
- An overdose on Ecstasy used to also remove everyone on your friends list.
- The energy loss from using Shrooms used to take your energy into negatives if you had less than 25, now it will not drop below 0 but will still take up to 25 energy.
- Opium used to restore 50% of your HP.