[Userscript+PDA] Mission Reward Information
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Thread created on 10:43:45 - 02/12/23 (2 years ago)|Last replied 15:32:19 - 10/08/26 (1 month ago)
Mission Reward Information
Show more information about mission rewards.
It requires Tampermonkey (or an alternative) to be installed. You can find it on Greasyfork. It's compatible with TornPDA (v3.2.1 and up).
Feedback can be provided here or in my Discord server.
Weapon Mods
List the known prices for normal and special range weapon mods. This uses the data from tornplayground.eu. That data will also auto update based on Lord_Gorgen's spreadsheet.
It will also upload the weapon mod prices of your shop to my server. Only the name, price and indication if it's a special price will be send.
Items
Show the money per credit that it provides. This uses the information from the page.
Ammo
Show the amount of this ammo you currently own. Uses the API to pull this data. It will reuse the API key that you've inputted for my other scripts that use the API. If not key is found, it will show a little box on the top of the page to ask for one. TornPDA users will never have to input a key, as it uses the key provided to the app. Providing a minimal access key is sufficient.
Books
Nothing about books, due to their limited nature (which makes it hard to develop for it as well).Data Storage Data Sharing Purpose of Use Key Storage & Sharing Key Access Level Will the data be stored for any purpose? Who can access the data besides the end user? What is the stored data being used for? Will the API key be stored securely and who can access it? What key access level or specific selections are required? Only locallyNobodyGetting your amount of special ammo Not sharedMinimalor Custom (user/ammo)
Screenshots
Weapon mod price range:
Item money per credit:
Last edited by DeKleineKobini on 08:41:53 - 20/04/26 (5 months ago)
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Posted on 10:58:45 - 02/12/23 (2 years ago)Post link copied to clipboard Copy post linkseems to be working in TornPDA
Last edited by Catarchy on 11:16:07 - 02/12/23 (2 years ago) -
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Posted on 12:09:30 - 02/12/23 (2 years ago)Post link copied to clipboard Copy post linkThanks for the confirmation. Also just test it quickly myself, to verify the API key working without entering it, which worked perfectly.

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Posted on 08:34:07 - 25/12/23 (2 years ago)Post link copied to clipboard Copy post linkbump

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Posted on 10:24:22 - 03/01/24 (2 years ago)Post link copied to clipboard Copy post linkbump

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Posted on 03:28:20 - 18/01/24 (2 years ago)Post link copied to clipboard Copy post linkFirst of all, incredible script, thank you so much for it!!
Second, is there a way to also show the price range of other things, like special ammo?
And third, I would love if the script showed a percentage of the price difference based on the lowest possible price (if for example the lowest price is 100 points, and the item can be purchased for 100, it would be a difference of 0%, at 200 points it would be 100%, etc) :D -
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Posted on 19:40:27 - 20/01/24 (2 years ago)Post link copied to clipboard Copy post linkNot a bad idea for special ammo and books, but not planned for anytime soon. Maybe I'll add the data collection in a couple of weeks for special ammo so that I can display it later.
Not sure if I want to add the % though, as I don't see that much usage for it.
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Posted on 18:42:15 - 24/01/24 (2 years ago)Post link copied to clipboard Copy post link2.0.3 - 2.0.5: Optimize fetching of the data by only fetching what's needed instead of all the mods.
2.1.0: Collect special ammo prices.
Since there is no initial data on special ammo prices that I found (didn't look all that hard though), I'm currently not going to display that data and only collect it for later usage. Later on I plan on collecting book prices as well.
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Posted on 21:06:40 - 04/03/24 (2 years ago)Post link copied to clipboard Copy post linkbump

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Posted on 12:29:57 - 25/07/24 (2 years ago)Post link copied to clipboard Copy post link
I know there is post about special ammo prices but I could not find it.
I remember reading it and took these notes to when I should buy them:
HP: < 68
Tracer< 100
Piercing< 121
Incendiary < 150Last edited by Breakinpoint on 12:30:17 - 25/07/24 (2 years ago) -
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Posted on 14:16:49 - 25/07/24 (2 years ago)Post link copied to clipboard Copy post link
Out of curiosity, does the weapon mod script work on PDA? If it does, which one do I download, the Chrome or Firefox one?

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Posted on 16:02:40 - 25/07/24 (2 years ago)Post link copied to clipboard Copy post link
I wonder if a script posted with "[Userscript+PDA] Mission Reward Information" works on TornPDA.
You have to click install, and it should be easy then.

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Posted on 16:33:07 - 25/07/24 (2 years ago)Post link copied to clipboard Copy post link
Snide comment aside, this is what I was asking about

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Posted on 19:03:56 - 25/07/24 (2 years ago)Post link copied to clipboard Copy post link
Sandbox is different from this script. It's a browser extension and will never be available for something like PDA.
Instead you can install this script for the weapon mod information, which does exactly the same. My OP contains a link to GreasyFork, where you can click install and PDA should give you a popup to install it.

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Posted on 14:00:24 - 26/07/24 (2 years ago)Post link copied to clipboard Copy post link
Thanks

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Posted on 17:40:43 - 27/04/25 (1 year ago)Post link copied to clipboard Copy post link
bump

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Posted on 09:30:27 - 30/04/25 (1 year ago)Post link copied to clipboard Copy post link
Having some trouble getting the script to run on PDA.
- Script v2.1.2 installed
- Grease monkey for PDA v2.2.1 installed
- Tried I jection time at Start and End
I noticed in the script there's a placeholder for the API key. Is this a variable that pulls from PDA or do I need to enter the API key directly in the script itself?
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Posted on 17:09:50 - 30/04/25 (1 year ago)Post link copied to clipboard Copy post link
It should be end injection. That api key is indeed a placeholder that pulls from PDA.
It should show the information when opening the details of a weapon mod, did you check there?

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