Cracking Rigs - Page 11 | General Discussion | TORN

Cracking Rigs

    • Zanz [2830805]
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    Posted on 04:48:08 - 28/12/23 (2 years ago)
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    Kerrapht [1938336]

    I think this is the most effecient self contained electricity rig for a multi rig build. Generates 2 heat per use, and if you replace the HCPU's with regular CPU's it'll wipe out all heat after a BF or 2. Also, really hope I don't get Chedded for the shape of this thing... [img]https://i.imgur.com/Y4R7w83.png[/img]
    Luckily there are more "good" interpretations of the symbol than "bad".

    You could also call it a "shuriken" like a certain rimworld youtuber and his hydroponics design.

    Source https://en.wikipedia.org/wiki/Swastika
    • DrChrono [1372430]
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    Posted on 06:41:33 - 28/12/23 (2 years ago)
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    2% heat generation on the first board, 5% on the second. Gonna be a few days until I can fiddle with 150% OCing.

    • Kerrapht [1938336]
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    Posted on 07:20:39 - 28/12/23 (2 years ago)
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    I know I should be proud of breaking past 3.5 BFS with only one heat, but holy smokes do I want it to be zero.



    Midnight epiphany edit: I FIGURED IT OUT

    Last edited by Kerrapht on 08:32:19 - 28/12/23 (2 years ago)
    • Tiksu [2185405]
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    Posted on 11:53:55 - 28/12/23 (2 years ago)
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    Don't have second rig yet, so can't run any tests on these yet, but I believe this setup is absolute maximum that is sustainable for more than one run.


    @150% overclock power would be 8235/8250 & 2796750 MIPS

    Edit: heat calculations done with 100% power, not sure how much OC raises it
    If my calculations are correct this PSU rig should produce 12%heat on hottest parts, so it should be good for 8 runs.


    And 2 of these HPCPU rigs
    Hottest part would be 16,5 after first run, so 6 runs? Or 5 if it gets rounded to 17 (without OC)


    Here's supposedly a 0 heat PSU rig layout for slightly less MIPS if someone makes HPCPU rig that can handle more than 8 consecutive runs.
    (Could also do a middleground with 1 fan and 2 eCPUs if needed)
    Last edited by Tiksu on 12:30:33 - 28/12/23 (2 years ago)
    • Mathematics [1631069]
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    Posted on 14:25:41 - 28/12/23 (2 years ago)
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    Emforus [2535044]

    My first attempt at a two-chassis rig. It's not perfect but it's quite strong, definitely room for improvement though. Zero heat. [img]https://cdn.discordapp.com/attachments/1187217306393264178/1189715859309068378/image.png?ex=659f2c3c&is=658cb73c&hm=9fa1ce07d58f0a06230079c81ec203bef511df477f36147eb3450d1eec28fa8d&[/img] Once I figured out the math for temp gain, I started to see the appeal of fans, and apparently they're quite good at their job.

    Hogfather [330973]

    I double dare you to make 2 of the 750MIPS rigs from earlier in the thread...

    Emforus [2535044]

    Done. [img]https://cdn.discordapp.com/attachments/1187217306393264178/1189733326966235196/image.png?ex=659f3c81&is=658cc781&hm=8ffee5f0e975dbba6f8863cb6c1379b6f480568daea082927aec2836d196e856&[/img] Seems like they changed it so water blocks now apply their effect even if they overheat, didn't use to be that way but i ain't gonna complain... EDIT: Also, lemme see if the math for the overheated water blocks makes sense. + 5 HPCPUs at range 1 = +60 heat + 2 PSUs at range 1 = +4 heat + 2 HPCPUs at range 2 = +18 heat [color=#f03e3e]+ 8 HPCPUs at range 3 = +24 heat, this is wrong[/color] + 8 HPCPUs at range 3 = +48 heat - Base removal for a water block on itself = -28 heat 60 + 4 + 18 + 48 = 130 - 28 = 102 heat [color=#f03e3e]Turns out, if you don't math the math mathematically, your math won't math and you'll go insane. Who knew?[/color] EDIT 2: Ok so I ran it again but this time only one side, this is the result. [img]https://cdn.discordapp.com/attachments/1187217306393264178/1189740041774301264/image.png?ex=659f42c2&is=658ccdc2&hm=9c57b57d28369a0db5762b6ce36a9ebd15e56e47543ab75fbb0f4939c1079ed6&[/img] Lemme just... [color=#f03e3e]4+[/color]24+63+12+12 = 111 - 84 = 31, that's the expected gain for the PSU segments at the edges. [color=#f03e3e]4+[/color]4+36+63+30 = 129 - 84 = 53, that's the expected gain for the PSU segment closest to the bottom, again a 3% difference from reality... is it decimals? Is rounding screwing with my numbers here? Forgot to account for the heat generated by the component itself, missing 1% but otherwise, yeah everything mostly lines up.
    "Turns out, if you don't math the math mathematically, your math won't math and you'll go insane. Who knew?"


    Someone say my name 5 times and summon me?
    • Tiksu [2185405]
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    Posted on 15:50:21 - 28/12/23 (2 years ago)
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    Emforus [2535044]

    My first attempt at a two-chassis rig. It's not perfect but it's quite strong, definitely room for improvement though. Zero heat. [img]https://cdn.discordapp.com/attachments/1187217306393264178/1189715859309068378/image.png?ex=659f2c3c&is=658cb73c&hm=9fa1ce07d58f0a06230079c81ec203bef511df477f36147eb3450d1eec28fa8d&[/img] Once I figured out the math for temp gain, I started to see the appeal of fans, and apparently they're quite good at their job.

    Hogfather [330973]

    I double dare you to make 2 of the 750MIPS rigs from earlier in the thread...

    Emforus [2535044]

    Done. [img]https://cdn.discordapp.com/attachments/1187217306393264178/1189733326966235196/image.png?ex=659f3c81&is=658cc781&hm=8ffee5f0e975dbba6f8863cb6c1379b6f480568daea082927aec2836d196e856&[/img] Seems like they changed it so water blocks now apply their effect even if they overheat, didn't use to be that way but i ain't gonna complain... EDIT: Also, lemme see if the math for the overheated water blocks makes sense. + 5 HPCPUs at range 1 = +60 heat + 2 PSUs at range 1 = +4 heat + 2 HPCPUs at range 2 = +18 heat [color=#f03e3e]+ 8 HPCPUs at range 3 = +24 heat, this is wrong[/color] + 8 HPCPUs at range 3 = +48 heat - Base removal for a water block on itself = -28 heat 60 + 4 + 18 + 48 = 130 - 28 = 102 heat [color=#f03e3e]Turns out, if you don't math the math mathematically, your math won't math and you'll go insane. Who knew?[/color] EDIT 2: Ok so I ran it again but this time only one side, this is the result. [img]https://cdn.discordapp.com/attachments/1187217306393264178/1189740041774301264/image.png?ex=659f42c2&is=658ccdc2&hm=9c57b57d28369a0db5762b6ce36a9ebd15e56e47543ab75fbb0f4939c1079ed6&[/img] Lemme just... [color=#f03e3e]4+[/color]24+63+12+12 = 111 - 84 = 31, that's the expected gain for the PSU segments at the edges. [color=#f03e3e]4+[/color]4+36+63+30 = 129 - 84 = 53, that's the expected gain for the PSU segment closest to the bottom, again a 3% difference from reality... is it decimals? Is rounding screwing with my numbers here? Forgot to account for the heat generated by the component itself, missing 1% but otherwise, yeah everything mostly lines up.

    Mathematics [1631069]

    "Turns out, if you don't math the math mathematically, your math won't math and you'll go insane. Who knew?" Someone say my name 5 times and summon me?
    I also had some wonky results today,
    This rig lasted for 8 consecutive runs and this heat spread made 0 sense


    After second set of testing heat was spread evenly and multiple components overheated on 8th run as excepted.

    Both times only 1 rig in use and no OC

    Edit: seems like the hpCPU with 85 heat on left corner is bugging out, other components are missing it's heat+1
    Last edited by Tiksu on 16:14:21 - 28/12/23 (2 years ago)
    • TheMarts [2757497]
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    Posted on 16:56:02 - 28/12/23 (2 years ago)
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    Great thread
    • Celestialsz [3049939]
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    Posted on 17:22:33 - 28/12/23 (2 years ago)
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    Rig build I've got a rig setup of 600,000 Mips and 3.4349 brute force that's only producing 27.33 heat per attempt so I'm getting 3 attempts b4 I'm hitting 82% heat. No over clocking yet.....I'm brute forcing 9-12 per 3x so 21 nerve.... for a roughly 1hr 20 min cooldown. Plenty of time to regain nerve to go again and saving alot of nerve as well to do other crimes as I'm able to Crack all the passphrases in a few short hours
    Last edited by Celestialsz on 05:51:47 - 29/12/23 (2 years ago)
    • Emforus [2535044]
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    Posted on 17:32:52 - 28/12/23 (2 years ago)
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    Two interesting layouts I tested just now.


    This is one I posted before, overclocked to max. Power use is topped off and heat gain is 15% per attempt, so you can get roughly 6 shots with this one.



    A slight improvement in MIPS at the cost of a slight increase in heat gain, you'd be getting 0.05 BFS but lose one shot, so five shots with this one before components start dying in the left chassis.


    Do give Bug's heat calculator a shot when you can, exceedingly accurate from the tests I've done, uses the heat calculations I posted on the cracking guide. No support for overclocking just yet but still pretty solid for pre-OC rigs.

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    • Anblick [2268363]
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    Posted on 23:35:15 - 28/12/23 (2 years ago)
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    Is there a zero heat rig utilizing 150% overclocking that is better than the 3.5107 130% overclocking one? (single rig)
    Last edited by Anblick on 23:35:57 - 28/12/23 (2 years ago)
    • Anblick [2268363]
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    Posted on 23:59:20 - 28/12/23 (2 years ago)
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    I came up with this one using the heat calculator (will test it shortly):
    • Anblick [2268363]
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    Posted on 00:02:00 - 29/12/23 (2 years ago)
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    Not zero heat (one use)
    Last edited by Anblick on 00:13:35 - 29/12/23 (2 years ago)
    • Emforus [2535044]
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    Posted on 00:25:19 - 29/12/23 (2 years ago)
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    Anblick [2268363]

    Not zero heat (one use) [img]https://cdn.discordapp.com/attachments/866445516270469160/1190082023545651341/Screenshot_20231228_170041_Browser.jpg?ex=65a08141&is=658e0c41&hm=a0e0aae4d8417ff3e3169ffb36fb980621b603af251fead8ab206122116e5978&[/img]
    Overclocking increases heat gain linearly, so 150% overclocking = 150% heat gained from all sources. That heat sink which should've been on the negative became a +24 according to my calculations
    18*3 + 2*13.5 + 2*9 + 2*4.5 - 2*42 = 24
    Since it didn't do any rounding before the heat was increased (would've been +26 otherwise), we can assume the following order of operations:
    - Heat is applied to all components based on already established parameters (base gain and nearby heatsources)
    - Overclocking applies its multiplier to the resulting heat, with the final result being rounded to the nearest interger.
    - Heat sinks do their thing, reducing heat for any nearby components by 90%
    - Water blocks and fans reduce heat for any components in range by a flat amount
    - Bruteforcing is performed with any non-overheated components.

    Very good data from that screenshot :)

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    • Anblick [2268363]
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    Posted on 01:55:44 - 29/12/23 (2 years ago)
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    Glad I could help ;-)

    Need the heat calculator to add in overclocking!
    Last edited by Anblick on 01:57:34 - 29/12/23 (2 years ago)
    • Anblick [2268363]
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    Posted on 01:59:47 - 29/12/23 (2 years ago)
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    I also noticed when I swapped out components to a zero heat one overclocked at 130 that components chilled with each use instead of having to wait for natural Cooldown
    • Kacidest [2587064]
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    Posted on 03:52:57 - 29/12/23 (2 years ago)
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    Heres my rig



    That heat is after a single click. Seems to get about 5-8% per click on certain parts.
    Feast on my Haiku!
    For it is full of wonder
    And smells of Salmon
    • Mizadil [2640357]
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    Posted on 07:44:39 - 29/12/23 (2 years ago)
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    My rig after using a full bar of nerve:

    • Adrenalinas [1974447]
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    Posted on 20:38:41 - 29/12/23 (2 years ago)
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    Kerrapht [1938336]

    I know I should be proud of breaking past 3.5 BFS with only one heat, but holy smokes do I want it to be zero. [img]https://i.imgur.com/QVQwd8J.png[/img] Midnight epiphany edit: I FIGURED IT OUT [img]https://i.imgur.com/PNCdFRV.jpg[/img]
    without education it just 510k :(

    • Hogfather [330973]
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    Posted on 20:45:44 - 29/12/23 (2 years ago)
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    Mizadil [2640357]

    My rig after using a full bar of nerve: [img]https://media.discordapp.net/attachments/441250706700238856/1190197725015330876/image.png?ex=65a0ed02&is=658e7802&hm=4fd0f2df0b2f72df875505d16cc8a32e28487a9864260555f15342e78643fece&=&format=webp&quality=lossless[/img]
    How high is your nerve bar?

    Dear family. Please don't read this.

    • Kerrapht [1938336]
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    Posted on 21:13:04 - 29/12/23 (2 years ago)
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    Edit - Found something better.
    Last edited by Kerrapht on 23:44:20 - 29/12/23 (2 years ago)
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