Thread created on 01:41:44 - 16/11/22 (2 months ago)
Last replied 18:22:07 - 03/01/23 (26 days ago)
This thread is a Role-Playing Game with tabletop mechanics. The tales revolves around the main casts you created and various scenarios will be thrown against you. You will need luck to survive. There is no dice involved to determine your actions will be a success. I honestly have nothing better to do so I will be giving scenarios that you can do. I will explain the mechanics more as we progress throughout the story.
For now, let's make a character shall we?
Obviously you need to create your Name. • You can name your character whenever you want.
Give your character Description. • You can describe how your character look like and their personality.
After creating a character, you will be determining their stats.
There will be 6 Status for your character.
Strength determines your base attack power.
Vitality determines your base hit points.
Dexterity determines your hit chance.
Agility determines your dodge chance.
Perception determines your magic damage.
Will determines your magic defense.
This is the starter base stats
Strength ø o o o o = 5 attack power Vitality ø o o o o = 10 hit points Dexterity ø o o o o = 10% hit chance Agility ø o o o o = 5% dodge chance Perception ø o o o o = 5 magic damage Will ø o o o o = 5 % magic reduction
You can increase your base stat by spending points. You will have 6 free points to spend. It will be your choice what you want to gain.
Let's talk about Levels. Every level up gives you 1 status point for upgrading your stat. Max cap is Level 10 and you can change your Job Class. The way to increase your level is to complete tasks and scenarios that were thrown to you. I personally wouldn't advice you to do battles to increase your level when you are weak and under-equipped.
About Job Class, there are only 4 available Job Class.
Light Cavalry- unit that rides a horse. Your attack power is increased by 1 and gain 3 hit points. You can only use light armor sets, bucklers, swords, and spears. Special Attack: Ambush 1 Your damage is increased by 50% and you will never miss
Hunter: unit that attacks from range. Your hit chance is increased by 10%. You can only use cloth sets, and shortbows. Special Attack: Quick Combo 1 Attack two times with -30% hit chance.
Light Infantry: unit that attacks on close combat quarters. Your damage is increased by 1 and your dodge chance is increased by 5%. You can only use light armor sets, bucklers, swords, axes, spears, 2h greatsword, and 2h battleaxe. Special Attack: Hard Hit 1 Your attack damage is increased by 30%.
Heavy Infantry: unit that can take hard beating. Your hit points is increased to 5 and your defense is increased by 1 if you're using a shield. You can only use heavy armor sets, bucklers, shields, swords, and spears.
Other Job Class will appear for others can use if you accomplished certain goals you achieved.
I will be the GM and will leave updates of your mission by giving Likes. The story will start when a character has been written. Also, there is No End in this RP unless I abandon it. For now, I will wait for you guys to appear and created your tale.
I would like to play My rp name : Karma I am handsome and my personality is " The Mastermind " For my stats 2 points in my perception 1 point in my will 1 point in my dexterity 1 Point in my agility 1 point in my Strength. For my job I will be a hunter And that's it -.-
Behold the new travelers thar will tell their tale in Barakhbhay. With two men traveling in the plains. Their names are Karma and Crusher. They travel the land in search for glory and riches.
You two are now traveling the Pantapon Plains. The land is peaceful as the nature itself gives you sense of comfort. When you step further, you will see flocks of Mancocks (these are chickens) near the pond. It is the perfect time for you catch these Mancocks for your food supply.
Karma is a Hunter. You have a basic shortbow as your weapon. +1 damage No armor +0 defense Your level is 1. Your level progress is 0% Your money is 50 silvers. Your passive Hunt allows you to deal +2 damage to animals.
Your stats are: 11 attack power 20 hit points 30% hit chance 10% dodge chance 10 magic damage 10% magic reduction (Sorry Karma. To me it looked like you spend all your points to all your stats.)
Crusher is a Light Cavalry You have a basic spear as your weapon. +1 damage You have a crude buckler. +1 defense / Durability: 10 You have leather chestplate. +1 defense Your level is 1. Your level progress is 0% Your money is 50 silvers.
Your stats are: 7 attack power 1 defense 23 hit points 10% hit chance 15% dodge chance 20 magic damage 5% magic reduction
Karma and Crusher, what will be your actions be? Are you gonna catch some Mancocks? Are you gonna watch the scenery? Are you gonna continue travelling?
The choice are yours.
Last edited by Gameplayer75 on 20:35:39 - 16/11/22
With his skills as a Hunter, Karma nocks his shortbow towards the flock of Mancock, pulling the string along with the feather end of the arrow, a deep breath, then a release to shoot. He accurately hit 5 Mancocks with his shots.
Listen to the villager's dilemmas or rumors. Continue your journey.
Tip: Be sure to remember what your character has. Resting in a inn will recover your hit points to full and remove debuffs. Quests from villagers will add the longer you stay in the village. Once you leave the village, the quest will be there for you to come back to. The maximum quests the village can have is 3.
• A young doctor is looking for medicinal herbs. She will happily pay you 10 silver per medicinal herbs you find. Possible rewards: silvers
• Some ruffians are bothering the daily activities of Pantapon Village. Mayor wants you to teach them a lesson and he will graciously reward you for your effort. Battle Mission: 3 Ruffians (You don't have knowledge about Ruffians) Possible rewards: silvers and experiences • Village Guards are having a duel competition among themselves. You might wanna join this and test your skills. Battle Mission: 5 Village Guards (You don't have knowledge about Ruffians) (There is no death penalty in this battle mission) Possible rewards: experience
Karma having the hidden perk Forager as a hunter helped him collect 6 medicinal herbs for the young village doctor. She expressed her gratitude with a smile on her face, saying that you did a noble did because the herbs that you collect can help others ease their pain.
You completed the young doctor's request. You earned +60 silvers to your money bag.
I let my horse take the brunt of the attack while I sneak away to the shops I buy A short Sword and a Crude Buckle I throw Karma his items back as I offer him 10 silver so we can take on the guards together The sword accidentally pierces his hand while the buckler hit him in the head, causing Confusion for 2 turns
Battle Mission: How this works is a simple choice and certain actions. Pick your opponent that you can deal with. Enemies will attack you if you didn't defeat them yet.
Crusher picked the battle mission Friendly Duel
Interested in to show off their skill, Crusher asks the City Guards if he can join their sparring. The City Guards are delighted to let you fight them.
Friendly Duel Competition Rule: This is essentially a one-on-one battle with someone. You have no fear of death penalty because your enemy won't kill you. Just see the result.
The Battle has started:
Crusher vs Village Guard (You don't know anything about the Village Guard)
Battle 1 Swift charges towards the Village Guard and Crusher thrust their spear at him. It hits.
Crusher dealt 7 damage to Village Guard ??? - 7 = ???
The Village Guard lifts up their farm hoe then swings it to the direction where Swift goes. It hits.
Crusher sustained 3 damage from Village Guard 23 hp - 3 = 20 hp
Crusher swings his spear strongly to the Village Guard. It hits.
Crusher dealt 7 damage to Village Guard ??? - 7 = ??? Village Guard is knocked down. Crusher Wins.
Discovered Status: Attack Power = 5 Hit Points = 10 Hit Chance = 5% Dodge Chance = 5% Magic Damage = 0 Magic Reduction = 0%
Battle 2: Crusher attacks the Village Guard with his spear. It hits.
10 hp - 7 = 3 hp
Village Guard brandishes their hoe and attempts to hit Crusher with it. It hits.
20 hp - 3 = 17 hp
Swift jumps on the air and Crusher attempts to hit the Village Guard with his spear. It hits.
3 hp - 7 = Downed Village guard is knocked down. Crusher Wins.
Battle 3: Swift surprises the Village Guard with his speed. Crusher found an opening and thrust their spear accurately.
Ambush 1 skill activated 10 hp - 11 = Downed Village Guard is knocked down. Crusher Wins.
Battle 4: Crusher spinned his spear then attacks the Village Guard. It hits.
10 hp - 7 = 3 hp
Village Guard lifts their farm hoe up and lets Crusher come close before swinging it. It hits.
17 hp - 3 = 14 hp
Crusher charges the Village Guard at fast speed and attempts to hit them with the spear. It hits.
3 hp - 7 = Downed Village Guard is knocked down. Crusher Wins.
Battle 5: Crusher swings their spear towards the Village Guard. It hits.
10 hp - 7 = 3 hp
Village Guard charges at Crusher and attempts to swing his farm hoe. It missed.
Crusher pats his trusted stead, Swift. He runs fast towards the Village Guard and Crusher attacks him. It hits.
3 hp - 7 = Downed Village Guard is knocked down. Crusher Wins.
Crusher defeated all the Village Guards in the friendly competition. Everyone praised him for his strength in battle. Crusher politely bowed. The Village Captain gave you 100 silver for your achievement.
You completed the Friendly Duel Quest Experience progess +50% Silver +100
Total Silver = 150 silver You earlier bought new equipment and payed what you owed to Karma.
150 - 40 = 110
Total Silver = 110
Your hp is 14. I recommend you to rest at the inn for recovery.
Karma talked with the young doctor. She said she is doing fine and don't require his aid yet. She will let him know when she needs it.
Tired for today, Karma payed the local inn for a visit. The big fat owner of the inn looks at him with judgemental eyes. "That will be 10 silver, sir traveler." Karma gladly payed 10 silver for a room. He had a comfortable rest.
You payed 10 silver for a room in the inn.
130 silver - 10 = 120 silver.
You fully recovered from your fatigue.
Karma visited the local Blacksmith for their wares. Hr check around what he wanted to buy. Once you taken his picked, he called the shopkeeper to purchase his equipment. The shopkeeper delightfully sold the equipment.
You payed 45 silver for your equipment.
120 silver - 45 = 85 silver
Total silver = 85 silver
Having nothing to do, Karma goes to the woods and pick up some few medicinal herbs he can find. Thanks to his passive Forager, he knows where to find the medicinal herbs he can pick.
Gained 6 medicinal herbs.
Crusher's thoughtless move injured Karma for a little bit.
20 hp - 1 = 19 hp
Last edited by Gameplayer75 on 02:43:28 - 18/11/22
Daemon is a Light Infantry You have a basic shortsword as your weapon. +1 damage You have a crude buckler. +1 defense / Durability: 10 You have leather chestplate. +1 defense Your level is 1. Your level progress is 0% Your money is 50 silvers.
Your stats are: 17 attack power 1 defense 30 hit points 20% hit chance 15% dodge chance 5 magic damage 5% magic reduction
Daemon visits the Pantapon Village to earn his keep. He is greeted by the people here. Daemon waves his hand to greet them back.
Make a choice of what you want Daemon to do.
Last edited by Gameplayer75 on 23:52:23 - 17/11/22