[script] Market 2.0 ''helper'' & Mug c…

[script] Market 2.0 ''helper'' & Mug calculator

    • Nurv [669537]
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    Thread created on 10:29:22 - 07/12/24 (4 months ago)
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    Last replied 19:50:58 - 07/04/25 (11 days ago)

    Long story short. 

     

    • Start by upvoting this thread for good luck.  
    • Download the script ---> HERE 
    • Go to the item market
    • Use any level API key (basic works)
    • Set how many "Masterful Looting" merit you have
    • Press the ℹ icon

     

    This scripts shows you:

     

    • The total amount of the item(s).
    • Seller information (Traveling, Hospital, Okay)
    • Also shows if a seller works in a clothing store. If he does, the 75% protection is included in the calculations.
    • Minimum potential mug amount based on how many merits you set and the base %**
    • New per item price (assuming the mug was successful) 

     

    ** Reminder that the base mug is 5%. A full merits bar gives you an extra 2.5% bringing the base to 7.5%. This would be the minimum potential without taking into account if you have a plunder (recently added), and the RNG % added (This value is then modified with a multi-dice-roll RNG up to 10%, however lower percentages closer to 5% are favored and values close to 10% would be extremely rare). 

     

     

    Also background color based on sellers status/job. 

     

    Onk4HJ.jpg

     

    di4oXG.jpg

     

     


    LSbCjU.jpg


    RoEpHK.jpg



    2rN0ns.jpg


    ZkiuUj.jpg

     

    UWAr5E.jpg

     

     

    DISCLAIMER

     

    Based on the amount of hate I am seeing because of this script I feel compelled to explain the following for the few ... dense half-baked airheads.

     

    1. Buy-Mugging is a very old play style. If you have an issue with it, go cry to Ched. If you are selling something you need to be active. Its on you to protect your money by self-hosping/ ghost trading/ traveling and not staying offline. (Today I saw someone go offline in the Caymans with 1.2b worth Bazaar and got mugged. should I be responsible for that too?)
    2. This scripts does helps the mugger make a more informed decision about the attack. Thus making it possible for you to avoid a mug if they now KNOW its not worth it.
    3. Unlike actual shitty mug scripts/bots that monitors and send pings and data to the muggers, this script doesn't do that. The player needs to be on the screen, pressing buttons and making calls and watching for a potential mug.
    4. This project was in the works at the same time I launched the Bazaar script. So to whomever believes I stole this idea, how low is your IQ? Mug scripts have been a thing for YEARS. 

     

     

     

    Q&A:

     

    Does it work on PDA?

    Yes. I have tested in on both Samsung and an iPhone.

     

    How can I thank you? 

    Just upvote the thread. Donations are always welcome too. 

     

    What if I find a bug or have an issue?

    Please report any issue or bugs you might find here or send me a mail. Chat doesn't always work for me.

     

    Can you add more automation to this? 

     

    No. I don't do automated scripting, nor do I mess around with CJ. Also its not worth it getting thrown in federal jail for it. 

     

     

     

    Last edited by Nurv on 19:42:38 - 17/03/25 (1 month ago)
    • Nurv [669537]
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    Posted on 10:29:33 - 07/12/24 (4 months ago)
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    Mar 28, 2025 update (V. 0.7):

    • For those that use my Bazaar script to see bazaars in the item market, this script now also works on the bazaar items. 
    • Minor tweaks to fetch listings more efficiently. 

     

    2bzPiw.jpg

     

     

     

    Make sure to update to the latest version. 

     

     

    17 Dec, 2024 Update:

    • Small bug fix that caused the mobile version to stop working. 



    11 Dec, 2024 Update: 

    • Added Plunder to the settings. Either leave it empty (if you don't use a plunder) or set a number between 20 & 49. (if by chance anyone has a higher % plunder, let me know to update the limits)
    • Added a close button for the information popup. 
    • Fixed a bug with the popup where opening a popup before closing another would make it stuck on the page.

     

     

    9 Dec, 2024 Update:

    • Added "New Cost per item". This shows how much is the price of the item, post a possible mug to see if its worth it or not. This, I believe, should also present in less mugs for certain people as some mugs now clearly show they are not worth it. (Shoutout to Titanic_ for the help in this)
    • Added a threshold amount that you can set, (also shoutout to Titanic_ ) and it would not add an "i" icon next to anyone under that threshold
    • Also removed the icon anon sellers as it has no purpose
    • UI bug fixes



    Last edited by Nurv on 06:27:00 - 28/03/25 (21 days ago)
    • Cambit [1983296]
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    Posted on 10:33:42 - 07/12/24 (4 months ago)
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    Marry me.

    StDbA.gif

    • SleepIsForWeak [2579797]
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    Posted on 11:25:18 - 07/12/24 (4 months ago)
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    NURV YOU ARE ACTUALLY THE GOAT FOR THIS

    • Titanic_ [2968477]
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    Posted on 14:01:57 - 07/12/24 (4 months ago)
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    Pls can you add profit number by comparing listed price to lowest-priced/24-hr avg (whichever is lower) + mug income

    • NightWing [1318799]
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    Posted on 14:37:50 - 07/12/24 (4 months ago)
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    Hot 

    steam

    • Omanpx [1906686]
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    Posted on 15:13:49 - 07/12/24 (4 months ago)
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    Can you also add plunder % input?

    Toolbox - a collection of my tools and spreadsheets made for Torn.

    Guidebook - a collection of guides i made for Torn.

    • Quanna_Parker [3259081]
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    Posted on 15:35:30 - 07/12/24 (4 months ago)
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    Nurv [669537]

    Long story short. 

     

    • Start by upvoting this thread for good luck.  
    • Download the script ---> HERE 
    • Go to the item market
    • Use any level API key (basic works)
    • Set how many "Masterful Looting" merit you have
    • Press the ℹ icon

     

    This scripts shows you:

     

    • The total amount of the item(s).
    • Seller information (Traveling, Hospital, Okay)
    • Also shows if a seller works in a clothing store. If he does, the 75% protection is included in the calculations.
    • Minimum potential mug amount based on how many merits you set and the base %**
    • New per item price (assuming the mug was successful) 

     

    ** Reminder that the base mug is 5%. A full merits bar gives you an extra 2.5% bringing the base to 7.5%. This would be the minimum potential without taking into account if you have a plunder (recently added), and the RNG % added (This value is then modified with a multi-dice-roll RNG up to 10%, however lower percentages closer to 5% are favored and values close to 10% would be extremely rare). 

     

     

    Also background color based on sellers status/job. 

     

    Onk4HJ.jpg

     

    di4oXG.jpg

     

     


    LSbCjU.jpg


    RoEpHK.jpg



    2rN0ns.jpg


    ZkiuUj.jpg

     

    UWAr5E.jpg

     

     

    DISCLAIMER

     

    Based on the amount of hate I am seeing because of this script I feel compelled to explain the following for the few ... dense half-baked airheads.

     

    1. Buy-Mugging is a very old play style. If you have an issue with it, go cry to Ched. If you are selling something you need to be active. Its on you to protect your money by self-hosping/ ghost trading/ traveling and not staying offline. (Today I saw someone go offline in the Caymans with 1.2b worth Bazaar and got mugged. should I be responsible for that too?)
    2. This scripts does helps the mugger make a more informed decision about the attack. Thus making it possible for you to avoid a mug if they now KNOW its not worth it.
    3. Unlike actual shitty mug scripts/bots that monitors and send pings and data to the muggers, this script doesn't do that. The player needs to be on the screen, pressing buttons and making calls and watching for a potential mug.
    4. This project was in the works at the same time I launched the Bazaar script. So to whomever believes I stole this idea, how low is your IQ? Mug scripts have been a thing for YEARS. 

     

     

     

    Q&A:

     

    Does it work on PDA?

    Yes. I have tested in on both Samsung and an iPhone.

     

    How can I thank you? 

    Just upvote the thread. Donations are always welcome too. 

     

    What if I find a bug or have an issue?

    Please report any issue or bugs you might find here or send me a mail. Chat doesn't always work for me.

     

    Can you add more automation to this? 

     

    No. I don't do automated scripting, nor do I mess around with CJ. Also its not worth it getting thrown in federal jail for it. 

     

     

     

    Also background color based on sellers status/job. 

     

    What do the colors mean?  I know it's based on status/job, but can you post what a particular color means?

     

    Thanks.

    377X283_571bb7bb-0c35-4df2-86ba-1fe72b36bd79-3259081.gif?v=1371103970

    • Omanpx [1906686]
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    Posted on 18:46:43 - 07/12/24 (4 months ago)
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    Online / offline + last action would make sense as well.

    Toolbox - a collection of my tools and spreadsheets made for Torn.

    Guidebook - a collection of guides i made for Torn.

    • Nurv [669537]
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    Posted on 23:54:39 - 07/12/24 (4 months ago)
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    Omanpx [1906686]

    Online / offline + last action would make sense as well.

    Yeah thats something that can be implemented. But long pressing the username already shows this info on both Pc and mobile. Don't you think its redundant? Albeit it would be 1 less click to do. 

    • Weav3r [1853324]
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    Posted on 01:11:15 - 08/12/24 (4 months ago)
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    Omanpx [1906686]

    Online / offline + last action would make sense as well.

    Nurv [669537]

    Yeah thats something that can be implemented. But long pressing the username already shows this info on both Pc and mobile. Don't you think its redundant? Albeit it would be 1 less click to do. 

    Long-pressing also shows 99% of the other data on both PC and mobile.

    • Nurv [669537]
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    Posted on 02:43:45 - 08/12/24 (4 months ago)
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    Omanpx [1906686]

    Online / offline + last action would make sense as well.

    Nurv [669537]

    Yeah thats something that can be implemented. But long pressing the username already shows this info on both Pc and mobile. Don't you think its redundant? Albeit it would be 1 less click to do. 

    Weav3r [1853324]

    Long-pressing also shows 99% of the other data on both PC and mobile.

    Yeah, but whats your stance exactly? Show more data or less data?

    Last edited by Nurv on 02:44:37 - 08/12/24 (4 months ago)
    • Weav3r [1853324]
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    Posted on 03:03:12 - 08/12/24 (4 months ago)
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    Omanpx [1906686]

    Online / offline + last action would make sense as well.

    Nurv [669537]

    Yeah thats something that can be implemented. But long pressing the username already shows this info on both Pc and mobile. Don't you think its redundant? Albeit it would be 1 less click to do. 

    Weav3r [1853324]

    Long-pressing also shows 99% of the other data on both PC and mobile.

    Nurv [669537]

    Yeah, but whats your stance exactly? Show more data or less data?

    I'd vote for less data personally. Like the "Status" and "Hospital" row are just repeating each other. Can condense that down to just one or the other, and then use the new row for last action. I'd consider whether total money is relevant too given that you have the potential mug showing. But I'm not a mugger, just my opinion tbh

    • Nurv [669537]
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    Posted on 03:26:35 - 08/12/24 (4 months ago)
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    Omanpx [1906686]

    Online / offline + last action would make sense as well.

    Nurv [669537]

    Yeah thats something that can be implemented. But long pressing the username already shows this info on both Pc and mobile. Don't you think its redundant? Albeit it would be 1 less click to do. 

    Weav3r [1853324]

    Long-pressing also shows 99% of the other data on both PC and mobile.

    Nurv [669537]

    Yeah, but whats your stance exactly? Show more data or less data?

    Weav3r [1853324]

    I'd vote for less data personally. Like the "Status" and "Hospital" row are just repeating each other. Can condense that down to just one or the other, and then use the new row for last action. I'd consider whether total money is relevant too given that you have the potential mug showing. But I'm not a mugger, just my opinion tbh

    Honestly neither am I. So maybe I wait for some more feedback from others too. But I do agree with what you said. 

    • nao [2669774]
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    Posted on 03:28:05 - 08/12/24 (4 months ago)
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    why is this making a request to ur server instead of directly making the call to torn api?

     

    also about whether to have more or less information: i think it needs to have more information. the whole point of script like this imo is to have all the relevant information readily available at a glance without having to individually check each player's stats.

    Last edited by nao on 03:29:38 - 08/12/24 (4 months ago)

    u have forum signatures enabled? lmao.

     

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    • Titanic_ [2968477]
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    Posted on 03:45:15 - 08/12/24 (4 months ago)
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    nao [2669774]

    why is this making a request to ur server instead of directly making the call to torn api?

     

    also about whether to have more or less information: i think it needs to have more information. the whole point of script like this imo is to have all the relevant information readily available at a glance without having to individually check each player's stats.

    +1

    • Nurv [669537]
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    Posted on 03:47:27 - 08/12/24 (4 months ago)
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    nao [2669774]

    why is this making a request to ur server instead of directly making the call to torn api?

     

    also about whether to have more or less information: i think it needs to have more information. the whole point of script like this imo is to have all the relevant information readily available at a glance without having to individually check each player's stats.

    Because its easier for me to upgrade/update/add calculations to my back end without needing everyone to upgrade the script for each small upgrade I do. 
    Its also makes more sense to  fetch more information about players from my current database that was built for other projects rather than needing to make several calls later down the road for the planned features in my mind.

    I understand how risky it is using api keys to unknown backends. But this isn't the first script I do. Between this, my bazaar script and my website, I had so many players use my website and services without any issue or unauthorized use of their keys. 

    That being said, as mentioned above, this script can work on a minimal api key, so nothing of importance is being shared. And players can always delete/pause the key when they are not using it if it makes them feel better. 

    • JustGrey [3224569]
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    Posted on 04:16:41 - 08/12/24 (4 months ago)
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    There's people hating on this?? This is good stuff man, thanks.

    • Nurv [669537]
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    Posted on 21:19:48 - 09/12/24 (4 months ago)
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    New update. 
    You can read about it in the second post 

    Please update to use the new features.  

    • Scuba [512975]
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    Posted on 22:16:47 - 09/12/24 (4 months ago)
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    Perhaps a future version can have a tooltip close button? Thanks for creating this!

    7308263c-22cb-4167-8174-417e69f5a5da-512975.jpg?v=1040063

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