I’m lvl61 (tier3 in the code) in pick pocket skill yet my Safe and Moderately Unsafe are still 2 different shades of green
Tier 3 should be same shade (37b24d) but looks to be only using the default values not the tier levels.
constantly tier3 = { "Safe": "#37b24d", "Moderately Unsafe": "#37b24d", …

Also I know it changes the colour when safe for level etc, but would be nice if the category changed too, as the default “moderately unsafe” marks are now actually “safe” for my level but not marked as such. This would be a nice QoL fix
I guess this would be achieved by making the ‘markGroups’ constant Tiered too.