Crime Guide - Start to End - Page 6 | Tutorials & Guides | TORN
Crime Guide - Start to End
  • A DeadCold [1892442]DeadCold [1892442]
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    Posted on 12:04:16 - 17/03/21 (7 months ago)
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    nice
  • Viva Berndie [43678]Berndie [43678]
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    Posted on 15:25:37 - 22/03/21 (6 months ago)
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    Do we know how searching for cash is rewarded in terms of ce?
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    Posted on 23:09:53 - 12/04/21 (6 months ago)
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    Following
  • TNH Owen [2087327]Owen [2087327]
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    Posted on 23:16:11 - 12/04/21 (6 months ago)
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    Berndie [43678]

    Do we know how searching for cash is rewarded in terms of ce?
    Very little, a figure that probably nobody knows and unlikely to be worth doing other than for the 5k award for it since its nerve:ce would be minimal

    Staff have selective judgement on this game. Understand this before you buy donator packs or subscribe.

    Case A - Remains unbanned

    Case B - Didn't even bother to accurately remove illicit funds

    Case C - Broke UK law

     

     

  • ACES Bbrainstormer [2644018]Bbrainstormer [2644018]
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    Posted on 13:52:21 - 13/04/21 (6 months ago)
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    Does anyone know how many arsons an FBI hack is "worth?"
  • 39th CastIronBitch [2281361]CastIronBitch [2281361]
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    Posted on 00:03:08 - 14/04/21 (6 months ago)
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    Up until a couple weeks ago I was successfully doing Arson/Warehouse crime (went from 35 to 40) and NEVER got the red/hospital. Now it seems to be a regular occurance. I'm wondering how this is affecting my CE? Anyone else having this issue?
  • AVAL SirEdge [2609907]SirEdge [2609907]
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    Posted on 01:20:21 - 14/04/21 (6 months ago)
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    CastIronBitch [2281361]

    Up until a couple weeks ago I was successfully doing Arson/Warehouse crime (went from 35 to 40) and NEVER got the red/hospital. Now it seems to be a regular occurance. I'm wondering how this is affecting my CE? Anyone else having this issue?
    I picked up three reds in 24 hours and another inside 48 after at least twice where I don't think I had a red in a week.  I believe it is just RNG, but maybe there is a law of averages script running around periodically hitting whomever gets too much love from RNG...

    88325a84-98c2-374d-2609907.gif

  • |X| MrMojoRisin [93976]MrMojoRisin [93976]
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    Posted on 15:38:36 - 15/04/21 (6 months ago)
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    ""tl;dr do Arsons to 60nnb, get into a PA team and do 18 nerve Hacking: FBI for more money since being jailed doesn't mean shit anymore""

    I've heard this is not true, any input?

     <a href="https://www.torn.com/93976" ><img src="https://www.torn.com/sigs/1_93976.png" /></a>

  • AVAL SirEdge [2609907]SirEdge [2609907]
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    Posted on 15:44:28 - 15/04/21 (6 months ago)
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    MrMojoRisin [93976]

    ""tl;dr do Arsons to 60nnb, get into a PA team and do 18 nerve Hacking: FBI for more money since being jailed doesn't mean shit anymore""

    I've heard this is not true, any input?
    It still works, especially if the player is working in a high star pub and has a faction with substantial boost to nerve bar and alcohol effectiveness.  It is just that other methods are now viable to get there, especially in combination with the meat warehouse 3* bonus to half crime penalty from fails.  They may take longer, but provide much more immediate financial return and more merits like drugs and GTA, which were often completely neglected in the old meta.

    88325a84-98c2-374d-2609907.gif

  • WD Jauss [2660513]Jauss [2660513]
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    Posted on 17:19:51 - 15/04/21 (6 months ago)
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    CastIronBitch [2281361]

    Up until a couple weeks ago I was successfully doing Arson/Warehouse crime (went from 35 to 40) and NEVER got the red/hospital. Now it seems to be a regular occurance. I'm wondering how this is affecting my CE? Anyone else having this issue?

    SirEdge [2609907]

    I picked up three reds in 24 hours and another inside 48 after at least twice where I don't think I had a red in a week. I believe it is just RNG, but maybe there is a law of averages script running around periodically hitting whomever gets too much love from RNG...
    Same thing happened to me. Im on 20 NNB and i cant even pickpocket a HOBO now without getting arrested. I used to be able to do thorough robberies.
  •   obitobi [2671322]obitobi [2671322]
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    Posted on 00:18:04 - 16/04/21 (6 months ago)
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    Bbrainstormer [2644018]

    Does anyone know how many arsons an FBI hack is "worth?"
    I read somewhere that it is 2.7
  • ACES Bbrainstormer [2644018]Bbrainstormer [2644018]
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    Posted on 11:34:14 - 19/04/21 (5 months ago)
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    CastIronBitch [2281361]

    Up until a couple weeks ago I was successfully doing Arson/Warehouse crime (went from 35 to 40) and NEVER got the red/hospital. Now it seems to be a regular occurance. I'm wondering how this is affecting my CE? Anyone else having this issue?

    SirEdge [2609907]

    I picked up three reds in 24 hours and another inside 48 after at least twice where I don't think I had a red in a week. I believe it is just RNG, but maybe there is a law of averages script running around periodically hitting whomever gets too much love from RNG...

    Jauss [2660513]

    Same thing happened to me. Im on 20 NNB and i cant even pickpocket a HOBO now without getting arrested. I used to be able to do thorough robberies.
    I heard you want to skip hobo and just start with the kid
  • OTC Joseando [2500109]Joseando [2500109]
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    Posted on 12:48:40 - 19/04/21 (5 months ago)
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    Owen [2087327]

    This is a rehash of Alexstrasza's guide as it is pretty much accurate(where law of large numbers allows it to be). While I agree with their standpoint in removing their guide (as well as the others that have followed this path haha) I don't believe that people who have yet to read it or were following it to be the ones who are truly punished.


    What is CE?

    Your 'Nerve Bar' is based on your Crime Experience (CE) in the game. Any crime you do, and anyone you bust, adds a static amount to your CE. This is a hidden stat, and the only way to 'view' your back-end CE is your 'natural nerve bar' value. This is the amount of nerve you'd have before accounting for any merits or faction boosts. Natural Nerve Bar (NNB) goes up by values of 5 each time you hit the hidden levels of CE in the back end of Torn. It starts at 10(until you click crimes and it gives you 15) and caps out at 60. Any time you get jailed doing a nerve costing crime, your CE is reduced by a PERCENTAGE, not a static amount. What this means is that 1 or 2 failures of a crime with a high nerve bar can take a massive chunk of your CE. Which can take forever to get back. Unsafe crimes are now not so much of a big deal, however if you want to build your NNB fast for PA OC's then you'd avoid them until later.

    CE affects your chance of success on any particular crime. The higher your CE, the better chance you have of performing a crime (to a point). You need to have a certain CE before some crimes will be able to be successful. If you attempt a crime that is too hard for your particular level of CE, you'll either fail it (blue result) or get jailed (red result). Hence, you should only progress to harder crimes as your natural nerve bar rises (the only way to tell whereabouts your CE is at). You can also improve this success rate by merits, happiness, Federal Judge rank in the Law city job, Bachelor of Psychological Sciences(education) and by the faction upgrade tree 'Criminality'. Also, each crime has a crime enhancer item you can buy to improve the chance of success slightly (2%). There are 17 crime enhancer items in total, as there are 17 types of crimes. If you can afford it, is to get the enhancer for any crime you are performing as early as possible. Since you do thousands of crimes, 2% will add a LOT of successes you wouldn't normally get.

    There are a few job specials that increase CE as well, but the general opinion of these is that they only give tiny amounts of CE, so aren't worth wasting the valuable job points on. (Feel free to disagree if you've experimented and had different results!)

    There are a few crimes that HOSPITALIZE you, rather than jail you. Getting burnt doing Arson, or mauled by a guard dog, for example. These do reduce your crime experience, however shouldn't negate the gain. Counter-intuitively however, getting caught while trying to bust someone out of jail DOES NOT reduce your crime experience.

    Some crimes such as hacking and shoplifting are effected by your account stats (Jobstat Intelligence and Battlestat Speed respectively), by the time you are accessing these crimes it shouldn't impose a large impact on the success rate.

    So what crimes should I do?

    There are 3 pathways to take with crimes. The first is achieving a 60 NNB, to participate in Political Assassination Organized Crimes (PA), and gain a high CE. The second is to achieve all crime merits, which means you sacrifice your crime experience gain for merits, as some merits require you to do crimes that send you to jail, but you do not have to come back and complete these merits later, when the cost is much greater of failing a crime(lol). Lastly, you can sit at around 40nnb and do the 18 nerve FBI hack crime for an average payout of $272,500, there is red outcome meaning you will get jailed, damaging your current crime experience. This is the alternative of doing the Political Assassination organised crime.

    You can gain almost all the merits based on crimes by doing 'safe' crimes. Ones that you will only be hospitalized or fail (blue result), and not get jailed at all.

    You cannot complete the drug crime merits without doing transport drug crimes, which mean you will get jailed. More on this is written below. The guide will focus on the first path initially, and branch out with more information later about merits and the 2nd path.

    When you begin, you obviously stick to doing the easiest crimes in each category until you see your nerve bar rise to the next increment of 5. You should get up to 15 nerve pretty quickly with the starter refills by doing the bootlegging crime and stealing jackets from the clothes shop. (If you get caught at these early levels, it isn't such a big problem, as the % taken from your CE is not damaging long-term. No longer matters.) Once you hit 20 nnb however, you should try to only do safe crimes, which will be outlined in the next section.



    Advice for beginners

    You should have a 100% success rate on the 2 nerve crimes. Do 30 of these and move onto the selling illegal products (3 nerve) crime. Do the last one in the list. There is a chance you will get jailed, doing 30 of Search for Cash will minimise greatly if not remove this, and then move onto the theft (4 nerve) crime after you have 140-150 bootlegging crimes. Do the steal jacket from the clothing store. It's got the highest success rate. Early in the game, when your CE is low, you will get jailed doing this crime if you don't buffer your crime experience with bootlegging, but it doesn't matter, as the hit is very small, so just keep stealing jackets until you hit 15/20 nnb and you are ready to start doing pickpockets.

    You can, however, just keep doing jacket thefts all the way up to 25/30 nnb if you wish. It will help you get more merits (and thus ranks, too), and is only slightly slower in CE gain than moving onto the pickpocket and robbery crimes. However, if you wish to gain CE fastest, keep reading!



    Post 15NNB/George's Tutorial

    15-20 NNB: Perform the 5 nerve crime - 'Pickpocket Someone'

    Kid
    Old Woman
    Businessman

    Start with the Kid, and then after 50-100, start on the old woman, and again, after 50-100, move to the businessman. If you start failing more than 1 in 3, go back to the previous one until you are succeeding at least 4 out of 5. You may get jailed a couple of times mugging the businessman. Don't worry - this doesn't seem to affect CE too badly early on, so jump back to mugging the old lady for 50-100 mugs, and then keep doing the businessman until you either get jailed again, or hit 20 nnb. Don't ever bother pickpocketing the loan shark.


    Once you hit 20 NNB: Perform the 7 nerve crime - 'Thorough Robbery'.

    Perform the 'Thorough Robbery' armed robbery crime. This gives great experience, and you jailed rarely, and you will probably get a number of unsuccessful attempts, where you hear police sirens and what not. You may have to do this crime over 1000 times to move to 25 NNB. Some people report that they have trouble with this crime immediately after they hit 20 NNB, so if you do, just go back to mugging the businessman for 50-100 and then try again.


    Once you hit 25 NNB: Perform the 9 nerve crime - 'Stealth Virus' (see first sentence though)

    If you have no merits in crime success %, continue doing the 7 nerve 'Thorough Robbery' for 200-300 more. You will need to get your CE up a little higher if you have no merits or specials in the faction to be successful with Stealth Virus.

    If you have merits in crime success %, start doing the 9 nerve crime: 'Stealth Virus'. If you aren't in a faction with criminality branch upgrades to crime success % as well, stay with Armed Robbery for even longer, but you can see how you go and switch back if you get too many failures.

    You need to buy a personal computer, and a stealth virus from the market before doing this crime. I would also highly recommend an ergonomic keyboard, because this crime has a massively high unsuccessful rate. You WILL fail this crime a HUGE amount of times. It's frustrating, but it gives excellent CE on success, so stick with it. You should get to 30 NNB by about 500 to 1000 successes.

    IMPORTANT! Start your general education course, Drivers License here, as you will need it in a few weeks time when you get to 30 NNB.


    Once you hit 30 NNB: Perform the 11 nerve crime - 'Warehouse Arson'

    Hopefully you've got your drivers license now, so it's time to get a gas can from the market (cheaper than spending points on it).

    Warehouse Arson has a really really high success rate, so you're able to start doing it as soon as you hit 30 NNB as long as you have some merits in Crime Success and the Criminality Faction upgrades for crime success. You will get hospitalized in something like 1 in 30 attempts, so keep some morphine(blood bags if you have the intravenous therapy education) on you.

    Now, get settled in, because you'll be doing a lot of Arson.


    Once you hit 40 NNB:

    Warehouse arson ad infinitum

    ARSON is the best crime overall for increasing CE, based on its super high success rate compared to Kidnap the Mayor.

    NOTE: There is crime experience value numbers further down in the thread if you want to know just how much better Kidnapping is for gaining CE.


    SO, Once you hit 45 NNB... how do you keep it safe? With the recent changes to nerve bar, you should just continue doing the safe crimes that you were doing at 40nnb. (more Arson)

    If, however, you'd like to stop pushing your CE and try to go for some merits, there are some you can achieve with zero risk. This guide is useful for anyone chasing merits relative to nerve spent to merits, otherwise below is a list of safe crimes with their relative success rates. They are:


    For the thefts merit: Do the 4 nerve, Shoplift, Steal From Clothes Shop, Jacket crime. Jacket success percentage is 100%.
    For the computer crimes merit: Do the 9 nerve, Stealth Virus crime. No jailings, but plenty of failures. Computer crime success percentage is around 75%.
    For the murder merit: Do the 10 nerve, Assassinate a Mob Boss crime. Many people agree that 'Assassinate a Mob Boss' is the easiest to do. This crime does not have a chance to get jailed. Instead, just like Arson, you'll only go to hospital if you fail. Assassination crime success is around 75%
    For the fraud merit: Do the 11 nerve, Warehouse Arson crime. Pretty straightforward. No need to do any other fraud crimes. Arson crime success rate is about 95%, with 4% chance to get hospitalized, and 1% chance to fail.
    For the GTA merit: Do the 12 nerve, Steal a Parked Car crime. You never get jailed doing this one, only failures. People always try to steal a car from a showroom or hijack a car. IT IS NOT WORTH IT!! Just steal the parked cars. You get about 23k to 32k net worth from each car you steal with this crime, and it's not worth risking the CE loss to try to steal a more expensive car(if you want to continue increasing your CE then don't do showroom). Grand Theft Auto crime success rate is around 75%. Selling the cars to the docks is recommended.

    OK, now comes the tricky bit. This is path #2 when it comes to developing your nerve bar. Obviously some of the merits are impossible to achieve without getting jailed. These are the drug crimes merits. There are a couple of theories on how to minimize the amount of times you get jailed. Every crime has a chance of failure, and a chance of jailing. This is random, and sometimes you'll get caught twice in a row, sometimes you'll do hundreds of successes in a row.

    For the 8 nerve, Transport Drugs crime, Transport Cocaine is the highest success %. This merit is a complete bastard, and you won't be able to avoid getting jailed. It's around a 2% chance to get jailed, and around 95% chance of success. It actually gives reasonable CE, so whilst you do lose a % each time from jailing, the successes can keep your NNB relatively steady around 40-45 nnb whilst you're completing the 10,000 merit. You can now also instead go straight to 60 NNB and go back to do these later, as being the CE loss is now negligible and gain an extra 1% or so success rate (green).

    Because it's almost guaranteed that you'll kill your CE by trying to get these merits, a lot of people argue that it's better to start doing the 10,000 drug merits early on, around 30 natural nerve. That way, if you get caught, the percentage loss isn't high enough to keep dropping natural nerve levels, and you maintain a 30-45 nnb the whole way through. After you've completed the 10,000 drug merits, you can then move back to the safe crimes and push your way back up to 60 nnb (Arson Warehouse).

    ITS UP TO YOU! If you choose to try and get up to 60nnb, and then start doing drug crimes, you WILL lose nerve bar levels, and have to re-attain them later. If you do the drug crimes first, then they are done, and you'll (hopefully) never have to worry about them again.
    lol



    Summary of Crimes

    That pretty much sums it up. There is a form of financial reward for doing 18 nerve Hacking FBI, however you will not be able to get to 60nnb doing this. It's advised to just stick to the safe crimes until you really need the merits for the ones that aren't. Arms Trafficking, Bombings, Pawn Shop and Counterfeiting just aren't worth getting caught. You are your own boss, but it's important to stay at either 45nnb or 60nnb if at all possible depending on which path you take, as you just never know when Ched will change something around, and it will be super important to have it.

    Organized Crimes - They generally aren't big respect or money earners, but over time, they can provide a decent boost to a factions coffers and respect. A lot of the lower ones don't give much benefit. But they DO increase your crime experience on top of the normal nerve bar crimes, at no cost to the players, so I think it's important to participate.

    However, the political assassination organized crime IS one of the biggest money earners in Torn. The requirements for the Political Assassination OC, are 2 very very very high Crime Experience players for positions #1 and #2 (in the realm of 10x the CE requirement of base 60 nnb, very hard to achieve without having done pre-nerf busting), and good 60 nnb CE ratings for players #3 and #4. This requirement restricts newer players from participating, but even a low 60 nnb CE can participate these days if the #1 and #2 players are extremely strong. Something to strive for once you get 60 nnb.

    tl;dr do Arsons to 60nnb, get into a PA team and do 18 nerve Hacking: FBI for more money since being jailed doesn't mean shit anymore


    Data

    The following numbers are from 55nnb -> 60nnb, deriving crime experience per crime to show which is the best to persue from an efficiency standpoint, with Arson taking around 150 successes to return to 60nnb from a jailed result (transport drugs)

    Stealing jackets: ~1350 required to regain 60 nnb = 1/9x Arson CE
    Kidnap the mayor (you MUST hold 75k while attempting otherwise a fail will lead to a jail): ~66 required to regain 60 nnb = 2.25x Arson CE
    Assassinate mob boss: ~225 required to regain 60 nnb = 2/3x Arson CE
    Stealth virus: ~300 required to regain 60 nnb = 1/2 Arson CE
    Steal a parked car: ~225 required to regain 60 nnb = 2/3 Arson CE
    Thorough Robbery: ~450 required to regain 60 nnb = 1/3 Arson CE

    Below are an estimated value of raw crime experience gained from (successful) organised crimes at 100% OC activity

    Taking over a Cruise Liner: ~73 arsons CE
    Hijacking a Plane: ~144 arsons CE
    Political Assassination: ~652 arsons CE


    Cloudjumper's preliminary testing has shown that any (except federal judge because of limitation) increase to crime success rate has no effect after 45nnb

    Organised crime success rate is only affected by NNB(raw ce) and the player owned company Law Firm 7* special which gives 20% increased OC skill

    Unsafe crimes now remove 20x their CE gain instead of a % of total CE from being jailed

    Non-jail reds reduce crime experience, presumably and similarly to that of being jailed

    Stats play a role in some crime success rates

    It's likely that during the introduction of crimes 2.0 all of the data here will become irrelevant, at that point it will be removed as the guide will become redundant
    R+
  • OTC Joseando [2500109]Joseando [2500109]
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    Posted on 00:01:23 - 20/04/21 (5 months ago)
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    Owen [2087327]

    This is a rehash of Alexstrasza's guide as it is pretty much accurate(where law of large numbers allows it to be). While I agree with their standpoint in removing their guide (as well as the others that have followed this path haha) I don't believe that people who have yet to read it or were following it to be the ones who are truly punished.


    What is CE?

    Your 'Nerve Bar' is based on your Crime Experience (CE) in the game. Any crime you do, and anyone you bust, adds a static amount to your CE. This is a hidden stat, and the only way to 'view' your back-end CE is your 'natural nerve bar' value. This is the amount of nerve you'd have before accounting for any merits or faction boosts. Natural Nerve Bar (NNB) goes up by values of 5 each time you hit the hidden levels of CE in the back end of Torn. It starts at 10(until you click crimes and it gives you 15) and caps out at 60. Any time you get jailed doing a nerve costing crime, your CE is reduced by a PERCENTAGE, not a static amount. What this means is that 1 or 2 failures of a crime with a high nerve bar can take a massive chunk of your CE. Which can take forever to get back. Unsafe crimes are now not so much of a big deal, however if you want to build your NNB fast for PA OC's then you'd avoid them until later.

    CE affects your chance of success on any particular crime. The higher your CE, the better chance you have of performing a crime (to a point). You need to have a certain CE before some crimes will be able to be successful. If you attempt a crime that is too hard for your particular level of CE, you'll either fail it (blue result) or get jailed (red result). Hence, you should only progress to harder crimes as your natural nerve bar rises (the only way to tell whereabouts your CE is at). You can also improve this success rate by merits, happiness, Federal Judge rank in the Law city job, Bachelor of Psychological Sciences(education) and by the faction upgrade tree 'Criminality'. Also, each crime has a crime enhancer item you can buy to improve the chance of success slightly (2%). There are 17 crime enhancer items in total, as there are 17 types of crimes. If you can afford it, is to get the enhancer for any crime you are performing as early as possible. Since you do thousands of crimes, 2% will add a LOT of successes you wouldn't normally get.

    There are a few job specials that increase CE as well, but the general opinion of these is that they only give tiny amounts of CE, so aren't worth wasting the valuable job points on. (Feel free to disagree if you've experimented and had different results!)

    There are a few crimes that HOSPITALIZE you, rather than jail you. Getting burnt doing Arson, or mauled by a guard dog, for example. These do reduce your crime experience, however shouldn't negate the gain. Counter-intuitively however, getting caught while trying to bust someone out of jail DOES NOT reduce your crime experience.

    Some crimes such as hacking and shoplifting are effected by your account stats (Jobstat Intelligence and Battlestat Speed respectively), by the time you are accessing these crimes it shouldn't impose a large impact on the success rate.

    So what crimes should I do?

    There are 3 pathways to take with crimes. The first is achieving a 60 NNB, to participate in Political Assassination Organized Crimes (PA), and gain a high CE. The second is to achieve all crime merits, which means you sacrifice your crime experience gain for merits, as some merits require you to do crimes that send you to jail, but you do not have to come back and complete these merits later, when the cost is much greater of failing a crime(lol). Lastly, you can sit at around 40nnb and do the 18 nerve FBI hack crime for an average payout of $272,500, there is red outcome meaning you will get jailed, damaging your current crime experience. This is the alternative of doing the Political Assassination organised crime.

    You can gain almost all the merits based on crimes by doing 'safe' crimes. Ones that you will only be hospitalized or fail (blue result), and not get jailed at all.

    You cannot complete the drug crime merits without doing transport drug crimes, which mean you will get jailed. More on this is written below. The guide will focus on the first path initially, and branch out with more information later about merits and the 2nd path.

    When you begin, you obviously stick to doing the easiest crimes in each category until you see your nerve bar rise to the next increment of 5. You should get up to 15 nerve pretty quickly with the starter refills by doing the bootlegging crime and stealing jackets from the clothes shop. (If you get caught at these early levels, it isn't such a big problem, as the % taken from your CE is not damaging long-term. No longer matters.) Once you hit 20 nnb however, you should try to only do safe crimes, which will be outlined in the next section.



    Advice for beginners

    You should have a 100% success rate on the 2 nerve crimes. Do 30 of these and move onto the selling illegal products (3 nerve) crime. Do the last one in the list. There is a chance you will get jailed, doing 30 of Search for Cash will minimise greatly if not remove this, and then move onto the theft (4 nerve) crime after you have 140-150 bootlegging crimes. Do the steal jacket from the clothing store. It's got the highest success rate. Early in the game, when your CE is low, you will get jailed doing this crime if you don't buffer your crime experience with bootlegging, but it doesn't matter, as the hit is very small, so just keep stealing jackets until you hit 15/20 nnb and you are ready to start doing pickpockets.

    You can, however, just keep doing jacket thefts all the way up to 25/30 nnb if you wish. It will help you get more merits (and thus ranks, too), and is only slightly slower in CE gain than moving onto the pickpocket and robbery crimes. However, if you wish to gain CE fastest, keep reading!



    Post 15NNB/George's Tutorial

    15-20 NNB: Perform the 5 nerve crime - 'Pickpocket Someone'

    Kid
    Old Woman
    Businessman

    Start with the Kid, and then after 50-100, start on the old woman, and again, after 50-100, move to the businessman. If you start failing more than 1 in 3, go back to the previous one until you are succeeding at least 4 out of 5. You may get jailed a couple of times mugging the businessman. Don't worry - this doesn't seem to affect CE too badly early on, so jump back to mugging the old lady for 50-100 mugs, and then keep doing the businessman until you either get jailed again, or hit 20 nnb. Don't ever bother pickpocketing the loan shark.


    Once you hit 20 NNB: Perform the 7 nerve crime - 'Thorough Robbery'.

    Perform the 'Thorough Robbery' armed robbery crime. This gives great experience, and you jailed rarely, and you will probably get a number of unsuccessful attempts, where you hear police sirens and what not. You may have to do this crime over 1000 times to move to 25 NNB. Some people report that they have trouble with this crime immediately after they hit 20 NNB, so if you do, just go back to mugging the businessman for 50-100 and then try again.


    Once you hit 25 NNB: Perform the 9 nerve crime - 'Stealth Virus' (see first sentence though)

    If you have no merits in crime success %, continue doing the 7 nerve 'Thorough Robbery' for 200-300 more. You will need to get your CE up a little higher if you have no merits or specials in the faction to be successful with Stealth Virus.

    If you have merits in crime success %, start doing the 9 nerve crime: 'Stealth Virus'. If you aren't in a faction with criminality branch upgrades to crime success % as well, stay with Armed Robbery for even longer, but you can see how you go and switch back if you get too many failures.

    You need to buy a personal computer, and a stealth virus from the market before doing this crime. I would also highly recommend an ergonomic keyboard, because this crime has a massively high unsuccessful rate. You WILL fail this crime a HUGE amount of times. It's frustrating, but it gives excellent CE on success, so stick with it. You should get to 30 NNB by about 500 to 1000 successes.

    IMPORTANT! Start your general education course, Drivers License here, as you will need it in a few weeks time when you get to 30 NNB.


    Once you hit 30 NNB: Perform the 11 nerve crime - 'Warehouse Arson'

    Hopefully you've got your drivers license now, so it's time to get a gas can from the market (cheaper than spending points on it).

    Warehouse Arson has a really really high success rate, so you're able to start doing it as soon as you hit 30 NNB as long as you have some merits in Crime Success and the Criminality Faction upgrades for crime success. You will get hospitalized in something like 1 in 30 attempts, so keep some morphine(blood bags if you have the intravenous therapy education) on you.

    Now, get settled in, because you'll be doing a lot of Arson.


    Once you hit 40 NNB:

    Warehouse arson ad infinitum

    ARSON is the best crime overall for increasing CE, based on its super high success rate compared to Kidnap the Mayor.

    NOTE: There is crime experience value numbers further down in the thread if you want to know just how much better Kidnapping is for gaining CE.


    SO, Once you hit 45 NNB... how do you keep it safe? With the recent changes to nerve bar, you should just continue doing the safe crimes that you were doing at 40nnb. (more Arson)

    If, however, you'd like to stop pushing your CE and try to go for some merits, there are some you can achieve with zero risk. This guide is useful for anyone chasing merits relative to nerve spent to merits, otherwise below is a list of safe crimes with their relative success rates. They are:


    For the thefts merit: Do the 4 nerve, Shoplift, Steal From Clothes Shop, Jacket crime. Jacket success percentage is 100%.
    For the computer crimes merit: Do the 9 nerve, Stealth Virus crime. No jailings, but plenty of failures. Computer crime success percentage is around 75%.
    For the murder merit: Do the 10 nerve, Assassinate a Mob Boss crime. Many people agree that 'Assassinate a Mob Boss' is the easiest to do. This crime does not have a chance to get jailed. Instead, just like Arson, you'll only go to hospital if you fail. Assassination crime success is around 75%
    For the fraud merit: Do the 11 nerve, Warehouse Arson crime. Pretty straightforward. No need to do any other fraud crimes. Arson crime success rate is about 95%, with 4% chance to get hospitalized, and 1% chance to fail.
    For the GTA merit: Do the 12 nerve, Steal a Parked Car crime. You never get jailed doing this one, only failures. People always try to steal a car from a showroom or hijack a car. IT IS NOT WORTH IT!! Just steal the parked cars. You get about 23k to 32k net worth from each car you steal with this crime, and it's not worth risking the CE loss to try to steal a more expensive car(if you want to continue increasing your CE then don't do showroom). Grand Theft Auto crime success rate is around 75%. Selling the cars to the docks is recommended.

    OK, now comes the tricky bit. This is path #2 when it comes to developing your nerve bar. Obviously some of the merits are impossible to achieve without getting jailed. These are the drug crimes merits. There are a couple of theories on how to minimize the amount of times you get jailed. Every crime has a chance of failure, and a chance of jailing. This is random, and sometimes you'll get caught twice in a row, sometimes you'll do hundreds of successes in a row.

    For the 8 nerve, Transport Drugs crime, Transport Cocaine is the highest success %. This merit is a complete bastard, and you won't be able to avoid getting jailed. It's around a 2% chance to get jailed, and around 95% chance of success. It actually gives reasonable CE, so whilst you do lose a % each time from jailing, the successes can keep your NNB relatively steady around 40-45 nnb whilst you're completing the 10,000 merit. You can now also instead go straight to 60 NNB and go back to do these later, as being the CE loss is now negligible and gain an extra 1% or so success rate (green).

    Because it's almost guaranteed that you'll kill your CE by trying to get these merits, a lot of people argue that it's better to start doing the 10,000 drug merits early on, around 30 natural nerve. That way, if you get caught, the percentage loss isn't high enough to keep dropping natural nerve levels, and you maintain a 30-45 nnb the whole way through. After you've completed the 10,000 drug merits, you can then move back to the safe crimes and push your way back up to 60 nnb (Arson Warehouse).

    ITS UP TO YOU! If you choose to try and get up to 60nnb, and then start doing drug crimes, you WILL lose nerve bar levels, and have to re-attain them later. If you do the drug crimes first, then they are done, and you'll (hopefully) never have to worry about them again.
    lol



    Summary of Crimes

    That pretty much sums it up. There is a form of financial reward for doing 18 nerve Hacking FBI, however you will not be able to get to 60nnb doing this. It's advised to just stick to the safe crimes until you really need the merits for the ones that aren't. Arms Trafficking, Bombings, Pawn Shop and Counterfeiting just aren't worth getting caught. You are your own boss, but it's important to stay at either 45nnb or 60nnb if at all possible depending on which path you take, as you just never know when Ched will change something around, and it will be super important to have it.

    Organized Crimes - They generally aren't big respect or money earners, but over time, they can provide a decent boost to a factions coffers and respect. A lot of the lower ones don't give much benefit. But they DO increase your crime experience on top of the normal nerve bar crimes, at no cost to the players, so I think it's important to participate.

    However, the political assassination organized crime IS one of the biggest money earners in Torn. The requirements for the Political Assassination OC, are 2 very very very high Crime Experience players for positions #1 and #2 (in the realm of 10x the CE requirement of base 60 nnb, very hard to achieve without having done pre-nerf busting), and good 60 nnb CE ratings for players #3 and #4. This requirement restricts newer players from participating, but even a low 60 nnb CE can participate these days if the #1 and #2 players are extremely strong. Something to strive for once you get 60 nnb.

    tl;dr do Arsons to 60nnb, get into a PA team and do 18 nerve Hacking: FBI for more money since being jailed doesn't mean shit anymore


    Data

    The following numbers are from 55nnb -> 60nnb, deriving crime experience per crime to show which is the best to persue from an efficiency standpoint, with Arson taking around 150 successes to return to 60nnb from a jailed result (transport drugs)

    Stealing jackets: ~1350 required to regain 60 nnb = 1/9x Arson CE
    Kidnap the mayor (you MUST hold 75k while attempting otherwise a fail will lead to a jail): ~66 required to regain 60 nnb = 2.25x Arson CE
    Assassinate mob boss: ~225 required to regain 60 nnb = 2/3x Arson CE
    Stealth virus: ~300 required to regain 60 nnb = 1/2 Arson CE
    Steal a parked car: ~225 required to regain 60 nnb = 2/3 Arson CE
    Thorough Robbery: ~450 required to regain 60 nnb = 1/3 Arson CE

    Below are an estimated value of raw crime experience gained from (successful) organised crimes at 100% OC activity

    Taking over a Cruise Liner: ~73 arsons CE
    Hijacking a Plane: ~144 arsons CE
    Political Assassination: ~652 arsons CE


    Cloudjumper's preliminary testing has shown that any (except federal judge because of limitation) increase to crime success rate has no effect after 45nnb

    Organised crime success rate is only affected by NNB(raw ce) and the player owned company Law Firm 7* special which gives 20% increased OC skill

    Unsafe crimes now remove 20x their CE gain instead of a % of total CE from being jailed

    Non-jail reds reduce crime experience, presumably and similarly to that of being jailed

    Stats play a role in some crime success rates

    It's likely that during the introduction of crimes 2.0 all of the data here will become irrelevant, at that point it will be removed as the guide will become redundant
    Need this to save thread
  • THC Elektrofiziks [2586876]Elektrofiziks [2586876]
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    Posted on 00:00:32 - 21/04/21 (5 months ago)
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    Great guide R+
  • IP MrRightSA [2652679]MrRightSA [2652679]
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    Posted on 12:13:34 - 22/04/21 (5 months ago)
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    I seem to be able to do a Thorough Robbery more successfully than pickpocketing a kid. :/
  •   The-cool-bro [2679842]The-cool-bro [2679842]
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    Posted on 20:47:46 - 14/05/21 (5 months ago)
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    Great guide
  •   NouilleMaster [2669505]NouilleMaster [2669505]
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    Posted on 22:03:50 - 16/05/21 (5 months ago)
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    Owen [2087327]

    This is a rehash of Alexstrasza's guide as it is pretty much accurate(where law of large numbers allows it to be). While I agree with their standpoint in removing their guide (as well as the others that have followed this path haha) I don't believe that people who have yet to read it or were following it to be the ones who are truly punished.


    What is CE?

    Your 'Nerve Bar' is based on your Crime Experience (CE) in the game. Any crime you do, and anyone you bust, adds a static amount to your CE. This is a hidden stat, and the only way to 'view' your back-end CE is your 'natural nerve bar' value. This is the amount of nerve you'd have before accounting for any merits or faction boosts. Natural Nerve Bar (NNB) goes up by values of 5 each time you hit the hidden levels of CE in the back end of Torn. It starts at 10(until you click crimes and it gives you 15) and caps out at 60. Any time you get jailed doing a nerve costing crime, your CE is reduced by a PERCENTAGE, not a static amount. What this means is that 1 or 2 failures of a crime with a high nerve bar can take a massive chunk of your CE. Which can take forever to get back. Unsafe crimes are now not so much of a big deal, however if you want to build your NNB fast for PA OC's then you'd avoid them until later.

    CE affects your chance of success on any particular crime. The higher your CE, the better chance you have of performing a crime (to a point). You need to have a certain CE before some crimes will be able to be successful. If you attempt a crime that is too hard for your particular level of CE, you'll either fail it (blue result) or get jailed (red result). Hence, you should only progress to harder crimes as your natural nerve bar rises (the only way to tell whereabouts your CE is at). You can also improve this success rate by merits, happiness, Federal Judge rank in the Law city job, Bachelor of Psychological Sciences(education) and by the faction upgrade tree 'Criminality'. Also, each crime has a crime enhancer item you can buy to improve the chance of success slightly (2%). There are 17 crime enhancer items in total, as there are 17 types of crimes. If you can afford it, is to get the enhancer for any crime you are performing as early as possible. Since you do thousands of crimes, 2% will add a LOT of successes you wouldn't normally get.

    There are a few job specials that increase CE as well, but the general opinion of these is that they only give tiny amounts of CE, so aren't worth wasting the valuable job points on. (Feel free to disagree if you've experimented and had different results!)

    There are a few crimes that HOSPITALIZE you, rather than jail you. Getting burnt doing Arson, or mauled by a guard dog, for example. These do reduce your crime experience, however shouldn't negate the gain. Counter-intuitively however, getting caught while trying to bust someone out of jail DOES NOT reduce your crime experience.

    Some crimes such as hacking and shoplifting are effected by your account stats (Jobstat Intelligence and Battlestat Speed respectively), by the time you are accessing these crimes it shouldn't impose a large impact on the success rate.

    So what crimes should I do?

    There are 3 pathways to take with crimes. The first is achieving a 60 NNB, to participate in Political Assassination Organized Crimes (PA), and gain a high CE. The second is to achieve all crime merits, which means you sacrifice your crime experience gain for merits, as some merits require you to do crimes that send you to jail, but you do not have to come back and complete these merits later, when the cost is much greater of failing a crime(lol). Lastly, you can sit at around 40nnb and do the 18 nerve FBI hack crime for an average payout of $272,500, there is red outcome meaning you will get jailed, damaging your current crime experience. This is the alternative of doing the Political Assassination organised crime.

    You can gain almost all the merits based on crimes by doing 'safe' crimes. Ones that you will only be hospitalized or fail (blue result), and not get jailed at all.

    You cannot complete the drug crime merits without doing transport drug crimes, which mean you will get jailed. More on this is written below. The guide will focus on the first path initially, and branch out with more information later about merits and the 2nd path.

    When you begin, you obviously stick to doing the easiest crimes in each category until you see your nerve bar rise to the next increment of 5. You should get up to 15 nerve pretty quickly with the starter refills by doing the bootlegging crime and stealing jackets from the clothes shop. (If you get caught at these early levels, it isn't such a big problem, as the % taken from your CE is not damaging long-term. No longer matters.) Once you hit 20 nnb however, you should try to only do safe crimes, which will be outlined in the next section.



    Advice for beginners

    You should have a 100% success rate on the 2 nerve crimes. Do 30 of these and move onto the selling illegal products (3 nerve) crime. Do the last one in the list. There is a chance you will get jailed, doing 30 of Search for Cash will minimise greatly if not remove this, and then move onto the theft (4 nerve) crime after you have 140-150 bootlegging crimes. Do the steal jacket from the clothing store. It's got the highest success rate. Early in the game, when your CE is low, you will get jailed doing this crime if you don't buffer your crime experience with bootlegging, but it doesn't matter, as the hit is very small, so just keep stealing jackets until you hit 15/20 nnb and you are ready to start doing pickpockets.

    You can, however, just keep doing jacket thefts all the way up to 25/30 nnb if you wish. It will help you get more merits (and thus ranks, too), and is only slightly slower in CE gain than moving onto the pickpocket and robbery crimes. However, if you wish to gain CE fastest, keep reading!



    Post 15NNB/George's Tutorial

    15-20 NNB: Perform the 5 nerve crime - 'Pickpocket Someone'

    Kid
    Old Woman
    Businessman

    Start with the Kid, and then after 50-100, start on the old woman, and again, after 50-100, move to the businessman. If you start failing more than 1 in 3, go back to the previous one until you are succeeding at least 4 out of 5. You may get jailed a couple of times mugging the businessman. Don't worry - this doesn't seem to affect CE too badly early on, so jump back to mugging the old lady for 50-100 mugs, and then keep doing the businessman until you either get jailed again, or hit 20 nnb. Don't ever bother pickpocketing the loan shark.


    Once you hit 20 NNB: Perform the 7 nerve crime - 'Thorough Robbery'.

    Perform the 'Thorough Robbery' armed robbery crime. This gives great experience, and you jailed rarely, and you will probably get a number of unsuccessful attempts, where you hear police sirens and what not. You may have to do this crime over 1000 times to move to 25 NNB. Some people report that they have trouble with this crime immediately after they hit 20 NNB, so if you do, just go back to mugging the businessman for 50-100 and then try again.


    Once you hit 25 NNB: Perform the 9 nerve crime - 'Stealth Virus' (see first sentence though)

    If you have no merits in crime success %, continue doing the 7 nerve 'Thorough Robbery' for 200-300 more. You will need to get your CE up a little higher if you have no merits or specials in the faction to be successful with Stealth Virus.

    If you have merits in crime success %, start doing the 9 nerve crime: 'Stealth Virus'. If you aren't in a faction with criminality branch upgrades to crime success % as well, stay with Armed Robbery for even longer, but you can see how you go and switch back if you get too many failures.

    You need to buy a personal computer, and a stealth virus from the market before doing this crime. I would also highly recommend an ergonomic keyboard, because this crime has a massively high unsuccessful rate. You WILL fail this crime a HUGE amount of times. It's frustrating, but it gives excellent CE on success, so stick with it. You should get to 30 NNB by about 500 to 1000 successes.

    IMPORTANT! Start your general education course, Drivers License here, as you will need it in a few weeks time when you get to 30 NNB.


    Once you hit 30 NNB: Perform the 11 nerve crime - 'Warehouse Arson'

    Hopefully you've got your drivers license now, so it's time to get a gas can from the market (cheaper than spending points on it).

    Warehouse Arson has a really really high success rate, so you're able to start doing it as soon as you hit 30 NNB as long as you have some merits in Crime Success and the Criminality Faction upgrades for crime success. You will get hospitalized in something like 1 in 30 attempts, so keep some morphine(blood bags if you have the intravenous therapy education) on you.

    Now, get settled in, because you'll be doing a lot of Arson.


    Once you hit 40 NNB:

    Warehouse arson ad infinitum

    ARSON is the best crime overall for increasing CE, based on its super high success rate compared to Kidnap the Mayor.

    NOTE: There is crime experience value numbers further down in the thread if you want to know just how much better Kidnapping is for gaining CE.


    SO, Once you hit 45 NNB... how do you keep it safe? With the recent changes to nerve bar, you should just continue doing the safe crimes that you were doing at 40nnb. (more Arson)

    If, however, you'd like to stop pushing your CE and try to go for some merits, there are some you can achieve with zero risk. This guide is useful for anyone chasing merits relative to nerve spent to merits, otherwise below is a list of safe crimes with their relative success rates. They are:


    For the thefts merit: Do the 4 nerve, Shoplift, Steal From Clothes Shop, Jacket crime. Jacket success percentage is 100%.
    For the computer crimes merit: Do the 9 nerve, Stealth Virus crime. No jailings, but plenty of failures. Computer crime success percentage is around 75%.
    For the murder merit: Do the 10 nerve, Assassinate a Mob Boss crime. Many people agree that 'Assassinate a Mob Boss' is the easiest to do. This crime does not have a chance to get jailed. Instead, just like Arson, you'll only go to hospital if you fail. Assassination crime success is around 75%
    For the fraud merit: Do the 11 nerve, Warehouse Arson crime. Pretty straightforward. No need to do any other fraud crimes. Arson crime success rate is about 95%, with 4% chance to get hospitalized, and 1% chance to fail.
    For the GTA merit: Do the 12 nerve, Steal a Parked Car crime. You never get jailed doing this one, only failures. People always try to steal a car from a showroom or hijack a car. IT IS NOT WORTH IT!! Just steal the parked cars. You get about 23k to 32k net worth from each car you steal with this crime, and it's not worth risking the CE loss to try to steal a more expensive car(if you want to continue increasing your CE then don't do showroom). Grand Theft Auto crime success rate is around 75%. Selling the cars to the docks is recommended.

    OK, now comes the tricky bit. This is path #2 when it comes to developing your nerve bar. Obviously some of the merits are impossible to achieve without getting jailed. These are the drug crimes merits. There are a couple of theories on how to minimize the amount of times you get jailed. Every crime has a chance of failure, and a chance of jailing. This is random, and sometimes you'll get caught twice in a row, sometimes you'll do hundreds of successes in a row.

    For the 8 nerve, Transport Drugs crime, Transport Cocaine is the highest success %. This merit is a complete bastard, and you won't be able to avoid getting jailed. It's around a 2% chance to get jailed, and around 95% chance of success. It actually gives reasonable CE, so whilst you do lose a % each time from jailing, the successes can keep your NNB relatively steady around 40-45 nnb whilst you're completing the 10,000 merit. You can now also instead go straight to 60 NNB and go back to do these later, as being the CE loss is now negligible and gain an extra 1% or so success rate (green).

    Because it's almost guaranteed that you'll kill your CE by trying to get these merits, a lot of people argue that it's better to start doing the 10,000 drug merits early on, around 30 natural nerve. That way, if you get caught, the percentage loss isn't high enough to keep dropping natural nerve levels, and you maintain a 30-45 nnb the whole way through. After you've completed the 10,000 drug merits, you can then move back to the safe crimes and push your way back up to 60 nnb (Arson Warehouse).

    ITS UP TO YOU! If you choose to try and get up to 60nnb, and then start doing drug crimes, you WILL lose nerve bar levels, and have to re-attain them later. If you do the drug crimes first, then they are done, and you'll (hopefully) never have to worry about them again.
    lol



    Summary of Crimes

    That pretty much sums it up. There is a form of financial reward for doing 18 nerve Hacking FBI, however you will not be able to get to 60nnb doing this. It's advised to just stick to the safe crimes until you really need the merits for the ones that aren't. Arms Trafficking, Bombings, Pawn Shop and Counterfeiting just aren't worth getting caught. You are your own boss, but it's important to stay at either 45nnb or 60nnb if at all possible depending on which path you take, as you just never know when Ched will change something around, and it will be super important to have it.

    Organized Crimes - They generally aren't big respect or money earners, but over time, they can provide a decent boost to a factions coffers and respect. A lot of the lower ones don't give much benefit. But they DO increase your crime experience on top of the normal nerve bar crimes, at no cost to the players, so I think it's important to participate.

    However, the political assassination organized crime IS one of the biggest money earners in Torn. The requirements for the Political Assassination OC, are 2 very very very high Crime Experience players for positions #1 and #2 (in the realm of 10x the CE requirement of base 60 nnb, very hard to achieve without having done pre-nerf busting), and good 60 nnb CE ratings for players #3 and #4. This requirement restricts newer players from participating, but even a low 60 nnb CE can participate these days if the #1 and #2 players are extremely strong. Something to strive for once you get 60 nnb.

    tl;dr do Arsons to 60nnb, get into a PA team and do 18 nerve Hacking: FBI for more money since being jailed doesn't mean shit anymore


    Data

    The following numbers are from 55nnb -> 60nnb, deriving crime experience per crime to show which is the best to persue from an efficiency standpoint, with Arson taking around 150 successes to return to 60nnb from a jailed result (transport drugs)

    Stealing jackets: ~1350 required to regain 60 nnb = 1/9x Arson CE
    Kidnap the mayor (you MUST hold 75k while attempting otherwise a fail will lead to a jail): ~66 required to regain 60 nnb = 2.25x Arson CE
    Assassinate mob boss: ~225 required to regain 60 nnb = 2/3x Arson CE
    Stealth virus: ~300 required to regain 60 nnb = 1/2 Arson CE
    Steal a parked car: ~225 required to regain 60 nnb = 2/3 Arson CE
    Thorough Robbery: ~450 required to regain 60 nnb = 1/3 Arson CE

    Below are an estimated value of raw crime experience gained from (successful) organised crimes at 100% OC activity

    Taking over a Cruise Liner: ~73 arsons CE
    Hijacking a Plane: ~144 arsons CE
    Political Assassination: ~652 arsons CE


    Cloudjumper's preliminary testing has shown that any (except federal judge because of limitation) increase to crime success rate has no effect after 45nnb

    Organised crime success rate is only affected by NNB(raw ce) and the player owned company Law Firm 7* special which gives 20% increased OC skill

    Unsafe crimes now remove 20x their CE gain instead of a % of total CE from being jailed

    Non-jail reds reduce crime experience, presumably and similarly to that of being jailed

    Stats play a role in some crime success rates

    It's likely that during the introduction of crimes 2.0 all of the data here will become irrelevant, at that point it will be removed as the guide will become redundant
    Thanks a lot it will really help me
  • TPT TkA_HayLz [2663780]TkA_HayLz [2663780]
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    Posted on 21:51:01 - 03/06/21 (4 months ago)
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    So I can find it again!
  • aX Shiizu [2683185]Shiizu [2683185]
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    Posted on 12:25:43 - 16/06/21 (4 months ago)
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