I've just got to 18/20 today. I get the feeling that the pips go up faster at higher levels? Don't remember getting the pips this quick before, what are your thoughts?
There won't be another unlock at 20/20, difficulty only goes up to expert. I'm still under the impression that Amanda will be completely separate to Duke so standing with Duke shouldn't affect unlocking of Amanda. Ched has not alluded to this at all.
It would be nice to know how the missions are picked daily, I am on expert and i have not had any mission give more than 40 credits this whole week and they all claim to be expert
Sometimes I will get a hard or medium mission randomly, I have only failed 1 mission yet I feel I am lagging behind many people tokens/experience wise. An element of luck comes into it to and how the mission engine decides to reward you
Missions for stronger players are getting bloody ridiculous - every single time it's a target that has been in hospital that can't be revived there are at least 4-5 players all trying to hit them at once as soon as they come out of hospital.
Aurel really needs to do something about these annoying bottlenecks
I'm not specifically complaining about possiblyfailing a mission due the lack of target availability because it is what it is, but something needs to be done to relieve the pressure on targets at the top end because there is so much competition for them now - I can't honestly say how many times I've had to screw over other players trying to hit a target at the same time when I have had to defeat or especially hosp them for a mission.
Even something as simple as making missions where you need to hit a large number of specific targets or hosp a single target repeatedly longer would help I suspect.
Im still at 16/20. I cant understand why. Ive onky failed one mission. Ive completed every mission since this started in the first day. It just doesnt make sense. Well, i didnt get Duke until 2 days ago so thats the only thing I can think of is that others have more completed Expert missions than I do. I just dont understand why it took so long before I got Duke. I guess there is a huge element of luck involved.
I personally believe the new agent will be available to all, regardless of rank with Duke.
My reasoning for this is that some people may not want to do the Duke contracts, but may be interested in doing Amanda's! It would be slightly unfair to punish those who don't wish to do Duke's (because of the massive energy requirement to get to max reputation).
Looking at it from the opposite point of view, it would be unfair to those that have put the energy in to progressing through Duke's contracts with the intention of progressing on to other agents.
Those that chose not to use as much as energy as necessary to make maximum progress with Duke's contracts have made their choice, and if they do not get access to Amanda then that could not be described, even slightly, as a punishment on them.
I have a feeling there will be specials on each contractor for those who reach max reputation on them. Also, the mission credits are a pretty solid reward for exclusive items. I don't really feel like other people having more to do that interests them is a negative for the game, nor does it hurt the effort I've put in to missions.