[310R+] Racing S Class - New Class, Cars & Track - Page 6 …
[310R+] Racing S Class - New Class, Cars & Track
  • MED! Jairyll [2167612]Jairyll [2167612]
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    Posted on 04:44:50 - 02/06/21 (4 months ago)
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    SeaLion [250755]

    You don’t have to agree I don’t give a shit. But low effort 100 lap races to game the system deserve some type of consequence. S class cars shouldn’t be easy to obtain. It should be a challenge only the most devoted racers can unlock. Give people more of a reason to race. Items should be locked to accounts too, so some rich bastard can’t just buy someone’s car. Should be a real achievement not a hurr durr I’m so smarter than the programmers watch me game my racing skill neckbeard.
    I don't see how setting a custom race is fake or low effort - it's literally taking longer to set a race for others or find one you would like to participate in then pressing the the "join" official race button. The race itself can also take many hours more so you are investing much more time!?, Hence it's making sense your gaining more skill.

    It also has nothing to do with outsmarting Devs or whatever. If it wasn't intended for us to do custom races it wouldn't be there in the first place.

    So all many racers do is playing with what we got and being effective.

  • |X| CHINGADERA [2270005]CHINGADERA [2270005]
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    Posted on 05:00:44 - 02/06/21 (4 months ago)
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    SeaLion [250755]

    You don’t have to agree I don’t give a shit. But low effort 100 lap races to game the system deserve some type of consequence. S class cars shouldn’t be easy to obtain. It should be a challenge only the most devoted racers can unlock. Give people more of a reason to race. Items should be locked to accounts too, so some rich bastard can’t just buy someone’s car. Should be a real achievement not a hurr durr I’m so smarter than the programmers watch me game my racing skill neckbeard.
    Look how mad you are at a part of the game that doesn't produce ANY cash, just clout. Which is clearly a hot button subject for you. 

    HURR DURR USING THE GAME AS IT IS INTENDED MAKES YOU NECKBEARD HURR DURR.

    f**k, you are dumb.

  • ~SA~ Midnight_Trader [2235955]Midnight_Trader [2235955]
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    Posted on 05:42:44 - 02/06/21 (4 months ago)
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    SeaLion [250755]

    You don’t have to agree I don’t give a shit. But low effort 100 lap races to game the system deserve some type of consequence. S class cars shouldn’t be easy to obtain. It should be a challenge only the most devoted racers can unlock. Give people more of a reason to race. Items should be locked to accounts too, so some rich bastard can’t just buy someone’s car. Should be a real achievement not a hurr durr I’m so smarter than the programmers watch me game my racing skill neckbeard.

    CHINGADERA [2270005]

    Look how mad you are at a part of the game that doesn't produce ANY cash, just clout. Which is clearly a hot button subject for you.

    HURR DURR USING THE GAME AS IT IS INTENDED MAKES YOU NECKBEARD HURR DURR.

    f**k, you are dumb.
    Maybe im just old,  but what the f**k is a neckbeard lol


    EDIT: typos
    Last edited by Midnight_Trader on 05:43:18 - 02/06/21
  • BT 12112 [2678266]12112 [2678266]
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    Posted on 05:44:18 - 02/06/21 (4 months ago)
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    I’ve only just started my Racing journey, but it’s always good to have a goal! Great suggestion and well thought out and explained, R+.
  • C2C Prezze [2121612]Prezze [2121612]
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    Posted on 11:13:15 - 02/06/21 (4 months ago)
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    SeaLion [250755]

    I just hit 23 RS and have ten maxed out class A cars, a maxed out Cosworth, and 5236 racing points....


    win several races a day. S class cars should be expensive and hard to get. People running fake 100 laps docks classes to disproportionately level their RS should have consequences for that. Should award people that participate in official races.
    it's an actual feature in the game, it was intended to be in there how is that cheating if it's programmed like that?

    I race non stop for 2,5 years now, official/custom races, my actual race time a day goes towards 18h. Yet I don't full fill the requirement for rs yet. What more effort do you spend then for instance people like me who are currently focusing on custom races?

    You join a race each 1h15 minutes, if i'm not at work in the office I join/make a custom race each 53 minutes. Seems I even put more effort in it.

    To me the suggestion of 30RS is a nice goal, it takes alot of time racing already (even if you only would do custom races). For the rest it's up to the player to choose if he only does official races. You would basicly force them in a part of the racing of torn.

    and honestly if you were that active in racing as you claim to be you would be above 30rs already too. 12 years older then me 2k races more then me of which the majority of your races are official races. So basicly I did spend more actual time on the track racing (15 minutes on the track compared to 60 minutes on the track). I think the rs gain formula is constructed quite good in that view.

    tF0XQF9.jpeg

  • JFK™ SeaLion [250755]SeaLion [250755]
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    Posted on 16:26:10 - 02/06/21 (4 months ago)
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    Why y’all can’t get here circle jerking like you are entitled to be S class? Should be something hard to earn. 


    Class A comes way to easily imo.

  • AVAL SirEdge [2609907]SirEdge [2609907]
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    Posted on 17:30:58 - 02/06/21 (4 months ago)
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    SeaLion [250755]

    Why y’all can’t get here circle jerking like you are entitled to be S class? Should be something hard to earn.


    Class A comes way to easily imo.
    The point isn't to make it easy (30 RS is still 2-4 years of effort for most committed racers), the point is that some top racers get there through custom races and some through officials and that grinding up to elite status through either path should be acceptable.

    88325a84-98c2-374d-2609907.gif

  • MED! Lightor [2215463]Lightor [2215463]
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    Posted on 17:34:01 - 02/06/21 (4 months ago)
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    SeaLion [250755]

    Why y’all can’t get here circle jerking like you are entitled to be S class? Should be something hard to earn.


    Class A comes way to easily imo.

    SirEdge [2609907]

    The point isn't to make it easy (30 RS is still 2-4 years of effort for most committed racers), the point is that some top racers get there through custom races and some through officials and that grinding up to elite status through either path should be acceptable.
    Don't start telling him about the TCM Block, Mechanic Job and TV Special or soon everyone in the top percentage will be a fake racer

  • MED! CJBWRC [2589433]CJBWRC [2589433]
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    Posted on 17:45:18 - 02/06/21 (4 months ago)
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    I like the base idea but im not fond of the recent changes of exclusivity which require a lot of money and time spent travelling to get the cars. Getting to 30 rs is already a huge task and adding the extra requirements feels a bit like a kick in the teeth, especially when travelling isn't something that racers do often. Racing is currently a very inclusive activity and while I like the idea of another class (as a target and challenge), I don't like the further requirements of have a lot of money, great timing/luck yo get the car abroad before getting mugged or having to win a tournament to join the class. I think just being dedicated to racing should be enough.
  • C2C Prezze [2121612]Prezze [2121612]
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    Posted on 18:40:17 - 02/06/21 (4 months ago)
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    SeaLion [250755]

    Why y’all can’t get here circle jerking like you are entitled to be S class? Should be something hard to earn.


    Class A comes way to easily imo.
    why do you think you are entitled to S class because you did only official races?

    If you read my reply I already mentioned that getting to 30 RS is a grind.

    Just because YOU don't like to do custom races YOU feel entitled that for class S there should be an official based addition to it. So that YOU can get the car and class. Who is entitled? Is it me for pointing out that getting to 30 RS is a grind already?


    I always post in the racing section for what I think would be fair towards everyone, not just for my own gains.

    If you ever followed the racing forum it should be clear that I only lose time and in game money from everything I do in this forum.

    tF0XQF9.jpeg

  • HAKA Wade [2220399]Wade [2220399]
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    Posted on 18:59:55 - 02/06/21 (4 months ago)
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    For people who are not happy with the proposed money cost of the hyper cars for class S I suggested,

    here are my reasons for suggesting it and justifying it:


    1. Realistically getting to 30.00 racing skill will take most players several years even if they race non stop.

    2. All cars used for racing have a monetary value attached to them from a few K to a million, to several

    million like the Sierra Cosworth, to several billion in case of the Bugatti Veyron. Does it seem logical the

    proposed higher tier cars in class S to cost nothing or peanuts compared to those ?

    3. Realistically if you cannot scramble 50M for an endgame car (much like other endgame aspects of torn -

    having your own company, PI, all the big bonus blocks, using SE's to train with etc.) by the time you reach

    the 30.00 racing skill - then I do not know what to say.

    4. I removed the idea of the car costing a lot of racing points along with lowering the money cost significantly


    I welcome any input and criticism on my idea, but please if you do not want these new tier of hyper cars

    costing money or points, how else would you suggest players obtain them, minding that these cars should

    be rare, hard to get and a sign of prestige and great achievement for the people who grinded for them.
  • MED! CJBWRC [2589433]CJBWRC [2589433]
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    Posted on 19:10:57 - 02/06/21 (4 months ago)
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    Wade [2220399]

    For people who are not happy with the proposed money cost of the hyper cars for class S I suggested,

    here are my reasons for suggesting it and justifying it:


    1. Realistically getting to 30.00 racing skill will take most players several years even if they race non stop.

    2. All cars used for racing have a monetary value attached to them from a few K to a million, to several

    million like the Sierra Cosworth, to several billion in case of the Bugatti Veyron. Does it seem logical the

    proposed higher tier cars in class S to cost nothing or peanuts compared to those ?

    3. Realistically if you cannot scramble 50M for an endgame car (much like other endgame aspects of torn -

    having your own company, PI, all the big bonus blocks, using SE's to train with etc.) by the time you reach

    the 30.00 racing skill - then I do not know what to say.

    4. I removed the idea of the car costing a lot of racing points along with lowering the money cost significantly


    I welcome any input and criticism on my idea, but please if you do not want these new tier of hyper cars

    costing money or points, how else would you suggest players obtain them, minding that these cars should

    be rare, hard to get and a sign of prestige and great achievement for the people who grinded for them.
    What about an exclusive car shop that opens when someone reaches rs 30? Only people at the High level can buy them but they wouldn't have to cost too much to buy first hand. I imagine they'd cost a lot more to sell in a bazaar if people just bought them for display cases due to their rarity (which will come from the limited amount of people being able to access the store). The cosworth and bugatti are only costly because of supply and demand (I haven't checked the cosworth sell cost to the docks but I imagine it's low?)
  • HAKA Wade [2220399]Wade [2220399]
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    Posted on 19:19:16 - 02/06/21 (4 months ago)
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    Wade [2220399]

    For people who are not happy with the proposed money cost of the hyper cars for class S I suggested,

    here are my reasons for suggesting it and justifying it:


    1. Realistically getting to 30.00 racing skill will take most players several years even if they race non stop.

    2. All cars used for racing have a monetary value attached to them from a few K to a million, to several

    million like the Sierra Cosworth, to several billion in case of the Bugatti Veyron. Does it seem logical the

    proposed higher tier cars in class S to cost nothing or peanuts compared to those ?

    3. Realistically if you cannot scramble 50M for an endgame car (much like other endgame aspects of torn -

    having your own company, PI, all the big bonus blocks, using SE's to train with etc.) by the time you reach

    the 30.00 racing skill - then I do not know what to say.

    4. I removed the idea of the car costing a lot of racing points along with lowering the money cost significantly


    I welcome any input and criticism on my idea, but please if you do not want these new tier of hyper cars

    costing money or points, how else would you suggest players obtain them, minding that these cars should

    be rare, hard to get and a sign of prestige and great achievement for the people who grinded for them.

    CJBWRC [2589433]

    What about an exclusive car shop that opens when someone reaches rs 30? Only people at the High level can buy them but they wouldn't have to cost too much to buy first hand. I imagine they'd cost a lot more to sell in a bazaar if people just bought them for display cases due to their rarity (which will come from the limited amount of people being able to access the store). The cosworth and bugatti are only costly because of supply and demand (I haven't checked the cosworth sell cost to the docks but I imagine it's low?)
    My idea was for these cars to be available to buy for players once they reach RS 30.00.

    I can change my OP to list them to be buyable from the docks to save people having to fly I suppose.

    The thing with the value is - it seems illogical for the cars you can buy to race to cost very little, since

    this is supposed to be endgame racing. The value of these cars should reflect it imho.

    Also the cars you buy are the entry level cars - the idea is even rarer and more special cars would

    be introduced once a year and all the players in the S class compete to obtain just the one -

    similar to how the URT is for the Bugatti.
  • AVAL SirEdge [2609907]SirEdge [2609907]
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    Posted on 20:12:20 - 02/06/21 (4 months ago)
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    Wade [2220399]

    For people who are not happy with the proposed money cost of the hyper cars for class S I suggested,

    here are my reasons for suggesting it and justifying it:


    1. Realistically getting to 30.00 racing skill will take most players several years even if they race non stop.

    2. All cars used for racing have a monetary value attached to them from a few K to a million, to several

    million like the Sierra Cosworth, to several billion in case of the Bugatti Veyron. Does it seem logical the

    proposed higher tier cars in class S to cost nothing or peanuts compared to those ?

    3. Realistically if you cannot scramble 50M for an endgame car (much like other endgame aspects of torn -

    having your own company, PI, all the big bonus blocks, using SE's to train with etc.) by the time you reach

    the 30.00 racing skill - then I do not know what to say.

    4. I removed the idea of the car costing a lot of racing points along with lowering the money cost significantly


    I welcome any input and criticism on my idea, but please if you do not want these new tier of hyper cars

    costing money or points, how else would you suggest players obtain them, minding that these cars should

    be rare, hard to get and a sign of prestige and great achievement for the people who grinded for them.
    I don't see why they have to be exclusive to own, but I do think they should be exclusive to use.  I'd like them not to be collectible, as then non-racers want them to put them in display cases, which is absurd.

    I like the idea of not having a lot in circulation and that providing a high price to acquire one on the secondary market, but I don't see a need for an exorbitant price for the initial purchaser.

    If someone must fly to get one, then make it one of each type per month dropped at a random restock time or something to provide rarity. A high store price isn't necessary to keep the price high on the street. And a really patient poor racer can still get one, if they are willing to invest the time.

    88325a84-98c2-374d-2609907.gif

  • ACES Bbrainstormer [2644018]Bbrainstormer [2644018]
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    Posted on 20:31:31 - 02/06/21 (4 months ago)
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    Where's ched?
  • HAKA Wade [2220399]Wade [2220399]
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    Posted on 13:13:14 - 03/06/21 (4 months ago)
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    Hopefully he will weigh in on the topic soon.
  • MED! Lightor [2215463]Lightor [2215463]
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    Posted on 13:54:56 - 03/06/21 (4 months ago)
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    If its supposed to be rarer and more expensive than what we already have, I'd prefer if you could only get those from the highest car crime for example. But we'll see

  • [ÐA] Stormcast [773244]Stormcast [773244]
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    Posted on 14:59:14 - 03/06/21 (4 months ago)
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    SeaLion [250755]

    You don’t have to agree I don’t give a shit. But low effort 100 lap races to game the system deserve some type of consequence. S class cars shouldn’t be easy to obtain. It should be a challenge only the most devoted racers can unlock. Give people more of a reason to race. Items should be locked to accounts too, so some rich bastard can’t just buy someone’s car. Should be a real achievement not a hurr durr I’m so smarter than the programmers watch me game my racing skill neckbeard.
    Low effort 100 lap races as you put it give no points just racing exp. Its not gaming the system and the consequence is no points from them.And just like levels in the game the higher you get the harder it is to get to the next level.

    PS ive raced over 20k races think that qualifys as dedicated.

  • HAKA Wade [2220399]Wade [2220399]
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    Posted on 13:27:32 - 05/06/21 (4 months ago)
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    up
  • HAKA Wade [2220399]Wade [2220399]
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    Posted on 15:01:43 - 06/06/21 (4 months ago)
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