Replacing Random Chance in Revives
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Posted on 20:43:33 - 21/12/21 (4 months ago)Post link copied to clipboard Copy post link
To be honest, the numbers were purely for easy demonstration.
I was hoping to refine this and make it better as I went along but so little people even say anything that I've had nothing to bounce off.
Thank you for the feedback though.Please support my suggestion to refine the revive system here
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Posted on 21:01:56 - 21/12/21 (4 months ago)Post link copied to clipboard Copy post link
If reviving has a huge buff for in faction revives, then reviving becomes about strategy- how many revivers do I add to the roster to keep my strongest fighters on the field at the expense of having some extra folks at the bottom?
But that doesn't happen in the current meta, because factions will up with 100 fighters and then hire revivers. Not strategically interesting a bit. Just a question of raw money. -
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- WHATCHAMACALLIT [2706135]
- Role: Civilian
- Level: 25
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Posted on 07:48:48 - 03/02/22 (3 months ago)Post link copied to clipboard Copy post linki do not like how you made me read this many words
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