Ideas to improve racing. - Page 2 | Suggestions | TORN
Ideas to improve racing.
  • DP Armysqueaky [2567758]Armysqueaky [2567758]
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    Posted on 03:16:36 - 18/10/20 (1 year ago)
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    SORRYDIEDDEDHAH [2539216]

    hm, dont think #5 would be good, but the rest are awesome ideas!

    R+
    TBH I think it is good. This way you can find other hardcore racers and have fun racing too
    Although can be overpowered( for newer racers that just wanna race) so maybe unlocking that branch needs a f ton of respect(like 1.5m to unlock them all?)
    Last edited by Armysqueaky on 03:17:57 - 18/10/20

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  • PT MasterOfSex [155541]MasterOfSex [155541]
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    Posted on 16:34:56 - 23/10/20 (1 year ago)
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    Very nice ideas there!

    I would add a new one: a book for racing. Something like "effect: gain 100% more RS during races for 31 days"
  • 4:20 Kickbut123321 [2517813]Kickbut123321 [2517813]
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    Posted on 08:07:36 - 24/10/20 (1 year ago)
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    MasterOfSex [155541]

    Very nice ideas there!

    I would add a new one: a book for racing. Something like "effect: gain 100% more RS during races for 31 days"
    I like that, I haven't had any luck with books yet but that'd be super cool
  • PT kok [2316623]kok [2316623]
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    Posted on 23:40:16 - 11/11/20 (11 months ago)
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    Heres a couple of ideas that I think would be cool to see for racing, ways to improve it and what not, get more people intirested in it.

    #1 Maybe 1 or 2 educations that help your racing skill, like the drivers license could help ya understand a small bit maybe you get an extra 1% RS from it. Or some of the mathematics ones help you see better racing lines, which lets you push the car a little harder into the corners maybe this lets you have a small percentage of acceleration for all vehicles. Or a more wild version of this idea, a whole new section of educations all about learning specific cars and what their capable of some your able to push that specific car or class harder than the others, so you gain a larger of acceleration, top speed, etc. Some of those would probably be hard to code, but they'd be pretty cool.
    I like all/any versions of this idea.

    # 2 Kind of like how the attachments work for guns, but it'd be nice if you could take parts off of your car and they go into a separate inventory type thing like gun attachments have, except they can only go back onto that same type of car, like parts taken off of an NSX can only be put onto another NSX, or maybe certain cars are put into groups and only cars within the same groups can share parts (not sure how this would work), but figured I'd throw it out there. Obviously some upgrades shouldn't be able to be shared such as the weight reduction, or the polishes... etc.
    ALternatively you could get some points/ugrades back when you dump a a car you don't need any more. Selling a car and losing all upgrades with it is a sad deal with no compensation

    # 3 The ability to click or tap on peoples name from the people you race against, in official races and custom races, and it take you to their profile. I recruit employees from people I race against, and it gets time consuming having to search their name. Simple idea but an idea
    Currently this is taken care by the Torn: Racing enhancement script and I don't know the reason why it shouldn't be part of implementation. Supposedly Ched shot down this idea once before, it would be good to know the reasoning for it.

    # 4 Drugs having an affect during races, let's say you smoked some cannabis before the race starts maybe your a bit slower on the start but you drive alot safer, cause your going slower. Or maybe your still under the affect of Xanax so you get off the line faster but you have a higher chance to crash. Somthing like that, some drugs have diffrent affects some have no affects.
    If all drugs would be considered a nerf to torn citizens it would be too much. Most of HOF faction members are on Xanax 24/7. If you trn that idea around, you could have some drugs (like cannabis) have a better chance of crashing your car (good for merit chasers that haven't crashed yet) and a drug like like speed have a very slight positive effect (like a chance of getting more than max of 3 points for winning an official race). Drugs as they are now are mostly useless with maybe 2 exceptions so any additional use for drugs would be welcome IMO.
    Additionally, almost every game that has alcohol in it (we have it for nerve boost here) had some kind of penalty for drinking (even if just cosmetic like a wobbling camera, but not limited to). Maybe drinking alcohol could increase a chance of crashing, too (while also increasing RS slightly since you would be a brave drunk driver:D)

    # 5 Now this one's more of just something funny that i think would be cool, and would have potential to bring alot of racers together. A faction branch dedicated to racing, some raise the % of RS gained, some lower the chance of crashing, I couldn't think of much for this, but it's not a super serious idea, if any of you can think of somthing to go with this let me know.
    Honestly there are a lot of very casual factions that tend to the casual player who isn't online 4 x a day and doesn't average 3.7 xanaxes per day. I bet some of those factions would be very enticing to some players if they could invest into racing enhancements. But one would have to be careful not to punish top racers which are in HOFs that would not dedicate hard earned respect points towards racing enhancement, so if that was to be implemented it would have to be carefully balanced and/or have cheap entry points respect wise.

    # 6 Letting people in class A pick their color scheme or maybe once they get to 10 RS they can pick their color scheme. I know a few of the dedicated racers I've talked to mentioned they'd like to see a diffrent color ever now and then.
    Nothng to ad, car colors and color schemes would be great. Maybe even customized cars at one point if devs would take this part of the game seriously.


    # 7 The ability to bet on someone to win in official and custom races, but the bet only goes through if there's atleast 2 diffrent players that have been betted on, so if everyone bets on the same person they just get their money back st the end of the race.
    Love the idea. Many bets are made unofficially for a lot of in-game stuff in general, this could be a great feature if implemented right.


    # 8 For official races when the maimum of 6 people join, the wait time should set its self to 10 - 30 minutes, that way we spend more time racing than waiting. For custom races the one who set up the race could be able to just start the race as they see fit regardless of the wait timer
    The reason for 1h waiting time is probably to cooldown us hotheads who would like to race all the time. I agree 1 hour is too much as it's an artificial limitation. It could either be made dynamic somehow or shortened altogether. 1 hour 20 minutes per one race is very slow and tiresome by itself.


    # 9 This one will probally be less liked by most, but I think crashing cars should be more significant no matter what car or how rare it is it has a chance to total meaning if you have a 15 mil dollar car lets say it takes 8 mil to repair it but you lose ALL upgrades, and their unlisted and returned to your inventory, and marked as totalled, which could lead into more aspects that could be cool, like mechanic shops are the only place to repair totaled cars, or they can be placed in the junk yard which would give a reason to where the cars in the junkyard come from for the mechanic shop perk, and the discount parts perks counts toward fixing totalled cars, but the refurbish perk doesn't protect against losing your parts when you total a car.
    As far as it is now chance to wreck a car is so low now I don't even think this would be an issue. But it would have to be capped somehow because there are a few extremely expensive cars out there where totaling them would be devastating.

    # 10 The safety upgrades make it less likely for you to crash/total your car (as i mentioned in #9), this would give people incentive to want to spend points on the safety upgrades.
    I don't know this mechanic so I can't comment, but I agree there is 0 incentive now to upgrade safety features.


    This is all I could think of at the moment, i know there's some balancing issues, so these will deffinately have to be thought over more, I've got a couple of ideas for other topics, but this is all I can think of for racing. Let me know what a think!
    Great post all in all! Thank you for taking the time to write this up, I think there are a lot of nice ideas in there.

    Buying-stuff

  • 4:20 Kickbut123321 [2517813]Kickbut123321 [2517813]
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    Posted on 21:41:24 - 27/11/20 (10 months ago)
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    The Script that most of you guys have mentioned, isnt available on movie, so for some of us thats less fortunate to have a computer or Wi-Fi cant get that, and its quite annoying having to do the extra steps to search for it
  • 39XR Verisper [2653143]Verisper [2653143]
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    Posted on 06:52:01 - 17/03/21 (7 months ago)
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    i like the original ideas and the refinement goin on in the replies.  i hope this continues to gain traction and ends up infront of the masters that make the world go round

    forum banner maybe

  • TBH Franjo [2576440]Franjo [2576440]
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    Posted on 13:29:39 - 20/09/21 (1 month ago)
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    Color change for car. 
    Why all my NSX need to have same color.
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