Review of E used in Attacks | Suggestions | TORN

Review of E used in Attacks

    • Lindice [1855058]
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    Thread created on 13:24:15 - 20/01/17 (7 years ago)
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    Last replied 17:17:50 - 20/01/17 (7 years ago)
    So this is what I propose:

    Leave on the street:- Costs 15e

    Mug:- Costs 20e + 10 nerve

    Hospitalize:- Costs 25e

    Runaway:- Costs 5e minimum depending on how long you've been in a fight it multiplied. Max is 25e

    Stalemate:- Costs 30e

    Lose: Costs can depend on duration of giht or number of turns with a minimum of 5e

    Thousands of players on torn, shame we have to choose between training and attacking. Want more fun. Also it makes sense to have different energy costs and use nerve for mugging. :)

    Note: to all players talking about when the E is deducted I think you should focus more on the idea since that has to do with coding and logic which EVERY update requires. Plus last time I checked you couldn't just "cancel" a fight or go do something else. You can runaway but that will cost you E.
    Last edited by Lindice on 21:32:47 - 20/01/17

     

    • -18- [1531198]
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    Posted on 13:41:32 - 20/01/17 (7 years ago)
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    How would this make it so you can choose something else other than train or attack?

    Would you gain ce for mugging?

    I like the idea of having different energy costs (not adding nerve into it) but don't see it working.

    There's a flaw with players power leveling faster with the extra attacks, people med cds going up faster, would nerve scale to the users nerve bar or be a set amount?

    Just can't see it.

    e.g

    An extra 4 attacks per refill/FHC

    An extra 6 attack per xanax

    An extra 26 attacks per 1k
    Work in a job with an education reduction special? Check out my suggestion below. 
    http://www.torn.com/forums.php#!p=threads&f=4&t=15946494&b=0&a=0
    • Lindice [1855058]
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    Posted on 13:58:27 - 20/01/17 (7 years ago)
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    -18- [1531198]

    How would this make it so you can choose something else other than train or attack?

    Would you gain ce for mugging?

    I like the idea of having different energy costs (not adding nerve into it) but don't see it working.

    There's a flaw with players power leveling faster with the extra attacks, people med cds going up faster, would nerve scale to the users nerve bar or be a set amount?

    Just can't see it.

    e.g

    An extra 4 attacks per refill/FHC

    An extra 6 attack per xanax

    An extra 26 attacks per 1k
    Well less E used in attacks will mean more E available for trains. For the mugging it makes sense since "mugging" is in fact a crime that it should take some nerve too and yes being able to mug someone should give you crime experience. As for players power leveling I've never seen that as a smart move, you'll just end up being an exp cow. Nothing more embarrassing than being level 65 and getting one hit by a level 15 age 100 noob xD

     

    • AshleyT [1432316]
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    Posted on 14:29:32 - 20/01/17 (7 years ago)
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    Okay this gets a R+ from me, but I say hosp should stay at 25e so we don't mess with faction warfare.

    Please support my suggestion to refine the revive system here

    • Kobayashi [1676075]
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    Posted on 14:45:09 - 20/01/17 (7 years ago)
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    This makes no sense, the e is removed on initiating the attack, not winning.

    Or are you suggesting not landing the final blow (or losing) and having none of the options that it costs 0e.
    • Louis_de_Pointe [1963196]
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    Posted on 14:47:20 - 20/01/17 (7 years ago)
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    Interesting thought.

    I like the idea of having to mug someone using nerve bar as well.

    Not all for it but its an original idea I like the sound of.
    • -18- [1531198]
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    Posted on 14:48:14 - 20/01/17 (7 years ago)
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    Kobayashi [1676075]

    This makes no sense, the e is removed on initiating the attack, not winning.

    Or are you suggesting not landing the final blow (or losing) and having none of the options that it costs 0e.
    Exactly this, overlooked it when first writing my post.

    I wouldn't want to click what outcome I want before starting the attack, so it can determine how much E to take if I lose.
    Work in a job with an education reduction special? Check out my suggestion below. 
    http://www.torn.com/forums.php#!p=threads&f=4&t=15946494&b=0&a=0
    • evil_inside1332 [1899761]
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    Posted on 14:48:42 - 20/01/17 (7 years ago)
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    not really an "issue"

    attack with natural energy,
    use xanax+refill to train.
    stack energy in wartime to chain

    30ca8d27-7fe7-44a7-b183-ebb5372df69e-1899761.png?v=1040063

    • Beens [1870817]
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    Posted on 15:10:01 - 20/01/17 (7 years ago)
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    evil_inside1332 [1899761]

    not really an "issue"

    attack with natural energy,
    use xanax+refill to train.
    stack energy in wartime to chain

    I don't use forum signatures.
    • Stomps [1958934]
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    Posted on 15:23:23 - 20/01/17 (7 years ago)
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    And if you lose the attack 0 energy?
    • iiiTems [1935645]
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    Posted on 15:28:47 - 20/01/17 (7 years ago)
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    Stomps [1958934]

    And if you lose the attack 0 energy?
    So you're saying selling losses should not be a method of making cash.
    • Stomps [1958934]
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    Posted on 15:35:16 - 20/01/17 (7 years ago)
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    Stomps [1958934]

    And if you lose the attack 0 energy?

    iiiTems [1935645]

    So you're saying selling losses should not be a method of making cash.
    would be nice, but I R- this suggestion.
    • SupremeOverlord [1985257]
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    Posted on 15:59:41 - 20/01/17 (7 years ago)
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    It's an interesting idea

    but i don't see why the different options would take more or less energy

    Also, all of them are crimes, not just mugging

    • Lindice [1855058]
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    Posted on 16:21:24 - 20/01/17 (7 years ago)
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    Kobayashi [1676075]

    This makes no sense, the e is removed on initiating the attack, not winning.

    Or are you suggesting not landing the final blow (or losing) and having none of the options that it costs 0e.
    Lol don't worry about when the E is removed, it's just coding and logic, nothing complex about this at all.

     

    • Lindice [1855058]
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    Posted on 16:25:01 - 20/01/17 (7 years ago)
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    Kobayashi [1676075]

    This makes no sense, the e is removed on initiating the attack, not winning.

    Or are you suggesting not landing the final blow (or losing) and having none of the options that it costs 0e.

    -18- [1531198]

    Exactly this, overlooked it when first writing my post.

    I wouldn't want to click what outcome I want before starting the attack, so it can determine how much E to take if I lose.
    i think you should focus more on the idea, what you are talking about is about coding and logic which EVERY update requires. Every update requires some re-coding and restructuring.

    last time I checked you couldn't leave a fight to do other things and if you decided to run away we could have only about 5 or 10e deducted. Plus every fight has a timer, if you stalemate you can have about 30e deducted, so no need to have to select what option you want before the fight starts.
    Last edited by Lindice on 16:31:26 - 20/01/17

     

    • Lindice [1855058]
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    Posted on 16:32:26 - 20/01/17 (7 years ago)
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    Stomps [1958934]

    And if you lose the attack 0 energy?

    iiiTems [1935645]

    So you're saying selling losses should not be a method of making cash.

    Stomps [1958934]

    would be nice, but I R- this suggestion.
    Looool downvoted you by mistake xD

     

    • Cursed [1901987]
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    Posted on 16:57:42 - 20/01/17 (7 years ago)
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    this is a BS idea, all uses of energy are balanced to be roughly equal, if you don't like any particular method of attack, dont bloody do it
    • Lindice [1855058]
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    Posted on 16:58:24 - 20/01/17 (7 years ago)
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    I bet most of my downvotes are from parents and grand-parents xD xD

     

    • Lindice [1855058]
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    Posted on 16:59:39 - 20/01/17 (7 years ago)
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    Cursed [1901987]

    this is a BS idea, all uses of energy are balanced to be roughly equal, if you don't like any particular method of attack, dont bloody do it
    Your birth was a BS idea. Next time give some proper criticism instead of spouting shit like that loooooool xD

     

    • Cursed [1901987]
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    Posted on 17:00:19 - 20/01/17 (7 years ago)
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    Lindice [1855058]

    I bet most of my downvotes are from parents and grand-parents xD xD
    you'd be wrong then

    if you suddenly make LSD roughly equivalent to xanax it'd **** torn over, all the xanax users would be locked out of the SSL with the SSL LSD druggies becoming the kings of torn
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