Thread created on 12:13:15 - 14/05/15 (7 years ago)
Last replied 16:42:03 - 15/05/15 (7 years ago)
So I've been doing the riskier crimes for a while since having my 45NB and thought of an inconsistency:
When criminals go to jail they get better at committing crime
I would like to suggest removing CE loss completely from failing a crime. I would like to see this purely so crime can be a legitimate source of income, not just a tedious source of merits. It doesn't give an advantage to older players and helps newer players explore more avenues and hopefully give them another avenue to catch up and generate more income.
I believe it would be a small change with university positive impacts. Poll added for ezmode opinions.
There won't be crime experience loss in crimes 2.0 (I don't have a source on this sadly, hopefully someone does, but I definitely remember it being mentioned somewhere in the public forums, probably the old ones, by Ched)