Allow revives outside of Hospital | Suggestions | TORN
Allow revives outside of Hospital
    • KPCSlor [1557404]
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    Thread created on 15:37:29 - 14/03/15 (7 years ago)
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    Last replied 05:06:06 - 15/03/15 (7 years ago)
    Now with Meds and Blood Bags giving health my Med CD gets maxed out super quickly during wars.  After warring this week I have thought many times "I wish I could pay for a revive right now just to regen some health"



    Suggestion: Reviving someone not in the hospital gives 25% health regen



    So basically the same effect just availalbe at anytime.
    Last edited by KPCSlor on 05:06:45 - 15/03/15

    • AshleyT [1432316]
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    Posted on 18:20:19 - 14/03/15 (7 years ago)
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    What exactly are you suggesting? Regenerating health to 100% as an addition to reviving?

    Edit: That came out flawed. I mean if someone is out of hospital, "Reviving" would return them to 100% health?
    Last edited by AshleyT on 18:21:37 - 14/03/15

    Please support my suggestion to refine the revive system here

    • TheDarkLegacy [1712562]
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    Posted on 19:00:14 - 14/03/15 (7 years ago)
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    Maybe if you aren't hospitalised the revive could give extra health

    First they ignore you, then they laugh at you, then they keep laughing, then they start choking on their laughter, and then they go and catch their breath. Then they start laughing even more.

    • Butters [34298]
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    Posted on 19:15:02 - 14/03/15 (7 years ago)
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    So you're suggesting that we make wars all about who can get the most revivers again, after Ched specifically mentioned that was a dependency he wanted to remove from faction warring with the "Medical 2.0" update?  

    .

    I somehow suspect your chances of having this go anywhere are rather small. :o
    Last edited by Butters on 19:15:16 - 14/03/15

    I like apples doo doo doo...

    • KPCSlor [1557404]
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    Posted on 05:06:06 - 15/03/15 (7 years ago)
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    edited post to clarify it a bit

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