Patch list #389 : 10/06/2025 | Announcements | TORN

Patch list #389 : 10/06/2025

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    Thread created on 20:45:45 - 10/06/25 (1 month ago)

    Job & Company payouts were a little late today after an issue halted their operation. This problem has been resolved and the payouts have been manually initiated.

     

    We are expecting to make a significant change to the Racing Skill gain system tomorrow, which will also include the previously mentioned TV Network's 10* Press Pass change.

     

     

    Patch list

     

    A list of all updates released between the dates of 03/06/2025 and 10/06/2025.

     

    - Added new luxury engagement ring called the Cluster Ring

    - Added 12 new Clothing item models including the String Vest, Black Oxfords, Classic Fedora, and Loupes

    - Added 4 new item models: Delta Gas Mask, Kevlar Lab Coat, Paint Mask, Cluster Ring

    - Changed the Bazaar Directory's specialized lists to not show bazaars that are closed or not stocking the item

    - Changed "Price - 50 cents" on the Newspaper to "Established 2004" to avoid future bug reports 🐞

    - Fixed page shifting on the Bazaar Directory by keeping the height of the specialized lists persistent

    - Fixed unintentional ability to equip a weapon mod to an unequipped weapon resulting in the mod being lost 🐞

    - Fixed attacking's auto-leave locking system to avoid unintentional double finishing actions 🐞

    - Fixed users affected by shock being able to wind up melee weapons with the wind up bonus 🐞

    - Fixed bug causing timeouts on the Recruiting tab of Organized Crimes 2.0 🐞

    - Fixed incorrect styling of deactivated job specials on Dark Mode

    - Fixed Job Points being changed to "NaN" immediately after a job promotion

    - Fixed Race Log page revealing the end time of the race before all drivers had crossed the line 🐞

    - Fixed the loading animation on the Recent History panel moving the 'View Log' link up and down 🐞

    - Fixed money transaction issue on Spin the Wheel eating a player's initial bet 🐞

    - Fixed ability to search using unconventional apostrophes in Faction Search 🐞

    - Fixed 500 error when searching accented characters in Faction Search 🐞

    - Fixed Criminal Record link unintentionally appearing on the Crimes 2.0 migration system

    - Fixed bug allowing the leadership of one faction to accept the application for another 🐞💰

     

    - [HONOR] Added Crown Jewel for stealing a Cluster Ring from the Jewelry Store in Shoplifting

     

    - [INTERNAL] Improved caching on the Bazaar Directory for faster loading

    - [INTERNAL] Improved fetching and handling of data of 'seen' scenarios on the OCs 2.0 page 

    - [INTERNAL] Improved performance of Organized Crimes 2.0 item check by forcing index usage

     

    - [API] Added bazaar_is_open to 'user' -> 'bazaar' to indicate whether the bazaar is open or not in API v1

    - [API] Added missing check in 'torn' -> 'attacklog' selection to prevent long queries from executing

    - [API] Refactored 'market' -> 'bazaar' to reflect the new Bazaar Directory in API v2

     

    - [WAI] Added WAI support for the 'Which Path Will You Take?' section on Torn's landing page

     

     

    Developer focus

     

    The workforce's current project focuses, updated on a fortnightly basis.

     

    Joe: Crimes 2.0 / Racing / Mission Agent / Faction Utilities armory / Bugs and issues

    Pavel: Crimes 2.0 / PR Reviews / Post-migration fixes / Bugs and issues

    Kostya: Chat 3.0 open beta bug fixes / Elimination / Bugs and issues

    Alexander: Bugs and issues / Credits page updates / Team management

    SerhiiT: Bothunter updates / Bugs and issues

    Catherine: PR reviews / Optimizing react-apps build process

    Artem: Refactoring Elimination competition / Fixing Casino bugs

    Vadim: App bug fixes & updates / Bazaar Directory / Mission Agent

    Oksana: Rebuild Awards page / Player Interaction Log on Profiles

    Roman: Organized Crimes 2.0 live updates / Factions Pay Day tab rebuild / Rebuild Awards page

    SerhiiD: Inventory system rebuild /  Item Market bug fixes & updates / Developer support

    Dmytro: Bookie bugs, issues & updates

    Violeta: Elimination system rebuild / Implement Elimination stage & Leader vote system

    Wouter: Crimes 2.0

    SerhiiM: Item Market bug fixes & updates

    MatroSkin: Retina for player models / Christmas Town / Bugs and issues

    YevhenZ: Activity logs page improvements / Faction's Pay Day tab rebuild

    ChrisK: Multicase bug fixes

    Evgheni: Scheduled leave

    Mauro: Faction API updates & general API bug fixes

    Jane: Profile badges - Elimination / Various UI updates

    Lena: Profile badges - Fallen players

    Nadiia: Profile badges - Elimination

    Iryna: Crimes 2.0 banner designs

    Nikita: QA / B&I ticket assistance / Rebuild Awards page testing

    Volodymyr: B&I ticket assistance / Rebuild Awards page testing / Credits page testing

    Aerb: Scenario generation for Organized crimes 2.0 / Item modeling lead

    David: Organized Crimes 2.0 admin panel improvements

    Chris: Bandwidth optimization / Infrastructure improvements / Container migration

    Sean: Payments 2.0 for the Donator House / Service upgrades

    Mike: Database query analysis

    Joshua: Database query optimization

    Pete: NPC chat bot player interactions

    Eugene: Creating high-res variants of all equipped armor & clothing (Vanguard set)

    Ash: Social media / Newspaper / Event planning / Crimes 2.0 / Organized Crimes 2.0

    Sam: Proofreading

    Julie: Staff admin panel rebuild / Proofreading

    Kevin: General marketing

    Wolf: Economic monitoring

     

    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

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