Patch list #384 : 06/05/2025 | Announcements | TORN

Patch list #384 : 06/05/2025

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    Thread created on 21:55:55 - 06/05/25 (2 months ago)

    Patch list

     

    A list of all updates released between the dates of 29/04/2025 and 06/05/2025.

     

    - Unlocked 5th difficulty tier on faction tree upgrades to allow for the spawning of Elaborate scenarios in OCs 2.0

    - Added first Elaborate tier chain scenarios to Organized Crimes 2.0: Stacking the Deck & Ace in the Hole

    - Changed Facebook & Instagram buttons on Torn's landing page and removed X (formerly Twitter)

    - Fixed donator pack market value appearing blank on the Torn Donatorship page after the PHP8 upgrade 🐞

    - Fixed some assist attacks failing to be counted in chain reports 🐞🐞

    - Fixed name alignment issue on Russian Roulette to appear centered (except for long names) 🐞

    - Fixed issue causing cards to be inadvertently dealt to players while they're waiting for the Big Blind in Poker 🐞

    - Fixed tutorial button top-right link not appearing until after the page has loaded under slow connections 🐞

    - Fixed the Communication > Chats metric in City Hall, which has been reporting 0 since late October 2023 🐞

    - Fixed Failed to sync data error and request spam triggering rate limiting on OCs 2.0 🐞

    - Fixed some inconsistent titles on error pages for those trying to view areas of the Casino while self-excluded 🐞

    - Fixed text formatting issue appearing in the 'Overall statistics' panel of the High-Low Statistics page 🐞

    - Fixed grammatical error in Crimes 2.0 scamming's logs 🐞

     

    - [API] Fixed some missing vender countries, shops, and prices on 'torn' -> 'items' 🐞

    - [API] Fixed fatal error on 'user' -> 'organizedcrime' caused by success chance caching issue

     

    - [INTERNAL] Updated composer modules



    Developer focus

     

    The workforce's current project focuses, updated on a fortnightly basis.

     

    Joe: Crimes 2.0 / Bazaar Directory / New Honor designs / Bugs and issues

    Pavel: Crimes 2.0 / PR Reviews / Post-migration fixes / Bugs and issues

    Kostya: Chat 3.0 open beta bug fixes / Bugs and issues

    Alexander: WAI support / Rules page updates / Team management / Bugs and issues

    SerhiiT: Bothunter updates / Bugs and issues

    Catherine: PR reviews / Optimizing react-apps build process

    Artem: Refactoring Elimination competition / Fixing Casino bugs

    Vadim: App bug fixes & updates / Bazaar Directory / JWT auto-login

    Oksana: Rebuild Awards page / Player Interaction Log on Profiles

    Roman: Organized Crimes 2.0 live updates / Factions Pay Day tab rebuild / Developer support

    SerhiiD: Inventory system rebuild /  Item Market bug fixes & updates / Developer support

    Dmytro: Bookie bugs, issues & updates

    Violeta: Competition system refactoring / Implement Elimination stage & attacks integration

    Wouter: Crimes 2.0 / Travel page refactor

    SerhiiM: Scheduled leave

    MatroSkin: Organized Crimes 2.0 live updates / Retina for player models

    YevhenZ: Bazaar Directory / Factions Give to User & Pay Day tab rebuild

    ChrisK: Admin panel live updates / Multicase bug fixes

    Evgheni: Scheduled leave

    Mauro: Scheduled leave

    Jane: Crimes 2.0 design refinements / Various UI updates / Profile badges

    Lena: Profile badges

    Nadiia: Profile badges

    Iryna: Crimes 2.0 banner designs

    Nikita: QA / B&I ticket assistance / Credits page testing / Chat 3.0 testing / Rebuild Awards page testing

    Volodymyr: B&I ticket assistance / QA workflow optimizations / Rebuild Awards page testing / Bazaar Directory

    Aerb: Scenario generation for Organized crimes 2.0 / Item modeling lead

    David: Organized Crimes 2.0 admin panel improvements

    Chris: PHP8 deployment support / Docker-to-Podman migration / Load balancer updates

    Sean: Payments 2.0 / Load balancer updates

    Mike: General sysops & analytics enhancements

    Joshua: Query optimization

    Pete: NPC chat bot player interactions

    Eugene: Creating high-res variants of all equipped armor & clothing / Test Dummy target models 

    Ash: Social media / Newspaper / Event planning / Crimes 2.0

    Sam: Proofreading

    Julie: Staff admin panel rebuild / Proofreading

    Kevin: General marketing

    Wolf: Economic monitoring

     

    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

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