Patch list #381 : 08/04/2025 | Announcements | TORN

Patch list #381 : 08/04/2025

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    Thread created on 19:23:05 - 08/04/25 (3 months ago)

    Thank you to those who shared your kind words regarding these patch notes. I'm glad to hear they are read, and appreciated by the community :) The next patch list will be posted on April 22nd and cover all updates in the two weeks prior.



    Patch list

     

    A list of all updates released between the dates of 01/04/2025 and 08/04/2025.

     

    - Released open beta of Chat 3.0

    - Changed OCs 2.0 scenario replay tools to automatically hide after 5 seconds of inactivity on mobile/tablet

    - Fixed missing highlight upon mouseover of scenes on OCs 2.0 scenarios to indicate they can be clicked

    - Fixed Cocktail Ring so it can be equipped on the right hand at the same time as marital rings on the left 🐞

    - Fixed 'radiation' log category unintentionally being applied instead of 'life' upon use of Ipecac Syrup 🐞

    - Fixed crimes sometimes showing full skill XP bar on the hub even if never attempted before 🐞

    - Fixed crimes hub status rate limit crashing the entire page by replacing it with a crime-specific error 🐞

    - Fixed "gross theft of players" by updating a player's resources immediately prior to donator status expiry 🐞

    - Fixed a few errors in Crimes 1.0 related to the inventory system migration changes made last week

    - Fixed ordering inconsistencies when sorting by Status on the new Friends / Enemies / Targets lists 🐞

    - Fixed Easter Bunny's loot level unintentionally appearing on his profile when he's unable to be attacked 🐞

     

    - [HONOR] Added 'Line of Credit' for selling at least 10,000 card details at once in Card Skimming

     

    - [INTERNAL] Added a compound index to make forum index loading up to 50% faster

    - [INTERNAL] Reduced the amount of queries on the main inventory page by ~30%

    - [INTERNAL] More user object cleanup to help reduce database transactions

     

    - [DOWNTIME] Upgraded websocket server and client libraries

     

    - [API] Added new selection 'faction' -> 'balance' in API v2

    - [API] Fixed backend error when requesting itemDetails for non-existing items 🐞



    Developer focus

     

    The workforce's current project focuses, updated on a fortnightly basis.

     

    Joe: Crimes 2.0 / Travel 2.0 discussions / Organized crimes 2.0 spawn system changes

    Pavel: Crimes 2.0 / Performance optimization / PR Reviews / Bugs and issues

    Kostya: Chat 3.0 open beta bug fixes / Travel page refactor reviews / Attacking queue system

    Alexander: Travel Agency WAI support / Credits page updates / Faction tree update / Team management

    SerhiiT: Scheduled leave

    Catherine: Bugs & issues / PR reviews / Optimizing react-apps build process

    Artem: Refactoring Elimination competition / Fixing poker bugs

    Vadim: App bug fixes / Russian Roulette refactoring / Bazaar Directory / JWT auto-login

    Oksana: Rebuild Awards page / Player Interaction Log on Profiles

    Roman: Bugs & issues / Organized Crimes 2.0 payout system / Factions Pay Day tab rebuild / Player interaction log on profiles

    SerhiiD: Inventory system rebuild /  Developer support

    Dmytro: Bookie bugs, issues & updates

    Violeta: Competition system refactoring / Elimination DB structure and team generation / Saving of all unicode chars in short form text

    Wouter: Travel page refactor / Crimes 2.0 refactor / Redux Toolkit implementation in crimes

    SerhiiM: Item Market live updates improvements / Anonymous sales and UI improvements

    MatroSkin: Organized crimes 2.0 fixes

    YevhenZ: Refactoring faction controls tabs into new framework

    ChrisK: Auto-build Staff notes for multicase / Enacting punishment

    Evgheni: Chat 3.0 open beta bug fixes

    Mauro: API development / Travel refactor support / Further faction API improvements / Bugs & issues

    Jane: Credits page updates / Crimes 2.0 design refinements / Various UI updates / Profile badges

    Lena: Profile badges / Credits page icon design

    Nadiia: Profile badges

    Iryna: Production of advertising material / Crimes 2.0

    Nikita: QA / Item Market live updates improvements / B&I ticket assistance / Chat 3.0 testing / Rebuild Awards page testing

    Volodymyr: B&I forum support / QA workflow optimizations / Rebuild Awards page testing

    Aerb: Scenario generation for Organized crimes 2.0 / Item modeling lead

    David: Organized Crimes 2.0 admin panel improvements

    Chris: Devops

    Sean: Devops

    Mike: Devops

    Joshua: Query optimization

    Pete: Creating knowledge base for NPC chat bots

    Eugene: Creating high-res variants of all equipped armor & clothing / Test Dummy target models / Pinata model

    Ash: Social media / Newspaper / Event planning / Crimes 2.0

    Sam: Proofreading

    Julie: Staff admin panel rebuild / Proofreading

    Kevin: General marketing

    Wolf: Economic monitoring


    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

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