Patch list #377 : 11/03/2025 | Announcements | TORN

Patch list #377 : 11/03/2025

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    Thread created on 22:28:24 - 11/03/25 (4 months ago)

    Patch list

     

    A list of all updates released between the dates of 04/03/2025 and 11/03/2025.

     

    - Released the Targets list

    - Released full rebuild of the Friends and Enemies lists

    - Released full rebuild of Travel Agency & Airborne areas to Torn's modern frameworks (no big visual difference)

    - Added the 'Lists' log category for any future logs involving Friends, Enemies or Targets lists

    - Updated item models for 16 collectibles including the Torn Bible, Dog Tags, and Medal of Honor

    - Updated item models for 15 clothing items including the Tank Top, Trainers, Bunny Suit, and Santa outfit

    - Updated item models for 14 armor items including the Medieval Helmet, Combat Vest, and Hazmat Suit

    - Updated item models for 10 jewelry items including the Diamond Ring, Pearl Necklace, and Gold Watch

    - Fixed issue selecting the correct race winner when two drivers finish at exactly the same time 🐞

    - Fixed issue with Cracking's hub icon indicating new targets that don't exist 🐞

    - Fixed situation allowing players to leave a faction while keeping loaned items 🐞

    - Fixed limit preventing more than one special action button to be shown at a time after defeating an opponent 🐞

    - Fixed faction war app crashing when war tabs are quickly switched several times in a row

    - Fixed slowdown on Crimes hub due to hundreds of Cracking targets by condensing them into one icon 🐞

    - Fixed Sellout Slayer mission task completion order issues by locking 'Sell gun' until 'Use gun' is complete 🐞

    - Fixed unintended ability to equip multiples of the same clothing items (Mr. T bug) 🐞

    - Fixed alignment of the flight type buttons at the Travel Agency

    - Fixed cost labels to use periods instead of commas (6.5k instead of 6,5k) at the Travel Agency on mobile

    - Fixed confusing "Ticket" with more common term "BCT" at the Travel Agency with tooltip for clarification

    - Fixed dynamic sizing of the confirmation panel and added back button in case of error at the Travel Agency

    - Fixed dramatic CPU slowdown on some devices caused by the moving clouds in the background while traveling

    - Fixed sharp line visible due to opacity gradient on scrolling clouds while traveling

    - Fixed flight timer not appearing immediately after page load while traveling

    - Fixed two visual glitches on travel duration progress bar while traveling

    - Fixed players without a faction seeing an error when trying to use the travel page after the rebuild 🐞

     

    - [WAI] Numerous accessibility improvements to the Travel Agency and Airborne areas

     

    - [API] Added new selection 'faction' -> 'crime' to get information about a specific organized crime

     

    - [APP][2.2.25] Added Statuses widget
    - [APP][2.2.25] Added days indicator to cooldown local time widgets

    - [APP][2.2.25] Rebuilt widgets updates workflow

    - [APP][2.2.25] Optimized widgets requests to Torn API and battery usage

    - [APP][2.2.25] Updated current URL when open url manager

    - [APP][2.2.25] Added hiding URL manager after copying the current URL or opening URL in the default browser

    - [APP][2.2.25] Added opening page in current tab after clicking on URL in autocomplete list in URL manager

    - [APP][2.2.25] Added URL to editing after long press on URL in autocomplete suggestion list in URL manager

    - [APP][2.2.25] Fixed issue with poker sounds playing after tab closes 🐞

    - [APP][2.2.25] Fixed issue with social sharing links buttons on recruit page 🐞



    Developer focus

     

    The workforce's current project focuses, updated on a fortnightly basis.

     

    Joe: Crimes 2.0 / Bazaar directory / Performance optimization

    Pavel: Crimes 2.0 / PHP8 closed beta

    Kostya: Chat 3.0 beta test / Travel page refactor reviews

    Alexander: Faction tree update for Organized Crimes 2.0 scenario spawner

    SerhiiT: Scheduled leave

    Catherine: Bugs & issues / PR reviews / Optimizing react-apps build process

    Artem: Bugs & issues / Refactoring Weapon mods page / PHP8 migration issues

    Vadim: App bug fixes / New app widgets / Refactoring Russian Roulette

    Oksana: Awards page rebuild / Player interaction log on profiles

    Roman: Bugs & issues / Organized Crimes 2.0 scenario spawner / Player interaction log on profiles

    SerhiiD: Inventory back-end rebuild / Automated task manager

    Dmytro: Bookie bugs, issues & updates

    Violeta: Bugs & issues / Refactoring Elimination competition / Saving of all unicode chars in short form text

    Wouter: Crimes 2.0 / Refactoring old traveling pages

    SerhiiM: Friends & Enemies lists rebuild / Targets list / Bugs & issues

    MatroSkin: Organized crimes 2.0 fixes / Organized Crimes 2.0 scenario spawner

    YevhenZ: Refactoring faction controls tabs into new framework

    ChrisK: Staff admin panel rebuild

    Evgheni: Resolving remaining critical issues with Chat 3.0 before public beta

    Mauro: API development / Friends & Enemies lists rebuild / Targets list / Refactoring old traveling pages

    Jane: Crimes 2.0 / Bazaar directory / Organized crimes 2.0

    Lena: Profile badges

    Nadiia: Profile badges

    Iryna: Production of advertising material / Crimes 2.0

    Nikita: Bugs & Issues / Feature testing / QA

    Volodymyr: Bugs & Issues / Feature testing / QA

    Aerb: Scenario generation for Organized crimes 2.0 / Item modeling lead

    David: Organized Crimes 2.0 admin panel improvements

    Chris: Devops

    Sean: Devops

    Mike: Devops / Observability / CICD / Cleaning up sentry errors

    Joshua: Query optimization

    Pete: Creating knowledge base for NPC chat bots

    Eugene: Creating high-res variants of all equipped armor & clothing / Test Dummy target models / Pinata model

    Ash: Social media / Newspaper / Event planning / Crimes 2.0

    Sam: Proofreading

    Julie: Staff admin panel rebuild / Proofreading

    Kevin: General marketing

    Wolf: Economic monitoring


    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

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