Patch list #376 : 04/03/2025 | Announcements | TORN

Patch list #376 : 04/03/2025

    • Chedburn [1]
    • Role: Admin
    • Level: 17
    • Posts: 28,927
    • Karma: 70,547
    • Last Action: 16 hours
      • 0
    • Reason:
      Are you sure you want to report this post to staff?
      Cancel
    Thread created on 21:09:26 - 04/03/25 (4 months ago)

    Patch list

     

    A list of all updates released between the dates of 25/02/2025 and 04/03/2025.

     

    - Added additional outlets for Blowtorches, Bonded Latex, and Nets to Crimes 2.0

    - Added high resolution map images for screens that support them to the scenario status panels on OCs 2.0

    - Enabled Level EXP gain & Crime EXP gain/loss after OCs 2.0 scenario completions

    - Enabled all unicode characters including emojis when setting descriptions for trades and item / money sending

    - Fixed Keepsake's page not appearing in the Areas search on the header

    - Fixed assist stat inadvertently increasing for an attacker if the defender attacks and defeats other players 🐞

    - Fixed Poker's timebank timer continuously resetting upon refreshing 🐞

    - Fixed the header's search field overlapping the Log page tooltip

    - Fixed the ability for new players to set themselves as their own referral and cleared all existing cases 🐞

     

    - Optimized a slow DISTINCT query on the Item Market resulting in a 10x speed boost

    - Optimized Home page loading time by reducing queries from 320 down to 175 on larger accounts

     

    - [API] Removed accepted weapon mods unintentionally appearing for Cattle Prod & Chainsaw 🐞

    - [API] Fixed missing values for armor in 'market' -> 'itemmarket' selection 🐞

    - [API] Fixed global cache occasionally returning null in 'user' -> 'bazaar' & 'market' -> 'itemmarket' selections 🐞



    Developer focus

     

    The workforce's current project focuses this week.

     

    Joe: Crimes 2.0 / Bazaar directory
    Pavel: Crimes 2.0 / PHP8 closed beta
    Kostya: Chat 3.0 beta test / Travel page refactor reviews
    Alexander: Faction tree update for Organized Crimes 2.0 scenario spawner
    SerhiiT: Scheduled leave
    Catherine: Bugs & issues / PR reviews / Optimizing react-apps build process
    Artem: Bugs & issues / Refactoring Weapon mods page / PHP8 migration issues
    Vadim: App bug fixes / New app widgets / Refactoring Russian Roulette
    Oksana: Awards page rebuild / Player interaction log on profiles
    Roman: Bugs & issues / Organized Crimes 2.0 scenario spawner / Player interaction log on profiles
    SerhiiD: Inventory back-end rebuild / Automated task manager
    Dmytro: Bookie bugs, issues & updates
    Violeta: Bugs & issues / Refactoring Elimination competition / Saving of all unicode chars in short form text
    Wouter: Crimes 2.0 / Refactoring old traveling pages
    SerhiiM: Friends & Enemies lists rebuild / Targets list / Bugs & issues
    MatroSkin: Organized crimes 2.0 fixes / Organized Crimes 2.0 scenario spawner
    YevhenZ: Refactoring faction controls tabs into new framework
    ChrisK: Staff admin panel rebuild
    Evgheni: Resolving remaining critical issues with Chat 3.0 before pubLic beta
    Mauro: API development / Friends & Enemies lists rebuild / Targets list / Refactoring old traveling pages
    Jane: Crimes 2.0 / Bazaar directory / Organized crimes 2.0
    Lena: Profile badges
    Nadiia: Profile badges
    Iryna: Production of advertising material / Crimes 2.0
    Nikita: Bugs & Issues / Feature testing / QA
    Volodymyr: Bugs & Issues / Feature testing / QA
    Aerb: Scenario generation for Organized crimes 2.0 / Item modeling lead
    David: Organized Crimes 2.0 admin panel improvements
    Chris: Devops
    Sean: Devops
    Mike: Devops / Observability / CICD / Cleaning up sentry errors
    Joshua: Query optimization
    Pete: Creating knowledge base for NPC chat bots
    Eugene: Creating high-res variants of all equipped armor & clothing / Test Dummy target models / Pinata model
    Ash: Social media / Newspaper / Event planning / Crimes 2.0
    Sam: Proofreading
    Julie: Staff admin panel rebuild / Proofreading
    Kevin: General marketing
    Wolf: Economic monitoring


    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

Reply
Thread Title: