Patch list #372 : 04/02/2025 | Announcements | TORN

Patch list #372 : 04/02/2025

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    Thread created on 21:26:33 - 04/02/25 (5 months ago)

    The Organized Crimes 2.0 migration has just been enabled for all factions. Please see the original announcement for more information. It should already be significantly more profitable for the vast majority of factions, even before the highest tiers of scenarios are released.



    Patch list

     

    A list of all updates released between the dates of 28/01/2025 and 04/02/2025.

     

    - Enabled the Organized Crimes 2.0 migration system for all factions

    - Released new level 3 difficulty scenario for OCs 2.0 named Smoke and Wing Mirrors

    - Increased sell values of Veloria LFA, Torobravo, Weston Marlin 177, Mercia SLR, Lolo 458, Echo R8, GT-R

    - Increased respect gains for the successful completion of OCs 2.0 scenarios

    - Increased life lost from injuries sustained during critical failures in Crimes 2.0 and OCs 2.0 

    - Increased injury severity on OCs 2.0 scenarios Break the Bank and Leave No Trace 🐞

    - Updated Law Firm's Loophole perk to boost crime XP by 20% during OCs 2.0's CPR calculations [Jan 22nd] 🐞

    - Disabled wallet payouts in OCs 2.0 while the sender is in jail/hospital/traveling

    - Removed the 'Promote on Forums' tab from the Recruit Citizens page 

    - Optimized OCs 2.0 scenario initiation cron and changed it to run minutely again (from 5 minutes)

    - Fixed tooltips on the social media buttons on the 'Promote on Social Media' tab of the Recruit Citizens page

    - Fixed truncated banners on the Recruit Citizens page while in full screen mode on mobile

    - Fixed message when a user has no remaining 2FA attempts to (roughly) indicate when they can try again

    - Fixed attack log not being shown upon application of the Toxin bonus on the attacker while defending 🐞

    - Fixed incorrect total number of people in hospital being shown in the hospital 🐞

    - Fixed expired scenarios in OCs 2.0 not being cleared 🐞

    - Fixed logs upon completion of failed OCs 2.0 scenarios showing jail/hospital times without modifiers applied 🐞

    - Fixed logs upon completion of successful OCs 2.0 scenarios to reference critical failures: jail/injury/hospital

    - Fixed one of the completion summaries on OCs 2.0 scenario Mob Mentality not matching the playthrough 🐞

    - Fixed seamlessly swapping mods between Primary and Secondary weapons without encountering errors 🐞

    - Fixed subjects of messages received by other players being leaked via internal requests with the msg ID 💰

    - Fixed top 10 poker scores failing to show the full list if one player is excluded due to being in federal jail 🐞

    - Fixed inability to tap on merits from the topbar on mobile view to go to the awards page while traveling 🐞

    - Fixed 'Increase outgoing hospital time' faction tree upgrade to correctly reference hospitalizations only 🐞

    - Fixed 'Increase bust success chance by 40%' faction tree upgrade showing as 30% in perks and API 🐞

    - Fixed 'Tightly Whities' typo in Christmas Town's spin the wheel 🐞

     

    - [API] Created a new selection 'torn' -> 'attacklog' in API v2

    - [API] Improved query performance in 'faction' -> 'members', 'faction' -> 'attacks' & 'user' -> 'attacks' in API v2



    Developer focus

     

    The workforce's current project focuses this week.

     

    Joe: Crimes 2.0 / Bazaar directory / OCs 2.0 manual scenario spawning / OCs 2.0 action logs

    Pavel: Crimes 2.0 / Admin panel & API reviews / PHP8 closed beta

    Kostya: Chat 3.0 beta test

    Alexander: Bugs & issues / PR reviews

    SerhiiT: Scheduled leave

    Catherine: PR reviews

    Artem: Bugs & issues

    Vadim: App fixes / App widgets / Refactoring Russian Roulette

    Oksana: Awards page rebuild / Player interaction log on profiles

    Roman: Bugs & issues / Organized Crimes 2.0 scenario spawner

    SerhiiD: Inventory back-end rebuild / Automated task manager

    Dmytro: Bookie bugs, issues & updates

    Violeta: Forum caching updates / Refactoring Elimination competition

    Wouter: Crimes 2.0 / Refactoring old traveling pages into modern frameworks

    SerhiiM: Friends & Enemies lists rebuild / Targets list / Item Market 2.0

    Yevhen: Organized crimes 2.0 fixes / Organized Crimes 2.0 scenario spawner

    ChrisK: Staff admin panel rebuild

    Evgheni: Resolving remaining critical issues with Chat 3.0 before pubic beta

    Mauro: API development / Friends & Enemies lists rebuild / Targets list

    Jane: Crimes 2.0 / Profile badges / Reviewing internal design processes

    Lena: Profile badges

    Nadiia: Mobile app widgets / Reviewing internal design processes

    Iryna: Upscaling Crimes 2.0 subcrime images

    Nikita: Bugs & Issues / Feature testing / QA

    Volodymyr: Bugs & Issues / Feature testing / QA

    Aerb: Scenario generation for Organized crimes 2.0 / Item modeling lead

    David: Payments system back-end rebuild

    Chris: Devops / Migrating SES from old AWS account

    Sean: Devops

    Mike: Devops / Observability / CICD / Cleaning up sentry errors

    Pete: Creating knowledge base for NPC chat bots

    Eugene: Creating high-res variants of all equipped armor & clothing / Test Dummy target models / Pinata model

    Ash: Social media / Newspaper / Event planning / Crimes 2.0

    Sam: Proofreading

    Julie: Staff admin panel rebuild / Proofreading

    Kevin: General marketing

    Wolf: Economic monitoring


    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

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