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- Patch list #372 : 04/02/2025 Thread
Patch list #372 : 04/02/2025
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Thread created on 21:26:33 - 04/02/25 (5 months ago)The Organized Crimes 2.0 migration has just been enabled for all factions. Please see the original announcement for more information. It should already be significantly more profitable for the vast majority of factions, even before the highest tiers of scenarios are released.
Patch list
A list of all updates released between the dates of 28/01/2025 and 04/02/2025.
- Enabled the Organized Crimes 2.0 migration system for all factions
- Released new level 3 difficulty scenario for OCs 2.0 named Smoke and Wing Mirrors
- Increased sell values of Veloria LFA, Torobravo, Weston Marlin 177, Mercia SLR, Lolo 458, Echo R8, GT-R
- Increased respect gains for the successful completion of OCs 2.0 scenarios
- Increased life lost from injuries sustained during critical failures in Crimes 2.0 and OCs 2.0
- Increased injury severity on OCs 2.0 scenarios Break the Bank and Leave No Trace 🐞
- Updated Law Firm's Loophole perk to boost crime XP by 20% during OCs 2.0's CPR calculations [Jan 22nd] 🐞
- Disabled wallet payouts in OCs 2.0 while the sender is in jail/hospital/traveling
- Removed the 'Promote on Forums' tab from the Recruit Citizens page
- Optimized OCs 2.0 scenario initiation cron and changed it to run minutely again (from 5 minutes)
- Fixed tooltips on the social media buttons on the 'Promote on Social Media' tab of the Recruit Citizens page
- Fixed truncated banners on the Recruit Citizens page while in full screen mode on mobile
- Fixed message when a user has no remaining 2FA attempts to (roughly) indicate when they can try again
- Fixed attack log not being shown upon application of the Toxin bonus on the attacker while defending 🐞
- Fixed incorrect total number of people in hospital being shown in the hospital 🐞
- Fixed expired scenarios in OCs 2.0 not being cleared 🐞
- Fixed logs upon completion of failed OCs 2.0 scenarios showing jail/hospital times without modifiers applied 🐞
- Fixed logs upon completion of successful OCs 2.0 scenarios to reference critical failures: jail/injury/hospital
- Fixed one of the completion summaries on OCs 2.0 scenario Mob Mentality not matching the playthrough 🐞
- Fixed seamlessly swapping mods between Primary and Secondary weapons without encountering errors 🐞
- Fixed subjects of messages received by other players being leaked via internal requests with the msg ID 💰
- Fixed top 10 poker scores failing to show the full list if one player is excluded due to being in federal jail 🐞
- Fixed inability to tap on merits from the topbar on mobile view to go to the awards page while traveling 🐞
- Fixed 'Increase outgoing hospital time' faction tree upgrade to correctly reference hospitalizations only 🐞
- Fixed 'Increase bust success chance by 40%' faction tree upgrade showing as 30% in perks and API 🐞
- Fixed 'Tightly Whities' typo in Christmas Town's spin the wheel 🐞
- [API] Created a new selection 'torn' -> 'attacklog' in API v2
- [API] Improved query performance in 'faction' -> 'members', 'faction' -> 'attacks' & 'user' -> 'attacks' in API v2
Developer focus
The workforce's current project focuses this week.
Joe: Crimes 2.0 / Bazaar directory / OCs 2.0 manual scenario spawning / OCs 2.0 action logs
Pavel: Crimes 2.0 / Admin panel & API reviews / PHP8 closed beta
Kostya: Chat 3.0 beta test
Alexander: Bugs & issues / PR reviews
SerhiiT: Scheduled leave
Catherine: PR reviews
Artem: Bugs & issues
Vadim: App fixes / App widgets / Refactoring Russian Roulette
Oksana: Awards page rebuild / Player interaction log on profiles
Roman: Bugs & issues / Organized Crimes 2.0 scenario spawner
SerhiiD: Inventory back-end rebuild / Automated task manager
Dmytro: Bookie bugs, issues & updates
Violeta: Forum caching updates / Refactoring Elimination competition
Wouter: Crimes 2.0 / Refactoring old traveling pages into modern frameworks
SerhiiM: Friends & Enemies lists rebuild / Targets list / Item Market 2.0
Yevhen: Organized crimes 2.0 fixes / Organized Crimes 2.0 scenario spawner
ChrisK: Staff admin panel rebuild
Evgheni: Resolving remaining critical issues with Chat 3.0 before pubic beta
Mauro: API development / Friends & Enemies lists rebuild / Targets list
Jane: Crimes 2.0 / Profile badges / Reviewing internal design processes
Lena: Profile badges
Nadiia: Mobile app widgets / Reviewing internal design processes
Iryna: Upscaling Crimes 2.0 subcrime images
Nikita: Bugs & Issues / Feature testing / QA
Volodymyr: Bugs & Issues / Feature testing / QA
Aerb: Scenario generation for Organized crimes 2.0 / Item modeling lead
David: Payments system back-end rebuild
Chris: Devops / Migrating SES from old AWS account
Sean: Devops
Mike: Devops / Observability / CICD / Cleaning up sentry errors
Pete: Creating knowledge base for NPC chat bots
Eugene: Creating high-res variants of all equipped armor & clothing / Test Dummy target models / Pinata model
Ash: Social media / Newspaper / Event planning / Crimes 2.0
Sam: Proofreading
Julie: Staff admin panel rebuild / Proofreading
Kevin: General marketing
Wolf: Economic monitoring
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.