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- Patch list #257 : 20/09/2022 Thread
Patch list #257 : 20/09/2022
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Thread created on 18:29:54 - 20/09/22 (4 months ago)After listening to feedback from the community, we've implemented a system to prevent factions from continuing their participation in Ranked Warring if the strength of their membership roster substantially reduces since the last war they participated in, if their rank is also higher than it's expected to be. This rule will come into effect on wars finished during or after the matchmaking cycle starting September 27th, and shouldn't ever have any effect on established factions.
Patch list
A list of all updates released between the dates of 13/09/2022 and 20/09/2022.
- Added persistent roster strength matchmaking requirement for Ranked Warring to begin from 27th September
- Added Dark Mode header & tab variants while in jail, hospital or traveling
- Changed some honor bars to show different achievement descriptions depending on when they were rewarded
- Fixed the log received for adding a personals listing not having the correct categories for filtering
- Fixed missing log upon territory war wall removal caused by outside hitters
- Fixed double faction events received by target faction upon raid initiation
- Fixed newly created companies not including an apostrophe in "{name}'s {company}"
- Fixed newspaper banner ads listing page not referencing the correct list of areas where the ad will appear
- Fixed 2100 saved events that had corrupted dates and removed 400 blank saved events with no content
- Fixed inability to achieve Semper Fortis, Manu Forti, and Vae Victis honors when there's no reasonable targets
- Fixed updating prices on the manage bazaar page failing to refresh a player's last action time
- Fixed page name inconsistency on "settings" / "preferences" - now officially named Settings
- Fixed inconsistencies with Settings panel headers
- Fixed attacks made upon the same second as a Ranked War started not having the war hit bonus applied
- Fixed missing dividers between the three merit upgrade categories
- Fixed general grammar / typos
Developer focus
The workforce's current project focuses this week.
Joe: Project management
Pavel: Crimes 2.0 / PHP8 migration / Attacking sockets update
Kostya: New text editor / Adding new tablet breakpoint for attacking / Chain bar on attack page
Alexander: Bugs & issues / New panel headers & adding jail + hosp variants / Donator page restyling
Sergey: Bugs & issues / Bot hunter
Catherine: New breakpoints for the logged out pages
Artem: Poker SnG tournaments
Vadim: App updates & fixes
Oksana: Big Al's Bunker / CT2022 quest creator
Roman: Events system rebuild
Serhii: Big Al's Bunker / Migrate faction info panel to React / CT2022 quest creator
Dmytro: Bookies updates & fixes
Violeta: Elimination / Advanced weapon auctioning
Wouter: Crimes 2.0
Rebecca: Preparing Torn's service for cloud migration
Jane: Item Market / Crimes 2.0
Lena: Login panel backgrounds
Nadiia: Crimes 2.0 / New company logos for stock market
Yuliia: Retina images project
Nikita: Bugs & Issues / QA
DDX: OCs 2.0 / Item modeling / Cloud migration POC / Chat 2.0
Eugene: Prototyping new armor sets
Chris: Economic monitoring / Economic report 2022
Kevin: General marketing / App marketing
Ash: Social media / Newspaper / Event planning / Creative design
Alice: Crime writing
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.
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