Thread created on 18:50:33 - 23/08/22 (5 months ago)
A list of all updates released between the dates of 16/08/2022 and 23/08/2022.
- Added accurate downtime & service disruption history to the Server Status page - Changed timed out completed Attacks to trigger a poll request to leave opponent at 0 seconds if still on page - Reduced default turn timers across all Poker tables after the introduction of time banking - Refactored profile status system - Rebuilt social media widget on the Home page - Fixed issue on the Server Status page where subsequent downtime on the same day wasn't being recorded - Fixed Attack button error state on profiles for 'hiding out' status on those abroad and inactive for at least a week - Fixed inconsistency between Display Case / Cabinet by ensuring everywhere refers to the area as "Case" - Fixed missing 'Display Case' actions from the Places search tool in the header - Fixed inability to select the same Honor Bar currently equipped when attempting to change name color to blue - Fixed dull blue name link color on Dark Mode and positioning when honor names are off on Faction pages - Fixed a target selection issue on the Motivator contract - will now always have enough spd/str to defeat the user - Fixed blue background color flashing gray briefly upon each pageview while traveling or abroad - Fixed all 'upon final hit' bonus triggers ensuring that they only proc upon Attacking (not defending) - Fixed issue with Bazaar money lock failing to prevent the user going into negative funds upon being mugged - Fixed general grammar / typos
- [API] Changed 'faction' -> 'chain' selection to be fully accessible across all key permissions for all factions - [API] Fixed leaking of additional unwanted values in 'user' -> 'bars' selection
The workforce's current project focuses this week.
Joe: Project management / Item market rebuild plan / City stats normalization Pavel: Crimes 2.0 / PHP8 migration / Attack turn time debugging Kostya: New text editor Alexander: Bugs & issues / WAI / Fixing issues with new panel headers & adding jail / hosp variants Sergey: Bugs & issues / Bot hunter / Historical archive for chain & war reports Catherine: New tablet & extra-wide mobile views for Torn Artem: Poker SnG tournaments Vadim: Debugging slow page load issue on Android App Oksana: Big Al's Bunker Roman: Sidebar customisation Serhii: Big Al's Bunker / Migrate faction info panel to React Dmytro: Bookies updates & fixes Violeta: Vacation Wouter: Crimes 2.0 Rebecca: Improvements to Hall of Fame in mobile view Jane: Events page rebuild / Donator, Calendar & Token Shop color restyling Lena: Elimination team banners Nadiia: Crimes 2.0 / Elimination team banners Yuliia: Elimination team banners Nikita: Bugs & Issues / QA DDX: OCs 2.0 / Item modeling / Cloud migration POC / Chat 2.0 preparation Eugene: Prototyping new armor sets Chris: Economic monitoring / Economic report 2022 Kevin: General marketing / App marketing Ash: Social media / Newspaper / Event planning / Creative design Alice: Crime writing
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.