Patch list #252 : 16/08/2022 | Announcements | TORN
Patch list #252 : 16/08/2022
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    Thread created on 17:33:17 - 16/08/22 (5 months ago)
    Patch list

    A list of all updates released between the dates of 09/08/2022 and 16/08/2022.

    - Reduced the frequency of company news pruning to allow for 100x more history
    - Replaced vertical stripe panel headers site-wide with new smooth gradient variants
    - Replaced JOIN image button on the home page with CSS and rebuilt social network button wrappers
    - Fixed enabling and disabling War Mode not producing faction news
    - Fixed dev merges to production interrupting threads of live pods halfway through processes (hopefully!)
    - Fixed Ranked Warring rank decay timer to reset upon matchmaking participation even if no war is scheduled
    - Fixed old marriages in some cases having a timestamp earlier than the signup date of the youngest spouse
    - Fixed advanced weapons not showing the icon for their secondary bonus in attacking in some situations
    - Fixed non-asynchronous google JS script preventing / delaying pages from rendering in certain situations
    - Fixed ability to use backslashes, apostrophes, and double quotes in password combinations
    - Fixed missing table header dividers on all tables with gradient headers
    - Fixed blinding white flash when navigating between pages on Dark Mode on Firefox browser
    - Fixed icon placement on sidebar being shifted from the bottom to the top when losing life
    - Fixed ability to navigate to the legacy Send Cash page by attempting to 'open in new tab' the panel on profiles
    - Fixed 'Show more' link disappearing on the Stock Market share transaction list after merging visible blocks
    - Fixed inconsistent Stock Market tutorial box styling
    - Fixed duplication of "%" appearing on the Home Page global rank panel
    - Fixed minor dark mode styling issues on Classified Ads submission, Faction's territory tab panel, and Chain box
    - Fixed general grammar / typos

    Developer focus

    The workforce's current project focuses this week.

    Joe: Project management / Item market rebuild plan / City stats normalization / Up-time system rebuild
    Pavel: Crimes 2.0 / PHP8 migration / Attack turn time debugging
    Kostya: New text editor
    Alexander: Bugs & issues / WAI / Fixing issues with new panel headers & adding jail / hosp variants
    Sergey: Bugs & issues / Bot hunter / Historical archive for chain & war reports
    Catherine: Vacation
    Artem: Poker SnG tournaments
    Vadim: Debugging slow page load issue on Android App
    Oksana: Bugs & issues / Big Al's Bunker / Fixing CT mini-pauses between cell moves
    Roman: Bugs & issues / Sidebar customisation
    Serhii: Big Al's Bunker / Migrate faction info panel to React
    Dmytro: Bookies updates & fixes
    Violeta: Adding advanced weapons & armor to Auction House
    Wouter: Crimes 2.0
    Rebecca: Improvements to Hall of Fame in mobile view
    Jane: Charity center / Events page rebuild / Retina image project
    Nadiia: Crimes 2.0
    Lena: New login panel backgrounds
    Nikita: Bugs & Issues / QA
    Yuliia: Upgrading site images to retina
    DDX: OCs 2.0 / Item modeling / Cloud migration investigation / Chat 2.0 investigation
    Eugene: Prototyping new armor sets
    Chris: Economic monitoring
    Kevin: General marketing / App marketing
    Ash: Social media / Newspaper / Event planning / Creative design
    Alice: Crime writing

    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.
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