Thread created on 17:38:20 - 26/07/22 (6 months ago)
A list of all updates released between the dates of 19/07/2022 and 26/07/2022.
- Added special ammo toggling to the Attack page before beginning an attack (click ammo under guns) - Added weapon bonus & mod icons to Attacking in mobile view - Added 'Time bank' system to all Poker tables - Updated the Credits page to include our newest team members - Improved Item Market category icons (especially on Dark Mode) by changing them over to SVG - Rebuilt 'Full territory view' toggling system on the City Map and fixed Dark Mode styles - Changed Company Profiles to be accessible while traveling and abroad - Changed API key name input field client-side validation method when creating a new key to be more intuitive - Fixed you / target tab selection visibility on Attacking on mobile & tablet views - Fixed the Raid panel incorrectly loading the data for the graph before it's been opened - Fixed the Disarm bonus failing to proc if the opponent was distracted at the time - Fixed advanced weapons incorrectly proccing final-hit bonuses even if they did no damage (DOT finished them) - Fixed small issue with the Revitalize bonus icon ordering in the attack log - Fixed log failing to indicate the Revitalize energy cost reduction after a group attack - Fixed case where all personal weapons and armor disappear due to a problem with 'retrieve to armory' system - Fixed issue opening the item information dropdown on some weapons appearing on the Mission Rewards panel - Fixed some minor interaction issues with the Property selection panel on the Rental / Selling markets - Fixed spaces randomly appearing in player's honor bar names if their names include both "i" and "1" - Fixed a couple of minor layout issues on Settings page panels - Fixed some text visibility issues on settings & classified ads while in Dark Mode - Fixed more layout styling on the City & Manage Company pages while in Dark Mode - Fixed console errors on the Rules page - Fixed general grammar / typos
- [CT] Rebuilt parameter triggers system
The workforce's current project focuses this week.
Joe: Project management / Territory war headlines / Gym training update Pavel: Crimes 2.0 / PHP8 migration Kostya: Special ammo viewing & changing in attacking / New text editor Alexander: Bugs & issues / WAI tooltip support Sergey: Bot hunter Catherine: New 388px view for larger mobile devices / Login system rebuild Artem: Poker SnG tournaments Vadim: App widget committee testing / Updating NTP service Oksana: Bugs & issues / Rebuilding CT movement system Roman: Bugs & issues / ICS / Sidebar customisation Serhii: Login system rebuild Dmytro: Bookies updates & fixes Violeta: Adding advanced weapons & armor to Auction House Wouter: Crimes 2.0 Rebecca: Improvements to Hall of Fame in mobile view Jane: Big Al's Bunker / Events page rebuild Nadiia: Crimes 2.0 Lena: New login panel backgrounds / Credits page updates Nikita: Bugs & Issues / QA Yuliia: Retina images DDX: OCs 2.0 / Item modeling / Cloud migration investigation / Chat 2.0 investigation Eugene: Prototyping new armor sets Chris: Economic monitoring Kevin: General marketing / App marketing / Summer 2022 newsletter Ash: Social media / Newspaper / Event planning / Creative design Alice: Crime writing
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.