Patch list #207 : 31/08/2021 | Announcements | TORN
Patch list #207 : 31/08/2021
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    Thread created on 15:25:01 - 31/08/21 (1 month ago)
    Patch list

    A list of all updates released between the dates of 24/08/2021 and 31/08/2021.

    - Added live timer on Companies page to show when specials will become active to new Recruits and Directors
    - Fixed bug allowing players to bypass the 'Only people you know or have met' setting on Chat
    - Fixed issue causing user's most recent personal stats values to not update in the historical graphs
    - Fixed issue where Attacking debuff effects were not being removed upon the user entering the hospital
    - Fixed inconsistent ordering on 'All Class Records' on the Racing Statistics page
    - Fixed missing hit markers on Attacking models when multiple hits are made in a single turn
    - Fixed automatically updating the states of Property Vault input fields when money on hand changes
    - Fixed verification / auto-correcting of the maximum amount of points you have in the Pawn Shop sell points field
    - Fixed trouble with correct Wiki navigation from the header when quickly loading several pages
    - Fixed disabling of the 'Rehabilitate' button in Switzerland during processing to prevent multiple actions
    - Fixed equipped temporary items not appearing at the top of the Inventory list
    - Fixed 'Win damage receiving attacks' Faction Branch challenge being increased under the wrong conditions
    - Fixed Faction Tree upgrades appearing in the wrong colors when unsetting / restoring in the Steadfast branch
    - Fixed Hall of Fame total stats value to use the total rounded sum after including decimal places
    - Fixed 'Tester' accounts being incorrectly included in the Hall of Fame rankings
    - Fixed NPCs, Testers and Admins being included in rankings which affect player Title generation
    - Fixed duplicated listings visually appearing in Bazaars when sorting by Category
    - Fixed inconsistencies / minor issues with Inventory Limits and Item Transfer Limits
    - Fixed the top-right link on Company Profiles to go back to the company listings you were previously viewing
    - Fixed mini-profiles not appearing when the user is on the Jobs page without a current job
    - Fixed TinyMCE console errors when switching between dark / light mode
    - Fixed general grammar / typos

    - [API] Added 'torn' -> 'pokertables' selection
    - [API] Fixed unintended delay in updating total_shares values in the 'torn' -> 'stocks' selection

    Developer focus

    The workforce's current project focuses this week.

    Joe: Project management / Weapon bonuses / Crimes 2.0
    Pavel: Core refactoring / API revamp / Weapon bonuses
    Kostya: Poker visual revamp & dark mode version
    Alexander: Dark mode / WAI support
    Dima: Chats 2.0
    Sergey: Ranked warring / Bothunter
    Ivanu: ICS project
    Catherine: Ranked warring
    Artem: Poker bugs & issues
    Sviat: Crimes 2.0
    Vadim: Android native app
    Vlad: Bugs & Issues / Bookies 2.1 full release
    Oksana: Dark mode / API revamp
    Roman: Ranked warring
    Serhii: Bugs & issues / CT2021 User movement optimisation
    Dmytro: Bookie 2.1 full release
    Ivans: Bugs & issues / Elimination preparation
    Jimmy: Analytics dashboards
    Jane: Crimes 2.0 / Dark mode
    Nadiia: UX interactions / Trick or Treat event
    Nikita: Bugs & Issues / QA / Ranked warring test cases
    Aerb: Dynamic organised crime concept
    Eugene: Modelling clothing caches
    Chris: Economic monitoring
    Kevin: General marketing / App marketing
    Ash: Social media / Newspaper / Event planning
    Alice: Crime writing

    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.
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