Patch list #192 : 18/05/2021 | Announcements | TORN
Patch list #192 : 18/05/2021
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    Thread created on 13:32:13 - 18/05/21 (5 months ago)
    Patch list

    A list of all updates released between the dates of 11/05/2021 and 18/05/2021.

    - Changed Blackjack to use eight decks instead of one
    - Changed loadout equipping to prioritise equipping faction-loaned temporary items first
    - Changed the 'Level up' page to redirect to the originally requested page upon clicking 'HOLD'
    - Increased group attack simultaneous attacker limit from 70 to 100
    - Improved copy+pasting of logs as tables and with date / time
    - Fixed auction house listings correctly updating immediately after placing a bid
    - Fixed an issue allowing factions to bypass the territory war cooldown rules in some circumstances
    - Fixed ability to assault a territory before the report and news have been sent out for the previous war
    - Fixed slow query when finding an unlucky pedestrian for Drive-by failures
    - Fixed issue with the number of group attackers counter displaying wrong values
    - Fixed trade actions not updating last action times
    - Fixed formatting issues with the faction description text editor
    - Fixed resolution of the rehab slider for smooth scrolling
    - Fixed stopping the rehab slider sliding further than can be afforded
    - Fixed mini-profiles to layer on top of header elements
    - Fixed issue with item description block alignment
    - Fixed icon on "View Log" under the Recent History panel which indicated it would 'open in new window'
    - Fixed browser back redirection on the 'Manage items' tab of the Display Cabinet
    - Fixed issues on the login page including Global Rank name tooltips & style issues with reviews block
    - Fixed general grammar / typos

    - [DARK] Fixed several incorrect font contrasts site-wide
    - [DARK] Fixed appearance of pranked properties
    - [DARK] Fixed forum search word highlighter font / contrast
    - [DARK] Fixed forum table color styles
    - [DARK] Fixed appearance of item market item info dividers
    - [DARK] Fixed white block styles appearing while in Jail or Hospital
    - [DARK] Fixed black font colors on older forum posts
    - [DARK] Fixed forum announcement icons styling

    - [LOG] Added logs for Token Shop hairstyle / backdrop equipping

    - [API] Added support of Accept-Encoding gzip to drastically decrease our bandwidth usage
    - [API] Added 'faction' -> 'positions' selection

    - [NPC] Adjusted Jimmy's life from 1m to 1.5m
    - [NPC] Adjusted Fernando's life from 1.5m to 2m
    - [NPC] Adjusted Leslie's life from 2m to 3m
    - [NPC] Adjusted Duke's life from 3.5m to 4m
    - [NPC] Adjusted Easter Bunny's life from 6m to 7m
    - [NPC] Adjusted Scrooge's life from 5m to 9m

    This list does not include work done on new features that are unreleased. Full pushes are scheduled every Tuesday but are occasionally delayed or skipped.

    Developer focus

    The workforce's current project focuses this week.

    Joe: Project management / Damage revamp / Weapon bonuses / Crimes 2.0
    Pavel: Core refactoring / Weapon bonuses & stats / Damage revamp / PDO migration
    Kostya: Bugs & issues / Poker dark mode
    Alexander: Bugs & issues / Dark mode
    Dima: Developer workflow / Personal stats server adjustments
    Sergey: Bugs & issues / Improving bothunter models
    Ivanu: Bugs & issues / ICS project
    Catherine: Bugs & issues / Chat dark mode / ICS
    Artem: Bugs & issues
    Sviat: Bugs & issues / Crimes 2.0
    Vadim: Native android app / Testing 1.2.0 / Fixing slowness caused by cache problems
    Vlad: Bugs & issues
    Oksana: Bugs & issues / Stocks 3.0 fixes & improvements / Personal stats dark mode & improvements
    Roman: Bugs & issues
    Serhii: Bugs & issues / Stocks 3.0 fixes & improvements
    Dmytro: Bookie 2.1 public beta release preparations
    Ivans: Bugs & issues / Auction house / New editor
    Jimmy: Continue soft implementation of container orchestration
    Jane: Bugs & issues / Dark mode / Crimes 2.0
    Nadiia: Dark mode
    Nikita: Bugs & Issues / Dark mode
    Eugene: Modelling clothing caches
    Chris: Economic monitoring
    Kevin: General marketing / App marketing
    Ash: Social media / Newspaper / Event planning
    Alice: Crime writing

    This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.
    Last edited by Chedburn on 14:01:05 - 18/05/21
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