Happy Related Training Methods
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Thread created on 11:04:27 - 05/10/20 (6 years ago)|Last replied 16:33:15 - 05/01/25 (1 year ago)
Hey there!
I will try to make your torn life easier by putting all information
you need to know together (about training) in your early days.
Take care!If u want just the Infos about training scroll down to to "training options" to skip all general information.
If you are new in torn I would recommend reading the general information though.
General information:
Each battlestat has to be considered individually. They don't affect each other when training! So, when I say "training under 300k stats", it applies for each of your four stats and is to be considered independently :)
For everything you plan in matters of (battlestats) training u can check the outcome and compare different scenarios with this beautiful tool! Thank u Vladr :)
Balancing:
like everything in torn its a mater of choice in the end - but I will give you some input to think about:
I suggest to think about balancing your stats!
The base balancing would mean you just have the same amount of stats in each category (STR, SPD, DEF, DEX). This seems to be the best way to rush through the missions given from Duke to earn Mission credit points.
I may suggest here that mission credit points are
very important especially to buy books!. Check for Mission information here.
While progressing through your missions and accumulating mission credit points u will be able to buy books (very rare) wich spawns in the mission points marked below the mission page. Most of those books are very very very precious and I would make sure you always have 2500-5000 (sometimes 2 books appear at the same time) mission points available for the day one appears in the marked.
However, I clearly would go for an tactical unbalanced ratio in your early days for those reasons:- u will have a faster total stat grows resulting in higher win chances to equal days old players.
- u can work forward the End-Goal in gym: unlocking the special Gyms. to unlock those there are special Balancing requirements needed > more info below in Hanks and Baldrs ratio
Here two good guides for unbalanced stat ratios:Agoodunbalanced ratio doesn't make it too hard to progress in your missions!
Explanation of terms:
Natural Energy (NE), Nat. Stat grows gain:
I consider natural E being maxing out your potential E with Xanax and refill without booster: 24h cycle = 1350E (3 xanax+1 refill + 3x natural regeneration = 1350E)
That is the maximum E you could potentially use when not stacking. I will use the Nat. E as base reference for comparison to the corresponding Natural stat grows gain.
The corresponding Natural stat grows gain
(Corresp. Nat. Stat grows gain / 24h) will be expressed in E and shows how much energy you would have to spend for the same stat grows while natural training / 24h.
Example: Corresp. Nat. Stat grows gain = 1850 / NE (1350)
The corresp. Nat. Stat grows gain is based on the following general requirements:
General Requirements : Donator status, fully upgraded PI for the 5025 happy and good timing. If u are a brand new player and don't know how to match those general criteria check out Baldr's basic advice! There, you will also find the guide about how to make money
Please consider :
There is NOT ONE UNIQUE BEST TRAINING METHOD, you have to consider first of all your state and situation in the game and make the best out of it.
You have to consider:- How much money you are willing and able to spend without hurting your game play
- how advanced your xx/stat progress already is
You have to be aware of the following happy jump (if E Stacking) gain caps vs natural E training:
CAPS / NOT TO DO's:- At 13k happy: Stacking E for happy jumps above 100k/stat
- At 35k happy: Stacking E for happy jumps above 400k/stat
- 60k happy: Stacking E for happy jumps above 1m/stat
- 99k happy: Stacking E for happy jumps above 2m/stat,
Over those caps, at the corresponding happy, stacking E becomes a waste of natural regen, money and time because u are litteraly sitting on your E bar for ~36 hours... Sorry :) (check CPrinceC's guide linked below for more information)
Further...- Pure Xanax training (max Nat. E without happy boost) below 100k/stat: it is not your best option when u don't have money for regular happy jumps! For 1 extasy and 49 big chocolates bars u have much better results.
- Pure (without happy boost) FHC/Can training below 400k/stat is a total waste of money! Check out the math here (CPrinceC's guide). I highly recommand saving your money and make your networth grow until u have a stable income and can afford booster traing without dumping your networth. However, in the end its a matter of choice.
Geneneral critical note:
I would also consider not to happy jump between
50-100K/stat at 13k happy
300-400k/stat at 35k happy
600k-1m/stat at 60k happy
1m-2m/stat at 99k happy
with methods including stacking E and using your booster cooldown for happy because it becomes less effective the more you approach the xx/stat at Y happy cap where it becomes useless and a waste.
Exaptions:
If you use your booster cool down to spend Cans/FHC's it might be worth the huge investment though (to train on upper happy and upper stats),
especially in special situations like the "double E from can event" and reading some Books (example: "ignorance is bliss").But It might be more interesting to safe that money and to invest it elsewhere at this point for the supplemental gain of stats is not that big.This is very much a question about your priorities and wealth.
Why? Short summary of stat grows mechanics:
The stat grows is exponential and always depends on the total amount of a given stat. That means you will have additional stat grows with every E you spend in Gym for a given Stat and progress faster until the exponential mechanic caps and remain flat.
Yes, at 50m of a given stat the exponential stat grows mechanic caps and won't generate more gain while progressing. It stays flat... Forever!
Happy will always impact your stat grows at any point of total amount of a given stat BUT the exponential mechanic will make it not worth stacking E (to jump) above the (previously) listed amounts of stat progress. Stacking E becomes worthless BECAUSE u will loose many energy while sitting on your E-bar for 32-35h and even more potential energy on your booster CD u could have used for can's or fhc's.
Here is the math:
To be fair we have to set the total amount of E on a full stack + refill in a 35h cycle to the corresponding amount of E you could use in a 24h cycle with NE.
1150E/35h ÷ 1,45 = 793E/24h. (excluding booster CD)
The NE (natural energy) gain in a 24h cycle is 1350.
So what actually happens aproching the xx/stat at Y happy cap is that the exponential stat grows allows u to gain more from the supplemental E on your NE than the E/24h you could use when stacking for a jump for 35h.
Training options:
I will sort the training options by investment needed per training cycle.
This way you can easily get an idea what your best option could look like.0-100k/stat: The best for the "no money" situation- Investment: ~4m per cycle
- Cycle time: 28h
- Items needed: 49 big box of chocolates, 3 Xanax, 25 points (refill) and 1 Ecstasy.
- Corresp. Nat. Stat grows gain / 24h: ~1.850 instead of / 1.350 (NE)
How to proceed :
Take 1st Xanax upon a full E bar (150E), stack 2nd Xanax after cooldown, take 3rd Xanax after CD, after cooldown times out [*HOLD*] max out your booster eating big box of chocolate bars, take an Ecstasy and train! :)
While extisy cools down let your natural E bar regenerate totally and start again :)
*hold* because u need to check the timer! The happy bar resets to property Standart happy lvl every quarter at xx:15, xx:30, xx:45 and xx:00. You don't want that when jumping!
Please note:
>>> when jumping with big box of chocolate bars, don't stack 4 Xanax, it's less effective! there is only 100 e more to be spend but the cycle will last ~35 hours instead of 24h + in a 35h cycle u miss 1 refill while stacking! (that should be said too, don't refill while u have more than 0 E, it resets it at 150e but doesn't stack!) <
After 100k, either beginn with Xanax train (without happy boost) or do the bigger jumps if you have money to spend.
Above 100k stats the chocojumps are not worth the natural maxed E in a 24h cycle!100k- infinite: no money solution
As I said before, beyond 100k per stat the chocolate jump is not worth the Natural energy (NE) trained on basic requirements.
Now u have 2 choices.
1. Training on NE + basic requirements:
- Investment : ~2,65m (not counting the Donator pack/month)
- Cycle: 24h
- Items needed: 3 xanax
- Corresp. Nat. Stat grows gain / 24h : well, NE/NE
You can also take candy upon Natural training (without ecstasy but 1 more Xanax) but that's pretty much a question of choice. The stat grows gain difference is not very big. You could also use beer to work on your NNB.
2. Or investing money and go for happy jumps
> skip to "0-400k/stat: The most effective but very expensive method(-s)"0-400k/stat: The regular happy jump at 35k happy (effective but costly method)- Investment : ~27m
- Cycle: min 32h, more realistic : 35h
- Items needed: 5 edvd's, 4 xanax and 1 ecstasy.
- Corresp. Nat. Stat grows gain / 24h : ~4.600 instead of / 1.350 (NE)
There are soooo many guides about the regular and the super happy jumps (maxed at 99.9k).
Check this pretty guides for information :
Iribuya's happy jump visual guide
There are many possibilities to stack up to 99.9 happy for Super jumps! >skip to "methods to go over 35k happy - super jumps" below please.0-600k/stat at 60k happy, 0-1m/stat at 99k happy:
Methods to go over 35k happy - super jumps
(Most effective but far more expensive methods)
If you choose to invest tons of cash to push your battle stats please note:
It can be reeeaaaly tricky to find your best option because it depends on sooo many factors.
I'd like to insist here: simulate several scenarios to find your best option with this beautiful tool! Thank u again Vladr :)
Hypothetically u can jump up to 2m/stat at 99k happy.
The issue here again is the required money to invest: we are talking about half a billion+ to be invested for that procedure.
I wouldn't advice that for the supplemental gains become not worth the investment the more u climb up the stats until it caps.
Check the caps in the introduction of this guide :)
(Common) Methods to stack happy up to 99,9k:- Investment : 27m (60khappy) / 41m (99k happy) to far more. varies upon method
- Cycle: varies upon method
- Items needed: varies upon method
- Corresp. Nat. Stat grows gain / 24h: ~8100/Ne (At 99.9k happy without E from booster or jp)
There are many methods to stack over 35k happy to do even more effective jumps. The mothods are quite different and use either job points, job perks or/and the 48h booster cooldown faction special.
This guide explains the common methods to max out your happy stack up to 99,9k happy.
Sky's 99,9k happy stacking guide
Especially the 10* Adult novelty job perk is interesting for it allows to push regular jumps to 60k happy and allows the *cheapest 99,9k jump in-game (at 41m) if u have the 48h booster cool down from Faction!
*cheap: even counting job points vs happy buys there is no better ratio. 9 edvd's are worth 225 jp! BUT when using jp vs happy u can use your booster for cans/FHC to max out your E used on the jump wich is clearly something to be overthought!
Poison Mistletoe picking (uncommon) :- Investment : 25,5 (or 58,5m if 99k HJ) - prices are very volatile on this item
- Cycle: 35h
- Items needed: 1 poison mistletoe (+1 more p. mistletoe and 3 edvds if 99k HJ), 1 ecstasy
- Corresp. Nat. Stat grows gain / 24h : varies upon method. ~8100/NE at 99.9k happy without E from booster or jp.
Item explanation :
The poison mistletoe is an item wich permits to steal 25% of the current total happy of a target.
It has to be selected in your items. When u click it u can use it and select a target.
The item costs about 22m and can be found during the Christmas Town event.
The use of a p. Mistletoe is only worth its marked value when you are sure the target has an ~99k happy stack!
The poison mistletoe happy picking is an uncommon method wich can be very interesting though for those reasons:- Poison mistletoe does not use your booster cooldown!
- If u jump with only 1 poison Mistletoe it will allow u to do a pretty cheap happy jump at ~56k total happy (if u use an ecstasy)
It is a complicated and uncomfortable procedure for other reasons though:
- You will have to find someone doing a 99k happy jump willing to let u pick his Happy when he is done with his business (used all his E).
- You will have to time it with this person very well because you will have to coordinate your jumps consecutively in the same quarter.
Procedure:
1. Find someone, usually a friend, willing to let u pick his happy once he is done with his 99k HJ (probably for a return of money). *Read critical note below if u want to pick happy of someone reading the book "ignorance is bliss".
2. Make up a date with him or her for the perfect timing. You need to meet at a specific day and an exact quarter in an specific hour: DD/MM/JJJJ at xx:xx TCT
3a. At the exact time of start of the procedure make sure u have no running drug cooldown and eventually no booster CD if u want to use cans/FHC.
Then you wait for the "go" of the target and use the p. Mistletoe to pick his/her left happy. Be sure to have enough time (minimum 5 minutes) left before the quarter ends to do your business as well!
3b. If u want to reach 99k happy (using partially booster cool down): use enother poison mistletoe on the target (will grand u less happy for 25% of the ~75k happy left would be around 17k happy to pick). Now use up to 3 edvds until u reach minimum 50k happy.
3c. *look at "hint" below.
4. Take an extasy (pray u don't overdose)
5. And jump! : using all E stack + refill + evt. Jp vs E + evt. Booster CD
*Critical note :
Picking happy on someone who is reading the book "ignorance is bliss" is a little tricky for the following reasons :
The target (wich should have agreed on the procedure before) will loose up to 41k happy on his current stack (if using 2 poison mistletoes in a row). Contrary to a normal HJ the happy left after the target used his E won't reset at the next quarter while reading the book. That means that the person is unlikely to want his/her happy stack broken by the happy stealing for it can be used later. The stack could be easily be restored by taking an ecstasy but that would mean loosing 250E on training for the ecstasy drug CD won't allow taking a 3rd Xanax in the same day. The target should think about it and do the math of what stat gain she/he is trading for the potential money return agreed for the picking.
This method implicates a good amount of trust. You will have difficulties finding people willing to tell you they are reading "ignorance is bliss" for very understandable reasons! Everyone could steal them happy if they would share this information to the wrong people.
*Hint:
Instead of step 3b u can also proceed with 2 targets at the same time (3c.). I need to find 2 targets doing their happy jump at 99k in the same quarter. This allows u to pick 2x ~24,5k happy and avoids using booster cooldown for happy.
Works especially good if at least 1 of the target reads the book "ignorance is bliss" because it will be easier to coordinate.
Geneneral critical note repeated:
I would also consider not to happy jump between
300-400k/stat at 35k happy
600k-1m/stat at 60k happy
1m-2m/stat at 99k happy
with methods including stacking E and using your booster cooldown for happy because it becomes less effective the more you approach the xx/stat at Y happy cap where it becomes useless and a waste.
If you use your booster cool down to spend Cans/FHC's it might be worth the huge investment though,especially in special situations like the "double E from can event" and reading some Books (example: "ignorance is bliss").But It might be more interesting to safe that money and to invest it elsewhere at this point for the supplemental gain of stats is not that big.This is very much a question about your priorities and wealth.This is pretty much all I would like to share with u for now. I hope it helps u getting to a point where you will never need to think about happy jumping again :D
cheers!Last edited by BlueChedow on 08:55:46 - 13/05/25 (1 year ago) -
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Posted on 21:45:34 - 05/10/20 (6 years ago)Post link copied to clipboard Copy post linkwoohooo!
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Posted on 03:05:21 - 06/10/20 (6 years ago)Post link copied to clipboard Copy post linkI'm pretty sure based on Vladar's calculator, stacking xanax for choco jumps doesn't make sense any more after about 100k in a stat. Instead the natural e that would regenerate in between each xanax over a full cycle gives more gains than the extra you get from the bonus happy that would apply if you stacked it all for use with the xtc & chocs.
And once you get much above 200k in a stat, you are better off skipping the xtc entirely and going straight to the next xanax. You should still do the 49 BBC on 550e (natural, xan, refill) once a day, but being able to take another xanax 3-4 hours sooner than you would if you had an xtc gains you more per cycle than the extra 6740 happy from the xtc does.
(Half a xanax = 1263 gains at 250k stat and 5025 happy vs the difference between training a natural bar + refill with and without xtc is slightly less than 500 gains). -
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Posted on 03:43:05 - 06/10/20 (6 years ago)Post link copied to clipboard Copy post linkBecause big nerd, here's a graph that shows the increased gains you get from eating 49 boxes of chocolates with and without xtc at different stats points between 100k and 1.2M in a BS, expressed in terms of the amount of energy it would take to get that gain at 5025 happiness.
You can see that once you get to around 200k it's less than a xanax worth of extra energy to get the same gains; and about half a xanax to get the difference between the xtc and non-xtc variants. (And although the xtc is cheaper than the half xanax, it's also way more likely to cause OD and lose you that training session).
You can also see that it's worth eating your big boxes of chocolates every day even up to quite high stats, as it's still the equivalent of a big or medium can of caffeine in extra energy and 49 BBC is a LOT cheaper than that.
Last edited by Qfiffle on 03:45:10 - 06/10/20 (6 years ago) -
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Posted on 07:07:00 - 06/10/20 (6 years ago)Post link copied to clipboard Copy post linkAlso, there's a small effect from progressing through gyms faster with the extra xanax. This is only about ten percent effect, but it would shift that boundary very slightly. Particularly since if you're considering money-limited scenarios, then after a while you're going to want to do your small number of HJs in as high a gym as possible.

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Posted on 08:02:10 - 06/10/20 (6 years ago)Post link copied to clipboard Copy post linkI have 4 comments Udo (just giving some feedback):
If you're working in a 10* AN, the happy jumps yield better gains up to 800k in a given battlestats (it doubles the effectiveness of edvds)
Training with xanax/refills/fhc without having reached a threshold in stats helps you unlock better gyms faster (as does working in a music store)
Some guides suggest that training with xan/refills becomes more cost-efficient than happy jumping as of 150k/200k in a given stat (so the gains will still be increased but the cost/stat gained is higher than with xanax training)
Just popping a xtc before training a full energy bar if you can't afford a jump/want to save some money is also beneficial
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Posted on 08:56:26 - 06/10/20 (6 years ago)Post link copied to clipboard Copy post link
Hey Montfort!Voilà, curious to here what u think about it :)
Some of your points will be integrated later. The problem is I don't know atm how to fuse all that info to keep it being clear and understandable. But I defnetly want to ad that information.
About just popping a Xanax, I àm writing that guide to point out that it is not the best way (even considering the cost if it) below 100k stat. But sure, I have to integrate that option so everyone can choose his own way. Huge work :)Last edited by BlueChedow on 17:42:30 - 06/10/20 (6 years ago) -
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Posted on 14:34:50 - 03/02/21 (5 years ago)Post link copied to clipboard Copy post linkExcellent work

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Posted on 21:02:01 - 26/09/21 (5 years ago)Post link copied to clipboard Copy post linkThank you, this is awesomeLast edited by Fermion on 21:02:22 - 26/09/21 (5 years ago)

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Posted on 10:12:57 - 27/09/21 (5 years ago)Post link copied to clipboard Copy post linkWhat a good job with the thread, it provides such valuable information. Thank you so much! It is pure gold!!
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Posted on 23:17:10 - 16/11/21 (4 years ago)Post link copied to clipboard Copy post link+
WGW Meme Champion 2023
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Posted on 14:04:58 - 17/11/21 (4 years ago)Post link copied to clipboard Copy post linkIt would be nice to know at what stats HJ becomes inefective if you use your boster cooldown for only FHC
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Posted on 16:27:18 - 22/11/21 (4 years ago)Post link copied to clipboard Copy post link
I thought about your question and came to the conclusion that:
Assuming u reached the maximum HJ cap for methods including stacking E (2m/stat for a 99k happy-jump) you could eventually boost it with FHC or cans to push the cap some more... BUT i highly recommand not doing it unless u really dont care about money :D >> it wouldn't be much more gain than training on Natural E (xan+Refill+natural regeneration) + FHC/Cans. But u would use much more Money.
i wasnt sure how u ment your Question (or sugestion) it could also be understood as:
No stacking - Just hit max happy and use all FHC u can .... that is a question of choice. if u are really wealthy u can do that between the max cap and 5m/ stat or so (further i really doupt its worth it, but i didnt check)... but it would defnetly not be my choice because u could safe that happy boosting money to buy some more cans/FHC and train with those right away...Happy will always affect positively your training gains, even after the 50m/stats ultimate cap but it will just not be worth the investment to raise it unless u just dont know how to spend your money :DDD
anyway, if u read ignorence is bliss or are planning any other training related stuff u can calculate the different scenarios here: Vladrs training calculatorLast edited by BlueChedow on 18:38:21 - 23/11/21 (4 years ago) -

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