Santa's Dungeon Walkthrough
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Thread created on 20:55:51 - 29/12/18 (7 years ago)|Last replied 08:42:06 - 25/12/23 (2 years ago)Since a lot of people are bitching about not being able to get through, here's the tutorial with images! (I thought it was easy enough, but what do I know)
Edit: Amonette has informed us that you do not need to go to the stretchers to activate the checkpoint, but they take effect if it's the nearest stretcher to you that is behind you. The second floor is a chest spawn room + quick exit if you do not wish to go through the whole of the dungeon.
The entrance to the Santa Dungeon area is at (142,90). The specific entrance is at (144,93).
The next step after entering is to go to the medical bed which functions as the checkpoint. From then on hug the top wall and move east.
After hugging the wall for 6 spaces, go down and right diagonally to avoid the fireball elf. Move east one tile then go straight down until you reach the sled while hugging the western wall.

Once you are on the sled, you are "teleported" eastward. From there, to avoid the large green elf, move up and to the right twice, then move diagonally until at the eastern wall. Then walk up 2 tiles. Always stay 2 tiles away from stretcher elves.

When you are two tiles away, you are then teleported next to the checkpoint bed.
From there, move down and to the left, westward twice, then go diagonally through the poisonous greens as shown. Once through, move upwards and move east while hugging the northern wall.
From there, continue moving eastward until you reach a wall. Then walk straight down through the grey elf person. Once you are on the same row as the medical bed, walk towards it. There is a second floor you may enter but it is just a side thing and not important. (It's marked by a green arrow)
From there, move straight down until you reach a diagonal wall. Then move diagonally and west as shown to dodge the drunken elves.
Edit: I do note that there is another way to get through this next step by going and hugging the upper wall, then going down. It will be at the bottom of the first 2 images I included for my path. Thanks, Grif!

2nd path:

Once you have dodged the elves, go towards the checkpoint then, keeping the 2 tile distance, dodge the stretcher elves and you will be teleported away from the stretcher elves. Move in an upwards and to the right manner as shown to dodge the baby-face elf.
To dodge the other 3 elves now depicted, go through the green leafage and go around as shown.
From there, it's simple to exit the dungeon. Walk forward until you reach a wall, move up 2 tiles, then right until you are on the same column as the exit, then go straight up.
Happy dungeoning! Also frick you amonnette that was way too much work >:(
jk jk loved it
apologies for the long OP, images gotta imageLast edited by BeerDrinker on 03:38:14 - 30/12/18 (7 years ago) -
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Posted on 21:00:56 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkGood job. Let me know when to move to tutorials and guides
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Posted on 21:16:24 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkDammit BD, stop flexing your ornaments
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Posted on 21:16:48 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkNice job, was a pain in the a** to figure this out lol
bLiNd As A bAt
HuNg LiKe A cAt
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Posted on 21:33:14 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkI gave up getting beat the shit out of by those damn elves and whatever the **** that thing was I had to slide past.
Thankyou BD
And look at your ornaments :O
Is all the good loot in Santas perverted dungeon now? Cos CT seems barren lately. +19% item spawn and find less shit than I did before Christmas Day. -
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Posted on 21:39:22 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkTip: After you pass the first fireball elf, you can actually skip the angel, big elf, and stretcher elves by simply stepping on the poisonous mushrooms and dying. This will take you to the checkpoint after the first stretcher elves, saving a bit of time. :)
WE - DON'T SELL SHIT - AROUND HERE!
The TORNCITY What They Don't Want You To Know: Never Believe The Lies Until You Seen It Yourself! Report all 'disturbances' as they come! Nothing beats a Nice Cold Beer! You'll Miss It When They Take It From You Kid Huh! Free My Friendo Peter the Apostle TODAY!

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Posted on 21:39:47 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkWHAT IS THE POINT? There is nothing to be gained there
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Posted on 21:40:29 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkThis may be a bugs and issues thing; I’ll ask amonnette
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Posted on 21:47:54 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linki believe i passed that to her earlier today already

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Posted on 23:14:52 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkOh ok thx
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Posted on 23:35:04 - 29/12/18 (7 years ago)Post link copied to clipboard Copy post linkThank you :)
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Posted on 01:11:02 - 30/12/18 (7 years ago)Post link copied to clipboard Copy post linkSorry, I just fixed this :)
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Posted on 01:22:45 - 30/12/18 (7 years ago)Post link copied to clipboard Copy post linkThanks for the guide! However, I'm still not sure what the point of this is... Is it literally just another area in CT? Seen 2 bronze chests in here but no loot so far.
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Posted on 01:23:09 - 30/12/18 (7 years ago)Post link copied to clipboard Copy post linkYou don't actually need to go to the stretchers - they aren't checkpoints in a true sense. How it works is; when you step on a hazard, it teleports you to the nearest stretcher behind you. You don't need to 'check in' to a section to be teleported there - i.e. it's not recording a safe point like a classic oldschool platformer. Your stretcher destination is decided by the parameter of the square you step on. Hope that makes sense.
Also the second floor/ side area contains chest spawn points, and you can also exit the dungeon by following the path all the way to the left. This allows you to hit the chest spawn area and exit without having to run the rest of the dungeon. -
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Posted on 01:26:24 - 30/12/18 (7 years ago)Post link copied to clipboard Copy post linkIt's just a bit of fun to test out our new cave assets, which I hadn't managed to fit in before CT opens. It also finishes off the visual 'story' for Santa's Creepy Workshop and adds some more places to find chests. I thought people might also enjoy a little puzzle for Christmas :)
So no real 'point', just an area to explore!
Loot spawns work in the same way as the rest of the map - loot items can spawn on any accessible area of the map.Last edited by Amonette on 01:27:26 - 30/12/18 (7 years ago) -
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Posted on 17:58:41 - 30/12/18 (7 years ago)Post link copied to clipboard Copy post linkWait, what, nothing interesting on the 2nd floor? I found several chests there (tons of bronze, silver, but no gold yet)
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Posted on 06:08:41 - 31/12/18 (7 years ago)Post link copied to clipboard Copy post linkbro Is that xodo. ?
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Posted on 00:29:45 - 20/12/20 (5 years ago)Post link copied to clipboard Copy post linkThere is an area from the dungeon not included here.. and I can't get past it very far :( anyone else? after the elevator?
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