[Userscript] War Base Extended 2.4.0 | Graveyard | TORN

[Userscript] War Base Extended 2.4.0

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    • Vinkuun [1791283]
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    Thread created on 17:29:05 - 21/07/14 (12 years ago)
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    Last replied 11:48:55 - 17/03/17 (9 years ago)
    Discontinued: this script is no longer being developed.


    War Base Extended

    This script extends the war base in several ways:


    1. It adds a filtering mechanism




    2. It adds difficulty levels for enemies



    3. You can hide the war base by clicking on the bar above it




    4. It uncollapses every war in the war base



    5. The attack button on profiles will be coloured according to the difficulty level set in the war base




    Installation:


    https://greasyfork.org/en/scripts/4620-war-base-extended



    Changelog:


    1.0.0: Initial version
    1.1.0: Added a toggle button to switch between the old and the new layout
    1.2.0: Fixed a bug with Firefox
    2.0.0: Name change; The old layout is now always enabled; Added enemy tagging and filtering
    2.1.0: The war base can now be hidden
    2.2.0: Userscript is now hosted on Greasy Fork
    2.2.1: Hot fix due to a change to the war base
    2.3.0: Added a federal prison filter
    2.3.1: Fixed layout issues
    2.3.2: Fixed broken hospital time filter
    2.3.3: Changed enemy tagging to be more lenient
    2.3.4: Fixed an issue where the layout of the faction announcement could stop the script from initialising correctly
    2.4.0: The attack button on a player's profile will be coloured according to the difficulty level set in the war base
    Last edited by Vinkuun on 15:09:52 - 30/01/16 (10 years ago)
    Why attack when you can slack 
     
    • Klisto [1602878]
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    Posted on 17:32:58 - 21/07/14 (12 years ago)
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    Thank mate
    Sometimes I miss that style ^-^

    • One_Classy_Lady [873821]
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    Posted on 18:07:33 - 21/07/14 (12 years ago)
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    Having a look at it, not sure I want to go back to the old way of having to scroll through all the factions.

    You did a great job and I'm sure lots of people will like it.

    • sinisista [1615339]
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    Posted on 02:21:25 - 22/07/14 (12 years ago)
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    Really nice addon. Very well done. Thank you for sharing!

    • Noc [1662321]
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    Posted on 08:32:03 - 22/07/14 (12 years ago)
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    will actualy use this script normally hate em but this new warbase look is shite!

    Looking for volunteers...

    • Robozookie [1792674]
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    Posted on 18:02:09 - 22/07/14 (12 years ago)
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    Thanks man! This is awesome!

    • PatBenatar [420347]
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    Posted on 18:03:53 - 22/07/14 (12 years ago)
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    You do know that will be obsolete in a week or 2 once the new attack system comes out.

    “One good thing about music, when it hits you, you feel no pain.” ― Bob Marley

     

    • Vinkuun [1791283]
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    Posted on 18:11:56 - 22/07/14 (12 years ago)
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    Hypocrites [420347]

    You do know that will be obsolete in a week or 2 once the new attack system comes out.
    We'll see about that. But in any case: the script just consists of 4 simple CSS rules - it won't hurt if anything would break ;)

    But what does the new attack system have to do with the war base? From what I understand the update will not change the war base.
    Why attack when you can slack 
     
    • PatBenatar [420347]
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    Posted on 18:17:27 - 22/07/14 (12 years ago)
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    Don't you think the war base will change as well? Maybe you are right only time will tell.

    “One good thing about music, when it hits you, you feel no pain.” ― Bob Marley

     

    • Vinkuun [1791283]
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    Posted on 20:03:30 - 22/07/14 (12 years ago)
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    Hypocrites [420347]

    Don't you think the war base will change as well? Maybe you are right only time will tell.
    Yes. We just have to be patient :)
    Why attack when you can slack 
     
    • Vinkuun [1791283]
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    Posted on 20:03:49 - 22/07/14 (12 years ago)
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    Update:

    • 1.1.0: Added a toggle button to switch between the old and the new layout
    Why attack when you can slack 
     
    • Moguai [423015]
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    Posted on 00:28:27 - 23/07/14 (12 years ago)
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    Must check this out when I'm next on my PC, sounds very interesting from just reading about it. :)
    • ReyDuvall [1526820]
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    Posted on 00:48:42 - 23/07/14 (12 years ago)
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    Vinkuun [1791283]

    But what does the new attack system have to do with the war base? From what I understand the update will not change the war base.
    The attack system might have nothing to do with changing the war base.
    But Ched directly stated that he intends to change the war base.


    Chedburn [1]

    I'm not exactly sure when, but hopefully this year, warring will be changed with chaining disappearing entirely for a short while. They'll be replaced with territory warring which will see far less (but more important) wars. That'll be the end of mass amounts of factions appearing within the warbase. Chaining would return, but it'd display as a single 'war' against everyone rather than an individual war against every individual faction. At least this is the current unconfirmed plan.
    Last edited by ReyDuvall on 01:01:31 - 23/07/14 (12 years ago)
    • Vinkuun [1791283]
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    Posted on 06:02:45 - 23/07/14 (12 years ago)
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    ReyDuvall [1526820]



    Vinkuun [1791283]

    But what does the new attack system have to do with the war base? From what I understand the update will not change the war base.
    The attack system might have nothing to do with changing the war base.
    But Ched directly stated that he intends to change the war base.


    Chedburn [1]

    I'm not exactly sure when, but hopefully this year, warring will be changed with chaining disappearing entirely for a short while. They'll be replaced with territory warring which will see far less (but more important) wars. That'll be the end of mass amounts of factions appearing within the warbase. Chaining would return, but it'd display as a single 'war' against everyone rather than an individual war against every individual faction. At least this is the current unconfirmed plan.
    Thanks for pointing that out. Sounds like an reasonable update capable of replacing the current dull warring system.
    Why attack when you can slack 
     
    • Vinkuun [1791283]
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    Posted on 17:10:24 - 09/08/14 (12 years ago)
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    Update:
    • 1.2.0: Fixed a bug with Firefox
    Why attack when you can slack 
     
    • Vinkuun [1791283]
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    Posted on 12:19:47 - 25/08/14 (12 years ago)
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    Update:

    • 2.0.0: The old layout is now always enabled; Added enemy tagging and filtering
    Why attack when you can slack 
     
    • 1852860 [1852860]
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    Posted on 15:18:08 - 25/08/14 (12 years ago)
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    this looks great, i'll try it as soon as i land
    R+

    BUYING all useful items (in BULK if possible)

    • iVerMecTin [1646570]
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    Posted on 17:13:31 - 25/08/14 (12 years ago)
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    Could you re-add a toggle button to switch between the old and the new layout? I don't want to look at them when I am not warring.
    [cen][/cen]<-- Please report this URL to -Clansdancer if you see it -->
    • Vinkuun [1791283]
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    Posted on 18:03:25 - 25/08/14 (12 years ago)
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    JohnCKL [1646570]

    Could you re-add a toggle button to switch between the old and the new layout? I don't want to look at them when I am not warring.
    I removed the switch because the new layout is not playing well together with the filter. I'll soon add a toggle button to hide the war base itself. In the meantime you could just disable the script while you aren't at war.
    Why attack when you can slack 
     
    • Vinkuun [1791283]
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    Posted on 18:44:38 - 25/08/14 (12 years ago)
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    Vinkuun [1791283]


    JohnCKL [1646570]

    Could you re-add a toggle button to switch between the old and the new layout? I don't want to look at them when I am not warring.
    I removed the switch because the new layout is not playing well together with the filter. I'll soon add a toggle button to hide the war base itself. In the meantime you could just disable the script while you aren't at war.
    I just published version 2.1.0: you can show/hide the war base by clicking the bar above it:
    Why attack when you can slack 
     
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