Education Guide for warring and fighting
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Thread created on 05:58:59 - 25/06/14 (12 years ago)|Last replied 21:53:52 - 30/06/26 (2 months ago)This guide is meant to help those who wish to increase their battle stats through education passive bonuses, gym gain bonuses, critical hit rate, stat boosters, self bust courses, and basically anything that can be used to help players to better their war production.
Here is a breakdown of what courses should be taken:
Sports science: ( I highly recommend doing this Ed as your first bachelor degree)
SPT1430 : Introduction to Sports Science (needed to unlock the other courses)
SPT2440 : Strength and Conditioning(1% strength gains in the gym)
SPT2450 : Physiological Testing(1% speed gains in the gym)
SPT2460 : Human Movement Analysis(1% defense gains in the gym)
SPT2470 : Bio Mechanical Determinants of Skill(1% dexterity gains in the gym)
SPT2480 : Sports Medicine(10% gain in booster effectiveness)
SPT2490 : Nutritional Science(2% passive bonus to speed & strength)
SPT2500 : Analysis and Performance(2% passive bonus to Defense and Dexterity)
SPT2126 : Sports Administration(unlock the sports shop where you can buy stat enhancers)
SPT3510 : Bachelor of Sports Science(1% further gains in all stats at the gym)
Summary of Sports Science: 2% passive gains for all battle stats, and 2% gain for all stats when training. Also Sports shop unlocked and 10% booster effectiveness gains
Biology: (This is a great degree to have, the stat boosters greatly increase your stats making you able to beat players with much higher stats)
BIO1340 : Introduction to Biochemistry(needed to unlock the other courses)
BIO2350 : Evolution(1% damage bonus to all weapons)
BIO2360 : Intermediate Biochemistry(Gain a bonus of 10% to medical item effectiveness)
BIO2370 : Advanced Biochemistry(Gain a further 10% bonus to medical item effectiveness)
BIO2380 : Fundamentals of Neurobiology(Gain a 10% damage increase when hitting an opponent's neck)
BIO2390 : Chromosomes and Gene Functions(working stat increase..needed to complete the degree)
BIO2400 : Forensic Science(Decrease an opponent's stealthiness by 25%....helpful in war for retaliation hits)
BIO2410 : Anatomy(Gain a 5% chance increase of achieving a critical hitbasically this is the equivalent of 21 merits spent on increasing critical hits)
BIO3420 : Bachelor of Biology(Gain the ability to equip life and stat boosters in your temporary slot. Epinephrine, Melatonin, and Serotonin. EPIC WIN.just ask anyone that has the degree)
General Studies: (there are 2 courses here that relate to the subject)
GEN1112 : Introduction to General Studies(needed to unlock other courses)
GEN2116 : General Mechanics(Gain a 5% hit increase with all temporary weapons)
GEN2119 : General Science(Gain a 5% damage increase with all temporary weapons)
Health and fitness( tons of passive bonuses here, as well as decreasing your opponents ability to run away by 50%...kinda lame imo
HAF1103 : Introduction to Health and Fitness(needed to unlock the rest of the courses)
HAF2104 : Aerobics(Gain a 1% passive bonus to dexterity)
HAF2105 : Acrobatics(Gain a 1% passive bonus to speed)
HAF2106 : Power Lifting(Gain a 1% passive bonus to strength)
HAF2107 : Yoga(Gain a 2% passive bonus to strength)
HAF2108 : Swimming(Gain a 1% passive bonus to dexterity)
HAF2109 : Marathon Training(Gain a 3% passive bonus to speed)
HAF2110 : Sailing(working stat increase)
HAF3111 : Bachelor of Health Sciences(Gain a 50% decrease in chance of an opponent running away from you in battle)this is pretty lame IMO, but still useful in war I guess
History(two courses apply)
HIS1140 : Introduction to History(needed to unlock the other courses)
HIS2160 : Ancient Japanese History(Gain a 10% damage increase with Japanese blade weapons)
HIS2170 : Medieval History(Gain a 2% bonus to all melee damage)
Mathematics (Six courses apply)
MTH1220 : Introduction to Mathematics(needed to unlock the other courses)
MTH2240 : Essential Foundation Mathematics(Gain a 1% passive bonus to speed)
MTH2250 : Intermediate Mathematics(Gain a 1% passive bonus to speed)
MTH2260 : Geometry(Gain a 1% passive bonus to defence)
MTH2320 : Geometry 2(Gain a 2% passive bonus to defence)
MTH2310: Discrete Mathematics (Gain a 5% bonus to ammo management)
MTH3330: Bachelor of Mathematics (gain a 30% bonus to ammo management)
Psychology (four courses apply)
PSY1630 : Introduction to Psychology (needed to unlock other courses)
PSY2640 : Memory and Decision(Gain a 1% passive bonus to dexterity)
PSY2650 : Brain and Behavior(Gain a 2% passive bonus to dexterity)
PSY2660 : Quantitative Methods in Psychology(Gain a 4% passive bonus to dexterity)
PSY2670 : Applied Decision Methods(Gain an 8% passive bonus to dexterity) I highly recommend getting this course done ASAP for obvious reasons
Self Defense ( seven courses apply)
DEF1700 : Introduction to Self Defense(needed to unlock the other courses)
DEF2710 : Judo(Gain a 1% passive bonus to defence)
DEF2720 : Kick Boxing(Unlock kick attack when in a battle)
DEF2730 : Krav Maga(Gain a 2% passive bonus to defence)
DEF2740 : Jujitsu(Gain a 3% passive bonus to defence)
DEF2750 : Tae Kwon Do(Gain a 2% passive bonus to speed)
DEF2760 : Muay Thai(Gain a 3% passive bonus to speed)
DEF3770 : Master of Self Defense(Gain a 100% increase in damage dealt when using fists alone)
Combat Training (all courses apply)
CBT1780 : Introduction to Combat(needed to unlock other courses)
CBT2790 : Military Psychology(Gain a 1% increased hit rate)
CBT2820 : Study of Machine Guns(Gain a 5% increase in accuracy with Machine Guns)
CBT2830 : Study of Sub Machine Guns(Gain a 5% increase in accuracy with Sub Machine Guns)
CBT2840 : Study of Pistols(Gain a 5% increase in accuracy with Pistols)
CBT2850 : Study of Rifles(Gain a 5% increase in accuracy with Rifles)
CBT2860 : Study of Heavy Artillery(Gain a 5% increase in accuracy with Heavy Artillery)
CBT2125 : Study of Shotguns(Gain a 5% increase in accuracy with Shotguns)
CBT3870 : Bachelor of Military Arts and Science(Start gaining weapon experience, specializing in individual weapons for increased damage and accuracy)
CBT3124 : Dual Wield Melee Course(Gain the ability to wield dual melee weaponsalso whichever your highest stat is will determine the dual weapons you receive) Two awesome courses here at the end
Passive stat gain totals per stat category
Speed: 13%
Strength: 5%
Defense: 11%
Dexterity: 19%
I hope you enjoyed this post, if not oh well, I realize its a lot to readLast edited by Doc-Holliday on 01:35:05 - 27/10/14 (11 years ago)
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Posted on 13:57:38 - 25/06/14 (12 years ago)Post link copied to clipboard Copy post linkCongrats. I wish there was another course that gave strength bonuses though.

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Posted on 19:51:43 - 26/06/14 (12 years ago)Post link copied to clipboard Copy post linkThank you for re-posting this Doc. One of the more useful threads I've read.
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Posted on 20:53:13 - 26/06/14 (12 years ago)Post link copied to clipboard Copy post link
definitely.
MrPapagiorgio [1372836]
Thank you for re-posting this Doc. One of the more useful threads I've read.

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Posted on 23:56:05 - 01/10/14 (11 years ago)Post link copied to clipboard Copy post linkBump :P
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Posted on 03:11:01 - 02/10/14 (11 years ago)Post link copied to clipboard Copy post linkTwo things that I would note on the list here (which is nice, thanks) is that the dual weapon class is currently deactivated, and second that math classes also have ammo management which may become more useful after we have the introduction of different ammo types.
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Posted on 21:07:18 - 20/10/14 (11 years ago)Post link copied to clipboard Copy post linkWell done doc. This will help many new players if they smart enough to look in forums. I'll be sending players here for sure.
You bought 19 points for $20 and a total of $380 from the market. They will be delivered to you in around 10 minutes.
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Posted on 09:19:52 - 23/10/14 (11 years ago)Post link copied to clipboard Copy post linkThanks for this post. It helps a lot! :)
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Posted on 01:29:31 - 27/10/14 (11 years ago)Post link copied to clipboard Copy post link
Will add right now, Just finished the math BA myself
Thufir [1569410]
Two things that I would note on the list here (which is nice, thanks) is that the dual weapon class is currently deactivated, and second that math classes also have ammo management which may become more useful after we have the introduction of different ammo types.

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Posted on 18:48:08 - 01/06/16 (10 years ago)Post link copied to clipboard Copy post linkwhat is the full time to complete all education combined?
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Posted on 20:11:49 - 01/06/16 (10 years ago)Post link copied to clipboard Copy post linkMoved... [:sick:]
I will never lie to you. What I say is how I feel...
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Posted on 20:14:17 - 22/03/19 (7 years ago)Post link copied to clipboard Copy post link.
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Posted on 09:23:55 - 23/03/19 (7 years ago)Post link copied to clipboard Copy post linkGreat guide! I was going to do the History bachelors course first for the Museum, but now I see that I should finish off my Sports Science courses. Thanks for the info Doc-Holliday.Last edited by MaJiKs on 09:24:47 - 23/03/19 (7 years ago)

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Posted on 17:34:00 - 16/10/20 (5 years ago)Post link copied to clipboard Copy post linkhow many days will it take to complete this courses?
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Posted on 21:53:52 - 30/06/26 (2 months ago)Post link copied to clipboard Copy post link
Bump great war education guide
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