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| - | __NOTOC__
| + | <!-- Blank --> |
| - | {{Education}}
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| - | <center><div align="center" style="border: 1px solid #aaaaaa; background-color: #f9f9f9; width: 650px"> [[#Fighting|Fighting]] • [[#Stats/Gym|Stats/Gym]] • [[#Jail/Busting|Jail/Busting]] • [[#Companies|Companies]] • [[#Crimes/Crime Success|Crimes/Crime Success]] • [[#Awareness/City Finds|Awareness/City Finds]] • [[#Locations|Locations]] • [[#Viruses|Viruses]] • [[#Miscellaneous|Miscellaneous]] | + | |
| - | </div></center>
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| - | | + | |
| - | | + | |
| - | === Fighting ===
| + | |
| - | | + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |rowspan="8"|'''Weapons'''
| + | |
| - | |[[Education:Combat Training#Study of Machine Guns|CBT2820]]
| + | |
| - | |5% increase in accuracy with Machine Guns.
| + | |
| - | |-
| + | |
| - | |[[Education:Combat Training#Study of Sub Machine Guns|CBT2830]]
| + | |
| - | |5% increase in accuracy with Sub-Machine guns.
| + | |
| - | |-
| + | |
| - | |[[Education:Combat Training#Study of Pistols|CBT2840]]
| + | |
| - | |5% increase in accuracy with Pistols.
| + | |
| - | |-
| + | |
| - | |[[Education:Combat Training#Study of Rifles|CBT2850]]
| + | |
| - | |5% increase in accuracy with Rifles.
| + | |
| - | |-
| + | |
| - | |[[Education:Combat Training#Study of Heavy Artillery|CBT2860]]
| + | |
| - | |5% increase in accuracy with Heavy Artillery.
| + | |
| - | |-
| + | |
| - | |[[Education:Combat Training#Study of Shotguns|CBT2125]]
| + | |
| - | |5% increase in accuracy with Shotguns.
| + | |
| - | |-
| + | |
| - | |[[Education:Combat Training#Bachelor of Military Arts & Science|CBT3870]]
| + | |
| - | |Start gaining weapon experience.
| + | |
| - | |-
| + | |
| - | |[[Education:Combat Training#Dual Wield Melee Course|CBT3124]]
| + | |
| - | |Ability to wield dual melee weapons.
| + | |
| - | |-
| + | |
| - | |rowspan="6" valign="top"|'''Damage'''
| + | |
| - | |[[Education:Biology#Evolution|BIO2350]]
| + | |
| - | |1% damage bonus to all weapons.
| + | |
| - | |-
| + | |
| - | |[[Education:Biology#Fundamentals of Neurobiology|BIO2380]]
| + | |
| - | |10% damage increase when hitting an opponent's neck.
| + | |
| - | |-
| + | |
| - | |[[Education:General Studies#General Science|GEN2119]]
| + | |
| - | |5% damage increase with all temporary weapons.
| + | |
| - | |-
| + | |
| - | |[[Education:History#Ancient Japanese History|HIS2160]]
| + | |
| - | |10% damage increase with Japanese blade weapons.
| + | |
| - | |-
| + | |
| - | |[[Education:History#Medieval History|HIS2170]]
| + | |
| - | |2% bonus to all melee damage.
| + | |
| - | |-
| + | |
| - | |[[Education:Self Defence#Master of Self Defense|DEF3770]]
| + | |
| - | |100% increase in damage dealt when using fists alone.
| + | |
| - | |-
| + | |
| - | |rowspan="2" valign="top"|'''Hit Rate'''
| + | |
| - | |[[Education:Combat Training#Military Psychology|CBT2790]]
| + | |
| - | |1% increased hit rate.
| + | |
| - | |-
| + | |
| - | |[[Education:General Studies#General Mechanics|GEN2116]]
| + | |
| - | |5% hit increase with all temporary weapons.
| + | |
| - | |-
| + | |
| - | |rowspan="5" valign="top"|'''Other'''
| + | |
| - | |[[Education:Biology#Forensic Science|BIO2400]]
| + | |
| - | |25% decrease in opponent's stealthiness.
| + | |
| - | |-
| + | |
| - | |[[Education: Health & Fitness#Bachelor of Health Sciences|HAF3111]]
| + | |
| - | |50% decrease in chance of an opponent running away from you in battle.
| + | |
| - | |-
| + | |
| - | |[[Education:Biology#Anatomy|BIO2410]]
| + | |
| - | |5% chance increase of achieving a critical hit.
| + | |
| - | |-
| + | |
| - | |[[Education:Biology#Bachelor of Biology|BIO3420]]
| + | |
| - | |Gain the ability to equip life and stat boosters as a temporary item.
| + | |
| - | |-
| + | |
| - | |[[Education:Self Defence#KickBoxing|DEF2720]]
| + | |
| - | |Unlock kick attack when in a battle.
| + | |
| - | |}
| + | |
| - | | + | |
| - | | + | |
| - | === Stats/Gym ===
| + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |'''All'''
| + | |
| - | |[[Education:Sports Science#Bachelor of Sports Science|SPT3510]]
| + | |
| - | |1% boost in all Gym gains.
| + | |
| - | |-
| + | |
| - | |rowspan="7" valign="top"|'''Speed'''
| + | |
| - | |[[Education: Health & Fitness#Acrobatics|HAF2105]]
| + | |
| - | |1% passive bonus to Speed.
| + | |
| - | |-
| + | |
| - | |[[Education:Mathematics#Essential Foundation Mathematics|MTH2240]]
| + | |
| - | |1% passive bonus to Speed.
| + | |
| - | |-
| + | |
| - | |[[Education:Mathematics#Intermediate Mathematics|MTH2250]]
| + | |
| - | |1% passive bonus to Speed.
| + | |
| - | |-
| + | |
| - | |[[Education: Health & Fitness#Marathon Training|HAF2109]]
| + | |
| - | |3% passive bonus to Speed.
| + | |
| - | |-
| + | |
| - | |[[Education:Self Defence#Tae Kwon Do|DEF2750]]
| + | |
| - | |2% passive bonus to Speed.
| + | |
| - | |-
| + | |
| - | |[[Education:Self Defence#Muay Thai|DEF2760]]
| + | |
| - | |3% passive bonus to Speed.
| + | |
| - | |-
| + | |
| - | |[[Education:Sports Science#Physiological Testing|SPT2450]]
| + | |
| - | |1% bonus to Speed gains in the Gym.
| + | |
| - | |-
| + | |
| - | |rowspan="3" valign="top"|'''Strength'''
| + | |
| - | |[[Education: Health & Fitness#Power Lifting|HAF2106]]
| + | |
| - | |1% passive bonus to Strength.
| + | |
| - | |-
| + | |
| - | |[[Education: Health & Fitness#Yoga|HAF2107]]
| + | |
| - | |2% passive bonus to Strength.
| + | |
| - | |-
| + | |
| - | |[[Education:Sports Science#Strength & Conditioning|SPT2440]]
| + | |
| - | |1% bonus to Strength gains in the Gym.
| + | |
| - | |-
| + | |
| - | |'''Speed/Strength'''
| + | |
| - | |[[Education:Sports Science#Nutritional Science|SPT2490]]
| + | |
| - | |2% passive bonus to Speed and Strength.
| + | |
| - | |-
| + | |
| - | |rowspan="6" valign="top"|'''Defence'''
| + | |
| - | |[[Education:Mathematics#Geometry|MTH2260]]
| + | |
| - | |1% passive bonus to Defence.
| + | |
| - | |-
| + | |
| - | |[[Education:Self Defence#Judo|DEF2710]]
| + | |
| - | |1% passive bonus to Defence.
| + | |
| - | |-
| + | |
| - | |[[Education:Self Defence#Krav Maga|DEF2730]]
| + | |
| - | |2% passive bonus to Defence.
| + | |
| - | |-
| + | |
| - | |[[Education:Mathematics#Geometry 2|MTH2320]]
| + | |
| - | |2% passive bonus to Defence.
| + | |
| - | |-
| + | |
| - | |[[Education:Self Defence#Jujitsu|DEF2740]]
| + | |
| - | |3% passive bonus to Defence.
| + | |
| - | |-
| + | |
| - | |[[Education:Sports Science#Human Movement Analysis|SPT2460]]
| + | |
| - | |1% bonus to Defence gains in the Gym.
| + | |
| - | |-
| + | |
| - | |rowspan="7" valign="top"|'''Dexterity'''
| + | |
| - | |[[Education: Health & Fitness#Aerobics|HAF2104]]
| + | |
| - | |1% passive bonus to Dexterity.
| + | |
| - | |-
| + | |
| - | |[[Education: Health & Fitness#Swimming|HAF2108]]
| + | |
| - | |1% passive bonus to Dexterity.
| + | |
| - | |-
| + | |
| - | |[[Education:Psychology#Memory & Decision|PSY2640]]
| + | |
| - | |1% passive bonus to Dexterity.
| + | |
| - | |-
| + | |
| - | |[[Education:Psychology#Brain & Behaviour|PSY2650]]
| + | |
| - | |2% passive bonus to Dexterity.
| + | |
| - | |-
| + | |
| - | |[[Education:Psychology#Quantitative Methods in Psychology|PSY2660]]
| + | |
| - | |4% passive bonus to Dexterity.
| + | |
| - | |-
| + | |
| - | |[[Education:Psychology#Applied Decision Methods|PSY2670]]
| + | |
| - | |8% passive bonus to Dexterity.
| + | |
| - | |-
| + | |
| - | |[[Education:Sports Science#Biomechanical Determinants of Skill|SPT2470]]
| + | |
| - | |1% bonus to Dexterity gains in the Gym.
| + | |
| - | |-
| + | |
| - | |'''Defence/Dexterity'''
| + | |
| - | |[[Education:Sports Science#Analysis & Performance|SPT2500]]
| + | |
| - | |2% passive bonus to Defence and Dexterity
| + | |
| - | |}
| + | |
| - | | + | |
| - | | + | |
| - | === Jail/Busting ===
| + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |rowspan="3" valign="top"|'''Bailing'''
| + | |
| - | |[[Education:Law#Common Law|LAW2900]]
| + | |
| - | |Gain the ability to buy yourself out of Jail.
| + | |
| - | |-
| + | |
| - | |[[Education:Law#Administrative Law|LAW2930]]
| + | |
| - | |5% discount when buying people out of Jail.
| + | |
| - | |-
| + | |
| - | |[[Education:Law#Use of Force in International Law|LAW2980]]
| + | |
| - | |10% discount when buying people out of Jail.
| + | |
| - | |-
| + | |
| - | |rowspan="4" valign="top"|'''Busting'''
| + | |
| - | |[[Education:Law#Criminal Law|LAW2920]]
| + | |
| - | |5% bonus to your skill in Busting.
| + | |
| - | |-
| + | |
| - | |[[Education:Law#Social & Economic Law|LAW2970]]
| + | |
| - | |10% bonus to your skill in Busting
| + | |
| - | |-
| + | |
| - | |[[Education:Law#International Human Rights|LAW2990]]
| + | |
| - | |Use less Nerve when trying to escape from Jail.
| + | |
| - | |-
| + | |
| - | |[[Education:Law#Public Law|LAW2890]]
| + | |
| - | |Reduce the chance of being caught when trying to escape from Jail.
| + | |
| - | |-
| + | |
| - | |'''Both'''
| + | |
| - | |[[Education:Law#Bachelor of Law|LAW3102]]
| + | |
| - | |Busting is 50% easier and Bailing is 50% cheaper.
| + | |
| - | |}
| + | |
| - | | + | |
| - | | + | |
| - | === Companies ===
| + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |rowspan="5" valign="top"|'''Productivity'''
| + | |
| - | |[[Education:Mathematics#Probability|MTH2280]]
| + | |
| - | |Gain 1% productivity for your Company.
| + | |
| - | |-
| + | |
| - | |[[Education:Business Management#Statistics|BUS2200]]
| + | |
| - | |Gain 2% productivity for your Company.
| + | |
| - | |-
| + | |
| - | |[[Education:Business Management#Corporate Finance|BUS2500]]
| + | |
| - | |Gain 2% productivity for your Company.
| + | |
| - | |-
| + | |
| - | |[[Education:Business Management#Logistics|BUS2800]]
| + | |
| - | |Gain 2% productivity for your Company.
| + | |
| - | |-
| + | |
| - | |[[Education:Business Management#E-Commerce|BUS2120]]
| + | |
| - | |Gain 2% productivity for your Company.
| + | |
| - | |-
| + | |
| - | |rowspan="2" valign="top"|'''Effectiveness'''
| + | |
| - | |[[Education:Business Management#Communication|BUS2300]]
| + | |
| - | |Gain 5% employee effectiveness for your Company.
| + | |
| - | |-
| + | |
| - | |[[Education:Business Management#Corporate Strategy|BUS2600]]
| + | |
| - | |Gain 7% employee effectiveness for your Company.
| + | |
| - | |-
| + | |
| - | |rowspan="2" valign="top"|'''Advertising'''
| + | |
| - | |[[Education:Business Management#Marketing|BUS2400]]
| + | |
| - | |15% increase in advertising effectiveness for your Company.
| + | |
| - | |-
| + | |
| - | |[[Education:Law#Media Law|LAW2100]]
| + | |
| - | |25% discount on Company advertising.
| + | |
| - | |-
| + | |
| - | |rowspan="2" valign="top"|'''Pricing'''
| + | |
| - | |[[Education:Business Management#Pricing Strategy|BUS2700]]
| + | |
| - | |Gain the ability to increase product prices by 10% without losing customers.
| + | |
| - | |-
| + | |
| - | |[[Education:Business Management#Product Management|BUS2900]]
| + | |
| - | |Gain the ability to increase product prices by 5% without losing customers.
| + | |
| - | |-
| + | |
| - | |rowspan="3" valign="top"|'''Other'''
| + | |
| - | |[[Education:Business Management#Business Ethics|BUS2100]]
| + | |
| - | |Gain an increase in your Company's popularity.
| + | |
| - | |-
| + | |
| - | |[[Education:Business Management#Human Resource Management|BUS2110]]
| + | |
| - | |Gain a passive bonus to employee working stats.
| + | |
| - | |-
| + | |
| - | |[[Education:Business Management#Bachelor of Commerce|BUS3130]]
| + | |
| - | |Unlock new size & staff room upgrades for your Company.
| + | |
| - | |}
| + | |
| - | | + | |
| - | | + | |
| - | === Crimes/Crime Success ===
| + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |[[Education:Computer Science#Networking|CMT2540]]
| + | |
| - | |Gain access to hacking Crimes.
| + | |
| - | |-
| + | |
| - | |[[Education:Computer Science#Computer Security & Defense|CMT2610]]
| + | |
| - | |10% increase in hacking Crime success rate.
| + | |
| - | |-
| + | |
| - | |[[Education:General Studies#Driving License|GEN2113]]
| + | |
| - | |Gain access to driving related Crimes.
| + | |
| - | |-
| + | |
| - | |[[Education:Psychology#Bachelor of Psychological Sciences|PSY3690]]
| + | |
| - | |10% increase in Crime success rate.
| + | |
| - | |}
| + | |
| - | | + | |
| - | | + | |
| - | === Awareness/City Finds ===
| + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |'''Awareness'''
| + | |
| - | |[[Education:Psychology#Attention & Awareness|PSY2680]]
| + | |
| - | |10% increase to Awareness.
| + | |
| - | |-
| + | |
| - | |rowspan="3" valign="top"|'''Artifacts'''
| + | |
| - | |[[Education:History#Medieval Archaeology|HIS2180]]
| + | |
| - | |Gain the ability to find medieval coins.
| + | |
| - | |-
| + | |
| - | |[[Education:History#South Asian Archaeology|HIS2190]]
| + | |
| - | |Gain the ability to find Asian sculptures and pages from the Quran.
| + | |
| - | |-
| + | |
| - | |[[Education:History#Egyptian Archaeology|HIS2200]]
| + | |
| - | |Gain the ability to find Senet board pieces and amulets.
| + | |
| - | |}
| + | |
| - | | + | |
| - | | + | |
| - | === Locations ===
| + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |[[Education:History#Bachelor of History|HIS3210]]
| + | |
| - | |Unlock the Museum.
| + | |
| - | |-
| + | |
| - | |[[Education:Sports Science#Sports Administration|SPT2126]]
| + | |
| - | |Unlock the Sports Shop.<BR>
| + | |
| - | |}
| + | |
| - | | + | |
| - | | + | |
| - | === Viruses ===
| + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |[[Education:Computer Science#Introduction to Computing|CMT1520]]
| + | |
| - | |Gain the ability to code simple viruses.
| + | |
| - | |-
| + | |
| - | |[[Education:Computer Science#Intermediate Programming|CMT2530]]
| + | |
| - | |Gain the ability to code Polymorphic and Tunneling viruses.
| + | |
| - | |-
| + | |
| - | |[[Education:Computer Science#Algorithms & Advanced Programming|CMT2560]]
| + | |
| - | |Gain the ability to code Armored and Stealth viruses.
| + | |
| - | |-
| + | |
| - | |[[Education:Computer Science#Software Engineering|CMT2580]]
| + | |
| - | |20% decrease in virus coding times.
| + | |
| - | |-
| + | |
| - | |[[Education:Computer Science#Natural Language Engineering|CMT2600]]
| + | |
| - | |10% decrease in virus coding times.
| + | |
| - | |}
| + | |
| - | | + | |
| - | | + | |
| - | === Miscellaneous ===
| + | |
| - | {| border="1" cellpadding="3" cellspacing="0"
| + | |
| - | |[[Education:Biology#Intermediate Biochemistry|BIO2360]]
| + | |
| - | |Gain a bonus of 10% to medical item effectiveness.
| + | |
| - | |-
| + | |
| - | |[[Education:Biology#Advanced Biochemistry|BIO2370]]
| + | |
| - | |Gain a bonus of 10% to medical item effectiveness.
| + | |
| - | |-
| + | |
| - | |[[Education:Computer Science#Bachelor of Computer Science|CMT3620]]
| + | |
| - | |Gain the ability to send mail Anonymously.
| + | |
| - | |-
| + | |
| - | |[[Education:General Studies#Survival Skills|GEN2120]]
| + | |
| - | |Gain a 15% Hunting bonus.
| + | |
| - | |-
| + | |
| - | |[[Education:General Studies#Ivory Crafting|GEN2123]]
| + | |
| - | |Required for the Operation Ancient Mission.
| + | |
| - | |-
| + | |
| - | |[[Education:General Studies#Bachelor of General Studies|GEN3121]]
| + | |
| - | |Gain a 10% working stat increase bonus for all further educations that are completed.
| + | |
| - | |-
| + | |
| - | |[[Education:Law#Law of Property|LAW2910]]
| + | |
| - | |5% discount when buying Properties from the estate agents.
| + | |
| - | |-
| + | |
| - | |[[Education:Mathematics#Discrete Mathematics|MTH2310]]
| + | |
| - | |5% bonus to ammo management.
| + | |
| - | |-
| + | |
| - | |[[Education:Mathematics#Bachelor of Mathematics|MTH3330]]
| + | |
| - | |30% bonus to ammo management.
| + | |
| - | |-
| + | |
| - | |[[Education:Sports Science#Sports Medicine|SPT2480]]
| + | |
| - | |10% increase in booster effectiveness.
| + | |
| - | |}
| + | |
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