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Torn City User:1413750/Sandbox

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__NOTOC__
__NOTOC__
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Fighting:
 
-
BIO2350 Gain a 1% damage bonus to all weapons.<BR>
+
=== Fighting ===
-
BIO2380 Gain a 10% damage increase when hitting an opponent's neck.<BR>
+
-
BIO2400 Decrease an opponent's stealthiness by 25%. <BR>
+
-
BIO2410  Gain a 5% chance increase of achieving a critical hit. <BR>
+
-
BIO3420 Gain the ability to equip life and stat boosters in your temporary slot. Epinephrine, Melatonin, and Serotonin. <BR>
+
-
CBT2790  Gain a 1% increased hit rate. <BR>
+
-
CBT2820 Gain a 5% increase in accuracy with Machine Guns.<BR>
+
-
CBT2830 Gain a 5% increase in accuracy with Sub-Machine guns.<BR>
+
-
CBT2840 Gain a 5% increase in accuracy with Pistols.<BR>
+
-
CBT2850 Gain a 5% increase in accuracy with Rifles.<BR>
+
-
CBT2860 Gain a 5% increase in accuracy with Heavy Artillery.<BR>
+
-
CBT2125 Gain a 5% increase in accuracy with Shotguns.<BR>
+
-
CBT3870 Start gaining weapon experience, specializing in individual weapons for increased damage and accuracy.<BR>
+
-
CBT3124 Gain the ability to wield dual melee weapons.<BR>
+
-
GEN2116 Gain a 5% hit increase with all temporary weapons.<BR>
+
-
GEN2119 Gain a 5% damage increase with all temporary weapons. <BR>
+
-
HAF3111 Gain a 50% decrease in chance of an opponent running away from you in battle.<BR>
+
-
HIS2160 Gain a 10% damage increase with Japanese blade weapons.<BR>
+
-
HIS2170 Gain a 2% bonus to all melee damage.<BR>
+
-
DEF2720 Unlock kick attack when in a battle.<BR>
+
-
DEF3770 Gain a 100% increase in damage dealt when using fists alone. <BR>
+
-
Awareness/City Finds:
+
{| border="0" cellpadding="2" cellspacing="4"
 +
|rowspan="8" valign="top"|Weapons
 +
|[[Education:Combat Training#Study of Machine Guns|CBT2820]]
 +
|Gain a 5% increase in accuracy with Machine Guns.
 +
|-
 +
|[[Education:Combat Training#Study of Sub Machine Guns|CBT2830]]
 +
|Gain a 5% increase in accuracy with Sub-Machine guns.
 +
|-
 +
|[[Education:Combat Training#Study of Pistols|CBT2840]]
 +
|Gain a 5% increase in accuracy with Pistols.
 +
|-
 +
|[[Education:Combat Training#Study of Rifles|CBT2850]]
 +
|Gain a 5% increase in accuracy with Rifles.
 +
|-
 +
|[[Education:Combat Training#Study of Heavy Artillery|CBT2860]]
 +
|Gain a 5% increase in accuracy with Heavy Artillery.
 +
|-
 +
|[[Education:Combat Training#Study of Shotguns|CBT2125]]
 +
|Gain a 5% increase in accuracy with Shotguns.
 +
|-
 +
|[[Education:Combat Training#Bachelor of Military Arts & Science|CBT3870]]
 +
|Start gaining weapon experience, specializing in individual weapons for increased damage and accuracy.
 +
|-
 +
|[[Education:Combat Training#Dual Wield Melee Course|CBT3124]]
 +
|Gain the ability to wield dual melee weapons.
 +
|-
 +
|rowspan="6" valign="top"|Damage
 +
|[[Education:Biology#Evolution|BIO2350]]
 +
|Gain a 1% damage bonus to all weapons.
 +
|-
 +
|[[Education:Biology#Fundamentals of Neurobiology|BIO2380]]
 +
|Gain a 10% damage increase when hitting an opponent's neck.
 +
|-
 +
|[[Education:General Studies#General Science|GEN2119]]
 +
|Gain a 5% damage increase with all temporary weapons.
 +
|-
 +
|[[Education:History#Ancient Japanese History|HIS2160]]
 +
|Gain a 10% damage increase with Japanese blade weapons.
 +
|-
 +
|[[Education:History#Medieval History|HIS2170]]
 +
|Gain a 2% bonus to all melee damage.
 +
|-
 +
|[[Education:Self Defence#Master of Self Defense|DEF3770]]
 +
|Gain a 100% increase in damage dealt when using fists alone.
 +
|-
 +
|rowspan="2" valign="top"|Hit Rate
 +
|[[Education:Combat Training#Military Psychology|CBT2790]] 
 +
|Gain a 1% increased hit rate.
 +
|-
 +
|[[Education:General Studies#General Mechanics|GEN2116]]
 +
|Gain a 5% hit increase with all temporary weapons.
 +
|-
 +
|rowspan="5" valign="top"|Other
 +
|[[Education:Biology#Forensic Science|BIO2400]]
 +
|Decrease an opponent's stealthiness by 25%.
 +
|-
 +
|[[Education: Health & Fitness#Bachelor of Health Sciences|HAF3111]]
 +
|Gain a 50% decrease in chance of an opponent running away from you in battle.
 +
|-
 +
|[[Education:Biology#Anatomy|BIO2410]] 
 +
|Gain a 5% chance increase of achieving a critical hit.
 +
|-
 +
|[[Education:Biology#Bachelor of Biology|BIO3420]]
 +
|Gain the ability to equip life and stat boosters in your temporary slot. Epinephrine, Melatonin, and Serotonin.
 +
|-
 +
|[[Education:Self Defence#KickBoxing|DEF2720]]
 +
|Unlock kick attack when in a battle.
 +
|}
-
HIS2180 Gain the ability to find medieval coins.<BR>
+
=== Awareness/City Finds ===
-
HIS2190 Gain the ability to find Asian sculptures and pages from the Quran.<BR>
+
{| border="0" cellpadding="2" cellspacing="4"
-
HIS2200 Gain the ability to find Senet board pieces and amulets.<BR>
+
|
-
PSY2680 Gain a 10% increase to Awareness.<BR>
+
|[[Education:Psychology#Attention & Awareness|PSY2680]]
 +
|Gain a 10% increase to Awareness.
 +
|-
 +
|rowspan="3" valign="top"|Artifacts
 +
|[[Education:History#Medieval Archaeology|HIS2180]]
 +
|Gain the ability to find medieval coins.
 +
|-
 +
|[[Education:History#South Asian Archaeology|HIS2190]]
 +
|Gain the ability to find Asian sculptures and pages from the Quran.
 +
|-
 +
|[[Education:History#Egyptian Archaeology|HIS2200]]
 +
|Gain the ability to find Senet board pieces and amulets.
 +
|}
-
Locations:
+
=== Locations ===
 +
{| border="0" cellpadding="2" cellspacing="4"
 +
|[[Education:History#Bachelor of History|HIS3210]]
 +
|Unlock the Museum.
 +
|-
 +
|[[Education:Sports Science#Sports Administration|SPT2126]]
 +
|Unlock the Sports Shop.<BR>
 +
|}
-
HIS3210 Unlock the Museum and sets of artifacts and other collectibles can be exchanged here for Points. <BR>
+
=== Jail/Busting ===
-
SPT2126 Unlock the Sports Shop.<BR>
+
{| border="0" cellpadding="2" cellspacing="4"
 +
|rowspan="3" valign="top"|Bailing
 +
|[[Education:Law#Common Law|LAW2900]]
 +
|Gain the ability to buy yourself out of Jail.
 +
|-
 +
|[[Education:Law#Administrative Law|LAW2930]]
 +
|Gain a 5% discount when buying people out of Jail.
 +
|-
 +
|[[Education:Law#Use of Force in International Law|LAW2980]]
 +
|Gain a 10% discount when buying people out of Jail.
 +
|-
 +
|rowspan="4" valign="top"|Busting
 +
|[[Education:Law#Criminal Law|LAW2920]]
 +
|Gain a 5% bonus to your skill in Busting.
 +
|-
 +
|[[Education:Law#Social & Economic Law|LAW2970]]
 +
|Gain a 10% bonus to your skill in Busting
 +
|-
 +
|[[Education:Law#International Human Rights|LAW2990]]
 +
|Use less Nerve when trying to escape from Jail.
 +
|-
 +
|[[Education:Law#Public Law|LAW2890]]
 +
|Reduce the chance of being caught when trying to escape from Jail.
 +
|-
 +
|
 +
|[[Education:Law#Bachelor of Law|LAW3102]]
 +
|Busting is 50% easier and buying out is 50% cheaper.
 +
|}
-
Jail/Busting:
+
=== Viruses ===
 +
{| border="0" cellpadding="2" cellspacing="4"
 +
|[[Education:Computer Science#Introduction to Computing|CMT1520]]
 +
|Gain the ability to code simple viruses.
 +
|-
 +
|[[Education:Computer Science#Intermediate Programming|CMT2530]]
 +
|Gain the ability to code Polymorphic and Tunneling viruses.
 +
|-
 +
|[[Education:Computer Science#Algorithms & Advanced Programming|CMT2560]]
 +
|Gain the ability to code Armored and Stealth viruses.
 +
|-
 +
|[[Education:Computer Science#Software Engineering|CMT2580]]
 +
|Gain a 20% decrease in virus coding times.
 +
|-
 +
|[[Education:Computer Science#Natural Language Engineering|CMT2600]]
 +
|Gain a 10% decrease in virus coding times.
 +
|}
-
LAW2890 Reduce the chance of being caught when trying to escape from Jail.<BR>
+
=== Crimes/Crime Success ===
-
LAW2900 Gain the ability to buy yourself out of Jail.<BR>
+
{| border="0" cellpadding="2" cellspacing="4"
-
LAW2920 Gain a 5% bonus to your skill in Busting.<BR>
+
|[[Education:Computer Science#Networking|CMT2540]]
-
LAW2930 Gain a 5% discount when buying people out of Jail. <BR>
+
|Gain access to hacking Crimes.  
-
LAW2970 Gain a 10% bonus to your skill in Busting<BR>
+
|-
-
LAW2980 Gain a 10% discount when buying people out of Jail.<BR>
+
|[[Education:Computer Science#Computer Security & Defense|CMT2610]]
-
LAW2990 Use less Nerve when trying to escape from Jail.<BR>
+
|Gain a 10% increase in hacking Crime success rate.  
-
LAW3102 Busting is 50% easier and buying out is 50% cheaper. <BR>
+
|-
 +
|[[Education:General Studies#Driving License|GEN2113]]
 +
|Gain access to driving related Crimes.  
 +
|-
 +
|[[Education:Psychology#Bachelor of Psychological Sciences|PSY3690]]
 +
|Gain a 10% increase in Crime success rate.
 +
|}
-
Viruses:
+
=== Companies ===
 +
{| border="0" cellpadding="2" cellspacing="4"
 +
|rowspan="5" valign="top"|Productivity
 +
|[[Education:Mathematics#Probability|MTH2280]]
 +
|Gain 1% productivity for your Company.
 +
|-
 +
|[[Education:Business Management#Statistics|BUS2200]]
 +
|Gain 2% productivity for your Company.
 +
|-
 +
|[[Education:Business Management#Corporate Finance|BUS2500]]
 +
|Gain 2% productivity for your Company.
 +
|-
 +
|[[Education:Business Management#Logistics|BUS2800]]
 +
|Gain 2% productivity for your Company.
 +
|-
 +
|[[Education:Business Management#E-Commerce|BUS2120]]
 +
|Gain 2% productivity for your Company.
 +
|-
 +
|rowspan="2" valign="top"|Effectiveness
 +
|[[Education:Business Management#Communication|BUS2300]]
 +
|Gain 5% employee effectiveness for your Company.
 +
|-
 +
|[[Education:Business Management#Corporate Strategy|BUS2600]]
 +
|Gain 7% employee effectiveness for your Company.
 +
|-
 +
|rowspan="2" valign="top"|Advertising
 +
|[[Education:Business Management#Marketing|BUS2400]]
 +
|Gain 15% increase in advertising effectiveness for your Company.
 +
|-
 +
|[[Education:Law#Media Law|LAW2100]]
 +
|Gain a 25% discount on Company advertising.
 +
|-
 +
|rowspan="2" valign="top"|Pricing
 +
|[[Education:Business Management#Pricing Strategy|BUS2700]]
 +
|Gain the ability to increase product prices by 10% without losing customers for your Company.
 +
|-
 +
|[[Education:Business Management#Product Management|BUS2900]]
 +
|Gain the ability to increase product prices by 5% without losing customers for your Company.
 +
|-
 +
|rowspan="3" valign="top"|Other
 +
|[[Education:Business Management#Business Ethics|BUS2100]]
 +
|Gain an increase in your Company's popularity.
 +
|-
 +
|[[Education:Business Management#Human Resource Management|BUS2110]]
 +
|Gain a passive bonus to employee working stats in your Company.
 +
|-
 +
|[[Education:Business Management#Bachelor of Commerce|BUS3130]]
 +
|Unlock new size & staff room upgrades for your Company.
 +
|}
-
CMT1520 Gain the ability to code simple viruses. <BR>
+
=== Stats/Gym ===
-
CMT2530 Gain the ability to code Polymorphic and Tunneling viruses.<BR>
+
{| border="0" cellpadding="2" cellspacing="4"
-
CMT2560 Gain the ability to code Armored and Stealth viruses. <BR>
+
|
-
CMT2580 Gain a 20% decrease in virus coding times.<BR>
+
|[[Education:Sports Science#Bachelor of Sports Science|SPT3510]]
-
CMT2600 Gain a 10% decrease in virus coding times. <BR>
+
|Gain a 1% boost in all Gym gains.
 +
|-
 +
|rowspan="7" valign="top"|Speed
 +
|[[Education: Health & Fitness#Acrobatics|HAF2105]]
 +
|Gain a 1% passive bonus to Speed.
 +
|-
 +
|[[Education:Mathematics#Essential Foundation Mathematics|MTH2240]]
 +
|Gain a 1% passive bonus to Speed.
 +
|-
 +
|[[Education:Mathematics#Intermediate Mathematics|MTH2250]]
 +
|Gain a 1% passive bonus to Speed.
 +
|-
 +
|[[Education: Health & Fitness#Marathon Training|HAF2109]]
 +
|Gain a 3% passive bonus to Speed. 
 +
|-
 +
|[[Education:Self Defence#Tae Kwon Do|DEF2750]]
 +
|Gain a 2% passive bonus to Speed.
 +
|-
 +
|[[Education:Self Defence#Muay Thai|DEF2760]]
 +
|Gain a 3% passive bonus to Speed.
 +
|-
 +
|[[Education:Sports Science#Physiological Testing|SPT2450]]
 +
|Gain a 1% bonus to Speed gains in the Gym.
 +
|-
 +
|rowspan="3" valign="top"|Strength
 +
|[[Education: Health & Fitness#Power Lifting|HAF2106]]
 +
|Gain a 1% passive bonus to Strength.
 +
|-
 +
|[[Education: Health & Fitness#Yoga|HAF2107]]
 +
|Gain a 2% passive bonus to Strength.
 +
|-
 +
|[[Education:Sports Science#Strength & Conditioning|SPT2440]]
 +
|Gain a 1% bonus to Strength gains in the Gym.
 +
|-
 +
|
 +
|[[Education:Sports Science#Nutritional Science|SPT2490]]
 +
|Gain a 2% passive bonus to Speed and Strength.
 +
|-
 +
|rowspan="6" valign="top"|Defence
 +
|[[Education:Mathematics#Geometry|MTH2260]]
 +
|Gain a 1% passive bonus to Defence.
 +
|-
 +
|[[Education:Self Defence#Judo|DEF2710]]
 +
|Gain a 1% passive bonus to Defence.
 +
|-
 +
|[[Education:Self Defence#Krav Maga|DEF2730]]
 +
|Gain a 2% passive bonus to Defence.
 +
|-
 +
|[[Education:Mathematics#Geometry 2|MTH2320]]
 +
|Gain a 2% passive bonus to Defence.
 +
|-
 +
|[[Education:Self Defence#Jujitsu|DEF2740]]
 +
|Gain a 3% passive bonus to Defence.
 +
|-
 +
|[[Education:Sports Science#Human Movement Analysis|SPT2460]]
 +
|Gain a 1% bonus to Defence gains in the Gym.
 +
|-
 +
|rowspan="7" valign="top"|Dexterity
 +
|[[Education: Health & Fitness#Aerobics|HAF2104]]
 +
|Gain a 1% passive bonus to Dexterity.
 +
|-
 +
|[[Education: Health & Fitness#Swimming|HAF2108]]
 +
|Gain a 1% passive bonus to Dexterity.
 +
|-
 +
|[[Education:Psychology#Memory & Decision|PSY2640]]
 +
|Gain a 1% passive bonus to Dexterity.
 +
|-
 +
|[[Education:Psychology#Brain & Behaviour|PSY2650]]
 +
|Gain a 2% passive bonus to Dexterity.
 +
|-
 +
|[[Education:Psychology#Quantitative Methods in Psychology|PSY2660]]
 +
|Gain a 4% passive bonus to Dexterity.
 +
|-
 +
|[[Education:Psychology#Applied Decision Methods|PSY2670]]
 +
|Gain an 8% passive bonus to Dexterity.
 +
|-
 +
|[[Education:Sports Science#Biomechanical Determinants of Skill|SPT2470]]
 +
|Gain a 1% bonus to Dexterity gains in the Gym.
 +
|-
 +
|
 +
|[[Education:Sports Science#Analysis & Performance|SPT2500]]
 +
|Gain a 2% passive bonus to Defence and Dexterity
 +
|}
-
Crimes/Crime Success:
+
=== Miscellaneous ===
-
 
+
{| border="0" cellpadding="2" cellspacing="4"
-
CMT2540 Gain access to hacking Crimes. <BR>
+
|[[Education:Biology#Intermediate Biochemistry|BIO2360]]
-
CMT2610 Gain a 10% increase in hacking Crime success rate. <BR>
+
|Gain a bonus of 10% to medical item effectiveness.  
-
GEN2113 Gain access to driving related Crimes. <BR>
+
|-
-
PSY3690 Gain a 10% increase in Crime success rate.<BR>
+
|[[Education:Biology#Advanced Biochemistry|BIO2370]]  
-
 
+
|Gain a bonus of 10% to medical item effectiveness.
-
 
+
|-
-
Company:
+
|[[Education:Computer Science#Bachelor of Computer Science|CMT3620]]
-
 
+
|Gain the ability to send mail Anonymously.  
-
BUS2200 Gain 2% productivity for your Company. <BR>
+
|-
-
BUS2300 Gain 5% employee effectiveness for your Company.<BR>
+
|[[Education:General Studies#Survival Skills|GEN2120]]
-
BUS2400 Gain 15% increase in advertising effectiveness for your Company.<BR>
+
|Gain a 15% Hunting bonus.  
-
BUS2500 Gain 2% productivity for your Company.<BR>
+
|-
-
BUS2600 Gain 7% employee effectiveness for your Company.<BR>
+
|[[Education:General Studies#Ivory Crafting|GEN2123]]
-
BUS2700 Gain the ability to increase product prices by 10% without losing customers for your Company.<BR>
+
|Requirement for the Operation Ancient Mission.  
-
BUS2800 Gain 2% productivity for your Company.<BR>
+
|-
-
BUS2900 Gain the ability to increase product prices by 5% without losing customers for your Company.<BR>
+
|[[Education:General Studies#Bachelor of General Studies|GEN3121]]
-
BUS2100 Gain an increase in your Company's popularity.<BR>
+
|Gain a 10% working stat increase bonus for all further educations that are completed.
-
BUS2110 Gain a passive bonus to employee working stats in your Company.<BR>
+
|-
-
BUS2120 Gain 2% productivity for your Company.<BR>
+
|[[Education:Law#Law of Property|LAW2910]]
-
BUS3130 Unlock new size & staff room upgrades for your Company. <BR>
+
|Gain a 5% discount when buying Properties from the estate agents.
-
LAW2100 Gain a 25% discount on Company advertising. <BR>
+
|-
-
MTH2280 Gain 1% productivity for your Company. <BR>
+
|[[Education:Mathematics#Discrete Mathematics|MTH2310]]
-
 
+
|Gain a 5% bonus to ammo management.
-
Stats/Gym:
+
|-
-
 
+
|[[Education:Mathematics#Bachelor of Mathematics|MTH3330]]
-
HAF2104 Gain a 1% passive bonus to Dexterity.<BR>
+
|Gain a 30% bonus to ammo management.
-
HAF2105 Gain a 1% passive bonus to Speed.<BR>
+
|-
-
HAF2106 Gain a 1% passive bonus to Strength.<BR>
+
|[[Education:Sports Science#Sports Medicine|SPT2480]]
-
HAF2107 Gain a 2% passive bonus to Strength.<BR>
+
|Gain a 10% increase in booster effectiveness.
-
HAF2108 Gain a 1% passive bonus to Dexterity.<BR>
+
|}
-
HAF2109 Gain a 3% passive bonus to Speed.  <BR>
+
-
MTH2240 Gain a 1% passive bonus to Speed.<BR>
+
-
MTH2250 Gain a 1% passive bonus to Speed.<BR>
+
-
MTH2260 Gain a 1% passive bonus to Defence. <BR>
+
-
MTH2320 Gain a 2% passive bonus to Defence.<BR>
+
-
PSY2640 Gain a 1% passive bonus to Dexterity.<BR>
+
-
PSY2650 Gain a 2% passive bonus to Dexterity.<BR>
+
-
PSY2660 Gain a 4% passive bonus to Dexterity.<BR>
+
-
PSY2670 Gain an 8% passive bonus to Dexterity.<BR>
+
-
DEF2710 Gain a 1% passive bonus to Defence.<BR>
+
-
DEF2730 Gain a 2% passive bonus to Defence.<BR>
+
-
DEF2740 Gain a 3% passive bonus to Defence.<BR>
+
-
DEF2750 Gain a 2% passive bonus to Speed.<BR>
+
-
DEF2760 Gain a 3% passive bonus to Speed.<BR>
+
-
SPT2440 Gain a 1% bonus to Strength gains in the Gym.<BR>
+
-
SPT2450 Gain a 1% bonus to Speed gains in the Gym.<BR>
+
-
SPT2460 Gain a 1% bonus to Defence gains in the Gym.<BR>
+
-
SPT2470 Gain a 1% bonus to Dexterity gains in the Gym.<BR>
+
-
SPT2480 Gain a 10% increase in booster effectiveness.<BR>
+
-
SPT2490 Gain a 2% passive bonus to Speed and Strength.<BR>
+
-
SPT2500 Gain a 2% passive bonus to Defence and Dexterity.<BR>
+
-
SPT3510 Gain a further 1% boost in all Gym gains. <BR>
+
-
 
+
-
Miscellaneous:  
+
-
 
+
-
BIO2360 Gain a bonus of 10% to medical item effectiveness. <BR>
+
-
BIO2370  Gain a bonus of 10% to medical item effectiveness.<BR>
+
-
CMT3620 Gain the ability to send Mail anonymously. <BR>
+
-
GEN2120 Gain a 15% Hunting bonus. <BR>
+
-
GEN2123 Requirement for the Operation Ancient Mission. <BR>
+
-
GEN3121 Gain a 10% working stat increase bonus for all further educations that are completed.<BR>
+
-
LAW2910 Gain a 5% discount when buying Properties from the estate agents.<BR>
+
-
MTH2310 Gain a 5% bonus to ammo management.<BR>
+
-
MTH3330 Gain a 30% bonus to ammo management.<BR>
+

Revision as of 08:42, 9 June 2011


Fighting

Weapons CBT2820 Gain a 5% increase in accuracy with Machine Guns.
CBT2830 Gain a 5% increase in accuracy with Sub-Machine guns.
CBT2840 Gain a 5% increase in accuracy with Pistols.
CBT2850 Gain a 5% increase in accuracy with Rifles.
CBT2860 Gain a 5% increase in accuracy with Heavy Artillery.
CBT2125 Gain a 5% increase in accuracy with Shotguns.
CBT3870 Start gaining weapon experience, specializing in individual weapons for increased damage and accuracy.
CBT3124 Gain the ability to wield dual melee weapons.
Damage BIO2350 Gain a 1% damage bonus to all weapons.
BIO2380 Gain a 10% damage increase when hitting an opponent's neck.
GEN2119 Gain a 5% damage increase with all temporary weapons.
HIS2160 Gain a 10% damage increase with Japanese blade weapons.
HIS2170 Gain a 2% bonus to all melee damage.
DEF3770 Gain a 100% increase in damage dealt when using fists alone.
Hit Rate CBT2790 Gain a 1% increased hit rate.
GEN2116 Gain a 5% hit increase with all temporary weapons.
Other BIO2400 Decrease an opponent's stealthiness by 25%.
HAF3111 Gain a 50% decrease in chance of an opponent running away from you in battle.
BIO2410 Gain a 5% chance increase of achieving a critical hit.
BIO3420 Gain the ability to equip life and stat boosters in your temporary slot. Epinephrine, Melatonin, and Serotonin.
DEF2720 Unlock kick attack when in a battle.

Awareness/City Finds

PSY2680 Gain a 10% increase to Awareness.
Artifacts HIS2180 Gain the ability to find medieval coins.
HIS2190 Gain the ability to find Asian sculptures and pages from the Quran.
HIS2200 Gain the ability to find Senet board pieces and amulets.

Locations

HIS3210 Unlock the Museum.
SPT2126 Unlock the Sports Shop.

Jail/Busting

Bailing LAW2900 Gain the ability to buy yourself out of Jail.
LAW2930 Gain a 5% discount when buying people out of Jail.
LAW2980 Gain a 10% discount when buying people out of Jail.
Busting LAW2920 Gain a 5% bonus to your skill in Busting.
LAW2970 Gain a 10% bonus to your skill in Busting
LAW2990 Use less Nerve when trying to escape from Jail.
LAW2890 Reduce the chance of being caught when trying to escape from Jail.
LAW3102 Busting is 50% easier and buying out is 50% cheaper.

Viruses

CMT1520 Gain the ability to code simple viruses.
CMT2530 Gain the ability to code Polymorphic and Tunneling viruses.
CMT2560 Gain the ability to code Armored and Stealth viruses.
CMT2580 Gain a 20% decrease in virus coding times.
CMT2600 Gain a 10% decrease in virus coding times.

Crimes/Crime Success

CMT2540 Gain access to hacking Crimes.
CMT2610 Gain a 10% increase in hacking Crime success rate.
GEN2113 Gain access to driving related Crimes.
PSY3690 Gain a 10% increase in Crime success rate.

Companies

Productivity MTH2280 Gain 1% productivity for your Company.
BUS2200 Gain 2% productivity for your Company.
BUS2500 Gain 2% productivity for your Company.
BUS2800 Gain 2% productivity for your Company.
BUS2120 Gain 2% productivity for your Company.
Effectiveness BUS2300 Gain 5% employee effectiveness for your Company.
BUS2600 Gain 7% employee effectiveness for your Company.
Advertising BUS2400 Gain 15% increase in advertising effectiveness for your Company.
LAW2100 Gain a 25% discount on Company advertising.
Pricing BUS2700 Gain the ability to increase product prices by 10% without losing customers for your Company.
BUS2900 Gain the ability to increase product prices by 5% without losing customers for your Company.
Other BUS2100 Gain an increase in your Company's popularity.
BUS2110 Gain a passive bonus to employee working stats in your Company.
BUS3130 Unlock new size & staff room upgrades for your Company.

Stats/Gym

SPT3510 Gain a 1% boost in all Gym gains.
Speed HAF2105 Gain a 1% passive bonus to Speed.
MTH2240 Gain a 1% passive bonus to Speed.
MTH2250 Gain a 1% passive bonus to Speed.
HAF2109 Gain a 3% passive bonus to Speed.
DEF2750 Gain a 2% passive bonus to Speed.
DEF2760 Gain a 3% passive bonus to Speed.
SPT2450 Gain a 1% bonus to Speed gains in the Gym.
Strength HAF2106 Gain a 1% passive bonus to Strength.
HAF2107 Gain a 2% passive bonus to Strength.
SPT2440 Gain a 1% bonus to Strength gains in the Gym.
SPT2490 Gain a 2% passive bonus to Speed and Strength.
Defence MTH2260 Gain a 1% passive bonus to Defence.
DEF2710 Gain a 1% passive bonus to Defence.
DEF2730 Gain a 2% passive bonus to Defence.
MTH2320 Gain a 2% passive bonus to Defence.
DEF2740 Gain a 3% passive bonus to Defence.
SPT2460 Gain a 1% bonus to Defence gains in the Gym.
Dexterity HAF2104 Gain a 1% passive bonus to Dexterity.
HAF2108 Gain a 1% passive bonus to Dexterity.
PSY2640 Gain a 1% passive bonus to Dexterity.
PSY2650 Gain a 2% passive bonus to Dexterity.
PSY2660 Gain a 4% passive bonus to Dexterity.
PSY2670 Gain an 8% passive bonus to Dexterity.
SPT2470 Gain a 1% bonus to Dexterity gains in the Gym.
SPT2500 Gain a 2% passive bonus to Defence and Dexterity

Miscellaneous

BIO2360 Gain a bonus of 10% to medical item effectiveness.
BIO2370 Gain a bonus of 10% to medical item effectiveness.
CMT3620 Gain the ability to send mail Anonymously.
GEN2120 Gain a 15% Hunting bonus.
GEN2123 Requirement for the Operation Ancient Mission.
GEN3121 Gain a 10% working stat increase bonus for all further educations that are completed.
LAW2910 Gain a 5% discount when buying Properties from the estate agents.
MTH2310 Gain a 5% bonus to ammo management.
MTH3330 Gain a 30% bonus to ammo management.
SPT2480 Gain a 10% increase in booster effectiveness.