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Torn City Education

From Torncity WIKI - The official help and support guide

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__NOTOC__
 +
{{Education}}
 +
Education is available from either the sidebar, or the west side of the city, and is extremely beneficial; it can enhance nearly every aspect of your game.
Education is available from either the sidebar, or the west side of the city, and is extremely beneficial; it can enhance nearly every aspect of your game.
Line 53: Line 56:
The only way the completely cancel your current education course is to constantly take drugs until you are kicked out.
The only way the completely cancel your current education course is to constantly take drugs until you are kicked out.
-
==Courses==
 
-
 
-
===Biology===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| BIO1340
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 5
 
-
| 50
 
-
| 5
 
-
|
 
-
|-
 
-
| BIO2350
 
-
| 20
 
-
| $2,000
 
-
| 2 weeks
 
-
|
 
-
| 50
 
-
| 10
 
-
| Gain a 1% damage bonus to all weapons.
 
-
|-
 
-
| BIO2360
 
-
| 25
 
-
| $2,500
 
-
| 4 weeks
 
-
| 5
 
-
| 55
 
-
| 15
 
-
| Gain a bonus of 10% to medical item effectiveness.
 
-
|-
 
-
| BIO2370
 
-
| 25
 
-
| $2,750
 
-
| 4 weeks
 
-
|
 
-
| 65
 
-
| 10
 
-
| Gain a further 10% bonus to medical item effectiveness.
 
-
|-
 
-
| BIO2380
 
-
| 25
 
-
| $2,800
 
-
| 3 weeks
 
-
|
 
-
| 65
 
-
| 15
 
-
| Gain a 10% damage increase when hitting an opponent's neck.
 
-
|-
 
-
| BIO2390
 
-
| 15
 
-
| $900
 
-
| 2 weeks
 
-
| 5
 
-
| 170
 
-
| 120
 
-
|
 
-
|-
 
-
| BIO2400
 
-
| 30
 
-
| $3,000
 
-
| 4 weeks
 
-
| 10
 
-
| 80
 
-
| 20
 
-
| Decrease an opponent's stealthiness by 25%.
 
-
|-
 
-
| BIO2410
 
-
| 35
 
-
| $3,500
 
-
| 3 weeks
 
-
| 15
 
-
| 75
 
-
| 20
 
-
| Gain a 5% chance increase of achieving a critical hit.
 
-
|-
 
-
| BIO3420
 
-
| 50
 
-
| $5,000
 
-
| 5 weeks
 
-
| 25
 
-
| 75
 
-
| 30
 
-
| Gain the ability to equip life and stat boosters in your temporary slot. Epinephrine, Melatonin, and Serotonin.
 
-
|-
 
-
! Totals
 
-
! 235
 
-
! $22,650
 
-
! 28 weeks
 
-
! 65
 
-
! 685
 
-
! 245
 
-
|}
 
-
 
-
===Business Management===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| BUS1100
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 50
 
-
| 10
 
-
|
 
-
|-
 
-
| BUS2200
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
| 5
 
-
| 60
 
-
| 25
 
-
| Gain 2% productivity for your [[Company]].
 
-
|-
 
-
| BUS2300
 
-
| 15
 
-
| $600
 
-
| 2 weeks
 
-
|
 
-
| 65
 
-
| 20
 
-
| Gain 5% employee effectiveness for your [[Company]].
 
-
|-
 
-
| BUS2400
 
-
| 20
 
-
| $800
 
-
| 3 weeks
 
-
| 15
 
-
| 75
 
-
| 15
 
-
| Gain 15% increase in advertising effectiveness for your [[Company]].
 
-
|-
 
-
| BUS2500
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
|
 
-
| 80
 
-
| 20
 
-
| Gain 2% productivity for your [[Company]].
 
-
|-
 
-
| BUS2600
 
-
| 25
 
-
| $1,000
 
-
| 4 weeks
 
-
|
 
-
| 95
 
-
| 10
 
-
| Gain 7% employee effectiveness for your [[Company]].
 
-
|-
 
-
| BUS2700
 
-
| 20
 
-
| $800
 
-
| 4 weeks
 
-
|
 
-
| 75
 
-
| 20
 
-
| Gain the ability to increase product prices by 10% without losing customers for your [[Company]].
 
-
|-
 
-
| BUS2800
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
| 25
 
-
| 50
 
-
| 15
 
-
| Gain 2% productivity for your [[Company]].
 
-
|-
 
-
| BUS2900
 
-
| 20
 
-
| $750
 
-
| 3 weeks
 
-
| 10
 
-
| 60
 
-
| 15
 
-
| Gain the ability to increase product prices by 5% without losing customers for your [[Company]].
 
-
|-
 
-
| BUS2100
 
-
| 20
 
-
| $600
 
-
| 3 weeks
 
-
|
 
-
| 60
 
-
| 15
 
-
| Gain an increase in your [[Company]]'s popularity.
 
-
|-
 
-
| BUS2110
 
-
| 20
 
-
| $750
 
-
| 3 weeks
 
-
| 20
 
-
| 50
 
-
| 15
 
-
| Gain a passive bonus to employee working stats in your [[Company]].
 
-
|-
 
-
| BUS2120
 
-
| 25
 
-
| $800
 
-
| 3 weeks
 
-
|
 
-
| 50
 
-
| 40
 
-
| Gain 2% productivity for your [[Company]].
 
-
|-
 
-
| BUS3130
 
-
| 50
 
-
| $5,000
 
-
| 5 weeks
 
-
|
 
-
| 100
 
-
|
 
-
| Unlock new size & staff room upgrades for your [[Company]].
 
-
|-
 
-
! Totals
 
-
! 270
 
-
! $12,800
 
-
! 37 weeks
 
-
! 75
 
-
! 870
 
-
! 220
 
-
|}
 
-
 
-
===Combat Training===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| CBT1780
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 50
 
-
| 50
 
-
|
 
-
|
 
-
|-
 
-
| CBT2790
 
-
| 15
 
-
| $1,200
 
-
| 2 weeks
 
-
| 45
 
-
| 55
 
-
|
 
-
| Gain a 1% increased hit rate.
 
-
|-
 
-
| CBT2800
 
-
| 20
 
-
| $1,250
 
-
| 2 weeks
 
-
| 20
 
-
| 95
 
-
|
 
-
|
 
-
|-
 
-
| CBT2810
 
-
| 20
 
-
| $1,300
 
-
| 2 weeks
 
-
| 20
 
-
| 110
 
-
|
 
-
|
 
-
|-
 
-
| CBT2820
 
-
| 20
 
-
| $3,500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Machine Guns.
 
-
|-
 
-
| CBT2830
 
-
| 20
 
-
| $3,500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Sub-Machine guns.
 
-
|-
 
-
| CBT2840
 
-
| 20
 
-
| $3,500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Pistols.
 
-
|-
 
-
| CBT2850
 
-
| 20
 
-
| $3,500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Rifles.
 
-
|-
 
-
| CBT2860
 
-
| 20
 
-
| $3,500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Heavy Artillery.
 
-
|-
 
-
| CBT2125
 
-
| 20
 
-
| $3,500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Shotguns.
 
-
|-
 
-
| CBT3870
 
-
| 50
 
-
| $5,000
 
-
| 7 weeks
 
-
| 75
 
-
| 75
 
-
|
 
-
| Start gaining weapon experience, specializing in individual weapons for increased damage and accuracy.
 
-
|-
 
-
| CBT3124
 
-
| 100
 
-
| $50M
 
-
| 2 weeks
 
-
| 75
 
-
| 35
 
-
| 20
 
-
| Gain the ability to wield dual melee weapons.
 
-
|-
 
-
! Totals
 
-
! 235
 
-
! $29,950
 
-
! 26 weeks
 
-
! 390
 
-
! 805
 
-
! 20
 
-
! (minus CBT3124)
 
-
|}
 
-
 
-
===Computer Science===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| CMT1520
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 45
 
-
| 50
 
-
| Gain the ability to code simple viruses.
 
-
|-
 
-
| CMT2530
 
-
| 15
 
-
| $800
 
-
| 2 weeks
 
-
|
 
-
| 65
 
-
| 20
 
-
| Gain the ability to code Polymorphic and Tunneling viruses.
 
-
|-
 
-
| CMT2540
 
-
| 20
 
-
| $900
 
-
| 2 weeks
 
-
|
 
-
| 75
 
-
| 35
 
-
| Gain access to hacking [[Crimes]].
 
-
|-
 
-
| CMT2550
 
-
| 15
 
-
| $850
 
-
| 2 weeks
 
-
| 25
 
-
| 90
 
-
| 55
 
-
|
 
-
|-
 
-
| CMT2560
 
-
| 20
 
-
| $1,200
 
-
| 3 weeks
 
-
|
 
-
| 100
 
-
| 50
 
-
| Gain the ability to code Armored and Stealth viruses.
 
-
|-
 
-
| CMT2570
 
-
| 20
 
-
| $1,500
 
-
| 2 weeks
 
-
|
 
-
| 150
 
-
| 95
 
-
|
 
-
|-
 
-
| CMT2580
 
-
| 20
 
-
| $2,200
 
-
| 3 weeks
 
-
|
 
-
| 120
 
-
| 65
 
-
| Gain a 20% decrease in virus coding times.
 
-
|-
 
-
| CMT2590
 
-
| 25
 
-
| $1,950
 
-
| 2 weeks
 
-
|
 
-
| 250
 
-
| 30
 
-
|
 
-
|-
 
-
| CMT2600
 
-
| 25
 
-
| $2,350
 
-
| 3 weeks
 
-
|
 
-
| 275
 
-
| 55
 
-
| Gain a 10% decrease in virus coding times.
 
-
|-
 
-
| CMT2610
 
-
| 25
 
-
| $3,200
 
-
| 4 weeks
 
-
|
 
-
| 175
 
-
| 55
 
-
| Gain a 10% increase in hacking [[Crimes|Crime]] success rate.
 
-
|-
 
-
| CMT3620
 
-
| 50
 
-
| $5,000
 
-
| 7 weeks
 
-
|
 
-
| 115
 
-
| 25
 
-
| Gain the ability to send [[Mail]] anonymously.
 
-
|-
 
-
! Totals
 
-
! 245
 
-
! $20,150
 
-
! 31 weeks
 
-
! 25
 
-
! 1,460
 
-
! 535
 
-
|}
 
-
 
-
===General Studies===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| GEN1112
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 25
 
-
| 25
 
-
| 25
 
-
|
 
-
|-
 
-
| GEN2113
 
-
| 15
 
-
| $1,500
 
-
| 2 weeks
 
-
| 25
 
-
| 35
 
-
| 10
 
-
| Gain access to driving related [[Crimes]].
 
-
|-
 
-
| GEN2114
 
-
| 15
 
-
| $500
 
-
| 1 week
 
-
|
 
-
| 75
 
-
| 15
 
-
|
 
-
|-
 
-
| GEN2115
 
-
| 15
 
-
| $600
 
-
| 2 weeks
 
-
| 45
 
-
| 75
 
-
| 45
 
-
|
 
-
|-
 
-
| GEN2116
 
-
| 20
 
-
| $1,500
 
-
| 2 weeks
 
-
| 25
 
-
| 35
 
-
| 10
 
-
| Gain a 5% hit increase with all temporary weapons.
 
-
|-
 
-
| GEN2117
 
-
| 20
 
-
| $890
 
-
| 2 weeks
 
-
|
 
-
| 75
 
-
| 15
 
-
|
 
-
|-
 
-
| GEN2118
 
-
| 15
 
-
| $895
 
-
| 2 weeks
 
-
|
 
-
| 85
 
-
| 20
 
-
|
 
-
|-
 
-
| GEN2119
 
-
| 25
 
-
| $1,200
 
-
| 3 weeks
 
-
|
 
-
| 100
 
-
| 20
 
-
| Gain a 5% damage increase with all temporary weapons.
 
-
|-
 
-
| GEN2120
 
-
| 20
 
-
| $725
 
-
| 2 weeks
 
-
| 75
 
-
| 45
 
-
| 55
 
-
| Gain a 15% [[Hunting]] bonus.
 
-
|-
 
-
| GEN2122
 
-
| 15
 
-
| $2,500
 
-
| 2 weeks
 
-
|
 
-
| 125
 
-
| 25
 
-
|
 
-
|-
 
-
| GEN2123
 
-
| 20
 
-
| $3,500
 
-
| 3 weeks
 
-
| 40
 
-
| 60
 
-
| 20
 
-
| Requirement for the Operation Ancient [[Mission]].
 
-
|-
 
-
| GEN3121
 
-
| 50
 
-
| $5,000
 
-
| 6 weeks
 
-
| 75
 
-
| 25
 
-
| 35
 
-
| Gain a 10% working stat increase bonus for all further educations that are completed.
 
-
|-
 
-
! Totals
 
-
! 240
 
-
! $19,010
 
-
! 28 weeks
 
-
! 310
 
-
! 760
 
-
! 295
 
-
|}
 
-
 
-
===Health and Fitness===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| HAF1103
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 75
 
-
|
 
-
| 15
 
-
|
 
-
|-
 
-
| HAF2104
 
-
| 20
 
-
| $900
 
-
| 2 weeks
 
-
| 65
 
-
|
 
-
| 20
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Dexterity]].
 
-
|-
 
-
| HAF2105
 
-
| 20
 
-
| $1,000
 
-
| 2 weeks
 
-
| 65
 
-
|
 
-
| 15
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Speed]].
 
-
|-
 
-
| HAF2106
 
-
| 20
 
-
| $1,150
 
-
| 2 weeks
 
-
| 125
 
-
|
 
-
| 25
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Strength]].
 
-
|-
 
-
| HAF2107
 
-
| 25
 
-
| $1,200
 
-
| 2 weeks
 
-
| 75
 
-
|
 
-
| 45
 
-
| Gain a 2% passive bonus to [[Fighting Stats|Strength]].
 
-
|-
 
-
| HAF2108
 
-
| 30
 
-
| $1,500
 
-
| 2 weeks
 
-
| 95
 
-
|
 
-
| 25
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Dexterity]].
 
-
|-
 
-
| HAF2109
 
-
| 40
 
-
| $2,000
 
-
| 4 weeks
 
-
| 150
 
-
|
 
-
| 75
 
-
| Gain a 3% passive bonus to [[Fighting Stats|Speed]].
 
-
|-
 
-
| HAF2110
 
-
| 35
 
-
| $3,500
 
-
| 3 weeks
 
-
| 65
 
-
|
 
-
| 45
 
-
|
 
-
|-
 
-
| HAF3111
 
-
| 50
 
-
| $5,000
 
-
| 5 weeks
 
-
| 75
 
-
| 20
 
-
| 65
 
-
| Gain a 50% decrease in chance of an opponent running away from you in battle.
 
-
|-
 
-
! Totals
 
-
! 250
 
-
! $16,450
 
-
! 23 weeks
 
-
! 790
 
-
! 20
 
-
! 330
 
-
|}
 
-
 
-
===History===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| HIS1140
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 30
 
-
| 25
 
-
|
 
-
|-
 
-
| HIS2150
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
| 15
 
-
| 135
 
-
| 75
 
-
|
 
-
|-
 
-
| HIS2160
 
-
| 25
 
-
| $950
 
-
| 3 weeks
 
-
| 20
 
-
| 15
 
-
| 20
 
-
| Gain a 10% damage increase with Japanese blade weapons.
 
-
|-
 
-
| HIS2170
 
-
| 25
 
-
| $950
 
-
| 4 weeks
 
-
| 25
 
-
| 15
 
-
| 25
 
-
| Gain a 2% bonus to all melee damage.
 
-
|-
 
-
| HIS2180
 
-
| 25
 
-
| $850
 
-
| 3 weeks
 
-
| 35
 
-
| 10
 
-
| 40
 
-
| Gain the ability to find medieval coins.
 
-
|-
 
-
| HIS2190
 
-
| 25
 
-
| $850
 
-
| 3 weeks
 
-
| 15
 
-
| 35
 
-
| 35
 
-
| Gain the ability to find Asian sculptures and pages from the Quran.
 
-
|-
 
-
| HIS2200
 
-
| 25
 
-
| $850
 
-
| 3 weeks
 
-
| 10
 
-
| 35
 
-
| 45
 
-
| Gain the ability to find Senet board pieces and amulets.
 
-
|-
 
-
| HIS3210
 
-
| 50
 
-
| $5,000
 
-
| 6 weeks
 
-
|
 
-
| 50
 
-
| 55
 
-
| Unlock the [[Museum]] and sets of artifacts and other collectibles can be exchanged here for [[Points]].
 
-
|-
 
-
! Totals
 
-
! 200
 
-
! $10,150
 
-
! 25 weeks
 
-
! 120
 
-
! 325
 
-
! 320
 
-
|}
 
-
 
-
===Law===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| LAW1880
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 50
 
-
| 25
 
-
|
 
-
|-
 
-
| LAW2890
 
-
| 20
 
-
| $1,500
 
-
| 2 weeks
 
-
|
 
-
| 45
 
-
| 25
 
-
| Reduce the chance of being caught when trying to escape from [[City Jail|Jail]].
 
-
|-
 
-
| LAW2900
 
-
| 25
 
-
| $2000
 
-
| 3 weeks
 
-
|
 
-
| 65
 
-
| 15
 
-
| Gain the ability to buy yourself out of [[City Jail|Jail]].
 
-
|-
 
-
| LAW2910
 
-
| 20
 
-
| $2,000
 
-
| 2 weeks
 
-
|
 
-
| 75
 
-
| 25
 
-
| Gain a 5% discount when buying [[Properties]] from the estate agents.
 
-
|-
 
-
| LAW2920
 
-
| 15
 
-
| $1000
 
-
| 2 weeks
 
-
|
 
-
| 75
 
-
| 15
 
-
| Gain a 5% bonus to your skill in [[City Jail#Busting|Busting]].
 
-
|-
 
-
| LAW2930
 
-
| 25
 
-
| $1,500
 
-
| 2 weeks
 
-
|
 
-
| 85
 
-
| 10
 
-
| Gain a 5% discount when buying people out of [[City Jail|Jail]].
 
-
|-
 
-
| LAW2940
 
-
| 15
 
-
| $900
 
-
| 2 weeks
 
-
|
 
-
| 120
 
-
| 35
 
-
|
 
-
|-
 
-
| LAW2950
 
-
| 15
 
-
| $850
 
-
| 2 weeks
 
-
|
 
-
| 125
 
-
| 25
 
-
|
 
-
|-
 
-
| LAW2960
 
-
| 20
 
-
| $1,050
 
-
| 2 weeks
 
-
|
 
-
| 135
 
-
| 20
 
-
|
 
-
|-
 
-
| LAW2970
 
-
| 25
 
-
| $1,780
 
-
| 3 weeks
 
-
|
 
-
|
 
-
|
 
-
| Gain a 10% bonus to your skill in [[City Jail#Busting|Busting]]
 
-
|-
 
-
| LAW2980
 
-
| 35
 
-
| $2,490
 
-
| 3 weeks
 
-
|
 
-
| 75
 
-
| 20
 
-
| Gain a 10% discount when buying people out of [[City Jail|Jail]].
 
-
|-
 
-
| LAW2990
 
-
| 30
 
-
| $2,925
 
-
| 3 weeks
 
-
|
 
-
| 70
 
-
| 25
 
-
| Use less [[Nerve]] when trying to escape from [[City Jail|Jail]].
 
-
|-
 
-
| LAW2100
 
-
| 30
 
-
| $2,350
 
-
| 3 weeks
 
-
|
 
-
| 85
 
-
| 20
 
-
| Gain a 25% discount on [[Company]] advertising.
 
-
|-
 
-
| LAW2101
 
-
| 20
 
-
| $3,200
 
-
| 2 weeks
 
-
|
 
-
| 175
 
-
| 40
 
-
|
 
-
|-
 
-
| LAW3102
 
-
| 50
 
-
| $5,000
 
-
| 6 weeks
 
-
|
 
-
| 125
 
-
| 20
 
-
| [[City Jail#Busting|Busting]] is 50% easier and buying out is 50% cheaper.
 
-
|-
 
-
! Totals
 
-
! 355
 
-
! $28,745
 
-
! 38 weeks
 
-
!
 
-
! 1305
 
-
! 320
 
-
|}
 
-
 
-
===Mathematics===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| MTH1220
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 35
 
-
| 10
 
-
|
 
-
|-
 
-
| MTH2240
 
-
| 15
 
-
| $1000
 
-
| 3 weeks
 
-
| 10
 
-
| 40
 
-
| 15
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Speed]].
 
-
|-
 
-
| MTH2250
 
-
| 15
 
-
| $1,100
 
-
| 3 weeks
 
-
|
 
-
| 50
 
-
| 15
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Speed]].
 
-
|-
 
-
| MTH2260
 
-
| 15
 
-
| $1,150
 
-
| 3 weeks
 
-
|
 
-
| 55
 
-
| 20
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Defence]].
 
-
|-
 
-
| MTH2270
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
|
 
-
| 165
 
-
| 15
 
-
|
 
-
|-
 
-
| MTH2280
 
-
| 15
 
-
| $980
 
-
| 3 weeks
 
-
|
 
-
| 75
 
-
| 20
 
-
| Gain 1% productivity for your [[Company]].
 
-
|-
 
-
| MTH2290
 
-
| 20
 
-
| $1,000
 
-
| 3 weeks
 
-
|
 
-
| 100
 
-
| 145
 
-
|
 
-
|-
 
-
| MTH2300
 
-
| 25
 
-
| $800
 
-
| 4 weeks
 
-
|
 
-
| 120
 
-
| 95
 
-
|
 
-
|-
 
-
| MTH2310
 
-
| 30
 
-
| $1,250
 
-
| 4 weeks
 
-
|
 
-
| 80
 
-
| 25
 
-
| Gain a 5% bonus to ammo management.
 
-
|-
 
-
| MTH2320
 
-
| 20
 
-
| $1,100
 
-
| 3 weeks
 
-
|
 
-
| 120
 
-
| 35
 
-
| Gain a 2% passive bonus to [[Fighting Stats|Defence]].
 
-
|-
 
-
| MTH3330
 
-
| 50
 
-
| $5,000
 
-
| 6 weeks
 
-
| 10
 
-
| 150
 
-
| 40
 
-
| Gain a 30% bonus to ammo management.
 
-
|-
 
-
! Totals
 
-
! 230
 
-
! $14,080
 
-
! 35 weeks
 
-
! 20
 
-
! 990
 
-
! 435
 
-
|}
 
-
 
-
===Psychology===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| PSY1630
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 50
 
-
|
 
-
|
 
-
|-
 
-
| PSY2640
 
-
| 15
 
-
| $900
 
-
| 2 weeks
 
-
| 65
 
-
| 98
 
-
|
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Dexterity]].
 
-
|-
 
-
| PSY2650
 
-
| 20
 
-
| $1,100
 
-
| 3 weeks
 
-
|
 
-
| 80
 
-
| 15
 
-
| Gain a 2% passive bonus to [[Fighting Stats|Dexterity]].
 
-
|-
 
-
| PSY2660
 
-
| 25
 
-
| $1,150
 
-
| 3 weeks
 
-
|
 
-
| 100
 
-
| 10
 
-
| Gain a 4% passive bonus to [[Fighting Stats|Dexterity]].
 
-
|-
 
-
| PSY2670
 
-
| 25
 
-
| $1,500
 
-
| 4 weeks
 
-
|
 
-
| 125
 
-
|
 
-
| Gain an 8% passive bonus to [[Fighting Stats|Dexterity]].
 
-
|-
 
-
| PSY2680
 
-
| 25
 
-
| $2,330
 
-
| 4 weeks
 
-
|
 
-
| 115
 
-
|
 
-
| Gain a 10% increase to [[Awareness]].
 
-
|-
 
-
| PSY3690
 
-
| 50
 
-
| $5,000
 
-
| 7 weeks
 
-
|
 
-
| 120
 
-
|
 
-
| Gain a 10% increase in [[Crimes|Crime]] success rate.
 
-
|-
 
-
! Totals
 
-
! 170
 
-
! $12,180
 
-
! 24 weeks
 
-
! 65
 
-
! 688
 
-
! 25
 
-
|}
 
-
 
-
===Self Defense===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| DEF1700
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 50
 
-
| 50
 
-
| 50
 
-
|
 
-
|-
 
-
| DEF2710
 
-
| 30
 
-
| $1,000
 
-
| 3 weeks
 
-
| 65
 
-
|
 
-
| 50
 
-
| Gain a 1% passive bonus to [[Fighting Stats|Defence]].
 
-
|-
 
-
| DEF2720
 
-
| 30
 
-
| $1,500
 
-
| 2 weeks
 
-
| 75
 
-
|
 
-
| 45
 
-
| Unlock kick attack when in a battle.
 
-
|-
 
-
| DEF2730
 
-
| 35
 
-
| $2,500
 
-
| 4 weeks
 
-
| 90
 
-
|
 
-
| 75
 
-
| Gain a 2% passive bonus to [[Fighting Stats|Defence]].
 
-
|-
 
-
| DEF2740
 
-
| 25
 
-
| $1,800
 
-
| 2 weeks
 
-
| 75
 
-
|
 
-
| 70
 
-
| Gain a 3% passive bonus to [[Fighting Stats|Defence]].
 
-
|-
 
-
| DEF2750
 
-
| 25
 
-
| $2,000
 
-
| 2 weeks
 
-
| 80
 
-
|
 
-
| 45
 
-
| Gain a 2% passive bonus to [[Fighting Stats|Speed]].
 
-
|-
 
-
| DEF2760
 
-
| 40
 
-
| $3,500
 
-
| 3 weeks
 
-
| 100
 
-
|
 
-
| 75
 
-
| Gain a 3% passive bonus to [[Fighting Stats|Speed]].
 
-
|-
 
-
| DEF3770
 
-
| 50
 
-
| $5,000
 
-
| 5 weeks
 
-
| 150
 
-
| 10
 
-
| 75
 
-
| Gain a 100% increase in damage dealt when using fists alone.
 
-
|-
 
-
! Totals
 
-
! 245
 
-
! $17,500
 
-
! 22 weeks
 
-
! 685
 
-
! 60
 
-
! 485
 
-
|}
 
-
 
-
===Sports Science===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| SPT1430
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 50
 
-
|
 
-
| 10
 
-
|
 
-
|-
 
-
| SPT2440
 
-
| 25
 
-
| $1,150
 
-
| 3 weeks
 
-
| 55
 
-
| 5
 
-
| 15
 
-
| Gain a 1% bonus to [[Fighting Stats|Strength]] gains in the [[Gym]].
 
-
|-
 
-
| SPT2450
 
-
| 25
 
-
| $1,200
 
-
| 3 weeks
 
-
| 45
 
-
|
 
-
| 55
 
-
| Gain a 1% bonus to [[Fighting Stats|Speed]] gains in the [[Gym]].
 
-
|-
 
-
| SPT2460
 
-
| 30
 
-
| $1,500
 
-
| 2 weeks
 
-
| 60
 
-
| 5
 
-
| 45
 
-
| Gain a 1% bonus to [[Fighting Stats|Defence]] gains in the [[Gym]].
 
-
|-
 
-
| SPT2470
 
-
| 30
 
-
| $1,750
 
-
| 3 weeks
 
-
| 55
 
-
| 10
 
-
| 35
 
-
| Gain a 1% bonus to [[Fighting Stats|Dexterity]] gains in the [[Gym]].
 
-
|-
 
-
| SPT2480
 
-
| 25
 
-
| $2,250
 
-
| 4 weeks
 
-
| 15
 
-
| 75
 
-
| 15
 
-
| Gain a 10% increase in booster effectiveness.
 
-
|-
 
-
| SPT2490
 
-
| 30
 
-
| $2,500
 
-
| 3 weeks
 
-
| 10
 
-
| 65
 
-
| 15
 
-
| Gain a 2% passive bonus to [[Fighting Stats|Speed]] and [[Fighting Stats|Strength]].
 
-
|-
 
-
| SPT2500
 
-
| 35
 
-
| $2,880
 
-
| 3 weeks
 
-
| 65
 
-
| 5
 
-
| 15
 
-
| Gain a 2% passive bonus to [[Fighting Stats|Defence]] and [[Fighting Stats|Dexterity]].
 
-
|-
 
-
| SPT2126
 
-
| 10
 
-
| $400
 
-
| 1 week
 
-
| 20
 
-
| 5
 
-
| 30
 
-
| Unlock the Sports Shop.
 
-
|-
 
-
| SPT3510
 
-
| 50
 
-
| $5,000
 
-
| 6 weeks
 
-
| 95
 
-
| 15
 
-
| 65
 
-
| Gain a further 1% boost in all [[Gym]] gains.
 
-
|-
 
-
! Totals
 
-
! 270
 
-
! $18,830
 
-
! 29 weeks
 
-
! 470
 
-
! 185
 
-
! 300
 
-
|}
 
{{city}}
{{city}}

Revision as of 05:44, 5 June 2011

Education Index

Biology
Business Management
Combat Training
Computer Science
General Studies
Health & Fitness
History
Law
Mathematics
Psychology
Self Defence
Sports Science

Education Gains:
Quick Reference
Education Honours


Education is available from either the sidebar, or the west side of the city, and is extremely beneficial; it can enhance nearly every aspect of your game.

To enroll in an education course, you need to have a required amount of energy and money, which varies for each course. Some education courses may also not be open to you until certain prerequisite courses have been completed.


Disadvantages of Education

To complete every course would take a lot of energy and money, although this can be countered by getting the Stock Benefits from WSSB and ISTC.

While in Education, you might be kicked out of your course for drug usage. This means that you have wasted your Energy, money and time, and must restart the course from the very beginning.

Advantages of Education

Mass Working Stats gain

Gym gain boosts

Passive stat increases

Crimes success rate boosts 13 Merits

Discounts on set items

Ability to kick

Ability to send anonymous mails

Increase weapon effectiveness

Ability to gain exp on weapons

Medical booster effectiveness

Available to purchase from certain shops

Ability to find new items

Increased ammo effectiveness

Increase business efficiency

Ability to code viruses

A free set of dual weapons

Ability to exchange flowers and plushies for points

How to shorten Education time

Currently there are three ways to shorten education time: with the sports team Job Special or by spending merits on decreasing education time or with the faction upgrade "Adept". The merit upgrade removes 2% of the education time per upgrade, for a maximum of 20% shorter education time. The job special removes up to 33% of total education time, and the Faction special removes up to 12.5% when maxed out.

The only way the completely cancel your current education course is to constantly take drugs until you are kicked out.


Articles Relating to City Locations

Residential District
North side
Red-Light District
West Side
City Center
East Side
Factions
South Side