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Torn City Education

From Torncity WIKI - The official help and support guide

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Education is available from either the sidebar, or the west side of the city, and is extremely beneficial, and it can enhance nearly every aspect of your game
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__NOTOC__
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{{Education}}
-
To enrol in an education course, your need to have a required amount of energy and money (varies for each course) some Education courses may also not be open to you until prerequisite courses have been completed
+
<font face="arial" size="2">
 +
Education is available from either the sidebar, or the west side of the city and is extremely beneficial as it can enhance nearly every aspect of your game.
 +
 
 +
To enrol in an education course you need to have a required amount of energy and money, which varies for each course.  Some education courses may also not be open to you until certain prerequisite courses have been completed.</font>
== Disadvantages of Education ==
== Disadvantages of Education ==
-
To complete every course would take a lot of energy and money, although this can bout countered by getting the [[Stock Market|Stock Benefits]] from WSSB and ISTC
+
<font face="arial" size="2">
 +
Starting every course require some amount of energy and money, although this can be countered by getting the [[Stock Market|Stock Benefits]] from WSSB and ISTC.
-
While in Education you might be kicked out of your course for drug usage, this means that you have wasted your Energy, money and time and must reattempt the course from the very beginning
+
While in Education, you might be kicked out of your course for drug usage. This means that you have wasted your energy, money and time, and must restart the course from the very beginning.
 +
 
 +
At this time, the only way to cancel your current education course is use the drawback wrote above and constantly take drugs until you are kicked out.</font>
== Advantages of Education ==
== Advantages of Education ==
-
 
+
<font face="arial" size="2">
-
Mass [[Working Stats]] gain
+
* Mass [[Working Stats]] gain
-
 
+
* Gym gain boosts
-
Gym gain boosts
+
* Passive stat increases
-
 
+
* Unlocking certain crimes
-
Passive stat increases
+
* Crimes success rate boosts
-
 
+
* 12 Awards ( [[Awards#Education|Honors]] + [[Merits]] )
-
Crimes success rate boosts
+
* Lower costs of bails, upgrading properties and company advertising
-
13 [[Merits]]
+
* Increase bust success rate
-
 
+
* Ability to kick
-
Discounts on set items
+
* Increase weapons and medical boosters effectiveness
-
 
+
* Ability to gain exp on weapons
-
Ability to kick
+
* A free set of dual weapons
-
 
+
* Unlocking new shops
-
Ability to send anonymous mails
+
* Increased ammo effectiveness
-
 
+
* Increase business efficiency
-
Increase weapon effectiveness
+
* Ability to code viruses
-
 
+
* Ability to send anonymous mails
-
Ability to gain exp on weapons
+
* Ability to find artifacts
-
 
+
* Ability to exchange plushies, flowers and artifacts for points
-
Medical booster effectiveness
+
</font>
-
 
+
-
Available to purchase from certain shops
+
-
 
+
-
Ability to find new items
+
-
 
+
-
Increased ammo effectiveness
+
-
 
+
-
Increase business efficiency
+
-
 
+
-
Ability to code viruses
+
-
 
+
-
A free set of dual weapons
+
-
 
+
== How to shorten Education time ==
== How to shorten Education time ==
 +
<font face="arial" size="2">
 +
Currently there are five ways to shorten education time:
 +
* Through the 1* [http://www.torn.com/wiki/Companies#Sports_Team Sports Team Special] "Tutoring".  Each job point used will reduce education time by 1 hour.
 +
* Spending merits on decreasing education time.  The merit upgrade removes 2% of the education time per upgrade, up to a maximum of 20% shorter education time with 10 upgrades.
 +
* With the [http://www.torn.com/wiki/Factions#Specials Faction Special] "Adept".  Course time is reduced by 2.5% per Adept ranking to a maximum of 20% at Adept VIII.
 +
* Using "Book of Christmas Carols", this lowers current education time by 2 hours. This item was obtainable only in Xmas Town 2010.
 +
* Reaching the top rank of the starter job Education you will gain a passive 10% decrease in education time and just like with reviving in medical, you will retain this special even when you leave the education job.
 +
</font>
-
Currently there are only two ways to shorten education time, with the sports team Job Specials (See [[Jobs]]) or by spending merits on decreasing education time. The merit upgrade removes 2% of the education link per upgrade, for a maximum of 20% shorter.
 
-
 
-
The only way the completely cancel your current education course is to constantly take drugs until you are kicked out.
 
-
 
-
==Courses==
 
-
 
-
===Biology===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| BIO1340
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 5
 
-
| 50
 
-
| 5
 
-
|
 
-
|-
 
-
| BIO2350
 
-
| 20
 
-
| $2000
 
-
| 2 weeks
 
-
|
 
-
| 50
 
-
| 10
 
-
| Gain a 1% damage bonus to all weapons
 
-
|-
 
-
| BIO2360
 
-
| 25
 
-
| $2500
 
-
| 4 weeks
 
-
| 5
 
-
| 55
 
-
| 15
 
-
| Gain a bonus of 10% to medical item effectiveness
 
-
|-
 
-
| BIO2370
 
-
| 25
 
-
| $2750
 
-
| 4 weeks
 
-
|
 
-
| 65
 
-
| 10
 
-
| Gain a further 10% bonus to medical item effectiveness
 
-
|-
 
-
| BIO2380
 
-
| 25
 
-
| $2800
 
-
| 3 weeks
 
-
|
 
-
| 65
 
-
| 15
 
-
| Gain a 10% damage increase when hitting an opponents neck
 
-
|-
 
-
| BIO2390
 
-
| 15
 
-
| $900
 
-
| 2 weeks
 
-
| 5
 
-
| 170
 
-
| 120
 
-
|
 
-
|-
 
-
| BIO2400
 
-
| 30
 
-
| $3000
 
-
| 4 weeks
 
-
| 10
 
-
| 80
 
-
| 20
 
-
| Decrease an opponents stealthiness by 25%
 
-
|-
 
-
| BIO2410
 
-
| 35
 
-
| $3500
 
-
| 3 weeks
 
-
| 15
 
-
| 75
 
-
| 20
 
-
| Gain a 5% chance increase of achieving a critical hit
 
-
|-
 
-
| BIO3420
 
-
| 50
 
-
| $5000
 
-
| 5 weeks
 
-
| 25
 
-
| 75
 
-
| 30
 
-
| Gain the ability to equip life and stat boosters in your temporary slot. Epinephrine, Melatonin, and Serotonin.
 
-
|-
 
-
! Totals
 
-
! 235
 
-
! $22650
 
-
! 28 weeks
 
-
! 65
 
-
! 685
 
-
! 245
 
-
|}
 
-
 
-
===Business Management===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| BUS1100
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 50
 
-
| 10
 
-
|
 
-
|-
 
-
| BUS2200
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
| 5
 
-
| 60
 
-
| 25
 
-
| Gain 2% productivity for your [[Company]]
 
-
|-
 
-
| BUS2300
 
-
| 15
 
-
| $600
 
-
| 2 weeks
 
-
|
 
-
| 65
 
-
| 20
 
-
| Gain 5% employee effectiveness for your [[Company]]
 
-
|-
 
-
| BUS2400
 
-
| 20
 
-
| $800
 
-
| 3 weeks
 
-
| 15
 
-
| 75
 
-
| 15
 
-
| Gain 15% increase in advertising effectiveness for your [[Company]]
 
-
|-
 
-
| BUS2500
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
|
 
-
| 80
 
-
| 20
 
-
| Gain 2% productivity for your [[Company]]
 
-
|-
 
-
| BUS2600
 
-
| 25
 
-
| $1000
 
-
| 4 weeks
 
-
|
 
-
| 95
 
-
| 10
 
-
| Gain 7% employee effectiveness for your [[Company]]
 
-
|-
 
-
| BUS2700
 
-
| 20
 
-
| $800
 
-
| 4 weeks
 
-
|
 
-
| 75
 
-
| 20
 
-
| Gain the ability to increase product prices by 10% without losing customers for your [[Company]]
 
-
|-
 
-
| BUS2800
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
| 25
 
-
| 50
 
-
| 15
 
-
| Gain 2% productivity for your [[Company]]
 
-
|-
 
-
| BUS2900
 
-
| 20
 
-
| $750
 
-
| 3 weeks
 
-
| 10
 
-
| 60
 
-
| 15
 
-
| Gain the ability to increase product prices by 5% without losing customers for your [[Company]]
 
-
|-
 
-
| BUS2100
 
-
| 20
 
-
| $600
 
-
| 3 weeks
 
-
|
 
-
| 60
 
-
| 15
 
-
| Gain an increase in your [[Company]]'s popularity
 
-
|-
 
-
| BUS2110
 
-
| 20
 
-
| $750
 
-
| 3 weeks
 
-
| 20
 
-
| 50
 
-
| 15
 
-
| Gain a passive bonus to employee working stats in your [[Company]]
 
-
|-
 
-
| BUS2120
 
-
| 25
 
-
| $800
 
-
| 3 weeks
 
-
|
 
-
| 50
 
-
| 40
 
-
| Gain 2% productivity for your [[Company]]
 
-
|-
 
-
| BUS3130
 
-
| 50
 
-
| $5000
 
-
| 5 weeks
 
-
|
 
-
| 100
 
-
|
 
-
| Unlock new size & staff room upgrades for your [[Company]]
 
-
|-
 
-
! Totals
 
-
! 270
 
-
! $12800
 
-
! 37 weeks
 
-
! 75
 
-
! 870
 
-
! 220
 
-
|}
 
-
 
-
===Combat Training===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| CBT1780
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 50
 
-
| 50
 
-
|
 
-
|
 
-
|-
 
-
| CBT2790
 
-
| 15
 
-
| $1200
 
-
| 2 weeks
 
-
| 45
 
-
| 55
 
-
|
 
-
| Gain a 1% increased hit rate
 
-
|-
 
-
| CBT2800
 
-
| 20
 
-
| $1250
 
-
| 2 weeks
 
-
| 20
 
-
| 95
 
-
|
 
-
|
 
-
|-
 
-
| CBT2810
 
-
| 20
 
-
| $1300
 
-
| 2 weeks
 
-
| 20
 
-
| 110
 
-
|
 
-
|
 
-
|-
 
-
| CBT2820
 
-
| 20
 
-
| $3500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Machine Guns
 
-
|-
 
-
| CBT2830
 
-
| 20
 
-
| $3500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Sub-Machine guns
 
-
|-
 
-
| CBT2840
 
-
| 20
 
-
| $3500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Pistols
 
-
|-
 
-
| CBT2850
 
-
| 20
 
-
| $3500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Rifles
 
-
|-
 
-
| CBT2860
 
-
| 20
 
-
| $3500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Heavy Artillery
 
-
|-
 
-
| CBT2125
 
-
| 20
 
-
| $3500
 
-
| 2 weeks
 
-
| 30
 
-
| 70
 
-
|
 
-
| Gain a 5% increase in accuracy with Shotguns
 
-
|-
 
-
| CBT3870
 
-
| 50
 
-
| $5000
 
-
| 7 weeks
 
-
| 75
 
-
| 75
 
-
|
 
-
| Start gaining weapon experience, specialising in individual weapons for increased damage and accuracy
 
-
|-
 
-
| CBT3124
 
-
| 100
 
-
| $50M
 
-
| 2 weeks
 
-
| 75
 
-
| 35
 
-
| 20
 
-
| Gain the ability to wield dual melee weapons
 
-
|-
 
-
! Totals
 
-
! 235
 
-
! $29950
 
-
! 26 weeks
 
-
! 390
 
-
! 805
 
-
! 20
 
-
! (minus CBT3124)
 
-
|}
 
-
 
-
===Computer Science===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| CMT1520
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 45
 
-
| 50
 
-
| Gain the ability to code simple viruses
 
-
|-
 
-
| CMT2530
 
-
| 15
 
-
| $800
 
-
| 2 weeks
 
-
|
 
-
| 65
 
-
| 20
 
-
| Gain the ability to code Polymorphic and Tunneling viruses
 
-
|-
 
-
| CMT2540
 
-
| 20
 
-
| $900
 
-
| 2 weeks
 
-
|
 
-
| 75
 
-
| 35
 
-
| Gain access to hacking [[Crimes]]
 
-
|-
 
-
| CMT2550
 
-
| 15
 
-
| $850
 
-
| 2 weeks
 
-
| 25
 
-
| 90
 
-
| 55
 
-
|
 
-
|-
 
-
| CMT2560
 
-
| 20
 
-
| $1200
 
-
| 3 weeks
 
-
|
 
-
| 100
 
-
| 50
 
-
| Gain the ability to code Armored and Stealth viruses
 
-
|-
 
-
| CMT2570
 
-
| 20
 
-
| $1500
 
-
| 2 weeks
 
-
|
 
-
| 150
 
-
| 95
 
-
|
 
-
|-
 
-
| CMT2580
 
-
| 20
 
-
| $2200
 
-
| 3 weeks
 
-
|
 
-
| 120
 
-
| 65
 
-
| Gain a 20% decrease in virus coding times
 
-
|-
 
-
| CMT2590
 
-
| 25
 
-
| $1950
 
-
| 2 weeks
 
-
|
 
-
| 250
 
-
| 30
 
-
|
 
-
|-
 
-
| CMT2600
 
-
| 25
 
-
| $2350
 
-
| 3 weeks
 
-
|
 
-
| 275
 
-
| 55
 
-
| Gain a 10% decrease in virus coding times
 
-
|-
 
-
| CMT2610
 
-
| 25
 
-
| $3200
 
-
| 4 weeks
 
-
|
 
-
| 175
 
-
| 55
 
-
| Gain a 10% increase in hacking [[Crimes|Crime]] success rate
 
-
|-
 
-
| CMT3620
 
-
| 50
 
-
| $5000
 
-
| 7 weeks
 
-
|
 
-
| 115
 
-
| 25
 
-
| Gain the ability to send [[Mail]] anonymously
 
-
|-
 
-
! Totals
 
-
! 245
 
-
! $20150
 
-
! 31 weeks
 
-
! 25
 
-
! 1460
 
-
! 535
 
-
|}
 
-
 
-
===General Studies===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| GEN1112
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 25
 
-
| 25
 
-
| 25
 
-
|
 
-
|-
 
-
| GEN2113
 
-
| 15
 
-
| $1500
 
-
| 2 weeks
 
-
| 25
 
-
| 35
 
-
| 10
 
-
| Gain access to driving related [[Crimes]]
 
-
|-
 
-
| GEN2114
 
-
| 15
 
-
| $500
 
-
| 1 week
 
-
|
 
-
| 75
 
-
| 15
 
-
|
 
-
|-
 
-
| GEN2115
 
-
| 15
 
-
| $600
 
-
| 2 weeks
 
-
| 45
 
-
| 75
 
-
| 45
 
-
|
 
-
|-
 
-
| GEN2116
 
-
| 20
 
-
| $1500
 
-
| 2 weeks
 
-
| 25
 
-
| 35
 
-
| 10
 
-
| Gain a 5% hit increase with all temporary weapons
 
-
|-
 
-
| GEN2117
 
-
| 20
 
-
| $890
 
-
| 2 weeks
 
-
|
 
-
| 75
 
-
| 15
 
-
|
 
-
|-
 
-
| GEN2118
 
-
| 15
 
-
| $895
 
-
| 2 weeks
 
-
|
 
-
| 85
 
-
| 20
 
-
|
 
-
|-
 
-
| GEN2119
 
-
| 25
 
-
| $1200
 
-
| 3 weeks
 
-
|
 
-
| 100
 
-
| 20
 
-
| Gain a 5% damage increase with all temporary weapons
 
-
|-
 
-
| GEN2120
 
-
| 20
 
-
| $725
 
-
| 2 weeks
 
-
| 75
 
-
| 45
 
-
| 55
 
-
| Gain a 15% [[Hunting]] bonus
 
-
|-
 
-
| GEN2122
 
-
| 15
 
-
| $2500
 
-
| 2 weeks
 
-
|
 
-
| 125
 
-
| 25
 
-
|
 
-
|-
 
-
| GEN2123
 
-
| 20
 
-
| $3500
 
-
| 3 weeks
 
-
| 40
 
-
| 60
 
-
| 20
 
-
| Requirement for the Operation Ancient [[Mission]]
 
-
|-
 
-
| GEN3121
 
-
| 50
 
-
| $5000
 
-
| 6 weeks
 
-
| 75
 
-
| 25
 
-
| 35
 
-
| Gain a 10% working stat increase bonus for all further educations that are completed
 
-
|-
 
-
! Totals
 
-
! 240
 
-
! $19010
 
-
! 28 weeks
 
-
! 310
 
-
! 760
 
-
! 295
 
-
|}
 
-
 
-
===Health and Fitness===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| HAF1103
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 75
 
-
|
 
-
| 15
 
-
|
 
-
|-
 
-
| HAF2104
 
-
| 20
 
-
| $900
 
-
| 2 weeks
 
-
| 65
 
-
|
 
-
| 20
 
-
| Gain a 1% passive bonus to [[Dexterity]]
 
-
|-
 
-
| HAF2105
 
-
| 20
 
-
| $1000
 
-
| 2 weeks
 
-
| 65
 
-
|
 
-
| 15
 
-
| Gain a 1% passive bonus to [[Speed]]
 
-
|-
 
-
| HAF2106
 
-
| 20
 
-
| $1150
 
-
| 2 weeks
 
-
| 125
 
-
|
 
-
| 25
 
-
| Gain a 1% passive bonus to [[Strength]]
 
-
|-
 
-
| HAF2107
 
-
| 25
 
-
| $1200
 
-
| 2 weeks
 
-
| 75
 
-
|
 
-
| 45
 
-
| Gain a 2% passive bonus to [[Strength]]
 
-
|-
 
-
| HAF2108
 
-
| 30
 
-
| $1500
 
-
| 2 weeks
 
-
| 95
 
-
|
 
-
| 25
 
-
| Gain a 1% passive bonus to [[Dexterity]]
 
-
|-
 
-
| HAF2109
 
-
| 40
 
-
| $2000
 
-
| 4 weeks
 
-
| 150
 
-
|
 
-
| 75
 
-
| Gain a 3% passive bonus to [[Speed]]
 
-
|-
 
-
| HAF2110
 
-
| 35
 
-
| $3500
 
-
| 3 weeks
 
-
| 65
 
-
|
 
-
| 45
 
-
|
 
-
|-
 
-
| HAF3111
 
-
| 50
 
-
| $5000
 
-
| 5 weeks
 
-
| 75
 
-
| 20
 
-
| 65
 
-
| Gain a 50% decrease in chance of an opponent running away from you in battle
 
-
|-
 
-
! Totals
 
-
! 250
 
-
! $16450
 
-
! 23 weeks
 
-
! 790
 
-
! 20
 
-
! 330
 
-
|}
 
-
 
-
===History===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| HIS1140
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 30
 
-
| 25
 
-
|
 
-
|-
 
-
| HIS2150
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
| 15
 
-
| 135
 
-
| 75
 
-
|
 
-
|-
 
-
| HIS2160
 
-
| 25
 
-
| $950
 
-
| 3 weeks
 
-
| 20
 
-
| 15
 
-
| 20
 
-
| Gain a 10% damage increase with Japanese blade weapons
 
-
|-
 
-
| HIS2170
 
-
| 25
 
-
| $950
 
-
| 4 weeks
 
-
| 25
 
-
| 15
 
-
| 25
 
-
| Gain a 2% bonus to all melee damage
 
-
|-
 
-
| HIS2180
 
-
| 25
 
-
| $850
 
-
| 3 weeks
 
-
| 35
 
-
| 10
 
-
| 40
 
-
| Gain the ability to find medieval coins
 
-
|-
 
-
| HIS2190
 
-
| 25
 
-
| $850
 
-
| 3 weeks
 
-
| 15
 
-
| 35
 
-
| 35
 
-
| Gain the ability to find Asian sculptures and pages from the Quran
 
-
Gain the ability to find Asian sculptures and pages from the Quran
 
-
|-
 
-
| HIS2200
 
-
| 25
 
-
| $850
 
-
| 3 weeks
 
-
| 10
 
-
| 35
 
-
| 45
 
-
| Gain the ability to find Senet board pieces and amulets
 
-
|-
 
-
| HIS3210
 
-
| 50
 
-
| $5000
 
-
| 6 weeks
 
-
|
 
-
| 50
 
-
| 55
 
-
| Unlock the museum, sets of artifacts and other collectibles can be exchanged here for [[Points]]
 
-
|-
 
-
! Totals
 
-
! 200
 
-
! $10150
 
-
! 25 weeks
 
-
! 120
 
-
! 325
 
-
! 320
 
-
|}
 
-
 
-
===Law===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| LAW1880
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 50
 
-
| 25
 
-
|
 
-
|-
 
-
| LAW2890
 
-
| 20
 
-
| $1500
 
-
| 2 weeks
 
-
|
 
-
| 45
 
-
| 25
 
-
| Reduce the chance of being caught when trying to escape from [[City Jail|Jail]]
 
-
|-
 
-
| LAW2900
 
-
| 25
 
-
| $2000
 
-
| 3 weeks
 
-
|
 
-
| 65
 
-
| 15
 
-
| Gain the ability to buy yourself out of [[City Jail|Jail]]
 
-
|-
 
-
| LAW2910
 
-
| 20
 
-
| $2000
 
-
| 2 weeks
 
-
|
 
-
| 75
 
-
| 25
 
-
| Gain a 5% discount when buying [[Properties]] from the estate agents
 
-
|-
 
-
| LAW2920
 
-
| 15
 
-
| $1000
 
-
| 2 weeks
 
-
|
 
-
| 75
 
-
| 15
 
-
| Gain a 5% bonus to your skill in [[City Jail#Busting|Busting]]
 
-
|-
 
-
| LAW2930
 
-
| 25
 
-
| $1500
 
-
| 2 weeks
 
-
|
 
-
| 85
 
-
| 10
 
-
| Gain a 5% discount when buying people out of [[City Jail|Jail]]
 
-
|-
 
-
| LAW2940
 
-
| 15
 
-
| $900
 
-
| 2 weeks
 
-
|
 
-
| 120
 
-
| 35
 
-
|
 
-
|-
 
-
| LAW2950
 
-
| 15
 
-
| $850
 
-
| 2 weeks
 
-
|
 
-
| 125
 
-
| 25
 
-
|
 
-
|-
 
-
| LAW2960
 
-
| 20
 
-
| $1050
 
-
| 2 weeks
 
-
|
 
-
| 135
 
-
| 20
 
-
|
 
-
|-
 
-
| LAW2970
 
-
| 25
 
-
| $1780
 
-
| 3 weeks
 
-
|
 
-
|
 
-
|
 
-
| Gain a 10% bonus to your skill in [[City Jail#Busting|Busting]]
 
-
|-
 
-
| LAW2980
 
-
| 35
 
-
| $2490
 
-
| 3 weeks
 
-
|
 
-
| 75
 
-
| 20
 
-
| Gain a 10% discount when buying people out of [[City Jail|Jail]]
 
-
|-
 
-
| LAW2990
 
-
| 30
 
-
| $2925
 
-
| 3 weeks
 
-
|
 
-
| 70
 
-
| 25
 
-
| Use less [[Nerve]] when trying to escape from [[City Jail|Jail]]
 
-
|-
 
-
| LAW2100
 
-
| 30
 
-
| $2350
 
-
| 3 weeks
 
-
|
 
-
| 85
 
-
| 20
 
-
| Gain a 25% discount on [[Company]] advertising
 
-
|-
 
-
| LAW2101
 
-
| 20
 
-
| $3200
 
-
| 2 weeks
 
-
|
 
-
| 175
 
-
| 40
 
-
|
 
-
|-
 
-
| LAW3102
 
-
| 50
 
-
| $5000
 
-
| 6 weeks
 
-
|
 
-
| 125
 
-
| 20
 
-
| [[City Jail#Busting|Busting]] is 50% easier and buying out is 50% cheaper
 
-
|-
 
-
! Totals
 
-
! 355
 
-
! $28745
 
-
! 38 weeks
 
-
!
 
-
! 1305
 
-
! 320
 
-
|}
 
-
 
-
===Mathematics===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| MTH1220
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 35
 
-
| 10
 
-
|
 
-
|-
 
-
| MTH2240
 
-
| 15
 
-
| $1000
 
-
| 3 weeks
 
-
| 10
 
-
| 40
 
-
| 15
 
-
| Gain a 1% passive bonus to [[Speed]]
 
-
|-
 
-
| MTH2250
 
-
| 15
 
-
| $1100
 
-
| 3 weeks
 
-
|
 
-
| 50
 
-
| 15
 
-
| Gain a 1% passive bonus to [[Speed]]
 
-
|-
 
-
| MTH2260
 
-
| 15
 
-
| $1150
 
-
| 3 weeks
 
-
|
 
-
| 55
 
-
| 20
 
-
| Gain a 1% passive bonus to [[Defence]]
 
-
|-
 
-
| MTH2270
 
-
| 15
 
-
| $500
 
-
| 2 weeks
 
-
|
 
-
| 165
 
-
| 15
 
-
|
 
-
|-
 
-
| MTH2280
 
-
| 15
 
-
| $980
 
-
| 3 weeks
 
-
|
 
-
| 75
 
-
| 20
 
-
| Gain 1% productivity for your [[Company]]
 
-
|-
 
-
| MTH2290
 
-
| 20
 
-
| $1000
 
-
| 3 weeks
 
-
|
 
-
| 100
 
-
| 145
 
-
|
 
-
|-
 
-
| MTH2300
 
-
| 25
 
-
| $800
 
-
| 4 weeks
 
-
|
 
-
| 120
 
-
| 95
 
-
|
 
-
|-
 
-
| MTH2310
 
-
| 30
 
-
| $1250
 
-
| 4 weeks
 
-
|
 
-
| 80
 
-
| 25
 
-
| Gain a 5% bonus to ammo management
 
-
|-
 
-
| MTH2320
 
-
| 20
 
-
| $1100
 
-
| 3 weeks
 
-
|
 
-
| 120
 
-
| 35
 
-
| Gain a 2% passive bonus to [[Defence]]
 
-
|-
 
-
| MTH3330
 
-
| 50
 
-
| $5000
 
-
| 6 weeks
 
-
| 10
 
-
| 150
 
-
| 40
 
-
| Gain a 30% bonus to ammo management
 
-
|-
 
-
! Totals
 
-
! 230
 
-
! $14080
 
-
! 35 weeks
 
-
! 20
 
-
! 990
 
-
! 435
 
-
|}
 
-
 
-
===Psycology===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| PSY1630
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
|
 
-
| 50
 
-
|
 
-
|
 
-
|-
 
-
| PSY2640
 
-
| 15
 
-
| $900
 
-
| 2 weeks
 
-
| 65
 
-
| 98
 
-
|
 
-
| Gain a 1% passive bonus to [[Dexterity]]
 
-
|-
 
-
| PSY2650
 
-
| 20
 
-
| $1100
 
-
| 3 weeks
 
-
|
 
-
| 80
 
-
| 15
 
-
| Gain a 2% passive bonus to [[Dexterity]]
 
-
|-
 
-
| PSY2660
 
-
| 25
 
-
| $1150
 
-
| 3 weeks
 
-
|
 
-
| 100
 
-
| 10
 
-
| Gain a 4% passive bonus to [[Dexterity]]
 
-
|-
 
-
| PSY2670
 
-
| 25
 
-
| $1500
 
-
| 4 weeks
 
-
|
 
-
| 125
 
-
|
 
-
| Gain an 8% passive bonus to [[Dexterity]]
 
-
|-
 
-
| PSY2680
 
-
| 25
 
-
| $2330
 
-
| 4 weeks
 
-
|
 
-
| 115
 
-
|
 
-
| Gain a 10% increase to [[Awareness]]
 
-
|-
 
-
| PSY3690
 
-
| 50
 
-
| $5000
 
-
| 7 weeks
 
-
|
 
-
| 120
 
-
|
 
-
| Gain a 10% increase in [[Crime]] success rate
 
-
|-
 
-
! Totals
 
-
! 170
 
-
! $12180
 
-
! 24 weeks
 
-
! 65
 
-
! 688
 
-
! 25
 
-
|}
 
-
 
-
===Self Defense===
 
-
{| class="wikitable"
 
-
|-
 
-
! Course ID
 
-
! [[Energy]]
 
-
! Cost
 
-
! Time
 
-
! [[Working Stats|Manual]]
 
-
! [[Working Stats|Intelligence]]
 
-
! [[Working Stats|Endurance]]
 
-
! Specials
 
-
|-
 
-
| DEF1700
 
-
| 10
 
-
| $200
 
-
| 1 week
 
-
| 50
 
-
| 50
 
-
| 50
 
-
|
 
-
|-
 
-
| DEF2710
 
-
| 30
 
-
| $1000
 
-
| 3 weeks
 
-
| 65
 
-
|
 
-
| 50
 
-
| Gain a 1% passive bonus to [[Defence]]
 
-
|-
 
-
| DEF2720
 
-
| 30
 
-
| $1500
 
-
| 2 weeks
 
-
| 75
 
-
|
 
-
| 45
 
-
| Unlock kick attack when in a battle
 
-
|-
 
-
| DEF2730
 
-
| 35
 
-
| $2500
 
-
| 4 weeks
 
-
| 90
 
-
|
 
-
| 75
 
-
| Gain a 2% passive bonus to [[Defence]]
 
-
|-
 
-
| DEF2740
 
-
| 25
 
-
| $1800
 
-
| 2 weeks
 
-
| 75
 
-
|
 
-
| 70
 
-
| Gain a 3% passive bonus to [[Defence]]
 
-
|-
 
-
| DEF2750
 
-
| 25
 
-
| $2000
 
-
| 2 weeks
 
-
| 80
 
-
|
 
-
| 45
 
-
| Gain a 2% passive bonus to [[Speed]]
 
-
|-
 
-
| DEF2760
 
-
| 40
 
-
| $3500
 
-
| 3 weeks
 
-
| 100
 
-
|
 
-
| 75
 
-
| Gain a 3% passive bonus to [[Speed]]
 
-
|-
 
-
| DEF3770
 
-
| 50
 
-
| $5000
 
-
| 5 weeks
 
-
| 150
 
-
| 10
 
-
| 75
 
-
| Gain a 100% increase in damage dealt when using fists alone
 
-
|-
 
-
! Totals
 
-
! 245
 
-
! $17500
 
-
! 22 weeks
 
-
! 685
 
-
! 60
 
-
! 485
 
-
|}
 
-
===Sports Science===
+
{{city}}
-
{| class="wikitable"
+
-
|-
+
-
! Course ID
+
-
! [[Energy]]
+
-
! Cost
+
-
! Time
+
-
! [[Working Stats|Manual]]
+
-
! [[Working Stats|Intelligence]]
+
-
! [[Working Stats|Endurance]]
+
-
! Specials
+
-
|-
+
-
| SPT1430
+
-
| 10
+
-
| $200
+
-
| 1 week
+
-
| 50
+
-
|
+
-
| 10
+
-
|
+
-
|-
+
-
| SPT2440
+
-
| 25
+
-
| $1150
+
-
| 3 weeks
+
-
| 55
+
-
| 5
+
-
| 15
+
-
| Gain a 1% bonus to [[Strength]] gains in the [[Gym]]
+
-
|-
+
-
| SPT2450
+
-
| 25
+
-
| $1200
+
-
| 3 weeks
+
-
| 45
+
-
|
+
-
| 55
+
-
| Gain a 1% bonus to [[Speed]] gains in the [[Gym]]
+
-
|-
+
-
| SPT2460
+
-
| 30
+
-
| $1500
+
-
| 2 weeks
+
-
| 60
+
-
| 5
+
-
| 45
+
-
| Gain a 1% bonus to [[Defence]] gains in the [[Gym]]
+
-
|-
+
-
| SPT2470
+
-
| 30
+
-
| $1750
+
-
| 3 weeks
+
-
| 55
+
-
| 10
+
-
| 35
+
-
| Gain a 1% bonus to [[Dexterity]] gains in the [[Gym]]
+
-
|-
+
-
| SPT2480
+
-
| 25
+
-
| $2250
+
-
| 4 weeks
+
-
| 15
+
-
| 75
+
-
| 15
+
-
| Gain a 10% increase in booster effectiveness
+
-
|-
+
-
| SPT2490
+
-
| 30
+
-
| $2500
+
-
| 3 weeks
+
-
| 10
+
-
| 65
+
-
| 15
+
-
| Gain a 2% passive bonus to [[Speed]] and [[Strength]]
+
-
|-
+
-
| SPT2500
+
-
| 35
+
-
| $2880
+
-
| 3 weeks
+
-
| 65
+
-
| 5
+
-
| 15
+
-
| Gain a 2% passive bonus to [[Defence]] and [[Dexterity]]
+
-
|-
+
-
| SPT2126
+
-
| 10
+
-
| $400
+
-
| 1 week
+
-
| 20
+
-
| 5
+
-
| 30
+
-
| Unlock the Sports Shop
+
-
|-
+
-
| SPT3510
+
-
| 50
+
-
| $5000
+
-
| 6 weeks
+
-
| 95
+
-
| 15
+
-
| 65
+
-
| Gain a further 1% boost in all [[Gym]] gains
+
-
|-
+
-
! Totals
+
-
! 270
+
-
! $18830
+
-
! 29 weeks
+
-
! 470
+
-
! 185
+
-
! 300
+
-
|}
+

Latest revision as of 20:07, 12 April 2013

Education Index

Biology
Business Management
Combat Training
Computer Science
General Studies
Health & Fitness
History
Law
Mathematics
Psychology
Self Defence
Sports Science

Education Gains:
Quick Reference
Education Honours


Education is available from either the sidebar, or the west side of the city and is extremely beneficial as it can enhance nearly every aspect of your game.

To enrol in an education course you need to have a required amount of energy and money, which varies for each course. Some education courses may also not be open to you until certain prerequisite courses have been completed.


Disadvantages of Education

Starting every course require some amount of energy and money, although this can be countered by getting the Stock Benefits from WSSB and ISTC.

While in Education, you might be kicked out of your course for drug usage. This means that you have wasted your energy, money and time, and must restart the course from the very beginning.

At this time, the only way to cancel your current education course is use the drawback wrote above and constantly take drugs until you are kicked out.

Advantages of Education

  • Mass Working Stats gain
  • Gym gain boosts
  • Passive stat increases
  • Unlocking certain crimes
  • Crimes success rate boosts
  • 12 Awards ( Honors + Merits )
  • Lower costs of bails, upgrading properties and company advertising
  • Increase bust success rate
  • Ability to kick
  • Increase weapons and medical boosters effectiveness
  • Ability to gain exp on weapons
  • A free set of dual weapons
  • Unlocking new shops
  • Increased ammo effectiveness
  • Increase business efficiency
  • Ability to code viruses
  • Ability to send anonymous mails
  • Ability to find artifacts
  • Ability to exchange plushies, flowers and artifacts for points

How to shorten Education time

Currently there are five ways to shorten education time:

  • Through the 1* Sports Team Special "Tutoring". Each job point used will reduce education time by 1 hour.
  • Spending merits on decreasing education time. The merit upgrade removes 2% of the education time per upgrade, up to a maximum of 20% shorter education time with 10 upgrades.
  • With the Faction Special "Adept". Course time is reduced by 2.5% per Adept ranking to a maximum of 20% at Adept VIII.
  • Using "Book of Christmas Carols", this lowers current education time by 2 hours. This item was obtainable only in Xmas Town 2010.
  • Reaching the top rank of the starter job Education you will gain a passive 10% decrease in education time and just like with reviving in medical, you will retain this special even when you leave the education job.


Articles Relating to City Locations

West Side
North side
Red-Light District
Residential
City Center
Financial
East Side