# Torn City Fighting Stats

### From Torncity WIKI - The official help and support guide

## Contents |

## Basic Info

There are four battle stats in Torn. Each have different effects in combat.

- Speed

- Increases the chance of your attacks hitting.
- Increases the chance of successfully running away from your opponent.

- Defence

- Reduces damage taken per hit.

- Strength

- Increases damage dealt with each hit.

- Dexterity

- Increases your chance to dodge attacks completely.
- Increases your chance of revealing stealth attacks.
- Increases your chance of performing stealth attacks.

Each of the four battle stats grow exponentially until the soft cap of 50 million, also known as the **"stat cap"** after which they grow at a relatively fixed rate.

The primary method of raising your battles stats is by training with Energy in the Gym.

## Stat Weights

Attacking Stat Weights | |||||||||
---|---|---|---|---|---|---|---|---|---|

Speed verses 10,000,000 Dexterity | Defence verses 10,000,000 Strength | ||||||||

1,000,000 speed : 11% hit chance | 1,000,000 defence : 16% damage reduction | ||||||||

5,000,000 speed : 33% hit chance | 5,000,000 defence : 40% damage reduction | ||||||||

10,000,000 speed : 50% hit chance | 10,000,000 defence : 50% damage reduction | ||||||||

15,000,000 speed : 60% hit chance | 15,000,000 defence : 57% damage reduction | ||||||||

20,000,000 speed : 67% hit chance | 20,000,000 defence : 63% damage reduction | ||||||||

30,000,000 speed : 74% hit chance | 30,000,000 defence : 71% damage reduction | ||||||||

40,000,000 speed : 78% hit chance | 40,000,000 defence : 75% damage reduction | ||||||||

50,000,000 speed : 81% hit chance | 50,000,000 defence : 80% damage reduction | ||||||||

60,000,000 speed : 84% hit chance | 60,000,000 defence : 83% damage reduction | ||||||||

70,000,000 speed : 85% hit chance | 70,000,000 defence : 86% damage reduction | ||||||||

80,000,000 speed : 87% hit chance | 80,000,000 defence : 89% damage reduction | ||||||||

90,000,000 speed : 88% hit chance | 90,000,000 defence : 91% damage reduction | ||||||||

100,000,000 speed : 89% hit chance | 100,000,000 defence : 93% damage reduction | ||||||||

110,000,000 speed : 90% hit chance | 110,000,000 defence : 95% damage reduction | ||||||||

120,000,000 speed : 90% hit chance | 120,000,000 defence : 96% damage reduction | ||||||||

130,000,000 speed : 91% hit chance | 130,000,000 defence : 98% damage reduction | ||||||||

140,000,000 speed : 92% hit chance | 140,000,000 defence : 100% damage reduction |

## Training Formulas

Variables that affect stat growth:

- Happiness
- Gym (Gym Dots)
- Energy

*This is a formula from before the happiness cap changed to 99,999. Thus outdated*

The most accurate formula at the moment, according to Darkkk's Guide is:

*((Gym Dots * 4) * ((0.00019106 * Stat) + (0.00226263 * Happy) + 0.55)) * (1 + Steadfast + Education Bonus) / 150 * Energy Used*

****with the 0.006% - 0.169% margin of error.****

## Other Methods of increasing battle stats

One time use permanent stat increase

- Skateboard: +1% Speed
- Parachute: +1% Dexterity
- Boxing Gloves: +1% Defence
- Dumbbells: +1% Strength

- Summary of all passive stat increases from educations below
- Strength = +5%
- Speed = +13%
- Defense = +11%
- Dexterity = +19%
- +2% to all Gym gains

- Summary of all passive stat increases from educations below

- SPT3510: Sports Science Bachelors +1% Boost to all gym gains
- SPT2440: Strength and Conditioning - Gain a 1% bonus to strength gains in the gym
- SPT2450: Physiological Testing - Gain a 1% bonus to speed gains in the gym
- SPT2460: Human Movement Analysis - Gain a 1% bonus to defense gains in the gym
- SPT2470: Bio Mechanical Determinants of Skill - Gain a 1% bonus to dexterity gains in the gym
- SPT2490: Nutritional Science - Gain a 2% passive bonus to speed and strength
- SPT2500: Analysis and Performance - Gain a 2% passive bonus to defense and dexterity

- HAF2104: Aerobics - Gain a 1% passive bonus to dexterity
- HAF2105: Acrobatics - Gain a 1% passive bonus to speed
- HAF2106: Power Lifting - Gain a 1% passive bonus to strength
- HAF2107: Yoga - Gain a 2% passive bonus to strength
- HAF2108: Swimming - Gain a 1% passive bonus to dexterity
- HAF2109: Marathon Training - Gain a 3% passive bonus to speed

- MTH2240: Essential Foundation Mathematics - Gain a 1% passive bonus to speed
- MTH2250: Intermediate Mathematics - Gain a 1% passive bonus to speed
- MTH2260: Geometry - Gain a 1% passive bonus to defense
- MTH2320: Geometry 2 - Gain a 2% passive bonus to defense

- PSY2640: Memory and Decision - Gain a 1% passive bonus to dexterity
- PSY2650: Brain and Behaviour - Gain a 2% passive bonus to dexterity
- PSY2660: Quantitative Methods in Psychology - Gain a 4% passive bonus to dexterity
- PSY2670: Applied Decision Methods - Gain a 8% passive bonus to dexterity

- DEF2710: Judo - Gain a 1% passive bonus to defense
- DEF2730: Krav Maga - Gain a 1% passive bonus to defense
- DEF2740: Jujitsu - Gain a 3% passive bonus to defense
- DEF2750: Tae Kwon Do - Gain a 2% passive bonus to speed
- DEF2760: Muay Thai - Gain a 3% passive bonus to speed

**Items**

Item picture | Item ID | Item Name | Special effect | Mission Credits |
---|---|---|---|---|

744 | Book : Brawn Over Brains | Increases strength by 5% up to 10m upon completion. | 1543 - 1825 | |

745 | Book : Time Is In The Mind | Increases speed by 5% up to 10m upon completion. | 1611 - 1985 | |

746 | Book : Keeping Your Face Handsome | Increases defense by 5% up to 10m upon completion. | 1756 | |

747 | Book : A Job For Your Hands | Increases dexterity by 5% up to 10m upon completion. | 1119 |

Sports Sneakers: Increase your speed gains from gym training by 5%, if you have this item in your inventory. Available for purchase in Dubai at $14 Billion.

- Faction Perk - Steadfast (1 through 10): Each level increases all gym trains by 1%, active after spending 3 days in faction.

The most direct stat increasing job specials are listed below. Many other indirect specials are also available such as increasing happiness or reducing item cool downs.

- Farm: 70 Energy Job Special

- Furniture Store: Increase Strength Special (about 10,000 strength per job point at
**stat cap**)

- Ladies Strip Club: +10% Defense gym gains

- Gents Strip Club: +10% Dexterity gym gains

- Fitness Center: 3% Passive increase to all gym gains
- and Increase Strength Special (about 10,000 strength per job point at
**stat cap**)

- and Increase Strength Special (about 10,000 strength per job point at

**Torn City Jobs:**

- Up to 3500.5 Defense Gain per job point (at stat cap)
- Up to 2500.5 Strength Gain per job point (at stat cap)

## Merits

- Brawn - Gives a passive bonus to strength of 3% per point, up to max of +30%
- Protection - Gives a passive bonus to defense of 3% per point, up to max of +30%
- Sharpness - Gives a passive bonus to speed of 3% per point, up to max of +30%
- Evasion - Gives a passive bonus to dexterity of 3% per point, up to max of +30%