Torn City Crimes
From Torncity WIKI - The official help and support guide
| Under Construction, Information is not complete at this time!!! |
Details
- Crimes require nerve. More successes increase your nerve bar, failures decrease it. The maximum natural Nerve bar is 45, and maximum total is 61 though only your natural bar actually increases your success rate at crimes. For more information on nerve bars go to the Nerve page.
- Whenever you get sent to jail for a crime it hurts your nerve bar, when you get sent to the hospital it doesn't hurt your nerve bar.
- Your Intelligence slightly increases your chance of passing crimes and Speed decreases your chance to get red result (you'll receive brown instead).
Crime List
- Green/Brown/Red results are results based on recommended nerve. How often you get each is compared to other crimes, IE "Often" as a red result means often in comparison to other crimes.
Note: More information and more accurate information is needed at this time regarding how often you get each result at recommended nerve.
- Profit per nerve is based on green results only! It's the best way for accurate info as everyone has different strength nerve bars.
Search for cash
Requirements: None.
Recommended Nerve: 10+
Crime Enhancer: Pair of Glasses
Type of Crime: Other
Additional Details: You start off with this crime it is very easy.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| search for cash (2) | N/A | Search the train station | $4-8 | $3 | Yes
Often | Yes
Rarely | No
Never | No
|
| N/A | Search under the old bridge | $7-12 | $4.75 | Yes
Often | Yes
Rarely | No
Never | No
| |
| N/A | Search the bins | $? | $? | Yes
Often | Yes
Rarely | No
Never | No
| |
| N/A | Search the water fountain | $? | $? | Yes
Often | Yes
Rarely | No
Never | No
| |
| N/A | Search the dumpsters | $? | $? | Yes
Often | Yes
Rarely | No
Never | No
| |
| N/A | Search movie theater | $? | $? | Yes
Often | Yes
Rarely | No
Never | No
| |
Sell copied media
Requirements: None.
Recommended Nerve: 10+
Crime Enhancer: High-Speed DVD Drive
Type of Crime: Selling illegal products
Additional Details: A fairly easy crime after 15 nerve.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Sell copied media (3) | ||||||||
| N/A | Rock CDs | $7-11 | $3 | Yes
Often | ?
| ?
| ?
| |
| N/A | Heavy Metal CDs | $8-11 | $3.17 | Yes
Often | ?
| ?
| ?
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| N/A | Pop CDs | $7-10 | $2.83 | Yes
Often | ?
| ?
| ?
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| N/A | Rap CDs | $5-9 | $2.33 | Yes
Often | ?
| ?
| ?
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| N/A | Reggae CDs | $7-10 | $2.83 | Yes
Often | ?
| ?
| ?
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| N/A | Horror DVDs | $9-15 | $4 | Yes
Often | ?
| ?
| ?
| |
| N/A | Action DVDs | $10-17 | $4.50 | Yes
Often | ?
| ?
| ?
| |
| N/A | Romance DVDs | $9-18 | $4.50 | Yes
Often | ?
| ?
| ?
| |
| N/A | Sci Fi DVDs | $9-18 | $4.50 | Yes
Often | ?
| ?
| ?
| |
| N/A | Thriller DVDs | $9-20 | $4.83 | Yes
Often | ?
| ?
| ?
| |
Shoplift
Requirements: None.
Recommended Nerve: 15-20+ depending on crime.
Crime Enhancer: Mountain Bike
Type of Crime: Theft
Additional Details: Jewellery Shop is harder and not recommended without a Mountain Bike and 20+ Nerve bar. Clothes shop theft is a safe crime at higher nerve bars.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Shoplift (4) | ||||||||
| Sweet Shop | A few chocolate bars | $? | $? | ?
| ?
| ?
| ?
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| A few bags of bonbons | $? | $? | ?
| ?
| ?
| ?
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| A box of extra strong mints | $? | $? | ?
| ?
| ?
| ?
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| Market Stall | Music Stall | $? | $? | ?
| ?
| ?
| ?
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| Electronics stall | $? | $? | ?
| ?
| ?
| ?
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| Computer stall | $? | $? | ?
| ?
| ?
| ?
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| Clothes Shop | Tank Top | $? | $? | ?
| ?
| ?
| ?
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| Trainers | $? | $? | ?
| ?
| ?
| ?
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| Jacket | $? | $? | ?
| ?
| ?
| ?
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| Jewellery shop | Watch | $? | $? | ?
| ?
| Yes
Often | ?
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| Necklace | $? | $? | ?
| ?
| Yes
Often | ?
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| Ring | $? | $? | ?
| ?
| Yes
Often | ?
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Pickpocket someone
Requirements: None.
Recommended Nerve: 15+
Crime Enhancer: Cut-Throat Razor
Type of Crime: Theft
Additional Details: None.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Pickpocket Someone (5) | ||||||||
| N/A | Hobo | $? | $? | Yes
Often | Yes
Occasionally | Yes
Occasionally | ?
| |
| N/A | Kid | $50-$75 | $? | Yes
Often | Yes
Occasionally | No
Never | No
| |
| N/A | Old woman | $? | $? | Yes
Often | Yes
Occasionally | Yes
Occasionally | ?
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| N/A | Businessman | $? | $? | Yes
Often | Yes
Occasionally | Yes
Occasionally | ?
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| N/A | Lawyer | $? | $? | Yes
Often | Yes
Occasionally | Yes
Occasionally | ?
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| N/A | Loan shark | $? - $200 | $? | Yes
Often | Yes
Occasionally | Yes
Occasionally | ?
| |
Larceny
Requirements: None.
Recommended Nerve: 20+
Crime Enhancer: Slim Crowbar
Type of Crime: Theft
Additional Details: None.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Larceny (6) | ||||||||
| N/A | Apartment | $? | $? | ?
| ?
| ?
| ?
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| N/A | Detached house | $? | $? | ?
| ?
| ?
| ?
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| N/A | Mansion | $? | $? | ?
| ?
| ?
| ?
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| N/A | Cars | $? | $? | ?
| ?
| ?
| ?
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| N/A | Office | $? | $? | ?
| ?
| ?
| ?
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Armed Robberies
Requirements: Requires a gun.
Recommended Nerve: 20+
Crime Enhancer: Balaclava
Type of Crime: Theft
Additional Details: It appears that the weapon you have affects your success rate Thorough Armored Car can be fairly easy with a Jackhammer and is highly recommended.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Armed Robberies (7) | ||||||||
| N/A | Swift robbery | $? | $? | Yes
Often | ?
| Yes
Occasionally | ?
| |
| N/A | Thorough robbery | $? | $? | Yes
Often | ?
| Yes
Occasionally | ?
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| N/A | Swift Convenience | $? | $? | Yes
Often | ?
| Yes
Occasionally | ?
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| N/A | Thorough Convenience | $? | $? | Yes
Often | ?
| Yes
Occasionally | ?
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| N/A | Swift Bank | $? | $? | Yes
Often | ?
| Yes
Occasionally | ?
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| N/A | Thorough Bank | $? | $? | Yes
Often | ?
| Yes
Occasionally | ?
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| N/A | Swift Armored Car | $? | $? | Yes
Often | ?
| Yes
Occasionally | ?
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| N/A | Thorough Armored Car | $? | $? | Yes
Often | ?
| Yes
Occasionally | ?
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Transport drugs
Requirements: GEN2113 : Driving Licence Education.
Recommended Nerve: 25+
Type of Crime: Drug deals
Crime Enhancer: Advanced Driving Tactics
Additional Details: This crime is difficult at any nerve bar, if you are going to do these crimes a Crime Enhancer is highly recommended. If you are looking to increase your nerve bar you should skip this crime.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Transport drugs (8) | ||||||||
| N/A | Transport Cannabis | $? | $? | Yes
Occasionally | Yes
Often | Yes
Often | ?
| |
| N/A | Transport Amphetamines | $? | $? | Yes
Occasionally | Yes
Often | Yes
Often | ?
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| N/A | Transport Cocaine | $? | $? | Yes
Occasionally | Yes
Often | Yes
Often | ?
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| N/A | Sell Pills | $? | $? | Yes
Occasionally | Yes
Often | Yes
Often | ?
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| N/A | Sell Cannabis | $? | $? | Yes
Occasionally | Yes
Often | Yes
Often | ?
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| N/A | Sell Cocaine | $? | $? | Yes
Occasionally | Yes
Often | Yes
Often | ?
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Plant a computer virus
Requirements: A Virus of the crime type you are committing.
Recommended Nerve: 25
Crime Enhancer: Ergonomic keyboard
Type of Crime: Computer crimes
Additional Details: Good for increasing nerve bar.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Plant a computer virus (9) | ||||||||
| N/A | Simple virus | $? | $? | Yes
Often | Yes
Rare | Yes
Semi-Rare | ?
| |
| N/A | Polymorphic virus | $? | $? | Yes
Often | Yes
Rare | Yes
Semi-Rare | ?
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| N/A | Tunneling Virus | $? | $? | Yes
Often | Yes
Rare | Yes
Semi-Rare | ?
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| N/A | Armored Virus | $? | $? | Yes
Often | Yes
Rare | Yes
Semi-Rare | ?
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| N/A | Stealth virus | $1,500 - $5,000 | $? | Yes
Often | Yes
Often | No
Never | No
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Assassination
Requirements: None
Recommended Nerve: 30+
Crime Enhancer: Tracking Device
Type of Crime: Murder
Additional Details: None.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Assassination (10) | ||||||||
| N/A | Assassinate a target | $? | $? | Yes
Often | ?
| ?
| ?
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| N/A | Drive by Shooting | $? | $? | Yes
Often | ?
| ?
| ?
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| N/A | Car Bomb | $? | $? | Yes
Often | ?
| ?
| ?
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| N/A | Mob Boss | $? | $? | Yes
Often | ?
| ?
| ?
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Arson
Requirements: Gas Can
Recommended Nerve: 30+
Crime Enhancer: Wind Proof Lighter
Type of Crime: Fraud crimes
Additional Details: Great for increasing nerve bar.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Arson (11) | ||||||||
| N/A | Home | $? | $? | Yes
Often | ?
| ?
| ?
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| N/A | Car Lot | $? | $? | Yes
Often | ?
| ?
| ?
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| N/A | Office Building | $? | $? | Yes
Often | ?
| ?
| ?
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| N/A | Apartment Building | $? | $? | Yes
Often | ?
| ?
| ?
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| N/A | Warehouse | $? | $? | Yes
Often | Yes
Occasionally | Yes
Rare | Hospital
Duration? | |
| N/A | Motel | $? | $? | Yes
Often | ?
| ?
| ?
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| N/A | Government Building | $? | $? | Yes
Often | ?
| ?
| ?
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Grand Theft Auto
Requirements: GEN2113 : Driving Licence Education and a Coat hanger.
Recommended Nerve: 30-35+
Crime Enhancer: Screwdriver
Type of Crime: Auto theft
Additional Details: Merits come pretty fast early on with GTA crimes + great cash gain, if you're lucky. Click Here to see more info on cars you can get.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Grand Theft Auto (12) | ||||||||
| N/A | Steal a parked car | Cars That sell from $5,600 - $32,000 | $? | Yes
Often | Yes
Often | No
Never | No
| |
| N/A | Hijack a car | Cars That sell from $?-$? | $? | ?
| ?
| ?
| ?
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| N/A | Steal car from showroom | Cars That sell from $?-$? | $? | ?
| ?
| ?
| ?
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Pawn Shop
Requirements: None
Recommended Nerve: 35+
Crime Enhancer: Fanny Pack
Type of Crime: Fraud crimes
Additional Details: This crime is very profitable but also very detrimental to your nerve at any nerve bar.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Pawn Shop (13) | ||||||||
| N/A | Side Door | $? | $? | Yes
Occasionally | ?
| Yes
Often | ?
| |
| N/A | Rear Door | $? | $? | Yes
Occasionally | ?
| Yes
Often | ?
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Counterfeiting
Requirements: Printing Paper, Blank Tokens, or Blank Credit Card depending on which crime you do.
Recommended Nerve: 35+
Crime Enhancer: Tumble Dryer
Type of Crime: Fraud crimes
Additional Details: None.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Counterfeiting (14) | ||||||||
| N/A | Money | $? | $? | ?
| ?
| ?
| ?
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| N/A | Casino tokens | $? | $? | ?
| ?
| ?
| ?
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| N/A | Credit card | $? | $? | ?
| ?
| ?
| ?
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Kidnapping
Requirements: None.
Recommended Nerve: 35+
Crime Enhancer: Chloroform
Type of Crime: Theft
Additional Details: None.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Kidnapping (15) | ||||||||
| N/A | Kid | $? | $? | ?
| ?
| ?
| ?
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| N/A | Woman | $? | $? | ?
| ?
| ?
| ?
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| N/A | Undercover cop | $? | $? | ?
| ?
| ?
| ?
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| N/A | Mayor | $75,000 - $100,000 | $? | Yes
Occasionally | Yes
Often | Yes
Rare | Jail
$75,000 fine or ?hrs jail | |
Arms Trafficking
Requirements: GEN2113 : Driving Licence Education.
Recommended Nerve: 35+
Crime Enhancer: Heavy Duty Padlock
Type of Crime: Selling illegal products
Additional Details: None.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Arms Trafficking (16) | ||||||||
| N/A | Explosives | $? | $? | ?
| ?
| ?
| ?
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| N/A | Firearms | $? | $? | ?
| ?
| ?
| ?
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Bombings
Requirements: Stick of Dynamite
Recommended Nerve: 40+
Crime Enhancer: Duct tape
Type of Crime: Fraud crimes
Additional Details: High exp loss upon failure of this crime, hard to succeed even with 45 nerve.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Bombings (17) | ||||||||
| N/A | Bomb a factory | $? | $? | Yes
Rare | ?
| Yes
Often | Jail
? | |
| N/A | Bomb a government building | $? | $? | ?
| ?
| ?
| ?
| |
Hacking
Requirements: CMT2540 : Networking Education
Recommended Nerve: 30+
Crime Enhancer: Wireless Dongle
Type of Crime: Computer crimes
Additional Details: These crimes are very profitable but detrimental to your nerve bar at any nerve, doing it at 30-35 just means you can recover from the damage faster.
| Type (Nerve) | Details | Gains | Profit Per Nerve | Greens | Browns | Reds | Hosp/Jail Time | |
|---|---|---|---|---|---|---|---|---|
| Location | Crime | |||||||
| Hacking (18) | ||||||||
| N/A | Hack into a Bank Mainframe | $? | $? | Yes
Occasionally | ?
| Yes
Often | Jail
Duration? | |
| N/A | Hack the F.B.I Mainframe | $? | $? | Yes
Occasionally | ?
| Yes
Often | Jail
Duration? | |
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