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Forum Main>>Faction Talk>> faction recruitment question?
jaffakev

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Thread created on Wed Sep 18, 2013 07:54:15
Last replied to on Mon Jan 06, 2014 23:33:15
Hi guys

I don't about some of you but i am struggling to attract decent chainers to join my faction. I would understand if it was a new faction but it isnt.My faction has some decent upgrades for its age and i offer full access to my members (not money).
But i still find it hard.

Am i doing this all wrong?
And what do big hitting chainers look for in a faction any info would be most gratefull

jaffakev

Last Edited: Wed Sep 18, 2013 09:14:30
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DB_farid

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Posted on Wed Sep 18, 2013 08:58:37
Can you also post your faction upgrades for flying players.

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HairyHarry

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Posted on Wed Sep 18, 2013 08:58:48
More steadfast mate, need to be 8+ to get decent chainers/members.

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HairyHarry

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Posted on Wed Sep 18, 2013 08:59:38
Vigor: I
Steadfast: III
Gallant: I
Enormity: I
Chaining: I
Cumber: II
Salutary: II
Pertinent: I
Adept: II
Hermetic: II

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jaffakev

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Posted on Wed Sep 18, 2013 09:01:14
thanks harry hows you doing bud been while thought you was with hippohugger

Last Edited: Wed Sep 18, 2013 10:14:30
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LDP

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Posted on Wed Sep 18, 2013 10:24:19
Get your steadfast up. Ask friends to chain for you. Find lower levels that have potential and will turn into great chainers. It is not about finding the best, it's about making the best.

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jaffakev

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Posted on Wed Sep 18, 2013 10:49:24
its hard to even find potenial to many ppl want a easy ride and expect to join the best faction but wont do sod all for it. to many ppl with high opinions of themselves

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Rekker

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Posted on Wed Sep 18, 2013 11:02:55
I think a lot of Hermetic would help more than steadfast for the heavy hitters due to massive amounts of drug use so they want cheap rehab

But finding willing players that are not so well known to the game is useful they can help you raise your faction whilst making a name for themselves

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Shinnster

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Posted on Wed Sep 18, 2013 11:43:14
By jaffakev [1584542]
its hard to even find potenial to many ppl want a easy ride and expect to join the best faction but wont do sod all for it. to many ppl with high opinions of themselves


thats how torn seems to be these days, even not so good players want everything handed to them and to be part of the best factions and give nothing in return.
keep at it though, call on help from friends if needed, try to get some wars going and chain with the members you already have, it looks more appealing to see a faction already doing a good job warring.

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jaffakev

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Posted on Wed Sep 18, 2013 15:18:50
bmp

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Skulduggery_P

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Posted on Thu Sep 19, 2013 14:50:37
As has been stated previously you need more steadfast, for now try recruiting younger high-potential players and grow as a faction, this will give you a great 'core group' as the faction develops and as you get better Steadfast you will begin attracting stronger members

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Corse

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Posted on Thu Sep 19, 2013 19:17:06
It's not quality that you necessarily need but quantity. Getting a load of weak players doing plenty of attacks is far better then having stein players who do few attacks.

Build chains as far as you can to optimize respect gained.

Contest for ranks (ranked wars), they yield more respect per hit so you'll gain more respect for the energy used.

Get into a war when it's fairly balanced both sides - one that'll last a while. That way you'll get a larger bonus respect if you win the war.

Finally, if your faction is being attacked, then claim as many retaliation bonuses as you can, you'll gain more respect.

On a final note, big hitters are attracted to Steadfast and Hermetic, so upgrading both of those and you can't go wrong.




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Murder

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Posted on Mon Oct 21, 2013 23:28:28
I look for a faction with an active IRC channel and members who are up for having a laugh and fighting back even if does look like we have a chance at winning

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Invictus

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Posted on Mon Oct 21, 2013 23:34:36
An active faction always helps.. as if it's dull & lifeless no one will want in or will leave shortly after joining.



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PHILpants

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Posted on Wed Oct 23, 2013 19:37:15
Faction life provides lots of opportunity to gain merits provide information on how they can obtain them for example: Respect gained, total wins, you get attacked more so possible defends, 100 hits with a particular weapon is good to get them to chain but included in that should be at least an option for everyone within your armoury

Free meds would help people to stay

You don't always need loads of big hitters just a number of willing chainers and possibly 1 bigger hitter to put the bonus attack ona particular faction.

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UnicornSlayer

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Posted on Thu Oct 24, 2013 19:12:22
By jaffakev [1584542]
thanks harry hows you doing bud been while thought you was with hippohugger


Me too!

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ghosty

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Posted on Fri Oct 25, 2013 12:47:14
By Corse [89686]
It's not quality that you necessarily need but quantity. Getting a load of weak players doing plenty of attacks is far better then having stein players who do few attacks.

Build chains as far as you can to optimize respect gained.

Contest for ranks (ranked wars), they yield more respect per hit so you'll gain more respect for the energy used.

Get into a war when it's fairly balanced both sides - one that'll last a while. That way you'll get a larger bonus respect if you win the war.

Finally, if your faction is being attacked, then claim as many retaliation bonuses as you can, you'll gain more respect.

On a final note, big hitters are attracted to Steadfast and Hermetic, so upgrading both of those and you can't go wrong.


This and what Philipant said.. This is the best two advice when starting Faction Life and don't have no money.

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Baka

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Posted on Fri Oct 25, 2013 12:54:20
Most good chainers will join the top factions , Its an absolute ballache trying to recruit them , even more so if they are a high statted beast .

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Penicillin

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Posted on Fri Oct 25, 2013 21:18:09
This is where a 50 member cap would help. Yes, I know it is controversial. However, it would spread out the dedicated players, of which there is a limited supply, and likely create more wars.

/me waits for the crying post about how someones faction mates are their "brothers" (cue the violin music) and they couldn't possibly separate from a single one of them without it taking a piece of their heart.

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MindWar

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Posted on Fri Oct 25, 2013 21:33:55
building cohesion within your faction is the most important but most difficult aspect of growing a faction.
you can do this by coordinating activities or giving out rewards for your active people. try to get them to talk to each other on irc to build some bonds.

you can also try finding another faction leader thats in a similar position as yours and merge the two. thats how MnC came about. i went from gunslingers return merging to secret service and later the most active group from secret service merged with rockers to form Mnc.

if you have the money you can pay for guest chainers to help you get your faction bonuses up.

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daphne

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Posted on Thu Dec 26, 2013 16:04:49
Still very small, but this post has given me some good ideas, thanks. bump.

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Moguai

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Posted on Thu Dec 26, 2013 16:11:11
By daphne [14757]
Still very small, but this post has given me some good ideas, thanks. bump.


This.

I think its important to allow for and encourage members to get involved in the faction, you want input/ideas from all members so the faction as a whole decide what to do/which direction to take rather than just the leader deciding everything for example.

Getting faction members more involved makes it more enjoyable for all, and often greater loyalty

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Shampoo

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Posted on Thu Dec 26, 2013 19:04:32
more steadfast more hermetic

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Mr-Torn

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Posted on Thu Dec 26, 2013 19:49:00
By Shampoo [686361]
more steadfast more hermetic



And more shampoo and conditioner

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Shampoo

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Posted on Thu Dec 26, 2013 21:08:38
By Mr-Torn [1628455]
By Shampoo [686361]
more steadfast more hermetic



And more shampoo and conditioner


WoooT!

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Jaws09

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Posted on Fri Dec 27, 2013 23:58:27
Not sure what is best to attract new members as everyone wants something different

When I'm looking for a faction I want 1that had good steadfast, likes to chain aswell as train and I like an active forum chat/irc

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xMrPink

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Posted on Sat Dec 28, 2013 02:01:03
Make friends :3

Having the ability to not only recruit permanent members, but to have friends who are willing to guest for you help you grow quicker.

But as stated above, if you get the social aspect right and have a well motivated team, you'll see improvements.

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ryan1987

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Posted on Sat Dec 28, 2013 05:03:54
By xMrPink [221113]
Make friends :3

Having the ability to not only recruit permanent members, but to have friends who are willing to guest for you help you grow quicker.

But as stated above, if you get the social aspect right and have a well motivated team, you'll see improvements.


Also for me a laid back environment but still serious when the time comes is also a great part. Like being able to talk shit and joke with your co-members(?) makes alot more loyal players which are obviously going to help

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meninblack123

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Posted on Sat Dec 28, 2013 08:33:06
all you need is money money buys everything

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Blexi

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Posted on Sat Dec 28, 2013 08:33:49
By xMrPink [221113]
Make friends :3

Having the ability to not only recruit permanent members, but to have friends who are willing to guest for you help you grow quicker.

But as stated above, if you get the social aspect right and have a well motivated team, you'll see improvements.


^

Friends are more important than anything.
I disagree with having a lot of weak players to build up chains. A successful faction needs players who are get along well and can work towards the same goal. Only friendship can do this long-term.

Steadfast 10 faction recruiting - Click here for details!
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DrChronic

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Posted on Sat Dec 28, 2013 17:14:20
The High Crew recruiting any and everybody! Just apply.

The High Crew Is Always Recruiting New Faction Members Who Are Active Just Send A App.
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