if you've seen the quality of my posts, you should see fairly quickly we aren't really hung up on how great of a writer you are. Feel free to jump into folly of mars, in fact, I would recommend it! Its not like we've gotten very far, and it would be easy to squeeze anyone in.
Muer forgot to inform everyone he's on holiday so I might as well tell you. He'll be back Sunday, at the earliest, but I'm afraid it's one of those holidays where the end date is rather fluid and when he eventually returns he may be severely ill for some time.
It's more of a remuneration. A mulling over. A written trail of thought.
I began in this section with blazing words, a raging mind, and a fire in my heart. I stood amongst you at our anvil of creation, striking and forging story after story, character after character, and plot after plot.
Our characters battled among and along with each other. We had threads with pets, with worlds almost more vivid and extensive than our reality of day to day. We've literally done almost every genre. Sci-fi, fantasy, historic, detective, mystery, adventure and comedy. We've done references to J.R.R Tolkien and H.P. Lovecraft. Even Avatar hasn't gone unnoticed. We've added urvival, tribal, group and individualistic, game-related, movie-related and more to our portfolio of experiences, and these days, little by little, the list becomes ever longer.
What I'm saying is, we built this place, to what it is today. I know it isn't as much to look at as it used to be, or how we would've truly wanted it to be how it is now, but make no mistake. This place is still a diamond in the rough. It is still a squad rich in experience. It is still our wax tablet to a group of talented scribblers.
In fact, I don't object to where our threads have gone thusfar. Their quality, both descriptive as depth, is higher than most other roleplay forums out there. Our numbers may have dwindled, but the potential and the expertise to realise it is centred in each of us to the point where this section is a roleplaying powerhouse. If we had students, we probably would've turned this place into a large-scale storytelling academy ages ago.
However, is it handy, is there a use, to have a powerful engine when you don't have any parts other than that to move along? No, I suppose it isn't. But knowing that this section has literary strength of imagination and expertise to move and teach anyone able and willing, is yet another feat not many other roleplay forums can boast about.
But is that where we want to be? Just at the "better than most" height of the totempole, boasting at an engine that can move mountains but misses something as basic as even a chassis and wheels to do anything it is supposed to? If we've reached a height, then it is a height most of the na´ve crowd see as nothing more than a bud halfway up the wall of a storytelling cesspit.
I ask you this, what use is it to know and say that once we were thriving? That once, we were learned, able, and willing to dedicate our time to writing stories that gave us joy, and to share that with others?
What use is there in holding a section for stories, on a forum of a text-based RPG where the generations have proven unaffected and disinterested in their own literary environment?
I stand here before you today with a heavy heart, a complacent mind and an apathic vocabulary. I have been away for longer than I would've liked. I keep disappearing when I don't mean to. I'm working on getting my study life back on track, and get at least an hour a day free to peruse and perform around this place.
Right now, I am a relic of an older generation that lived through an age of elitism, sedition and seclusion, and in it prospered.I have seen how this place dwindled since, and the only thing I can reply that can be our way forward, is change. We should've done it two years ago. Recruit, recruit, and make our stories accessible.
Not merely out of fear of Strange's wrath, do I keep myself from posting a thread template, however, there are some key notions I wish to address. Things a thread should definately have. Call it a thread-make 101 class, in case any newbie, passerby, or otherwise interested party wishes to know what it takes for a thread to lift off.
After all, every thread is a story. Every story that wishes to be read has a specific trait that stands out.
The following key components are mandatory:
For players to participate, things have to be clear: What is at stake in your thread? This is absolutely a must. Any and all stories have characters, developments, cultures, or whatever your imagination can think up, of at least one thing being endangered. It doesn't matter if the endangered entity is a way of life, a group, a town, a country, a world or even a simple precious shipment that has extensive repercussions if it falls into the wrong hands. Warhammer 40k has the survival of the races and their cultures at stake. Lord of the Rings, the elves, dwarves, humans and halflings are thrown into a coalition with a single goal; Survive and win, or give in and die.
Stonevale, one of our threads, had as its implied stake its future, which lied in the hands of the players, leaving the town as a rough diamond to be shaped by many hands.
Glass Door? Survival of mankind.
Bountyhunters guild on the island of inhospitable beasts? Again, the island's future, as well as your character's place in it as a bountyhunter.
Something, absolutely something, has to be at stake. It doesn't need to be life and death. It only needs to be a change. A difference, that negates one and empowers another.
What are the means, meaning, how far can a player go into making his character? Races, histories, groups, weapons, general origin or even materials that can be used... it may be something to think about depending on wether you do a historical thread or a sci-fi one. Wether you want those spaceships to be designed on the spot to dominate the rest of the thread, or wether you want your roleplayers to start out with simple shuttles and upgrade and develop their way with blood, sweat and tears into advancement.
What is its purpose, its goal?
What are you trying to achieve? To let the roleplayers have a good time and reward them for participating, or to let them work at it, improve their game and wits and reward them for spending time in that thread instead?
The thread maker is law. At the end of the day, you, the man who made the thread, are the man who runs it. We don't have any higher power in this section, therefore the thread author is the designated judge. If fights get ugly, get a forum administrator or moderator - and then you are partially responsible for what is in that thread, so be careful.
Let us face it. Once, we had a whole first page of threads active, almost half of them starting at any given time.
Currently have a large number of potential members hovering all over the forums and never posting. Checking in, seeing if there's a thread or story at its beginning stage that's interesting enough to jump in with. We need to increase our accessible threads. Quantity, while keeping as much of our quality as we can. A wide variety of difficulty in threads would be ideal. Answer mails no matter how cheeky or rude from your fellow roleplayers, newbie or veteran, when they hit your inbox. Inactivity is our main enemy here. We need to get that checked.
Fujiko, Strange, Brunty, Muer, mail me when you can. We seriously need to get a brain session under way to make this place more....for lack of better word, visited. Any ideas, tips, advice, no matter how big or small, is welcome. Anyone willing to put in a little effort, no matter how inexperienced or troubled, is welcome.
I dont think you can take full responsibility for that Strange, I as much perpetrated it as you did.
Anyways, I have decided to announce, I will be rejoining roleplay, I will not be joining any currently existing threads, but I will be joining and any all new threads which interest me. I've been playing TC for about 6 months now, again, and have decided to trust myself with committing to this again, I'm here for the long haul peeps!
Please welcome my friends who are slowly being acclimated to forum-type RP. They normally RP in IRC and in faction. They seem to be a bit shy, but if you're NICE to them they might CHOOSE to join other RP's, thank you all for being considerate to them, particularly if you truly desire more dedicated RP'ers.
Jenna, Silver HOW can anyone not LOVE My Little Pony?