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Forum Main>>Suggestions>> Awardmerit for zombies cured
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Thread created on Mon Nov 18, 2013 02:19:11
Last replied to on Fri Nov 29, 2013 11:38:53
Would be nice to include as above for 25 zombies cured.

(with antidotes costing anywhere from current prices to 20m and up, this would help encourage folks to cure and take money out of economy....what with costs of energy, drugs, etc to get antidotes to use....)



edited for total after feedback.

Last Edited: Sat Nov 23, 2013 23:31:20
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Murder

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Posted on Mon Nov 18, 2013 02:20:13
Dont see why not got to put some work or money into it and more merits is always awesome

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TheDarkLegacy

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Posted on Mon Nov 18, 2013 08:19:18
Woo more merits!

It wouldn't take money out of the economy though since you are buying them off players.

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bogie

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Posted on Mon Nov 18, 2013 23:27:57
I agree that a curing award should be a thing.

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Muaz

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Posted on Tue Nov 19, 2013 18:34:37
R+:)

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Gungrave
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Posted on Wed Nov 20, 2013 09:47:12
Sounds good, just have an Honor called Quarantine for curing 25 people.

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HenkiePuk

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Posted on Wed Nov 20, 2013 09:54:12
A merit for cured zombies would be nice, but 3 merits for this seems a bit much... That would make 6 possible merits for a single competition.

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Hades

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Posted on Wed Nov 20, 2013 10:54:02
There are not enough merits to get to anywhere near max out all the merit upgrades to 10/10 though so more would be nice.

With the cost of curing people it would be nice to get awarded for it.
R+

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TheDarkLegacy

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Posted on Wed Nov 20, 2013 10:55:07
By HenkiePuk [1043621]
A merit for cured zombies would be nice, but 3 merits for this seems a bit much... That would make 6 possible merits for a single competition.


Meaning that people will actively take part for longer? I agree, a terrible idea.

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Gheed

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Posted on Wed Nov 20, 2013 12:51:24
Good idea. My ideas, just in case.

- You're going to need a syringe to use for injecting the antidote into the infected. (Don't know where to get it, also have no idea about the price). Disappears after use.

- Costs 75E (or greater) to heal an infected.

- Must be a brain surgeon to be able to cure.

PLOT TWISTS (optional outcomes)

*5% chance of failing to cure the zombie and gives the zombie 5% less chance of being cured OR increases infection potency of the zombie by 1%




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TheDarkLegacy

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Posted on Wed Nov 20, 2013 13:10:43
By Gheed [661744]
Good idea. My ideas, just in case.

- You're going to need a syringe to use for injecting the antidote into the infected. (Don't know where to get it, also have no idea about the price). Disappears after use.

- Costs 75E (or greater) to heal an infected.

- Must be a brain surgeon to be able to cure.

PLOT TWISTS (optional outcomes)

*5% chance of failing to cure the zombie and gives the zombie 5% less chance of being cured OR increases infection potency of the zombie by 1%




Antidotes are already expensive and uncommon, you don't need to make it harder :/


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Gheed

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Posted on Wed Nov 20, 2013 13:23:01
By TheDarkLegacy [1712562]
By Gheed [661744]
Good idea. My ideas, just in case.

- You're going to need a syringe to use for injecting the antidote into the infected. (Don't know where to get it, also have no idea about the price). Disappears after use.

- Costs 75E (or greater) to heal an infected.

- Must be a brain surgeon to be able to cure.

PLOT TWISTS (optional outcomes)

*5% chance of failing to cure the zombie and gives the zombie 5% less chance of being cured OR increases infection potency of the zombie by 1%




Antidotes are already expensive and uncommon, you don't need to make it harder :/


That is the point If were going to have 6 merits for a month's event, you really need to earn it if you want it

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Gungrave
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Posted on Wed Nov 20, 2013 18:01:36
By Gheed [661744]
By TheDarkLegacy [1712562]
By Gheed [661744]
Good idea. My ideas, just in case.

- You're going to need a syringe to use for injecting the antidote into the infected. (Don't know where to get it, also have no idea about the price). Disappears after use.

- Costs 75E (or greater) to heal an infected.

- Must be a brain surgeon to be able to cure.

PLOT TWISTS (optional outcomes)

*5% chance of failing to cure the zombie and gives the zombie 5% less chance of being cured OR increases infection potency of the zombie by 1%




Antidotes are already expensive and uncommon, you don't need to make it harder :/


That is the point If were going to have 6 merits for a month's event, you really need to earn it if you want it


and as said above we don't need 6 merits, this should only have 1 award to which I think it should be for curing 25 zombies.

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DrZed

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Posted on Thu Nov 21, 2013 01:43:40
Sounds like a good idea. 3 is too many the 25 one sounds good though would it just be in one year or would it stack between the years so if you cured 5 this year you would only need to cure 20 next year.

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Gheed

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Posted on Thu Nov 21, 2013 09:43:50
By Gungrave [470221]
By Gheed [661744]
By TheDarkLegacy [1712562]
By Gheed [661744]
Good idea. My ideas, just in case.

- You're going to need a syringe to use for injecting the antidote into the infected. (Don't know where to get it, also have no idea about the price). Disappears after use.

- Costs 75E (or greater) to heal an infected.

- Must be a brain surgeon to be able to cure.

PLOT TWISTS (optional outcomes)

*5% chance of failing to cure the zombie and gives the zombie 5% less chance of being cured OR increases infection potency of the zombie by 1%




Antidotes are already expensive and uncommon, you don't need to make it harder :/


That is the point If were going to have 6 merits for a month's event, you really need to earn it if you want it


and as said above we don't need 6 merits, this should only have 1 award to which I think it should be for curing 25 zombies.


Then keep it down to 1 award

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0ffline
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Posted on Sat Nov 23, 2013 23:31:29
gawdamn bump

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willwill

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Posted on Sun Nov 24, 2013 15:22:26
I like the idea

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Hardway

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Posted on Fri Nov 29, 2013 04:43:58
Good idea +R

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Metalingus

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Posted on Fri Nov 29, 2013 11:38:53
By Gheed [661744]
Good idea. My ideas, just in case.

- You're going to need a syringe to use for injecting the antidote into the infected. (Don't know where to get it, also have no idea about the price). Disappears after use.



its already in an injection pen

meh
Forum Main>>Suggestions>> Awardmerit for zombies cured
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