By Eaglewing 
I was thinking of adding new rewards.
But bonuses. But i didnt know if people would like it or not.
Spend ??? respect for 1 upgrade slot to items bought in other countries or something.
I think the majority of people would much prefer to get bonuses as opposed to items..........I know I would anyway.
Something along these lines.....
There are 5 upgrades for each bonus.
The first upgrade in each bonus will cost 100 Personal Respect.
The second upgrade in each bonus will cost 200 Personal Respect.
The third upgrade in each bonus will cost 300 Personal Respect.
The fourth upgrade in each bonus will cost 400 Personal Respect.
The final upgrade in each bonus will cost 500 Personal Respect.
So to max out any given bonus, you are looking at 1500 winning attacks on enemy factions.
For the actual bonuses....This is all I have thought of so far combined with your idea which I liked.
Increase gym gains by 1% per upgrade.
Increase the amount of items you can bid on in auction house by one.
Decrease the waiting time for stock benefits to kick in by 10% per upgrade.
Increase the frequency of getting a dividend/item from a random active benefit each time by 5% per upgrade.
Increase the amount of items you can carry back from abroad by 1 per upgrade.
Flying times reduced by 10% per upgrade.
Busting success increased by 10% per upgrade.
Maybe you could have something else for making drugs slightly less addictive so you can rehab less regularly per upgrade.....one related to city bank investments......but make sure the dirty bomb option stays in there
All just ideas for ya anyway man......I think its a cracking idea but Id hate to be spending my personal respect on items..........bonuses like that would be way better
I have once again updated the rewards.
Some of you may like them, Some may not.
There are 5 upgrades for each bonus.
The first upgrade in each bonus will cost 200 Personal Respect.
The second upgrade in each bonus will cost 400 Personal Respect.
The third upgrade in each bonus will cost 600 Personal Respect.
The fourth upgrade in each bonus will cost 800 Personal Respect.
The final upgrade in each bonus will cost 1000 Personal Respect.
The bonus shop will be a sepperate part of the Respect shop.
But will look just like the use merits page.
Each [ ] Is the upgrade button.
Luggage - Each upgrade allows you to take one extra item back to Torn [ ][ ][ ][ ][ ]
Flight Time - Each upgrade will reduce flight times by 2% [ ][ ][ ][ ][ ] (This will stack with Air Strip)
Tax - Each upgrade will reduce total upkeep cost by 5% [ ][ ][ ][ ][ ]
Working Stats - Each upgrade will give you an extra 2% working stats everyday [ ][ ][ ][ ][ ] (Starter job and Companies)
Sales - Each upgrade will allow you to add one extra item to the market at the same time [ ][ ][ ][ ][ ]
I will try and update these as much as i can.
Please continue to show support. And leave your comments!
3000 attacks to max something out seems a hell of a lot.
I like some of those bonuses.....but I think you dropped a few good ones too.....But its your thread and I still think its a good suggestion, hope it gets implemented in some form soon
1500 attacks is a lot man lol....Neither me or you have done that since personal stats started recording and combined, we aren't far above 1500
If you have ten bonuses.....thats 15000 attacks to max them all out....and BB and Sif combined dont have that many......:o
I guess the exact numbers would be a matter of opinion anyway!
5% extra per train after doing 1500 attacks to get it there doesnt seem terrible to me but each to their own man......When you consider people can get 5% for joining a faction that already has Steadfast 5 and have done nothing for it......5% for 1500 attacks seems a hell of a lot
What I think is that you cant SPEND respect. Because in real life you get respect from other people and just live with it ,you cant just give it away if you see what I mean. So I think if you have for example 400 respect you can just fly 2% faster(or something like that ).
So the idea is great ,but the whole respect selling idea I didnt like.