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Tony-Montanna

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Thread created on Tue Jan 22, 2013 18:02:38
Last replied to on Fri Jan 25, 2013 16:28:35
Earlier on during a chain I and 2 other Faction members were taken down to 0 health. At first we thought that this was somebody in an enemy faction holding us at 0 health in order to stop our chain, but I was never hosp'd after it and so far haven't received an event to say that anybody ran away from me.

I'm not sure whether or not this is a bug, but thought surely if it was somebody holding us on 0 health to stop the chain we would have received some sort of an attack event shortly afterwards?

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VJ94
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Posted on Tue Jan 22, 2013 21:18:49
I'm not sure but I think it's when someone attacks you but doesn't click the leave, mug or hospitalize buttons, this keeps you on 0 health until the next health regeneration. I could be wrong though.


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RatedR

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Posted on Tue Jan 22, 2013 23:08:00
As above. But I would assume its abuse.

I'll confirm for Ched, maybe an auto-hosp after an X-amount of minutes or something could be implemented?



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EasterRabbit

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Posted on Wed Jan 23, 2013 03:53:23
With no action frmo the attacker, after about 7 minutes the attack times out and it says something like your target managed to get away, the next time you try to make an action. Im certain the person attacked never gets a message, because they were never hospitalised, mugged or attacked(left in street) without the attacker clicking so.

Basically the attackers have left it too long to hit hosp/mug etc and attack times out.

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Lithany
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Posted on Wed Jan 23, 2013 07:52:45
Thought id drop in and throw a small detail. Note that this was a separate case, not with the guys above.
Recently during an attack i got the target health to 0. When i hit the hosp button got a bit of connection issue.
Thing is instead of the usuall me running away in such case i got a "no one to attack" message or something along the lines. When i checked on the guy he had 0 health till the next tick and no hosp.
No messages or events about the fight occuring anywhere as far as i can tell either.
It may have nothing to do with the case above, but who knows.

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Chedburn

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Posted on Wed Jan 23, 2013 09:48:48
By Tanix [846690]
With no action frmo the attacker, after about 7 minutes the attack times out and it says something like your target managed to get away, the next time you try to make an action. Im certain the person attacked never gets a message, because they were never hospitalised, mugged or attacked(left in street) without the attacker clicking so.

Basically the attackers have left it too long to hit hosp/mug etc and attack times out.


I believe this is what is happening, and feel that is okay?

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Tony-Montanna

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Posted on Wed Jan 23, 2013 12:01:02
Ahh okay, fair enough. I just figured you would get an event of some sort, "somebody attacked you but managed to run away" or something along those lines.

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Jackson28

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Posted on Fri Jan 25, 2013 16:28:35
I want to add my thought here. I think that the person being attacked should get some kind of an event when this happens. Even if this kinda thing is ok, i still think an event is in order.

Also, what ratedR said could b of interest, implementing some kind of auto-hosp after so many minutes.

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Forum Main>>Bugs & Issues>> 0 Health possible bug
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