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Forum Main>>Bugs & Issues>> Chain did not break - 8min 1 sec between hits
MaxManus

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Thread created on Thu Jun 23, 2011 00:01:39
Last replied to on Sat Jun 25, 2011 06:53:47




chaining was done from HT http://www.torn.com/factions.php?step=profile&ID=1149 (chaining IV)

what I guess is that it is a decimal to the actual timer, and that a chain breaks if you get more than 480.99 sec between hits, and that this was less, but it was rounded down to the closest second


(I don't run around and check bugs forums, so please mail me ingame if someone wants more info or find out what was causing this)

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Chardy
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Posted on Thu Jun 23, 2011 10:37:58
I think you are on the right track with the guess you posted. I'm confirming for a coder to look into, because based on what you get to see it shouldn't break indeed.

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-Clansdancer

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Posted on Fri Jun 24, 2011 08:08:04
Noted. Please check back often until your bug report has been confirmed as fixed, additional information may be required of you.


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Chedburn

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Posted on Sat Jun 25, 2011 06:53:47
Please do not post these issues. Times on servers fluctuate by a couple of seconds, this will always happen every now and then.... In fact, we add a few seconds to chains by default so they're not accidentally lost due to server time differences - so this will always happen.

Forum Main>>Bugs & Issues>> Chain did not break - 8min 1 sec between hits
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