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Forum Main>>Graveyard>> Death of chaining?
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Rick_Diculous

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Posted on Fri Jan 25, 2013 21:16:07
By atentat [1583407]


I think ched has been on the interwebs long enough to be able to handle a little ranting.



You haven't been around here very long have you

PS- DPs are tradeable again because (as was told to him by many people at the time) Ched was losing huge money, not because we we bitching about it.

http://www.torn.com/forums.php?forumID=4&ID=14168814

Make it happen Ched
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Brian

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Posted on Fri Jan 25, 2013 21:17:19
If you have an average sized faction of about 30-50 players, why is this the death of chaining? Is it really that hard to make 15-25 attacks every 24 hours? That shouldn't be very hard...

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Ohadik

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Posted on Fri Jan 25, 2013 21:20:43
By Brian [85088]
If you have an average sized faction of about 30-50 players, why is this the death of chaining? Is it really that hard to make 15-25 attacks every 24 hours? That shouldn't be very hard...


I am flying so I cannot check, but let me guess, your faction doesn't chain very often does it?

GTFO unless you know from experience.

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weedforever

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Posted on Fri Jan 25, 2013 21:21:13
By atentat [1583407]
By weedforever [282052]
By atentat [1583407]
By weedforever [282052]
By atentat [1583407]
By weedforever [282052]
now chaining regularly counts ,if the wars important there should be no problem hitting them daily


hitting them dayly doesnt cut it. you need to hit half of them to keep the war.


i believe, from clansy`s post , if we provide some productive posts instead of ranting this could be adjusted . maybe 1/4 of the faction in 48 hrs,,



Clansy is not my mom. Are you 12 or what? Lets hope we at least get the small toy eh?

Constructive posts will lead to a compromise? U wot m8?

Retarded update is retarded. Im not interested in lessening it to 48h instead. It still makes the whole warring thing feel like a job.

It makes me feel like some stupid algorythm is deciding who i can war and not.

You should be able to express yourself in this game.

If ched doesnt like the way we play, why not give us a schedule what we need to do every day and when exactly?

Brainless robot reporting for duty.


the other option is keep on ranting and leave it like it is ,, now who`s acting like spoil juvenile ,here is your rattle it fell out of your pram on the way to this post



let me get this streight. if we rant too much on the forums ched will leave it like it is out of spite?

Your either 12 or in a very abusive relationship :/

I think ched has been on the interwebs long enough to be able to handle a little ranting.

If it wasnt for ranting DPs would be untradable now.

stop having a tantrum and make a constructive poast or shh ..

By -Clansdancer [65306]
We are not against adjusting it just looking for some post that make sense instead of tantrums.







,,!,,_(-.-)_,,!,,
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Brian

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Posted on Fri Jan 25, 2013 21:23:21
By Ohadik [424017]
By Brian [85088]
If you have an average sized faction of about 30-50 players, why is this the death of chaining? Is it really that hard to make 15-25 attacks every 24 hours? That shouldn't be very hard...


I am flying so I cannot check, but let me guess, your faction doesn't chain very often does it?

GTFO unless you know from experience.


So you are just a retard then? Why not answer the question instead of being an idiot.

I understand the point of many players being in the hospital and others traveling, which makes it more difficult to chain, but I still don't see a problem with being able to make 15 hits...

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Spurtung

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Posted on Fri Jan 25, 2013 21:32:55
By Brian [85088]
By Ohadik [424017]
By Brian [85088]
If you have an average sized faction of about 30-50 players, why is this the death of chaining? Is it really that hard to make 15-25 attacks every 24 hours? That shouldn't be very hard...


I am flying so I cannot check, but let me guess, your faction doesn't chain very often does it?

GTFO unless you know from experience.


So you are just a retard then? Why not answer the question instead of being an idiot.

I understand the point of many players being in the hospital and others traveling, which makes it more difficult to chain, but I still don't see a problem with being able to make 15 hits...


15 hits =/= chain

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atentat

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Posted on Fri Jan 25, 2013 21:35:30
By weedforever [282052]
By atentat [1583407]
By weedforever [282052]
By atentat [1583407]
By weedforever [282052]
By atentat [1583407]
By weedforever [282052]
now chaining regularly counts ,if the wars important there should be no problem hitting them daily


hitting them dayly doesnt cut it. you need to hit half of them to keep the war.


i believe, from clansy`s post , if we provide some productive posts instead of ranting this could be adjusted . maybe 1/4 of the faction in 48 hrs,,



Clansy is not my mom. Are you 12 or what? Lets hope we at least get the small toy eh?

Constructive posts will lead to a compromise? U wot m8?

Retarded update is retarded. Im not interested in lessening it to 48h instead. It still makes the whole warring thing feel like a job.

It makes me feel like some stupid algorythm is deciding who i can war and not.

You should be able to express yourself in this game.

If ched doesnt like the way we play, why not give us a schedule what we need to do every day and when exactly?

Brainless robot reporting for duty.


the other option is keep on ranting and leave it like it is ,, now who`s acting like spoil juvenile ,here is your rattle it fell out of your pram on the way to this post



let me get this streight. if we rant too much on the forums ched will leave it like it is out of spite?

Your either 12 or in a very abusive relationship :/

I think ched has been on the interwebs long enough to be able to handle a little ranting.

If it wasnt for ranting DPs would be untradable now.

stop having a tantrum and make a constructive poast or shh ..

By -Clansdancer [65306]
We are not against adjusting it just looking for some post that make sense instead of tantrums.







I disagree with the rule that forces us to make all those hits in a 24h period. Doesnt sound like fun to me. I also disagree that my posts arent constructive. Allthough you havent really denied that, i disagree with you not being 12, i think you are.

Where are your constructive posts anyway?

We dont want to make spreadsheets because of this game. Its just a f**king game.

Get bashed by HOF factions as target? Well so am I!

Get ambushed by e stackers? Boo hoo, lets make a bunch of rules because of it!

How about a different solution instead of duct tape and band aids?

For example, if there werent any bonus hits, all this wouldnt matter - problem solved.

Make respect build up during a chain, but without bonus hits. What is this retarded system where you need to do the 50th hit on faction x so you can win. Even if faction x has made 10x more attacks against you.

R U avin a giggle ther m8? ill bash ye fookin ead in i sware on me mum.
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Brian

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Posted on Fri Jan 25, 2013 21:36:30
I'm just having a hard time following this thread. I hear people complaining about the new system, but no one is really giving any reasons as to why.

Can someone please explain in a little bit of detail as to why they don't like the new update?

I understand people are upset. Instead of taking their frustration out in meaningless rants, make people who are on the fence about this update on your side. Or don't... I just would like to understand peoples point of view on it.

atentat, you don't like the fact that the game is requiring you to fight every day. I understand that. But what about starting a war with someone and not a single person makes a hit for two weeks? Do you think ending a war like that would be fine? I feel the 24 hour peroid isn't enough. But I think having a certain time frame for inactive wars is a good idea.

Last Edited: Fri Jan 25, 2013 21:39:01
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atentat

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Posted on Fri Jan 25, 2013 21:40:22
By Brian [85088]
I'm just having a hard time following this thread. I hear people complaining about the new system, but no one is really giving any reasons as to why.

Can someone please explain in a little bit of detail as to why they don't like the new update?

I understand people are upset. Instead of taking their frustration out in meaningless rants, make people who are on the fence about this update on your side. Or don't... I just would like to understand peoples point of view on it.


tldr review:

new rule = hit half the users of all facs youre warring within 24h or the war auto naps.

What does this mean for mid-big factions?

You need to keep track of that shit, and still get screwed half the time.

Most wars end in stalemate.

You have a faction at 98% but unfortunatly you couldn hit 20/40 members that particular day, only 19 so you lost.

R U avin a giggle ther m8? ill bash ye fookin ead in i sware on me mum.
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whoisontop

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Posted on Fri Jan 25, 2013 21:41:05
its really bad and annoying! when you are warring smaller factions.

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Gorgonzola

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Posted on Fri Jan 25, 2013 21:43:11
By atentat [1583407]
By Brian [85088]
I'm just having a hard time following this thread. I hear people complaining about the new system, but no one is really giving any reasons as to why.

Can someone please explain in a little bit of detail as to why they don't like the new update?

I understand people are upset. Instead of taking their frustration out in meaningless rants, make people who are on the fence about this update on your side. Or don't... I just would like to understand peoples point of view on it.


tldr review:

new rule = hit half the users of all facs youre warring within 24h or the war auto naps.

What does this mean for mid-big factions?

You need to keep track of that shit, and still get screwed half the time.

Most wars end in stalemate.

You have a faction at 98% but unfortunatly you couldn hit 20/40 members that particular day, only 19 so you lost.


Stubborn faction who hates the fact you're just about to beat them despite their best efforts gets 21 people to fly abroad and go offline for 24hrs.

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Brian

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Posted on Fri Jan 25, 2013 21:44:43
By atentat [1583407]
By Brian [85088]
I'm just having a hard time following this thread. I hear people complaining about the new system, but no one is really giving any reasons as to why.

Can someone please explain in a little bit of detail as to why they don't like the new update?

I understand people are upset. Instead of taking their frustration out in meaningless rants, make people who are on the fence about this update on your side. Or don't... I just would like to understand peoples point of view on it.


tldr review:

new rule = hit half the users of all facs youre warring within 24h or the war auto naps.

What does this mean for mid-big factions?

You need to keep track of that shit, and still get screwed half the time.

Most wars end in stalemate.

You have a faction at 98% but unfortunatly you couldn hit 20/40 members that particular day, only 19 so you lost.


So what if there was something that kept track of how many attacks have currently been made?

Also we could take into count the current war %. Lower the required amount of hits if the war is almost over, or just lower the required amount of hits in general while also expanding the time frame to make the hits.

For example, lets say you have to make 1/10 attacks on the faction with the lowest members within a 72 hour peroid. Or perhaps even a 96 hour peroid.

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DaveO

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Posted on Fri Jan 25, 2013 21:57:10
All the other threads were graved and were told to use the thread in faction talk.

Locked and graved.

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