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Forum Main>>Fun & Games>> Mafia 5- A nice day for death
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TheDarkLegacy

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Posted on Sat Jun 29, 2013 16:07:15
Voting
No-lynch- 3 [Wolvie, LeeEnfield, Narcomaprime]
b0ti- 2 [The_Reputed, Cathead]
Denka1231 [b0ti]


Vote using

Vote [b*]Player name here[/b]

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MoonLily

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Posted on Sat Jun 29, 2013 16:49:16
Random Vote angrynoo.... Oh wait he isn't playing

Vote narcomaprime

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MoonLily

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Posted on Sat Jun 29, 2013 16:50:48
Forgot the bold

Vote narcomaprime

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TheDarkLegacy

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Posted on Sat Jun 29, 2013 16:56:48
Voting
No-lynch- 3 [Wolvie, LeeEnfield, Narcomaprime]
b0ti- 2 [The_Reputed, Cathead]
Denka1231- 1[b0ti]
Narcomaprime- 1 [moonlily]


Vote using

Vote [b*]Player name here[/b]

Last Edited: Sat Jun 29, 2013 16:57:20
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CastleQueen
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Posted on Sat Jun 29, 2013 17:16:37
By IslandQueen [1735522]
Vote No lynch then




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The_Reputed

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Posted on Sat Jun 29, 2013 17:43:31
No lynch is the worst possible decision we can make. We are already only double their numbers so voting power is 10:;1:;4

Voting no lynch means we give them the first move, potentially starting us off at a poting power of 8:;1:;4

Its not like Day 1 of normal games, we are already at a huge disadvantage

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wolvie

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Posted on Sat Jun 29, 2013 17:45:48
so what do you suggest Rep?
Lynching a townies now means potentially 7:;1:;4 tommorow

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wolvie

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Posted on Sat Jun 29, 2013 17:48:00
on the side note, TDL you should have reduced one mafia to start off with only 15 signus.
It is too imbalanced in favour of mafia and SK

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MoonLily

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Posted on Sat Jun 29, 2013 17:55:08
^ agree with wolvie

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The_Reputed

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Posted on Sat Jun 29, 2013 17:56:05
Yes it does. But we have no time limit. Either spread out your votes or withdraw them completely. We have a unique advantage. All the names and roles are on the signup thread.

We need to declare our names/flavors.

5 players are missing, so they could easily lie and occupy a townie name, but they will have to wait to see which names are still open. Otherwise they will force two players to occupy the same name. Unfortunately, this tactic may reveal our cop as him and doc may have to lie too. But even if it does, we still have a list of suspicious characters to work on

If Daisy and Tchalla end up here, they can state their names outing two liars. Plus 2 confirmed townies goes a long way.

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The_Reputed

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Posted on Sat Jun 29, 2013 17:58:19
As stated before, i am Mr. Maple Walnut

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The_Reputed

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Posted on Sat Jun 29, 2013 18:02:19
Withdraw my vote

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The_Reputed

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Posted on Sat Jun 29, 2013 18:05:19
If you see the other trap for mafia in this, do not state it. They can not communicate yet

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wolvie

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Posted on Sat Jun 29, 2013 18:19:48
I think TDL has put a limit of 24 hours, not sure but I think it was max 24 hours not beyond that

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The_Reputed

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Posted on Sat Jun 29, 2013 18:21:26
I thought it was a minimum of 24 hours :;/


Regardless, we have plenty of time for everyone to check the thread and post honestly, their hesitation to post will be suspicion.

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TheDarkLegacy

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Posted on Sat Jun 29, 2013 18:30:04
By The_Reputed [68232]
I thought it was a minimum of 24 hours :;;/


Regardless, we have plenty of time for everyone to check the thread and post honestly, their hesitation to post will be suspicion.


You guys said this was just a quick filler round so...

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The_Reputed

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Posted on Sat Jun 29, 2013 18:38:03
It's ok, it works to our advantage actually so that we can protect the cop.

You see, i am pretty much a genius, so all the cop has to do is pm me tonight with a key for a coded message, it can be as complex or as simple as the cop wants. They could even tell me to use google translate to hide it partially in another language of their choice so code breaking software will fail.

The message i send will ensure that the cop will remain safe, even when we all reveal our names, without the mafia having any idea who the cop is.


For now, swear that you will reveal your name tomorrow, and vote how you like. I recommend we still vote someone though, since at best it can put off a baddie, and at worst it eliminates a name those dirty suns could occupy tomorrow.


I already know scoot is a baddie though, just waiting for his admission of guilt.

Vote Scoot

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wolvie

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Posted on Sat Jun 29, 2013 18:41:22
to me Narco is a major suspect. This is so unlike him, but this is not evidence enough to vote him yet

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The_Reputed

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Posted on Sat Jun 29, 2013 18:42:52
he is too busy to finish a mafia game wolvie, so i wouldn't suspect him because of that...remember, dont look a gift horse in the mouth :;P

will you reveal your name tomorrow wolvie?

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wolvie

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Posted on Sat Jun 29, 2013 18:47:25
I am really not too convinced of the idea for revealing names, as it puts Cop and Doc in a spot of bother. And even if a mafia claims a same name as a townie, how will we know who is telling the truth ? It will be so easy to do a mis-lynch in this case.


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TheDarkLegacy

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Posted on Sat Jun 29, 2013 18:49:38
Not sure if anyone read my post earlier but anyway.

The mayor has a special ability, they can use the PA system [aka telling me something to post] to communicate with everyone without giving themself away.

If the cop can find the mayor, then...

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LeeEnfield
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Posted on Sat Jun 29, 2013 18:49:53
The_Reputed, what makes you a genious instead of the serial killer?

Am I the only one having doubts about this guy's intentions? He seems to be hoping for as many deaths as possible.

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wolvie

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Posted on Sat Jun 29, 2013 18:56:17
Well Day 1 is all about thinking Loud, and Rep has given some crazy strategies before as well, so I wont hold this against him.
The Cop needs to be sure of anyone before he contacts them.So my advice to the cop is to do Day1 investigation and if you happen to find a Townie, only then message him, next Day onwards.
And as TDL rightly said, The best part would be the Cop to know who the Mayor is, and we will have huge advantage.

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The_Reputed

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Posted on Sat Jun 29, 2013 18:58:17
My genius is in being good at guessing.

mis-lynch won't be a high risk, we will have the cop, at least preventing a reveal, that much i can guarantee.

Of course i want more people dead, our odds are against us, if we slack, we will die. the best option is to kill the SK since that would reduce townie deterioration more quickly.

Unless of course Wolvie, you're just pulling a gorgen and snuffing a good idea in it's bud? Due to your track record i don't think that's a possibility though, just trust i have a plan.

Well, i g2g, I would hope we can swear to reveal flavors tomorrow. If not, we certainly don't have time to establish trust among confirmed townies, so someone better come up with a better plan. the game is as if 5 townies have already died compared to a normal game, so keep that in mind.

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The_Reputed

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Posted on Sat Jun 29, 2013 19:02:22
By wolvie [1057741]
Well Day 1 is all about thinking Loud, and Rep has given some crazy strategies before as well, so I wont hold this against him.
The Cop needs to be sure of anyone before he contacts them.So my advice to the cop is to do Day1 investigation and if you happen to find a Townie, only then message him, next Day onwards.
And as TDL rightly said, The best part would be the Cop to know who the Mayor is, and we will have huge advantage.


2 problems-

first being that the mayor cant really disclose to the cop that the mayor is the mayor without a role reveal, so what good does it do us? this isnt something we rely on, but something we will get lucky with if the cop just so happens to pm the mayor.

problem 2 is we still have an alpha sun in the mix and a miller, with this, only 10 people will turn up green, and 1 of them is a baddie. thats dangerous odds. its not like game 2 where we had 16 possible greens for instance, the chances are much lower because of reduced townie population starting out. hence why waiting for more players would have been good.

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wolvie

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Posted on Sat Jun 29, 2013 19:07:45
OFC I have already shown my dis-pleasure on jumping the gun and starting the game with a reduced townie population, without modifying the mafia numbers. This imbalance is too huge. I dare say, unless we townies get lucky, it is a SK vs. Mafia game,

And can you please clarify in "Pulling a Gorgen means", I am too old and we have played too many games, to rember the context

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TheDarkLegacy

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Posted on Sat Jun 29, 2013 19:32:50
By The_Reputed [68232]
By wolvie [1057741]
Well Day 1 is all about thinking Loud, and Rep has given some crazy strategies before as well, so I wont hold this against him.
The Cop needs to be sure of anyone before he contacts them.So my advice to the cop is to do Day1 investigation and if you happen to find a Townie, only then message him, next Day onwards.
And as TDL rightly said, The best part would be the Cop to know who the Mayor is, and we will have huge advantage.


2 problems-

first being that the mayor cant really disclose to the cop that the mayor is the mayor without a role reveal, so what good does it do us? this isnt something we rely on, but something we will get lucky with if the cop just so happens to pm the mayor.

problem 2 is we still have an alpha sun in the mix and a miller, with this, only 10 people will turn up green, and 1 of them is a baddie. thats dangerous odds. its not like game 2 where we had 16 possible greens for instance, the chances are much lower because of reduced townie population starting out. hence why waiting for more players would have been good.


If the cop investigates the mayor then they know though


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yosemiteSAM

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Posted on Sat Jun 29, 2013 19:55:40
so are we in night phase already? Did we start in night phase?

Reputed, I don't see where we have all the names, it just has the baddie names and 12 vanilla ice creams...

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1718784
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Posted on Sat Jun 29, 2013 19:57:32
Vote tdl

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Barbossa

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Posted on Sat Jun 29, 2013 19:58:11
By yosemiteSAM [1612413]
so are we in night phase already? Did we start in night phase?

Reputed, I don';t see where we have all the names, it just has the baddie names and 12 vanilla ice creams...


its 180 turn yosemiteSAM we mess around at nights, and get killed at days:;P

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