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Forum Main>>Announcements>> Big faction change - Proposal
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Beerstein

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Posted on Thu May 20, 2010 02:01:14
What about an enemy can't declare if their average stat is more than 2.5x the other factions average. This would prevent impossible battles where 1 faction can't beat a single person in the other faction.

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starfox
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Posted on Thu May 20, 2010 02:01:47
nice

You bought ArmaLite M-15A4 Rifle for $2,100,000 from the market.



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FredErik
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Posted on Thu May 20, 2010 02:02:49
as the leader of a peaceful faction, this has me looking forward to war

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Iron_Man

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Posted on Thu May 20, 2010 02:03:51
That sounds pretty amazing ched. another awesome update.

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ShadyLady

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Posted on Thu May 20, 2010 02:04:43
Well I like it.

Just 1 thing annoys me, all the noob, factions. and now it's harder to destroy them, bleh. I absolutely hate seeing a faction with 1-5 members in it all levels 1-5. I think we have an overload of factions currently.

I might just have to buy a whole lot and delete them manually.

Personally, I'd like to see a minimum level or age required to create or lead a faction.

Otherwise I welcome updates and changes you have proposed.


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Shadow15

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Posted on Thu May 20, 2010 02:05:45
Sounds good

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FrOsTy

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Posted on Thu May 20, 2010 02:06:18
Nice Ched



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triplefox

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Posted on Thu May 20, 2010 02:07:27
With this change on the table, is there going to be any system in mind to deal with a group of factions collaborating to war at-length and just reap the benefits of mutually managed hostilities without ever pushing one another to the 'faction a pushes faction b to the lose point'?

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404
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Posted on Thu May 20, 2010 02:10:30
Thanks for allowing the players to vote on the big change this time.

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Kassak

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Posted on Thu May 20, 2010 02:13:20
I'd agree if it wasn't for this:
Chaining will be limited to the faction you're attacking. For example you could have several chains going on at once, with several different factions. There is no way to keep a chain constantly going, they will break at the end.

If we just could have a chain with those 5 factions that we can have in our warbase I'd agree..



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Krol
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Posted on Thu May 20, 2010 02:14:18
You can only declare on 5 factions, but theres no limit on how many factions declare on you?

New modality of slutting: Faction.

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H00D

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Posted on Thu May 20, 2010 02:18:45
no
the changes do sound quite poor
however i do like some of them
but would prefer the old system

but if you change the system it would make things interesting whilst people still get the use of it

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GodsCurse

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Posted on Thu May 20, 2010 02:22:41
By comeback23 [680826]


Chaining

Chaining will be limited to the faction you're attacking. For example you could have several chains going on at once, with several different factions. There is no way to keep a chain constantly going, they will break at the end.


i like all of it, but this worries me.

back when i was in an aggressive faction, it seemed most of the time a faction would have all their low levels hosped 24/7, and their high levels were impossible to touch.

this seems like itd be hard to keep a chain going very long?



Yeah, I left a good War Faction, due to Chain being broke every single time by Server Lag.... Numerous hours logged in to Chain, only to have Lag break it.... And with less targets, it will be nearly impossible to get a good chain going....

Last Edited: Thu May 20, 2010 02:23:37
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Shadowpally
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Posted on Thu May 20, 2010 02:23:16
By Krol [332217]
You can only declare on 5 factions, but theres no limit on how many factions declare on you?


That is a very good point. If it means reaping benefits of steadfast and whatnot and able to take breaks bring it on.

I sell base happy houses. Mail me and I'll set up a deal. Also I sell various drugs so check my bazaar every couple of hours. If you see me in jail for a failed hacking please bust me I'll pay you 80,000 asap.
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Pyro-Wolf
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Posted on Thu May 20, 2010 02:34:38
If you are looking for ideas on new ways to spend respect I would read this thread it has some really good ideas which would really help this new update. http://www.torn.com/#/forums.php?forumID=4&ID=10294048&start=0&factionID=0&companyID=0

If you don't like me i think you should know I don't care.
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robocop
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Posted on Thu May 20, 2010 02:35:58
Back to square one...

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RAO
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Posted on Thu May 20, 2010 02:39:43
I like the ball. It made me approve of this idea right away

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Dilandu

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Posted on Thu May 20, 2010 02:40:10
I would like to mention some people aren't in factions to war, but just to be together, help each other and just have fun together.

Sure we don't like the limitation of not being able to do some of the OCs, but we like it even less to being "forced" to go to war.

I won't agree with any change leading to being forced to go to war just because some people are power/respect hungry and want to just attack everything that move(and sometime, everything that doesn't) just for they own fun and profit without thinking about the fact their victims want to have fun too.

The possibility that factions can die, even if it's not rewarding for the attacking faction WILL lead to abuses. There is no if. There is no maybe. It's certain. Therefore, it's dangerous for the enjoyment of a lot of players. Some will just destroy factions because they think they aren't fit to exists(Not enough members, too low levels members and the like).

My opinion and suggestion on the matter is: Leave the peaceful faction be, open more possibilites to them, but don't force them to do anything if they don't want to. I think every faction should be able to dabble in wars if they want to without any long time commitment, and then return to peaceful status once a war is done if they don't like it.

Leaving every player and faction choosing the way they want to play is far better than forcing them into something they don't want.

Some will want to war all the time. Some will want to do it occasionaly. Some won't do it at all. If they all can co-exist, then, you will have achieved greatness.

Otherwise, it will be painful... In many ways... I think you know better than anyone what people can do if they want to win at all cost... And in the end, the ones who suffer are rarely the ones who deserve it.

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Vixen

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Posted on Thu May 20, 2010 02:40:10
By FredErik [92038]
as the leader of a peaceful faction, this has me looking forward to war


With these changes in place, so am I.

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Golden_Knight
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Posted on Thu May 20, 2010 02:40:15
bump very good proposal

I WILL BUY ESTACY FOR 50K AND BELOW
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KenpoKol

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Posted on Thu May 20, 2010 02:53:22
I dont like this at all,

i kinda like the way it is,

I do agree with new ways to spend respect and OC's

Some of those suggstions are really bad and make war seem like a tea party gone wrong, slinging cake at each other for the sake of it, with no real loss to either side.

Thats just me thoughts.

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Aahz
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Posted on Thu May 20, 2010 02:59:07
I agree wholly! I was not here when tc started, there are those who talk about getting people back into warring, but this seems to be the only way to get every one and me into war... I look forward to great results in the oncoming wars.

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Manga

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Posted on Thu May 20, 2010 03:00:31
Rated +

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dxzbzxnz
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Posted on Thu May 20, 2010 03:01:38
love u ched

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Z_junior

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Posted on Thu May 20, 2010 03:02:10
All sounds good, there is one matter tho:

"Wars on factions who are not willing to fight back will be over very quickly. The losing faction will lose I think: 1 / 16th of their respect (because of the new warring system), and a NAP will be created between the factions once it's over."

Fcberke posted this in the other thread you started (in GD): What happens if say a 100 respect faction declares on JFK. They need only 25 respect to "claim a victory". They will get 25 respect after hosping only 10 members of JFK (or less) and they can claim a win against us even before we realized there's a war on .. aka 5 mins.

Is there a way to prevent such abuse, say wars have to last at least 24 or 48 hours?


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Margo
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Posted on Thu May 20, 2010 03:08:55
better than nothing

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Brokeface

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Posted on Thu May 20, 2010 03:13:37
Might as well. Wed been planning on going aggro for a while now.. 50 hours left till our oc sets us on the path from peaceful anyways

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Guidonchacha
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Posted on Thu May 20, 2010 03:14:41
Again, why not put this in the voting booth. Another stat that could be worth having but right now is N/A for no reason when we are running polls in a forum.

Good idea, but why not top it with putting the voting merit into play as you do this.

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MightyGoober

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Posted on Thu May 20, 2010 03:16:00
Looks good, im in for a thumbs up

Full time programmer & business owner.

Check our games out? facebook.com/j3.gaming
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Caesium

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Posted on Thu May 20, 2010 03:17:46
U can called that a change.. Massive one too

Forum Main>>Announcements>> Big faction change - Proposal
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