Text based online RPG Games

Torn City is an exciting, gritty, real-life text based crime RPG. Online RPG games are addictive and great fun to play. Torn City is no exception!

New players start off weak and poor. Beware, the murky underworld of Torn City shows no mercy so be on your guard from the off. Opportunists will not think twice to mug or hospitalize you for the few bucks. As an online crime game, the rules are very simple; Build a new life. Get to the top. Avoid being killed. Choose any route to get there. In Torn City you can be ANYONE and do ANYTHING.

To earn money and increase your status you'll need to get your hands dirty, commit crimes and attack other players. The stronger you are the more battles you win so prepare to train hard to become the best.

Other game features include starting or joining a faction, collecting and trading items, invest in Torn City stocks, avoid jail and hospital, undertake missions, race cars, get married, get a job or start a company, take education courses, win big in the casino, play poker, invest in the bank, shop for items, program viruses, read or write for the Torn City Times newspaper, buy multiple properties, travel, hunt... The list is endless, but there's plenty of help in the Torn Wiki.

Torn City is one of the largest text based RPG's online with over 30,000 active daily players. Torn City is deep and constantly evolving with feature rich updates, so there's always something new to discover. This is what sets Torn City aside from other text-based RPG / PBBG.

Register Now and keep playing to unlock hidden features, opportunities and discover more truths about this murky city.

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Blog

A Day in the Life of an RPG Community Manager

I often get asked “What’s it like to be an Admin for an online browser game?” and without responding in novel length, I generally just say “very busy” or “stressful on a bad day”. However without a lengthy explanation, my job, and the staff jobs could be seen very differently by the players.

With that said I would like to take you through a day of the life of an admin or staff member, and give you some insight into what really goes on behind the scenes in the Torn City management team.

All in a days work; can mean many different things to me. I am basically the chief of staff, my role is whatever the day may bring. I oversee all staff including playing admins, assist the development team, help fix bugs, assist in public relations such as player competitions and giveaways, deal with donation issues and work on our Facebook Fan page. So basically every morning could bring me something different to do and some mornings it brings everything!

I generally check in for the first time by about 6:30 am, and check out for the last time by about 10:00 pm.

Here is how my home page differs to a normal player; Not that much as you can see!

Clansy's Home Page

Look at the bottom left hand corner, there is where you’ll see the main changes. Red line is for highlight purpose only, we don’t actually have a big red line on our page :p

We have quite an elaborate admin panel, with over 70 links that each lead to other tools once clicked. The viewable information is shared between the different levels of staff. As the screenshot shows, there are four sections in the sidebar which allow for different levels of staff to view only the sections allotted to them.

Torn admin menuSecretaries have the most tools of any staff member besides Admins, whom have the entire tool setup. For example, they have tools that aid in finding multiple accounts, they can assist with certain faction issues that come up and they have several different ways of checking IP’s which is useful in assisting when an account gets hacked.  Secretaries work through all player reports that come in through the day that do not require Admin action to be taken.

Player report

They also deal with all ‘fed reports’ in the same manner.

Fed jail report

The general rule for player and fed  reports is they must be replied to within 24 hours of being received in our report queue. Also in their list of tools is an item tracking and item transfer tool, this is helpful when a player misplaces an item; such as uses it and forgets, sells it, or allows a friend to borrow it.  Chat logs are a very recent addition to their tools, using this they can follow up reports of chat violations.

Mods and helpersModerators and Helpers perform very similar roles. Moderators  have more tools than Helpers and are given more duties. A helpers role is one we use for probationary periods while new staff are learning the In’s and out’s of being a staff member and all that entails. We use it to earn trust in our new staff and to ensure they are a proper fit to the staff team before allowing them access to more private areas of the staff panel. Generally Helpers answer help questions, monitor the forums, monitor the chat boxes and sometimes they run the Bookie.

Moderators do the same duties as the Helpers but with added duties of editing graphics that should not be in the game such as forum signatures and profile signatures, they can fix marriage problems for players, they answer player reports that deal with things such as spam in the newspaper or inappropriate images that get reported, and they also deal with mail reports that come into the system.

With all of that said, that makes up the complete staff team. We work together as a team daily, we do have our bad days just like any other company, however the good far outweighs the bad. As I have described we have a large scale option of tools at our disposal to assist in our daily duties. Staff review thousands of reported accounts monthly for various reasons which can be as simple as a forum signature that is too large, all the way to the federal jailing of accounts which averages around 500 a month. The jailing could be a minimal first time offence or more serious in nature such as bug abuse or real money transfers.

I hope this has given you some insight into what happens behind the scenes of Torn on a day to day basis.

-Clansdancer

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Torn City on Facebook–The Facts and Figures Follow Up

With 2011 drawing to a close, it feels about like the right time to reflect on one of the biggest updates in the history of Torn City; the integration of Facebook.

How did we integrate Facebook into our marketing strategy?

  • Facebook “Like” Button
  • Torn City Lite

Let’s first take a look at the controversial approach* to integrate the Facebook “Like” button into Torn City player profiles.

* Controversial within the Torn City community due to mixed feelings over Facebook.

Everyone wants to be liked, right? Or at the very least, nobody likes to be unpopular!

Based on this assumption we decided to integrate the Facebook “Like” button into player profiles. The idea behind this was to utilise Facebook’s default behaviour to post the users “Likes” to their wall, automatically telling their Facebook friends that they liked the profile of another Torn City player. This helped to achieve two goals. Firstly, it helped us tell others about Torn City. Secondly, and most importantly, we credited the “Liker” as the referrer should someone join through their “Like” action.

As with everything we do in Torn City, we have to be transparent and clearly define the benefits to the players as Torn City’s community is the life blood of the game.

This is a great way for players to recruit others with very little effort. Let’s not forget all the goodies players receive for successfully recruiting new players, and the massive bonuses they get for mentoring new players to ensure they reach level 10!

If you wasn’t aware of this cool feature, check out your recruit citizen’s page now to see if any of the profiles you’ve “Liked” have brought in any new players.

Next up was the Facebook version of Torn City.

In an attempt to try something a little bit funky and utilise the power of ~31,000 Facebook fans, we decided to create a smaller version of Torn City exclusive to Facebook, known as Torn City Lite.

The idea behind this strategy was to use the power of social media to reach a much larger audience with a potential interest in browser based games. The ability to publish in-game events onto the players Facebook wall, viewable to RL friends, created the snowball effect required for effective viral marketing.

If we could engage players through Torn City Lite on Facebook, we believed we had a much higher chance to migrate these players over to www.torn.com, the full version of Torn City.

Torn City Lite - Key facts and figures:

  • Launch date:  1st September 2011
  • Total number of players to date:  18,598
  • Percentage of players reaching migration level: 15%
  • Number of players still active per day: 800
  • Torn City Impact: Graph below highlights the number of new players referred from Facebook to Torn City.

analytics screenshot

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Facebook Torn City

As some of you may have already discovered, we’ve been working on a small, mini version of Torn City, entirely separate from Full Torn. It is due to be released on September 1st, 2011.

The purpose of this mini-game is to try and infiltrate the huge market of over 750 million Facebook users and bring those who sign up to the game, eventually over here to Full Torn. Facebook Torn is a much smaller version of Torn and just keeps the main core elements.

  • Crimes
  • Attacking
  • Gym
  • Weapons / Armour / Items
  • Jail / Hospital
  • Factions, upgrades, war and chaining
  • Properties
  • Bank

Most of the core elements have been dumbed down, and are simpler and easier to use which provides a nice ‘pure’ feel.

The maximum level you can reach in Facebook Torn is 10 and at level 5 players will be able to ‘migrate’ to full Torn, offering many goodies including a unique honor bar + merit, a small EXP and crime boost plus a few more special items. Players will also receive 15 days donator status free on full Torn once reaching level 5 on facebook Torn.

We are releasing approximately 1,000 pre-launch slots for you guys as we test server loads prior to 1st September. If you’d like to be one of the first in, please follow this link – http://apps.facebook.com/thetorncity/?code=123asd456

Facebook Torn will be in BETA for a few weeks, so please bear with us and report any problems you find. We’ll be working hard to make it perfect :)

If you’re not one of the first 1000 in, don’t worry, here’s some screen shots to keep you going and we’ll be opening the doors for all on September 1st.

Enjoy!

Screen shot of home page

Torn City on Facebook - Screen shot of crimes

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Selection process of the Players Committee

We received over 250 applications from users wanting to join the players committee. It was my job to reduce this number to around 30. Continue reading

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Torn City Player Committee Overview

The purpose of the Player Committee is to… Continue reading

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